GMEuan's War for the Crown (Inactive)

Game Master Euan

Roll20 Map - Tracking Sheet
Taldor Map - Oppara Map - Meratt County


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Edelmira level 9:

Level: Vigilante

+1 Ref
+1 Will
+8 HP

New Feat: Additional Traits

New Traits: Memorable (intimidate effects last 1.5 times as long), Weathered Emissary (+1 linguistics and survival and make linguistics a class skill)

Bonuses from her exemplar trait increase to +3 to diplo, bluff, intimidate, and sense motive

New Vigilante Talent: Perfect Vulnerability

PFS Legal Perfect Vulnerability (Ex) (Ultimate Intrigue pg. 15): As a standard action, the vigilante can cleverly strike his foe where that foe is weakest. This attack targets the foe’s touch AC, and the foe is denied her Dexterity bonus against the attack. Once a foe has been the target of perfect vulnerability, she can’t be the target of the same vigilante’s perfect vulnerability for 24 hours. A vigilante must be at least 8th level to select this talent.

Skills 6 class + 2 int + 1 headband + 2 background
Acrobatics +1
Bluff +1
Craft (armorsmithing) +1
Diplomacy +1
Intimidate +1
Knowledge (local) +1
Linguistics +1 (first point for +8 bonus total)
Sense Motive +1
Sleight of Hand +1
Spellcraft +1 (first point for +7 bonus total)
UMD +1


1 person marked this as a favorite.
M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31

Last level: May 11, 2022

The Kort of Public Opinion 9:

+6 hp (+1/4 aroden bonus)

+spell (mag cir a evil)
+feat (clust shot)

+11 skillz, mad
----------------
+1 DDevice
+1 Know (Arcana)
+1 Know (Local)
+1 Know (Nature)
+1 Know (Rel)
+1 Perception
+1 Sense Motive
+1 Spellcraft
+1 Stealth
+1 UMD
+1 Heal
---------------
+1 Know (History)
+1 Know (Nobility)


Female Half-Elf aka Katherine Weaver

Level 9:

Level of Swashbuckler
9th level feat - Nimble moves
Swashbuckler bonus combat feat – Martial dominance
Skills – 6
• Acrobatics +1
• Fly +4
• Diplomacy +1
+1 BAB
+1 REF
+7 HP
retrained to remove veiled blade


Female Half-Elf aka Katherine Weaver

Previous total: 10,494.5 gp
Disbursement: 7,115 gp
Retraining: -400 gp
Winged Boots with 10% discount: -14,400 gp
Remaining funds: 2809.5 gp


Level 9 Purchases:

13 gp 8 sp 7 cp
+7115
-4500 +3 cloak upgrade w/10% discount
-675 oil of daylight w/10% discount
-675 potion of fly w/10% discount
-270 potion of darkvision w/10% discount
-675 iron rope w/10% discount
-120 wire saw (adamantine) w/20% discount
————————
213 gp 8 sp 7 cp


Female Half-Elf aka Katherine Weaver

I added the two CSW, delay poison, and lesser restoration to Kamari's haversatchel. There's a spoiler on her page now with the consumable contents in the haversatchel to track them.


Female Half-Elf aka Katherine Weaver

Funds: 2809.5 gp
Loan to Kort: 2,000 gp
Funds: 809.5 gp


M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31
Major K'Aldrian Kort 1ATD, Ret. wrote:
...194.0 gp to spend

...194.0 gp to spend

+.7115.0 gp 9/8 distribution
+..500.0 gp sell old cloak
+.2000.0 gp loan from Kamari
----------
..9809.0 gp to spend
-.9450.0 gp wand of scorching ray lvl 7 (-10%)
-...84.0 gp adamantine & silver bolt blanch (-20%)
-....8.0 gp 50 more cold iron bolts (-20%)
------------
....267.0 gp to spend
(owe Kamari 2000gp)


Female Jininese Elf Lvl 16

Lvl 9:

Ref +1, Will +1
BAB: +9/+4
Hits +7
-
Perform +1
Art/Choreo +1
Perception +3
Sense Motive +3
Greater Feint

7115+3885 == 11000
11000 - 5400 (Belt of Physical Might converted from Belt of Inc. Dexterity +10% off) == 5600


1 person marked this as a favorite.
Male Halfling Herder/17

Nine Livels:

Samurai Level 7/Paladin Level 2

+7 HP

+1 BAB

+1 Reflex
+1 Will

Bonus Feat: Weapon Specialization(Longbow)

Skills:
Adventuring
+2 Knowledge(Local)
+1 Ride
+2 Spellcraft

Background
+1 Handle Animal
+1 Knowledge(Nobility)

Animal Companion 9

+9 HP

+1 BAB

+1 Fort
+1 Reflex

+2 Natural Armor Bonus

+1 Str/Dex Bonus

+1 Constitution

Feat: Multiattack

Skills:
Adventuring
+1 Acrobatics


1 person marked this as a favorite.
M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31
Muri Daybreaker wrote:
Nine Livels:

Jeezus. I hate it.

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Good one.


Roll20 Map - Tracking Sheet

Level Up!

I do believe you should now be level 10.

Please note the things that have changed or been added, and put it all in a spoiler so those who don't want to know your build can remain in the dark. For those of you with character sheets off site, please send me your updated sheets for reference if applicable. If it's the 'same' sheet, no need, just let me know when you're done updating it so I can give a once over. Thanks.


M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31
Major K'Aldrian Kort 1ATD, Ret. wrote:


..9809.0 gp to spend
-.9450.0 gp wand of scorching ray lvl 7 (-10%)
-...84.0 gp adamantine & silver bolt blanch (-20%)
-....8.0 gp 50 more cold iron bolts (-20%)
------------
....267.0 gp to spend
(owe Kamari 2000gp)

...267.0 gp to spend

..3096.0 gp Post Prince Distribution
-.2000.0 gp payback Kamari
---------
..1363.0 gp to spend


Female Half-Elf aka Katherine Weaver

Kamari Level 10:

+1 level Swashbuckler
+7 HP (favored class)
Rapier Training goes from +1/+2 to +2/+3
6 skills
+1 Acrobatics
+1 Diplomacy – 10 ranks with skill focus results in another +2
+2 Intimidate
+2 Sense Motive

Kamari is considering first aid gloves or just enhancing her armor, but is also happy to do some improvements.

Previous Funds Balance: 809.5 gp
3096.0 gp Post Prince Distribution
2000.0 gp payback from Kort
Current Funds Balance: 5905.5 gp


Edelmira 10:

Level: Vigilante

+1 Fort
+10 HP She actually gets +9 hp per level but I realized I only gave her 8 last level, so correcting that

New Social Talent: Quick Change (lets her change identities as a full round action instead of taking a minute!)

Also one extra skill point this level as I forgot her human extra skill point last level

Skills 6 class + 2 int + 1 human + 1 headband + 2 background
Acrobatics +1
Bluff +1
Diplomacy +1
Disguise +1
Intimidate +1
Knowledge (nobility) +1
Knowledge (local) +1
Sense Motive +1
Sleight of Hand +1
Stealth +3
UMD +1


M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31

Last level: Sept 8, 2022

Supreme Kort InJustice 10:

+6 hp (+1/4 aroden bonus)

+spellz

+11 skillz, mad
----------------
+1 DDevice
+1 Know (Arcana)
+1 Know (Local)
+1 Know (Nature)
+1 Know (Rel)
+1 Perception
+1 Sense Motive
+1 Spellcraft
+1 Stealth
+1 UMD
+1 Bluff
---------------
+1 Know (History)
+1 Know (Nobility)


Female Jininese Elf Lvl 16

Lvl^10:

Fort +1
BAB +1/+1
Hits +7
-
Perform +1
Art/Choreo +1
Know Nob +6

+2 Cha


Male Halfling Herder/17

Tentative Return:

Samurai Level 8/Paladin Level 2

+7 HP

+1 BAB

+1 Fort

Order Ability: Mounted Combat (Bonus Feat)

Skills:
Adventuring
+2 Bluff
+2 Knowledge(Local)
+1 Ride

Background
+2 Handle Animal

Animal Companion 10

+8 HP

+1 Will

Feat: Dodge

Trick: Fetch

Skills:
Adventuring
+1 Acrobatics


1 person marked this as a favorite.
Roll20 Map - Tracking Sheet

Level Up!

I do believe you should now be level 11.

Please note the things that have changed or been added, and put it all in a spoiler so those who don't want to know your build can remain in the dark. For those of you with character sheets off site, please send me your updated sheets for reference if applicable. If it's the 'same' sheet, no need, just let me know when you're done updating it so I can give a once over. Thanks.

You gain all of your new abilities right away, including new spells and the like. However, you do not regain what you’ve already used/cast for today. It’s not a rest exactly, just a gain.


Edelmira Level 11:

Level: Vigilante

+1 BAB

+1 Fort
+1 Will

+9 HP

New Vigilante Talent: Leap and Bound (add strength to acrobatics, always has a running start for jumps, calculates high jumps like long jumps, and doesn’t fall from jumps until after her turn)

Shadow’s Base Speed increase goes up to +20 ft, bringing her to 50 ft base speed

Skills 6 class + 2 int + 1 human + 1 headband + 2 background
Acrobatics +1
Bluff +1
Diplomacy +1
Disguise +1
Intimidate +1
Knowledge (nobility) +1
Knowledge (local) +1
Sense Motive +1
Sleight of Hand +1
Stealth +2
UMD +1

Okay! Now that that’s done I will work on getting caught up. I’ll try to have a post up this evening


3 people marked this as a favorite.
Female Half-Elf aka Katherine Weaver

Maybe if I put a point into perception Kamari will notice the portfolio.


1 person marked this as a favorite.
M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31

Last level: Nov 5, 2022

Putting the Kart before the Course 11:

+6 hp (+1/4 aroden bonus)
Ft: Crossbow Mastery

+spellz

+11 skillz, mad
----------------
+1 DDevice
+1 Know (Arcana)
+1 Know (Local)
+1 Know (Nature)
+1 Know (Rel)
+1 Perception
+1 Sense Motive
+1 Spellcraft
+1 Stealth
+1 UMD
+1 Fly
---------------
+1 Know (History)
+1 Know (Nobility)


1 person marked this as a favorite.
Male Halfling Herder/17

Ele-venting:

Samurai Level 8/Paladin Level 3

+6 HP

+1 BAB

+1 Reflex

Aura of Courage

Divine Health

Mercy- Sickened

Feat: Deadly Aim

Skills:
Adventuring
+1 Knowledge(Planes)
+2 Knowledge(Religion)

Background
+2 Knowledge(Nobility)


Female Half-Elf aka Katherine Weaver

Kamari Level 11:

+1 level: swashbuckler
+7 HP favored class
+1 feat: Critical focus
+6 skills:
+1 Acrobatics
+1 Diplomacy
+4 Sense Motive
Swashbuckler: Aristocratic Discipline +3

And, I updated my file with rolls to copy/paste. Evidently, I didn't do that for level 10 so cheated myself out of a bunch of bonuses for an entire level. Oops.


1 person marked this as a favorite.
M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31
Kamari wrote:
Evidently, I didn't do that for level 10 so cheated myself out of a bunch of bonuses for an entire level. Oops.

Ah, good! You’re learning my lessons well. That’s one of my favrit mistakes to make. Good good, young padawan. Soon you will be the master of playing your character poorly, just like me.


Female Jininese Elf Lvl 16

Elen Lvl^ (11):

Hits +7

Perform +1
Art/Choreo +1
KnowNob +2
Sense Motive +2

diva style


1 person marked this as a favorite.
Female Jininese Elf Lvl 16

I demand a recall on this die bot!


Female Half-Elf aka Katherine Weaver

Careful what you ask for. I think the GM might agree with you at this point.


Female Jininese Elf Lvl 16

provisions:

Anti plague x 5
8696 - 250 = 8446


Female Half-Elf aka Katherine Weaver

purchases:
Holy Water (25 gp/each) x 8
Antitoxin (50 gp/each) x4
Stillgut (50 gp/each) x2
Holy Weapon Balm (30 gp/each) x4
Firework, Spirit Firecracker (30 gp/each) x4
Anitplague (50 pg/each) x4

Headed out the door. Will reconcile funds later.


M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31

Kart purchases a sunrod. - 2 gp.


Male Halfling Herder/17

Muri makes several key purchases, which we can retcon as we delve into the sewers and Seven Sins camp, that way we have everything we need.


Female Half-Elf aka Katherine Weaver

Updated funds:

Previous Funds Balance: 5905.5 gp
Purchases from post above: 940
Current Funds Balance: 4965.5 gp


Female Half-Elf aka Katherine Weaver

I would've sworn we worked out CLW tracking, but I can't find anything except my posts about other consumables. We might have worked it out on Slack, but now that you can't see posts earlier than 30 days who knows. Anyway, considering Kamari often ends up in need of healing, please assign one wand to her and I'll track mine unless someone wants to take it all on.

I count 33 uses for Kamari since arriving in Zimar.

Given our wealth, we should be able to each keep one of our own.


Roll20 Map - Tracking Sheet

I'm fine if everyone wants to track their own wand. I'll add a few wands to purchase to make that happen.

For wand usage up to this point, I'll just scrap one of the wands on the group sheet. You might have used more, but as Kamari says, you're wealthy these days so it's not that important. :)

So everyone track their own healing going forward and when you head to the surface, there will be a brief stop at the church for some healing wands.


Roll20 Map - Tracking Sheet

Level Up!

I do believe you should now be level 12.

Please note the things that have changed or been added, and put it all in a spoiler so those who don't want to know your build can remain in the dark. For those of you with character sheets off site, please send me your updated sheets for reference if applicable. If it's the 'same' sheet, no need, just let me know when you're done updating it so I can give a once over. Thanks.

You gain all of your new abilities right away, including new spells and the like. However, you do not regain what you’ve already used/cast for today. It’s not a rest exactly, just a gain. Well you do, assuming you sleep the night after your discussions. :)


The Night Swan 12:

Level: Vigilante

Ability Score Boost: +1 str

+1 BAB (three attacks baybee!)

+9 HP

New Social Talent: Incredible Renown: The vigilante is incredibly famous in both identities. He can gain renown in a single community of up to 25,000 individuals (a large city) or up to two smaller cities of no more than 10,000 individuals each (two small cities). The bonus while he is in his social identity remains unchanged, but the circumstance bonus to Intimidate from his great renown social talent while in he is in his vigilante identity increases to +8. A vigilante must be at least 11th level and have the great renown social talent to select this talent.

New Class Ability: Frightening Appearance (Ex): At 11th level, whenever a vigilante with this ability makes an attack against a foe that is unaware of the vigilante’s presence (see startling appearance above), the vigilante can, as a free action, attempt an Intimidate check to demoralize the target of his attack and any enemies within 10 feet who can see the attack. This check is attempted before the attack roll against the foe is made and resolved. The vigilante rolls only one Intimidate check and applies the result to all the targets. If the check succeeds against the target of the vigilante’s attack, that foe is also frightened for 1 round, in addition to being shaken as normal, unless the foe succeeds at a Will save (DC = 10 + 1/2 the vigilante’s class level + his Charisma modifier).

Once a creature has been the target of this ability (either as the target of the attack or as a nearby creature, regardless of whether or not it was successful), it is immune to that vigilante’s frightening appearance for 24 hours. This effect is in addition to the bonuses gained from the startling appearance ability. This is a mind-affecting fear effect.

Skills 6 class + 2 int + 1 human + 1 headband + 2 background
Acrobatics +1
Bluff +1
Diplomacy +1
Disguise +1
Intimidate +1
Knowledge (nobility) +1
Knowledge (local) +1
Sense Motive +1
Sleight of Hand +1
Stealth +2
UMD +1


Female Half-Elf aka Katherine Weaver

Please add my Belt of Dexterity +2 to the party pool since I have the other belt now.

Kamari Level 12:

+1 Swashbuckler level, new/improved deeds:

- Evasive (Ex): At 11th level, while a swashbuckler has at least 1 panache point, she gains the benefits of the evasion, uncanny dodge, and improved uncanny dodge rogue class features. She uses her swashbuckler level as her rogue level for improved uncanny dodge.

- Inspired Strike (Ex): At 11th level, an inspired blade can spend 1 panache point when making an attack with a rapier to gain an insight bonus on that attack roll equal to her Intelligence modifier (minimum +1). When an inspired blade hits with an attack augmented by inspired strike, she can spend 1 additional panache point to make the hit a critical threat, though if she does so, she does not regain panache if she confirms that critical threat. The cost of this deed cannot be reduced by abilities such as Signature Deed.

- Nimble +3: dodge bonus improves

BAB +11 now, so 3rd attack for full round of attacks

+1 Dexterity
+6 skills (note: I’m over by 5 in HeroForge since I had to manually account for Ring of Unquenchable Passions)

- Acrobatics +1

- Diplomacy +1

- Perception +3

- Sense Motive +1

Retraining out of Martial Dominance - 600 gp – this was swashbuckler 8 bonus feat, so level 9 at the time

Adding Blind-Fight as the replacement combat feat.

Updated funds:

Previous Funds Balance: 4695.5 gp
Retraining Costs: 600
Current Funds Balance: 4095.5 gp


M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31

Last level: Jan 22, 2023

Groove is in the Kart 12:

+6 hp (+1/4 aroden bonus)
+1 Int

+spellz

+11 skillz, mad
----------------
+1 DDevice
+1 Know (Arcana)
+1 Know (Local)
+1 Know (Nature)
+1 Know (Rel)
+1 Perception
+1 Sense Motive
+1 Spellcraft
+1 Stealth
+1 UMD
+1 Fly
---------------
+1 Know (History)
+1 Know (Nobility)


Female Jininese Elf Lvl 16

Elen Lvl 12:

Lvl 12
Fort : +1
Will: +1
Ref: +1
Hits +7
BAB: +1/+1/+1
-
Intimidate +1
Know Nob +2
Diplo +3

Feats/Features
Challenge/day +1
Demanding Challenge
Resolve +1/day
Improved Spring Attack
Ability Bump (Charisma)


Male Halfling Herder/17

Doz(en)ing off behind the wheel...:

Samurai Level 8/Paladin Level 4

+6 HP

+1 BAB

+1 Fort
+1 Will

+1 Dex

Channel Positive Energy

Smite Evil 2x/day

1st Level Spells(Paladin)

Skills:
Adventuring
+1 Knowledge(Local)
+2 Knowledge(Religion)

Background
+2 Knowledge(Nobility)


Roll20 Map - Tracking Sheet

Level Up!

I do believe you should now be level 13.

Please note the things that have changed or been added, and put it all in a spoiler so those who don't want to know your build can remain in the dark. For those of you with character sheets off site, please send me your updated sheets for reference if applicable. If it's the 'same' sheet, no need, just let me know when you're done updating it so I can give a once over. Thanks.


Male Halfling Herder/17

Treason and Tredecim:

Samurai Level 8/Paladin Level 5

+6 HP

+1 BAB

Divine Bond- Mount!

+1 1st Lvl Spell

Feat- Improved Precise Shot

Skills:
Adventuring
+1 Intimidate
+1 Knowledge(Local)
+1 Knowledge(Religion)

Background
+2 Knowledge(Nobility)


Female Celestial Dog

Bark at the Moon:

Celestial Mount

+8 HP

+2 Int

SR 16

Skill- Fly

Feat- Lunge

Trick- Herd


M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31
Major K'Aldrian Kort 1ATD, Ret. wrote:

...267.0 gp to spend

..3096.0 gp Post Prince Distribution
-.2000.0 gp payback Kamari
---------
..1363.0 gp to spend

..1363.0 gp to spend

-....2.0 gp bought sunrod
+44765.0 gp last distribution
-------------
.46126.0 gp to spend


All of Edie’s purchases and the math for them are in a spoiler on her character sheet

Edelmira 13:

Level: Vigilante

+1 BAB

+1 Fort
+1 Ref
+1 Will

+9 HP

New Feat: Great Fortitude

New Vigilante Talent: Signature Weapon (gives her weapon focus and weapon spec for free)

Skills 6 class + 2 int + 1 human + 1 headband + 2 background
Acrobatics +1
Bluff +1
Diplomacy +1
Disguise +3
Intimidate +1
Knowledge (nobility) +1
Knowledge (local) +1
Sense Motive +1
Sleight of Hand +1
UMD +1


Female Half-Elf aka Katherine Weaver

Kamari Level 13, peek if you dare:

Level 13
+1 Magus (Bladebound archtype)
Feat (Regular level 13 feat) – Bleeding critical
Skills – 4 (2 plus Int modifier)
• Acrobatics +1
• Knowledge (arcana) +1
• Knowledge (planes) +1
• Spellcraft +1

Spells – five (5) 1st level spells in spell book
• Long Arm: Your arms lengthen, giving you extra reach.
• Shield: Invisible disc gives +4 to AC, blocks magic missiles.
• True StrikeY: +20 on your next attack roll.
• Vanish: As invisibility for 1 round/level (5 max).
• Windy EscapeR: Briefly become insubstantial, allowing an attack to pass harmlessly through you.

Purchases - 4,095.5 remaining + 44,765 distribution
- Wand of CLW x2 – 1,500
- Pear of Power 1st level x2 – 2,000
- Determination special ability to armor – 30,000
- +1 AC to armor – 3,000
Remaining funds: 12,360.5


M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31

Last level: April 25, 2023

Takes all Korts 13:

+6 hp (+1/4 aroden bonus)
+Improved Critical (crossbow)

+spellz

+11 skillz, mad
----------------
+1 DDevice
+1 Know (Arcana)
+1 Know (Local)
+1 Know (Nature)
+1 Know (Rel)
+1 Perception
+1 Sense Motive
+1 Spellcraft
+1 Stealth
+2 Fly
---------------
+1 Know (History)
+1 Know (Nobility)


M Half Elf
Stats:
Arc30,Dun30,Eng17,Geog127,Hist30,Loc/Nat/Pla/Rel30,Nob23, Perc 27, Sense 36, Spell30,Stlh26,DisDev31,UMD31
Major K'Aldrian Kort 1ATD, Ret. wrote:


..1363.0 gp to spend
-....2.0 gp bought sunrod
+44765.0 gp last distribution
-------------
.46126.0 gp to spend

.46126.0 gp to spend

+.2000.0 gp sell old belt
-12000.0 gp upgrade headband to +4
-36000.0 gp upgrade belt to +4/+4
-...10.0 gp s+%&ton cold iron arrows
--------
...116.0 gp to spend


Female Half-Elf aka Katherine Weaver

Funds: 12,360.5 gp
Wand of Shield - 750 gp
Remaining funds: 11,610.5 gp

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