Quest for the EverFlame

Game Master mathpro18


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Male NG Warpriest 1|HP 12/12|AC 20(T:16, FF:15)|CMB +1, CMD 16|F:6, R:+6, W:+6|Init +5|Perc: +3|Speed 30ft |Spells 1st: 2/2|

Time seems to stand still while Finn stands, rapier in hand, on the balls of his feet, waiting for the orcs to advance.


Male half-elf investigator (antiquarian) 1 | HP 9/9 | AC 17 T 14 FF 13 | CMB +1, CMD 15 | F: +1, R: +6, W: +3; +2 vs. enchantments | Init: +4 | Perc: +10, SM: +1 | Speed 30ft | Inspiration 6/6 1d6 | Spells: 1st 1/2
Spells:
cure light wounds, endure elements
| Active conditions: endure elements, magic is life.

Thave turns he head slightly to the side and squints, 'Is that really an ogre?'

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