Saga of the Sages

Game Master Nathanael Love

PFS Legal Massive Play through of Mummy's Mask and Scarab Sages scenarios.

Race to Seeker's Folly


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Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Everyone jumps in and all three attacks strike true. But while the weapons do damage as expected, they are all instantly glued to the creature!

Make a DC 17 Reflex save to avoid getting your weapon stuck.

Dario is up!


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

DC 17 Strength check will let you pull it free.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Reflex Save: 1d20 + 9 ⇒ (1) + 9 = 10

Dario realizes his muscles will never remove the scimitar, so he releases it and draws his rapier. He stabs at the creature, though without the wide sweeping arcs, he doubts it will hurt it as much.

Move to draw rapier
Attack (flag): 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Damage (flag): 1d6 + 1 ⇒ (6) + 1 = 7


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Looks like my last post got eaten...

Dario manages to strike, and while it may not do much, it clearly does help. Of course, every weapon seems to be at risk for sticking tight!

Target: 1d3 ⇒ 2 The creature attacks Kenji again, and hits him hard!

Slam Attack: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d8 + 6 ⇒ (3) + 6 = 9

Round 2 (bold need to post actions)
Kenji (9 dmg, grappled - stuck to the sarcophagus appendage)
Fiata
Dario (scimitar stuck, pending rapier stuck)
Menpehtire


Round 3 (bold need to post actions)
Penthesilea
Sarcophagus Monster (32 dmg)

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

reflex : 1d20 + 4 ⇒ (3) + 4 = 7

”No! It is stuck!“

Kenji drops his longsword and with the other hand draws his dagger!

Dagger, power attack : 1d20 + 6 - 1 ⇒ (19) + 6 - 1 = 24
damage : 1d4 + 4 + 2 ⇒ (1) + 4 + 2 = 7

Crit confirm Dagger, power attack : 1d20 + 6 - 1 ⇒ (18) + 6 - 1 = 23
damage : 1d4 + 4 + 2 ⇒ (3) + 4 + 2 = 9


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

A deep gash draws more ooze, potentially holding the dagger fast. But it did its work!

Round 2 (bold need to post actions)
Kenji (9 dmg, grappled - stuck to the sarcophagus appendage)
Fiata
Dario (scimitar stuck, pending rapier stuck)
Menpehtire


Round 3 (bold need to post actions)
Penthesilea
Sarcophagus Monster (48 dmg)

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Reflex Save: 1d20 + 9 ⇒ (20) + 9 = 29

The Professor twists the rapier to avoid getting it stuck. "Come on, gang up on it!" He drives the rapier at the creature again.

Freebooter's Bane as a move action. +1/+1 to hit/damage
Attack (flag, FB): 1d20 + 6 + 1 + 1 ⇒ (17) + 6 + 1 + 1 = 25
Damage (flag, FB): 1d6 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 = 6


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Even as Dario calls for help, he finds that his last strike is the final strike needed.

It is almost comical how so many of you and your weapons are stick to this dead creature, which slowly morphs from a well defined sarcophagus into a shapeless blob. Within a few rounds, you notice the adhesive starts to give way. Within a minute, you are all able to pull away from it.

Scarab Sages

Male Human HP 13/18 Paladin (Tempered Champion, Divine Guide) 2

'That creature was disgusting.' Menpehtire says as he retrives his khopeshes.

Yeah, the forum has been acting wonky I had an attack post eaten as well, but glad we killed it

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

"Wow! Great work everyone."

Healing anyone?

Scarab Sages

Female Arrowsong Minstrel 4 | HP 31/31 | AC 18, T 14, FF 14 CMD 19 | Fort +3, Ref +9, Will +3(7) | Init +5 | Perc +5(7) | SM -1 | Spells Remaining: level 1 4/4, level 2 2/2 | Bardic Performance Rounds 11/12

"I think this mimic-thing might be a bit too sticky for a stanza..."

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Kenji stretches his muscles.

”Damn thing really looked like stone a second before it grabbed me!!“

He takes his weapons and then draws his wand.

CLW : 1d8 + 1 + 2 ⇒ (4) + 1 + 2 = 7

”Let us search this place! Use detect magic please.“

Take 20 search.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Knowledge, Dungeroneering: 1d20 + 7 ⇒ (2) + 7 = 9

Dario puts away his rapier and pulls his scimitar away from the rapidly deflating monster. "Well, that was a nasty bit of business." He stares at the creature, searching his mind for what it could have been.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Dario is a little too shaken up to recall the pertinent information, but "mimic" sounds right...

Perception:

Dario: 1d20 + 8 ⇒ (12) + 8 = 20 trapfinding
Fiata: 1d20 + 10 ⇒ (10) + 10 = 20
Kenji: 1d20 + 2 ⇒ (17) + 2 = 19
Menpehtire: 1d20 + 0 ⇒ (7) + 0 = 7
Penthesilea: 1d20 + 4 ⇒ (14) + 4 = 18

As you look around, most of you notice that there are two concealed side doors out of this chamber, as well as the obvious hall leading forward.

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Kenji walks forward and opens one of the concealed doors!

“What are they hiding!!“


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The concealed door to the left reveals a hallway. Creeping forward, Kenji looks ahead.

Two woven reed boats sit end-to-end in this chamber, covered in a thick layer of dust. Carvings on the walls depict naval expeditions and boats bearing tribute for the pharaoh.

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Kenji walks forward and looks at the carvings.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Based on the carvings, you figure these boats were interred in the pyramid along with the deceased pharaoh to carry him and his retinue in the afterlife.

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

Fiata follows behind the ifrit and looks to see if there are any magic auras in the area.

Detect Magic

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario studies the carvings, trying to learn anything he can about the pharaoh. Perhaps what the boats were carrying reflected concerns of the pharaoh or personal interests.

Knowledge, Religion: 1d20 + 7 ⇒ (3) + 7 = 10

Scarab Sages

Male Human HP 13/18 Paladin (Tempered Champion, Divine Guide) 2

"Yes, boats seems an odd thing to find here in the desert, though the great River Sphinx I suppose must be where they were used."

Mepehtire continues to follow, helping to look as best he can.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Fiata detects a small dweomer in the eastern boat.

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

"Ooh! There is something in the raft to the east. It's too small to be the entire boat, so there has to be something else, right?"

Scarab Sages

Female Arrowsong Minstrel 4 | HP 31/31 | AC 18, T 14, FF 14 CMD 19 | Fort +3, Ref +9, Will +3(7) | Init +5 | Perc +5(7) | SM -1 | Spells Remaining: level 1 4/4, level 2 2/2 | Bardic Performance Rounds 11/12

"Makes sense - Let's take a look!"

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario inspects the small raft, looking for anything that could be inside it.

Perception: 1d20 + 8 ⇒ (20) + 8 = 28


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

In between a couple of slats, you find a small bag containing some sort of dust.

Scarab Sages

Female Arrowsong Minstrel 4 | HP 31/31 | AC 18, T 14, FF 14 CMD 19 | Fort +3, Ref +9, Will +3(7) | Init +5 | Perc +5(7) | SM -1 | Spells Remaining: level 1 4/4, level 2 2/2 | Bardic Performance Rounds 11/12

"Maaagic dust?"

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

The Professor carefully retrieves the dust, trying not to break the model. "It appears so, yes." He carefully opens the bag to look inside. He casts Detect Magic to see what it could be.

Spellcraft: 1d20 + 6 ⇒ (8) + 6 = 14


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

It is clearly magic dust, but the Professor is stumped as to what it might do.

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

Fiata examines the dust, trying to recall what she was taught about arcane dust. "Mind if I take a look?"

Spellcraft: 1d20 + 5 ⇒ (15) + 5 = 20

Scarab Sages

Male Human HP 13/18 Paladin (Tempered Champion, Divine Guide) 2

"Hrm, magic dust now? How does one keep it separate from the sand?"

Mehpehtire waits by the door to the next unexplored passage.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Fiata:
Dust of Dryness: This special dust has many uses. If it is thrown into water, a volume of as much as 100 gallons is instantly transformed into nothingness, and the dust becomes a marble-sized pellet, floating or resting where it was thrown. If this pellet is hurled, it breaks and releases the same volume of water. The dust affects only water (fresh, salt, alkaline), not other liquids.

If the dust is employed against an outsider with the elemental and water subtypes, the creature must make a DC 18 Fortitude save or be destroyed. The dust deals 5d6 points of damage to the creature even if its saving throw succeeds.

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

Fiata nods. "I think I know what this is. Dust of Dryness. An interesting way to hoarde or transport water. A curious side effect is its usefulness as a weapon against water elementals. Not that one would expect to see many of them in the desert."

Frre free to look at the spoiler above for greater details.

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Kenji then looks at the other door!

Scarab Sages

Female Arrowsong Minstrel 4 | HP 31/31 | AC 18, T 14, FF 14 CMD 19 | Fort +3, Ref +9, Will +3(7) | Init +5 | Perc +5(7) | SM -1 | Spells Remaining: level 1 4/4, level 2 2/2 | Bardic Performance Rounds 11/12

"Well, potentially useful, but not exactly a strong historical find. Hopefully there's more still to come!"

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario purses his lips at the dust, trying not to sneeze when he gets close. "Agreed, though an interesting circumstance for it to be here. Very well, let's continue." He gestures to Kenji who is already moving on.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Passing by the second boat, you head for the end passage. It branches to the right, or there is a door right in front of you. The door is silent as the rest of this tomb.

Kenji opens the door. It is a small anteroom, with a door on the opposite side. Also, 5 skeletons, one of them bloody and gross, with 4 arms - each with a sword - and the other four are on fire, carrying no weapons. They notice you and snap to attention. They appear to have been guards of some sort, and they move to attack the intruders.

Initiative:

Dario: 1d20 + 5 ⇒ (5) + 5 = 10
Fiata: 1d20 + 3 ⇒ (19) + 3 = 22
Kenji: 1d20 + 2 ⇒ (6) + 2 = 8
Menpehtire: 1d20 + 0 ⇒ (9) + 0 = 9
Penthesilea: 1d20 + 5 ⇒ (6) + 5 = 11
Bloody skeleton: 1d20 + 7 ⇒ (1) + 7 = 8
Burning Skeletons: 1d20 + 6 ⇒ (12) + 6 = 18

Round 1 (bold need to post actions)
Fiata
Burning skeletons
Penthesilea
Dario
Menpehtire
Kenji (2 dmg)
Bloody skeleton

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

Brandishing her Pathfinder banner, the cleric begins casting a spell.

Casting Summon Monster (full round casting)


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The skeletons approach, crowding in the doorway reaching clawed fingers out at Kenji.

Claw Attack, Yellow, Kenji has cover: 1d20 + 2 - 4 ⇒ (14) + 2 - 4 = 12
Claw Attack, Yellow, Kenji has cover: 1d20 + 2 - 4 ⇒ (18) + 2 - 4 = 16

Claw Attack, Pink, Kenji has cover: 1d20 + 2 - 4 ⇒ (9) + 2 - 4 = 7
Claw Attack, Pink, Kenji has cover: 1d20 + 2 - 4 ⇒ (12) + 2 - 4 = 10

Blue had to move farther, so only a standard attack.
Claw Attack, Blue: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Additional fire damage: 1d6 ⇒ 2

The heat from the skeletons is extreme, and Kenji can assume it will burn him just from being too close.

@Kenji - do you actually heal from fire damage? Are you immune? I wasn't real clear looking at your sheet.

Round 1 (bold need to post actions)
Fiata
Burning skeletons
Penthesilea
Dario
Menpehtire
Kenji (6 dmg +2 fire?)

Bloody skeleton

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Hello GM: Kenji has no resistance. He heals 2 fire damage after 1 round with fast healin.
FIRE IN THE BLOOD: Ifrits with this racial trait mimic the healing abilities of the mephits, gaining fast healing 2 for 1 round anytime they take fire damage (whether or not this fire damage gets through their fire resistance). The ifrits can heal up to 2 hit points per level per day with this ability, after which it ceases to function. This racial trait replaces fire affinity.

Delaying to have the buffs from Penthesilea and Dario.

Scarab Sages

Male Human HP 13/18 Paladin (Tempered Champion, Divine Guide) 2

"We need to open up space to fight these foul things!"

Mepehtire drops his khopesh, and drawing his bow fires at the front one with a blunt arrow.

Bow: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12
Bludgeoning Damage: 1d8 ⇒ 5

I actually do have fire resistance 3, so if we can open the path into the area I can melee them

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Knowledge, Religion: 1d20 + 7 ⇒ (9) + 7 = 16

Dario whispers a word, fingering a ball of butter, and the area to the front of the room and the left suddenly was covered with a slick coating, threatening to bring down the bony creatures standing on it. He points at the front skeleton. "Carve a path through!"

Cast Grease. DC 13 Reflex save for blue, green, and orange to keep their feet. Freebooter's Bane on blue.

Scarab Sages

Female Arrowsong Minstrel 4 | HP 31/31 | AC 18, T 14, FF 14 CMD 19 | Fort +3, Ref +9, Will +3(7) | Init +5 | Perc +5(7) | SM -1 | Spells Remaining: level 1 4/4, level 2 2/2 | Bardic Performance Rounds 11/12

As Fiata chants a spell, Penthesilea backs her up, chanting an Aelosyan hymn to Sarenrae's cleansing light!

Inspiring Courage

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Kenji attacks the red skeleton and if it drops he 5ft steps forward!

MW Greatsword , power attack, flag, ic, freebooter: 1d20 + 7 - 1 + 1 + 1 + 1 ⇒ (10) + 7 - 1 + 1 + 1 + 1 = 192d6 + 6 + 3 + 1 + 1 + 1 ⇒ (2, 4) + 6 + 3 + 1 + 1 + 1 = 18


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Thanks to the blunt arrow, Menpehtire drops the front one with a big crack to the skull. Unfortunately, as it perishes, it bursts into a small ball of fire, and singes Kenji some more.

Burst fire damage, Ref Save DC 11 for 1/2: 1d6 ⇒ 5

Dario casts a spell.

Reflex save, orange: 1d20 + 2 ⇒ (3) + 2 = 5
Reflex save, green: 1d20 + 2 ⇒ (19) + 2 = 21

Kenji, if you move in, you will be subject to the grease spell. If you prefer to move forward instead, you may apply your attack to any of these, but are subject to grease first. Luckily, you do not have a grease fire to contend with! Let me know what you prefer, since I think I need to let you choose.

Round 1 (bold need to post actions)
Fiata
Burning skeletons: Green, Orange (prone), Pink
Penthesilea
Dario
Menpehtire
Kenji (8 dmg + 5 (or 2, pending Ref 11 save) )
Red Bloody skeleton

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Please direct my attack to the pink skeleton that has cover. He will not move forward.

reflex : 1d20 + 4 ⇒ (13) + 4 = 17


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Kenji blasts through another skeleton that explodes, but due to partial cover and quick reflexes, he avoids the bulk of the flames.

The 4-armed monster moves forward. It navigates the greased area easily, but this does slow it down enough to prevent a 4-armed assault. It still manages to swing a sword at Kenji, but the attack is weak and fails to connect.

Acrobatics: 1d20 + 3 ⇒ (18) + 3 = 21
Short sword attack: 1d20 + 1 ⇒ (13) + 1 = 14

Round 2 (bold need to post actions)
Fiata
Burning skeletons: Green, Orange (prone), Pink
Penthesilea
Dario
Menpehtire
Kenji (8 dmg + 5 (or 2, pending Ref 11 save) )
Red Bloody skeleton

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

Fiata finishes her spell. Near the back ranks a beetle bursts into existence. It rushes forward and attacks one of the skeletons.

Bite vs PINK: 1d20 + 1 ⇒ (17) + 1 = 18
Damage vs PINK: 2d4 ⇒ (2, 1) = 3

Fire Beetle has an AC 16 and 4 hp

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

Sorry, I am struggling to add a beetle to the map. I will try and get to a computer as soon as I can. The beetle is directly North/above the PINK skeleton.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Sorry - my fault, but pink is gone already.

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