[PBP GD VIII] GM MattMorris The Mosquito Witch (Inactive)

Game Master ChesterCopperpot

Slides and Maps



Yesterday's Tide Prey for Death

Hey all! Welcome to the game! Feel free to introduce yourselves in the Gameplay channel. We'll be starting right on time.

Could you do me two favors? Please make sure all of your skill modifiers are listed in your profiles so that I can make secret checks more easily.

I'm hoping that we'll be able to run checks to Recall Knowledge in combat without too much of a slow down, so I'm going to try to do the rolls for anyone who is trained in an appropriate skill at the beginning of combat, spoiler the info you get, and trust you folks not to open it unless you take the action to Recall Knowledge.

To that end, would each of you tell me what, in general, types of things about creatures would stick in your character's mind? Did you study the resistances of all the creatures? Where you more interested in their special attacks?

I'll be following general guideline that a successful check will give you the most important information about a creature, but I'll like to give you something you would find useful if there is any doubt, or if you critically succeed.

This is my first time GMing 2E on PBP, so please let me know if you have any suggestions or questions as we go. I did GM a bunch of it at Gen Con, so I'm pretty comfortable with the rules, but don't hesitate to point out anything that I miss! It's going to be a while until I have more of the system by heart.

Looking forward to our game!

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min

So this doesn't work?

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min

Well, assuming my post magically fixed it for everyone...

You can delete 'Iniquity Pen' as a player. I dotted with the wrong placeholder.

Re: Recall Knowledge: Resistances > Weird Interactions with Magic/Spells > Special Attacks > Special Defenses


Yesterday's Tide Prey for Death

Ah ha! Thanks. That seemed to fix everything.

I'm up in Maine with some extremely dicey internet access right now, so that was likely the problem with the first post.

Luckily I'll be back to a more reliable connection before Gameday starts.


Yesterday's Tide Prey for Death

Hey All-

Looks like our start is going to get pushed back a bit due to unforeseen difficulties. We'll be starting Sept. 9th. Here's the note from the organizers:

Tyranious wrote:


Hey Everyone,

I have some unfortunate news. I regret to inform you all that we will have to postpone Gameday VIII by 2 weeks.

This would place our new dates for Gameday at: 09 Sept 2019 - 17 Nov 2019

WHAT IS GOING ON? WHY ARE YOU DOING THIS?

As most of you are aware, the majority of the GM’s have not received their scenario support for the Convention to include a good portion of the Specials. With Tonya occupied by other duties this weekend, we realized as a team that we are very unlikely to see the remainder of scenario support drop by Monday the 26th. Multiple avenues were discussed and what seems to be the best solution is to push Gameday back by two weeks. This will allow enough time for the GM’s to receive their scenarios and prep them.

BUT WHAT IF WE ALREADY HAVE OUR SCENARIOS, CAN WE START THEM?

Please hold off until the new start date to be able to eligible for your boon rewards. I understand this is a large inconvenience, we are doing everything we can to make this work. Part of that is to have everyone one the same start / end times rather than scattered.

We apologize for the inconvenience that this may cause, but we want all our GMs to have a chance to shine.

HOW DO I NOTIFY MY PLAYERS?

Go ahead and post the news to your tables. Feel free to copy this email if you wish. We will be posting notices in all the PBP lodges as well as the Gameday VIII Announcement page.

I know this is not what we hoped to do, and I’m sorry. Thank you for understanding that we’re scrambling to fix this.

If you have any other questions please don’t be afraid to ask.

-Tyranius


Yesterday's Tide Prey for Death

Hello again, everyone! I'll be posting our kickoff tonight, but first:

This scenario features lots of bug stuff and some light body horror. If that's not your thing, please send me a PM and I'll adjust the tone of the adventure accordingly. Also, while we are running the adventure, if any of the descriptions are grossing you out or making you have a less-than-ideal reaction, please let me know. We're all here to have fun!

See you all tonight when we get started.

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min

I am leaving on a family trip tomorrow for 7 days. I do not expect to have access to the internet or time to post. I'll make sure my profile is up to date this evening, but feel free to bot his skills as necessary.

I'll leave combat instructions this evening, too.

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min
Quote:
Recalling Knowledge is also an action now.

D'oh! I knew that... playing too many different versions concurrently. :)


Yesterday's Tide Prey for Death

I feel you! I was playing Age of Ashes with the CRB on my lapp the other day, 'cause I had to keep looking stuff up.

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min

OK. Profile updated. Cat is at the bottom before Chronicles. Botting instructions are below Chronicles.

I'll try to peek in at least once a day, but I'll probably be limited on the map. May only be able to slap up an OOC note if I notice a situation where Chulyin would do something specific in Discussion. We'll see. The kids are a handful, even standing in line.


Yesterday's Tide Prey for Death

Good luck! No worries. Sorry that we are starting a combat just as you go.

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min

Don’t forget that Chulyin earlier recalled and explained that if a blood seeker attaches and is killed before removal, you keep bleeding.

Chulyin also has Battle Medicine.

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min

I should be able to post this evening after Blue’s attack.

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min

Chulyin can light the way with his wayfinder. He will use the Detect Magic exploration activity from middle of pack (also have Read Aura prepared if needed). Jaguar Searches and has 30 ft scent.

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min

Chulyin will use the shield spell's reaction to block an incoming hit as a reaction if necessary.


Yesterday's Tide Prey for Death

Great work everyone!

Hope you enjoyed the scenario. Hopefully it was interesting and still preserved the mystery for you. Shimmerford is a weird place!

If you wouldn't mind, could you roll your downtime check and do a boon roll for me? For your boon, roll a d20. 19s and 20s win.

Thanks for playing, all! I'll have things reported and post chronicles for you by tomorrow.

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min

No boon rolls for 2E. The AcP system replaces it.

Vigilant Seal

NG Male Human (Sarkorian) Halycon Druid 9 | HP 106/106 | AC 27 (28/29) | F +16 R +16 W +18 | Perc +17 | Stealth +13 | 30 ft | Hero 1/3 | focus 1/1 | wand 1/1 | staff 6/6 | spells 1: 2 2: 3 3: 3 4: 3 5: 1 | halcyon: 1 | Active Conditions: toughness, catfall, resist fire 5, evil 3 (adj. allies), negative 1, cold 1, electricity 1, regenerate 1 hp/min

Library Lore (Task Level 0, DC 14): 1d20 + 6 ⇒ (4) + 6 = 10
Failure x 8 days

Thank you for running, MattMorris!


Yesterday's Tide Prey for Death

Oh, right! Sorry, I'm so used to doing boon rolls!

Horizon Hunters

Male Goblin Sorcerer (Rogue Dedication) 9 / HP 91/91, Perc +12, AC 27, Fort +15 Ref +18 Will +15 / Active conditions: Darkvision, Unbreakable goblin, Burn it!, Vandal

[b]Performance, task lvl 1): 1d20 + 6 ⇒ (15) + 6 = 21

Horizon Hunters

Male Elf Ranger 9 / HP 114/114, Perc +16 (init +18), AC 27, Fort +15 Ref +20 Will +15 / Active conditions: Low-light vision, Woodland elf, Nimble elf, Diehard, Elven instincts, resist fire 5

Warefare Lore, Task Lvl 0: 1d20 + 4 ⇒ (5) + 4 = 9

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 5 | HP 56/56 | AC 23 | F +11 R +12 W +9 | Perc +9 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 8/8 | Versatile Vials: 4/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Lore (Herbalism): 1d20 + 7 ⇒ (2) + 7 = 9


Yesterday's Tide Prey for Death

All chronicles have been updated with Earned Income and the game has been reported. Please download your chronicle--I'm going to mark this inactive tomorrow.

Please playing with you!

Horizon Hunters

Male Goblin Sorcerer (Rogue Dedication) 9 / HP 91/91, Perc +12, AC 27, Fort +15 Ref +18 Will +15 / Active conditions: Darkvision, Unbreakable goblin, Burn it!, Vandal

Thank you! Please tell if you run another one.


Yesterday's Tide Prey for Death

Will do! I'm running a homebrew right now that is taking up most of my bandwidth, but I'm sure to run more in the new year.

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