GM Silbeg's Age of Ashes AP (Inactive)

Game Master Silbeg

tactical maps and handouts
Macros | Breachill
Loot


101 to 150 of 192 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Horizon Hunters

Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

Will proceed to Mark the Longsword and Morningstar as Sold, and buy their weight in coin for potions.

Based on the math of Google Docs, 40.5gp.
Minor Healing - 4gp
Lesser Healing - 12gp

3 Lesser Healing Potions and 1 Minor Healing Potions to be purchased.
I think I got that all entered in the sheet correctly.

Dark Archive

Fury's Toll | MotD

Although lesser healing potions are level 3, I think that is fine.
As long as you don't want too many. Small town only has so much :P


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

I wonder if we should swap at least one of those minor healing potions for a scroll of heal (1st). It's the same cost (I think), and a lot more healing (and we have a cleric to cast it).

Dark Archive

Fury's Toll | MotD

Per discussion outside of thread, I am going to play with an idea on the sheet to show the barter.

Horizon Hunters

Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

Scroll would probably work just fine then.

Dark Archive

Fury's Toll | MotD

Checking:
minor elixir of life cost 3gp (1d6 healing)
level 1 scroll costs 4gp (1d8 healing*)
minor potion of healing cost 4gp (1d8 healing)

level 2 scroll costs 12gp (2d8 healing*)
lesser healing potion costs 12gp (2d8+5 healing)

FYI

Honestly, seeing this, I would get the scrolls, generally. Especially since I think you have 2 that can cast them.

* Plus the 2 and 3 action versions


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

Yeah, I was specifically thinking of the comparison between a minor potion and a level 1 scroll. There's some utility in anyone being able to use a potion, but the fact that the scroll can become either 1d8 to everyone or 1d8+8 to one person makes it a lot more bang for our buck.

Dark Archive

Fury's Toll | MotD
Edjarha Aivot wrote:

Yeah, I was specifically thinking of the comparison between a minor potion and a level 1 scroll. There's some utility in anyone being able to use a potion, but the fact that the scroll can become either 1d8 to everyone or 1d8+8 to one person makes it a lot more bang for our buck.

Absolutely.

Dark Archive

Fury's Toll | MotD

I am going to get the next section launched tonight.

It is a little tricky for me, only because the maps are so huge. I am planning on breaking them up enough to be easier to read.


(He/Him) Gnome Bard 4 HP (42/52) | AC 20| F +10 R +11 W +8 | Perception +8 (Low light) (1/3)
Spells:
Focus 1/2 | L1: 0/3 L2: 0/3

Just checking in.

Dark Archive

2 people marked this as a favorite.
Fury's Toll | MotD

I'll be getting started again today.

Sorry, have to realize I am not 25 (or even 45) any more, and four days with 15 hours of gaming takes more time to recover from!

Probably won't change anything on my convention attendance, but it is a fact of life :P

Dark Archive

1 person marked this as a favorite.
Fury's Toll | MotD

The gnome is kneeling down to talk to the kobolds... huh...


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

Gotta acknowledge that they are big, mitey dragons somehow.

Dark Archive

Fury's Toll | MotD

Now you know where I got some ideas for Blanka!


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺
GM Silbeg wrote:
Things are quiet, with only the breathing of he Heroes and the kobolds to be heard. Oh, and Alak too.

How dare you imply Alak isn't a hero!

Dark Archive

Fury's Toll | MotD
Edjarha Aivot wrote:
GM Silbeg wrote:
Things are quiet, with only the breathing of he Heroes and the kobolds to be heard. Oh, and Alak too.
How dare you imply Alak isn't a hero!

Was using the capitals to designate that you were the ones that responded to the Call for Heroes. :P

Dark Archive

1 person marked this as a favorite.
Fury's Toll | MotD

Granting Ingraham another Hero Point... mostly 'cause I know he'll use it :P

Dark Archive

Fury's Toll | MotD

BTW - please do add things to the treasure sheet, or if there is a better format, convert to that!

Dark Archive

Fury's Toll | MotD

I'll be visiting my wife's family in WI this weekend, so I won't be posting until Sunday evening, likely.

Horizon Hunters

Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

Level 2 to Level 3:

HP 30->40
F->9 E
R->7 T
W->9 E

2nd Level Spells Acquired.
Alertness Acquired: Gain Expert Perception.
Great Fortitude: Gain Expert Fortitude.
Skill Increase: Survival, Expert.
General Feat: Torn at the moment. One of my favorites is Breath Control to bypass every breathing hazard ever. Waiting to see what everyone else gets to see if I can get something to compliment the party.


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

Davian Level 3:

2nd level Spells (Dispel Magic; False Life; Mirror Image)
Signature Spell (Dispel Magic and Shattering Gem)
Crafting Trained --> Expert
General Feat: Trick Magic Item


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

Edjarha Level 3:
Arcana Trained -> Expert
General Feat: Ancestral Paragon -> Otherworldly Magic -> shield (allowing me to prep electric arc from my wizard spells instead).
Monk stuff:
  • Mystic Strikes: unarmed attacks count as magic
  • Incredible Movement: base speed is now 40ft

  • (He/Him) Gnome Bard 4 HP (42/52) | AC 20| F +10 R +11 W +8 | Perception +8 (Low light) (1/3)
    Spells:
    Focus 1/2 | L1: 0/3 L2: 0/3

    Level 3:

    Performance to Expert.
    Reflex to Expert

    2nd level spells: Grim Tendrils and Animated Assault

    Canny Accumen for Expert Fort proficiency.


    LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

    Level 3:

    Skill increase: Medicine
    Second Warpriest Doctrine: Trained in martial weapons
    General Feat: Toughness
    New Spells: See Invisibility and Resist Energy

    Do we have money to spend in town?

    Horizon Hunters

    Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

    Going with Fleet for my General, to position in combat more efficiently.

    Scarab Sages

    Pathfinder Society Subscriber | Venture Agent

    As far as money, the treasure sheet currently shows 5 gold and 5 silver, with a bundle of things we can sell.
    Items found:
    Small Gem in the Doll
    Up to 4 of each: Hide Armors, Sickles, and Whips we could loot from the monkey men.
    19 silver with the tiny black statue of a dog. All of this has already been added to the sheet.
    Potion of Invisibility that seems to have not been used yet.
    Lesser Tanglefoot Bag and Vial of Lesser Alchemist Fire These have already been added to the sheet.

    Of the items we currently have, here is what we aren't using equipment-wise. (Each sale at 50% of it's value.)
    • Bastard Sword (sell for 2gp)
    • Leather Armor (Sell for 1gp)
    • Wooden Shield (Sell for 5sp)
    • +1 Scimitar (Sell for 17gp 5sp)

    Selling all of this would bring us to 26gp 5sp.

    Not sure what the Dog Statue does yet, so not willing to put in on the sell list.

    Assuming we looted the Sickles, Hide Armors, and Whips, we can sell those off too.
    • Hide Armor = Sell for 1gp each.
    • Sickle = Sell for 1sp each.
    • Whip = Sell for 5 cp each.
    Would be worth an additional 4gp 6sp.

    Dark Archive

    Fury's Toll | MotD

    sounds about right, we should update the treasure sheet

    Scarab Sages

    Pathfinder Society Subscriber | Venture Agent

    Added. If no one objects to these transactions by this night, then will mark everything listed above as sold.


    LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

    Sounds good!

    Dark Archive

    Fury's Toll | MotD

    Also, don't feel constrained to do the treasure division the way the sheet is currently set up.

    Having a full pool of party gold is fine, or whatever makes sense to yyou all.


    (He/Him) Gnome Bard 4 HP (42/52) | AC 20| F +10 R +11 W +8 | Perception +8 (Low light) (1/3)
    Spells:
    Focus 1/2 | L1: 0/3 L2: 0/3

    Scimitar rune should likely get transferred rather than sold if anybody still needs a +1 weapon.

    Gideon attacks with short bow occasionally but is pretty low priority.


    LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

    I'll need to get some handwraps eventually, but the rune does me no good in the meantime.


    (He/Him) Gnome Bard 4 HP (42/52) | AC 20| F +10 R +11 W +8 | Perception +8 (Low light) (1/3)
    Spells:
    Focus 1/2 | L1: 0/3 L2: 0/3

    The handwraps use runes so we should just be able to make that transfer, right?

    Dark Archive

    Fury's Toll | MotD

    I have always thought that was the case (and will make a ruling for this game that it is so)

    Horizon Hunters

    Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

    Rune to Edjarha is something I didn't consider, but is a definite good choice. Selling the Scimitar on its own along with everything else will put us at 13gp and 6 sp.

    If anyone can identify what the dog statue does we can consider keeping or selling it.

    Just a note; I wouldn't be needing the rune cause my Wild Shape now lets me transform as Animal Form, so I should be able to keep up on damage output.

    Dark Archive

    Fury's Toll | MotD

    As far as I can tell, you still will need magical crafting, or you'll need to pay someone to transfer it for you.

    Horizon Hunters

    Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

    No posts from me for today. Finger is sliced, cannot use keyboard effectively. Need wound to recover.

    Dark Archive

    2 people marked this as a favorite.
    Fury's Toll | MotD

    Are we ready to go back?

    Horizon Hunters

    Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

    I am ready, and ok with paraphrasing the weapon transfer to a quick interaction if needed.

    Dark Archive

    Fury's Toll | MotD

    Pay the price, and the rune transfer is done.

    I believe that it is 3.5gp?


    LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

    How many runes do we have? Aragelda could use a +1 hammer if there's another one available.

    Horizon Hunters

    Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

    2 Total - Gideon has one in a shortbow that we looted, and we are transferring the Scimitar.

    If Gideon doesn't need the shortbow, we can transfer that if we come up with another 1.5gp


    LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

    Is the one rune we are for sure transferring going to handwraps for Edjarha, or somewhere else? Either is fine with me, just want to make sure I'm following (and updating stats if need be).

    Horizon Hunters

    Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

    Scimitar -> Handwraps for Edjarha.
    Bow-> Aragelda(?)Depends on if Gideon still plans on using it.
    If Gideon plans on keeping the bow, the next rune we find we boost Aragelda with.


    LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

    That's fine! I'm often stuck behind the front lines, so I can wait for a rune.


    LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

    Sounds good. I'll update my attacks accordingly. Aragelda's AC is enough better than Edjarha's, though, that I sometimes wonder if we're doing this backwards.


    (He/Him) Gnome Bard 4 HP (42/52) | AC 20| F +10 R +11 W +8 | Perception +8 (Low light) (1/3)
    Spells:
    Focus 1/2 | L1: 0/3 L2: 0/3

    We should transfer mine to Aragelda, she's making a lot more attacks than I am.

    Horizon Hunters

    Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

    Alrighty, we will make the transfer and I’ll do some accounting when I get to my PC

    Dark Archive

    Fury's Toll | MotD

    Going to take a page out of Pirate Rob's book.

    Unless you are in a hurry to get back, go ahead and take 1 week to interact with anyone in town (I'll get something up for that, eventually, but for now please reference the players guide).

    There are benefits to befriending folks around town, so this seems a good of a time as any. This will be the Befriend a Local downtime activity.

    You may also make an Earn Income check, or any other Downtime activities, such as crafting. (this is in addition to a single Befriend a Local check)

    Breachhill is a Level 4 town, so you can make your earn income checks up to the level of your character.

    Also please note that unless you are planning on using Society or Nature to Subsist, you'll need to pay for Cost of Living. If you do, please make your check for the week.

    Also note, that all goods and services are discounted by 5% due to the Adventurer's Discount. This includes the rune transfer fees. I missed this earlier, so I will grant you 1 week of Comfortable cost of living due to the townsfolk's generosity!

    For befriend, please post with whom you are approaching, and how you are approaching (RP bonuses will apply!).

    Horizon Hunters

    Druid 4 HP:50/50 | AC 21 (10 W/ Rage)| F +10 R +8 W +10 |Speed: 25ft | Perc +8 | Stealth +8Default Exp: Track Search Conditions: Drained 1 | Dwarf Reaction: No Escape [Trigger]: Foe within reach attempts to move away [Effect]: Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you’ve moved your full Speed.

    I am going to work on the google spreadsheet now, cause it didn't really keep track of a lot of our wealth and now it needs some fixing.

    1 to 50 of 192 << first < prev | 1 | 2 | 3 | 4 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Silbeg's Age of Ashes AP Discussion All Messageboards

    Want to post a reply? Sign in.