Plunder and Peril Ship 1 (Inactive)

Game Master Matthais777


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Male M Half-Orc Inquisitor (Sacred Slayer) 6|Current AC: 19 AC Base: 19 T 12 FF 15 | HP 56/56 | F +10 R +7 W +10 | CMD 19 | Init +4 | Perc +11 | Spells: Level 1 5/5 Level 2 4/4 Inquisitor 6

So, even though Jack would want to go try to help his allies, if the rest of you don't want to risk your characters, I am happy to refuse to go down. Since this is campaign mode, I'm more willing to take the risk that we TPK.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Correct. Again, as this is campaign mode, having your character killed will NOT effect your actual PFS character, you'll still get the chronicles for them, ect. We will just continue with either new characters in case of death, perhaps pulled from the crew themselves, or the Captain will pick up another band of adventurers to complete what the first band failed at. And as I said at this point raise dead is still a possibility, even if tricky.... though that would require you beating the shark and the shark people, plus whatever lies in the ship itself.

The Exchange

Male Elf Conditions: Heightened Awareness (+2 knowledge&perception,dismissable for +4 initiative)
Duettist Bard 4/Empiricist Investigator 2:
|HP33/33|AC18T13FF15|CMB+3,CMD16|F:+1,R:+10,W:+6|Init:+9|Perc:+18*,SM:+15|S peed30ft|Inspiration5/6|Bardic Performance4/12|

Well like you said, it is campaign mode...How much damage would you say a whole exploding keg of gunpowder would do? Fire likely right?

Scarab Sages

Setare will immediately go down if we have the opportunity.

Can we but a scroll of water breathing?!

How else could we go down?!

The Exchange

Male Elf Conditions: Heightened Awareness (+2 knowledge&perception,dismissable for +4 initiative)
Duettist Bard 4/Empiricist Investigator 2:
|HP33/33|AC18T13FF15|CMB+3,CMD16|F:+1,R:+10,W:+6|Init:+9|Perc:+18*,SM:+15|S peed30ft|Inspiration5/6|Bardic Performance4/12|

I have three air crystals, which you can chew for 1 minute of air each...you can't talk or open your mouth while using them...that is all I have for "breathing" underwater.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Sadly, no one onboard can cast waterbreathing, and you can't buy a scroll without sailing back to the main islands... which you can do, but your basically admitting their dead at that point.

And lot's of fire damage I would guess on the gunpowder.

The Exchange

Male Elf Conditions: Heightened Awareness (+2 knowledge&perception,dismissable for +4 initiative)
Duettist Bard 4/Empiricist Investigator 2:
|HP33/33|AC18T13FF15|CMB+3,CMD16|F:+1,R:+10,W:+6|Init:+9|Perc:+18*,SM:+15|S peed30ft|Inspiration5/6|Bardic Performance4/12|

I am actuallu curious about what kind of number...because my plan MAY depending on how things go, involve one of us being right next to such a keg...


Male M Half-Orc Inquisitor (Sacred Slayer) 6|Current AC: 19 AC Base: 19 T 12 FF 15 | HP 56/56 | F +10 R +7 W +10 | CMD 19 | Init +4 | Perc +11 | Spells: Level 1 5/5 Level 2 4/4 Inquisitor 6

I have three potion sponges of touch of the sea. With one air crystal each, plus normal holding breath, we might have time to get down and back... we can hold breath, then chew the crystal for a minute, then hold breath again and probably get ~4 minutes down there.

Scarab Sages

I am in!


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

Hey all! Dragos here, formerly known as Coatl.

*sheds tear*

Been PMing with Ortun and the GM about how to handle this, and I think I am emotionally ready to roll a new character. *maybe*

ok, mostly kidding, about the emotionally ready part...

Ortun and I have been working on some new characters. I'm torn between a couple of classes right now, so I still have some work to do, but regardless of the class, Dragos Pavlenco is the character I will play. A grizzled sea veteran (whose backstory you will soon have an opportunity to read, hope you enjoy it!)

So if you are all ok with giving us a couple of days to work out the kinks, we can tackle this encounter with the 5 of us instead of a much higher risk of tpk... sound ok? Questions? Thoughts?

Oh and Jack - Let me know if you have any issues with me just assuming that we have a tangential connection from our past. I assumed it would be ok. In fact, I thought it would be fun if as part of my backstory, you actually converted me to Besmara - something I know was a part of your character's story if I remember right.

Random note - I played in a Skull and Shackles AP a long time ago that died at the end of the 3rd book. Siren's Lament was our ship's name. Loved that name...


Hello all. So I wasn't joking about working on a new character, but I was about the Tengu Swashbuckler ;)

Coatl and I have been hard at work over a shared backstory (we tend to really enjoy this). I am about 90-95% done, Coatl is making great progress. Hopefully by the end of the weekend we will be able to introduce our new characters and we can take on this threat as a team of five.


Ok so I guess we’re doing this. Will post at lunch but I’m at work so sorry if it’s spotty.

The Exchange

Male Elf Conditions: Heightened Awareness (+2 knowledge&perception,dismissable for +4 initiative)
Duettist Bard 4/Empiricist Investigator 2:
|HP33/33|AC18T13FF15|CMB+3,CMD16|F:+1,R:+10,W:+6|Init:+9|Perc:+18*,SM:+15|S peed30ft|Inspiration5/6|Bardic Performance4/12|

Part of me wants to try and save your bodies just the three of us to have to deal with the consequences of our choices and kind of honor our original group (you guys seem okay with moving to new characters which is cool, but I was really trying to save you (raise dead), especially since in (lot) and out (little) of character I feel responsible for killing you) also curious to see how good/bad my plan goes as is...

The other part of me recognizes this as a total suicide mission with just the three of us and wants to survive and would take any help we can get and doesn't want to leave you two out of the game for however long recovering this piece (and your bodies) takes...

So overall, it is up to everyone else as to how we want to deal with this in the short term, I just wanted to put my thoughts out there.


Male M Half-Orc Inquisitor (Sacred Slayer) 6|Current AC: 19 AC Base: 19 T 12 FF 15 | HP 56/56 | F +10 R +7 W +10 | CMD 19 | Init +4 | Perc +11 | Spells: Level 1 5/5 Level 2 4/4 Inquisitor 6

I'm happy to wait a few days, assuming that Our Illustrious DM is ok with a few members of the crew deciding they want to step up and get an officer's share of the treasure. We did lose both of our primary casters, so it might behoove us if at least one of you were a full caster of some sort (preferably with a water breathing memorized!)

Scarab Sages

Totally happy to wait! Great to see you guys are still with us!! :-)


Male M Half-Orc Inquisitor (Sacred Slayer) 6|Current AC: 19 AC Base: 19 T 12 FF 15 | HP 56/56 | F +10 R +7 W +10 | CMD 19 | Init +4 | Perc +11 | Spells: Level 1 5/5 Level 2 4/4 Inquisitor 6

Also, totally fine with you involving yourself in my backstory.

I'll try to post a recap of my backstory here soon for you to work with.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Already gave them my go ahead. While upping my kill count is fun and all, what's not fun is getting it by sending you on a suicide mission where you are absolutely going to die.


Male M Half-Orc Inquisitor (Sacred Slayer) 6|Current AC: 19 AC Base: 19 T 12 FF 15 | HP 56/56 | F +10 R +7 W +10 | CMD 19 | Init +4 | Perc +11 | Spells: Level 1 5/5 Level 2 4/4 Inquisitor 6

See, you go and talk like that and it makes me want to go try it anyways :D

I really like the way you are going about resolving this GM - it strikes a good balance between being by the book and not excessively lenient with players, while also keeping the game moving and fun rather than bogging the game down with unpleasantness.


Quick post:

I am a spiritualist (Nyvorlas) and my phantom (Moselle) is my dead wife, whose father is Dragos (my father in law)

I have all my crunch at home but I believe that in incorporeal form, my phantom can move 100 or 200 feet away from me before I have to concentrate as a full-round action. So we can take one of the boats out, and she can go 'explore' for us. Being incorporeal, only magical attacks do damage and 1/2 at that so I feel pretty safe at having her scout.

As for water breathing spells, I built Nyvorlas for the campaign, not the encounter, but I will make intelligent choices being a seasoned seaman and all. There is a bit of overlap between what he can do and what Ortun can could do.

The Exchange

Male Elf Conditions: Heightened Awareness (+2 knowledge&perception,dismissable for +4 initiative)
Duettist Bard 4/Empiricist Investigator 2:
|HP33/33|AC18T13FF15|CMB+3,CMD16|F:+1,R:+10,W:+6|Init:+9|Perc:+18*,SM:+15|S peed30ft|Inspiration5/6|Bardic Performance4/12|

I agree Jack, tell me it is pure death suicide mission, makes me want to try it, lol.

Dragos and Nyvorlas, just let us know when you are actually built and ready.


Male CN Half-elf (Shoreborn) spiritualist (drowned channeler) 5 | HP: 39/39 | AC: 18 (11 Tch, 17 Fl) | CMB: +6, CMD: 17 | F: +10, R: +9, W: +13 (+2 enchantment +4 mind-affecting) | Init: +1 | Perc: +12, SM: +8 | Speed 30ft Swim 30ft | Bonded Manifestation 8/8 | Spells 1st 5/5 2nd 4/4 Phantom (Shared Consciousness) | Active conditions: Ectoplasmic Manifestation

Ok, So Nyvorlas and Moselle are statted up.

I can cast Ride the Waves which gives one the ability to breathe underwater and swim 30ft for 5 hours. I can prepare 3 castings one for myself and two others, but that would be all my level 2 slots and would hamper my combat effectiveness.

What I need to know is if we are going scouting or are we going to retrieve the McGuffin.

If we are scouting Moselle is going to incorporeal so nothing can hurt her. If we are going retrieving, she is going to ectoplasmatic so she can fight.


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

Hey guys,

I've been working 3rd shift this weekend to pick up a few extra overtime dolla dolla bills yall, and it has wrecked havoc on life in general. I'm used to being a 1st shifter... ha!

Anyways, I'm making progress I swear. I won't have the luxury of HeroLab while I am at work, but I am pretty sure I can get him buttoned up tonight and finish up the details tomorrow so I'm not holding up the retrieval efforts.

Scarab Sages

Please don’t worry about timing. We are here. :-)


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

It's going together. Put together the hero lab stuff when i got home so i could put the stat block in the profile here. Feel free to review if you are so inclined. Needs some final details and a format clean up, plus this juicy backstory we are cooking up.


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

Oh yea, i can cast air bubble and all other divine spells up to level 2. Should probably get a potion or two to help with swimming...


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

Ill get my formatting done today.

Dragos probably isnt the most optimized character, and wont be great at fighting underwater, but ive always wanted to try to pull off a whip build. This is my first warpriest, and probably the best class to make it viable.


Male M Half-Orc Inquisitor (Sacred Slayer) 6|Current AC: 19 AC Base: 19 T 12 FF 15 | HP 56/56 | F +10 R +7 W +10 | CMD 19 | Init +4 | Perc +11 | Spells: Level 1 5/5 Level 2 4/4 Inquisitor 6

The broad strokes of my backstory is that Jack was born and bred in the shackles - started sailing just as soon as he could find a ship that would take him. Ended up worshipping Besmara, as many shackles residents do. Every Besmaran is supposed to travel to Besmara's throne once in their life, and complete a holy quest assigned by the priests there. Jack was tasked with destroying a particularly notorious Chelaxian privateer that was plaguing the pirates of the shackles. He went about this by infiltrating the crew, and over the course of a year or two converting enough crew members and launching a mutiny. He then captained that ship for a few years, before he was betrayed by another pirate, and lost his ship. If you'd like to work our backstories together, you could easily have been a member of that Chelaxian crew.


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

That will be perfect Jack! Absolutely perfect for the backstory I had in mind.


Male CN Half-elf (Shoreborn) spiritualist (drowned channeler) 5 | HP: 39/39 | AC: 18 (11 Tch, 17 Fl) | CMB: +6, CMD: 17 | F: +10, R: +9, W: +13 (+2 enchantment +4 mind-affecting) | Init: +1 | Perc: +12, SM: +8 | Speed 30ft Swim 30ft | Bonded Manifestation 8/8 | Spells 1st 5/5 2nd 4/4 Phantom (Shared Consciousness) | Active conditions: Ectoplasmic Manifestation
Dragos Pavlenco wrote:
That will be perfect Jack! Absolutely perfect for the backstory I had in mind.

we? :/


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith
Nyvorlas wrote:
Dragos Pavlenco wrote:
That will be perfect Jack! Absolutely perfect for the backstory we had in mind.
we? :/

That's what I said!

[Sheepishgrindotgif]


Male CN Half-elf (Shoreborn) spiritualist (drowned channeler) 5 | HP: 39/39 | AC: 18 (11 Tch, 17 Fl) | CMB: +6, CMD: 17 | F: +10, R: +9, W: +13 (+2 enchantment +4 mind-affecting) | Init: +1 | Perc: +12, SM: +8 | Speed 30ft Swim 30ft | Bonded Manifestation 8/8 | Spells 1st 5/5 2nd 4/4 Phantom (Shared Consciousness) | Active conditions: Ectoplasmic Manifestation

Ha!

GM So I have a thing about not playing the same race/class twice. I am out of PFS races but the spiritualist is a new class for me. I have done a lot of readying and such and I will try to make things as easy for you as possible. I have 6 stages of phantom manifestation - all with different abilities and modifiers. My stat lines will always be current so please do use that.

In case anyone was looking I switched Moselle from incorporeal to ectoplasmic.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Nifty!


Male CN Half-elf (Shoreborn) spiritualist (drowned channeler) 5 | HP: 39/39 | AC: 18 (11 Tch, 17 Fl) | CMB: +6, CMD: 17 | F: +10, R: +9, W: +13 (+2 enchantment +4 mind-affecting) | Init: +1 | Perc: +12, SM: +8 | Speed 30ft Swim 30ft | Bonded Manifestation 8/8 | Spells 1st 5/5 2nd 4/4 Phantom (Shared Consciousness) | Active conditions: Ectoplasmic Manifestation

I’m ready. So we taking the boat out? Socrates you taking your gunpowder?

I’ll buff before we enter the water.


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

Same, im ready. Buff on the dinghy right before we enter the water.

Scarab Sages

Setare cannot contribute much but she will drink her potion of touch of sea when the group is in the water.

The Exchange

Male Elf Conditions: Heightened Awareness (+2 knowledge&perception,dismissable for +4 initiative)
Duettist Bard 4/Empiricist Investigator 2:
|HP33/33|AC18T13FF15|CMB+3,CMD16|F:+1,R:+10,W:+6|Init:+9|Perc:+18*,SM:+15|S peed30ft|Inspiration5/6|Bardic Performance4/12|

I do still intend to use my three boat trap plan, though no one has really agreed/disagreed or in GM case allowed it...


Plunder and Peril Ship 1 Plunder and Peril Ship 2

I'll allow anything. I just make no promises on how it'll end.


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

So Nyvorlas mentioned that we can use his better half to scout for us, allowing us to confirm what happened to Ortun and Coatl. Confirming that, we could use the boat trap before we float ourselves out there.

I'll mention that I got the impression the shark people are probably intelligent, so it might be unlikely that they will fall for it.

Just my .02


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

Dragos - air bubble and potion of touch of the sea all self provided

Nyvorlas - ride the waves self provided

Moselle - nothing needed

Jack - ride the waves from Nyvorlas

Setare - potion of touch of the sea - self provided. air bubble - provided by Dragos

Socraties - Air Crystals - self provided - swimming?? (I can provide a potion of touch of the sea if you need)

We've mentioned a few times what we might do, I thought I would try to lay it out so we could all see how we are dealing with swimming and breathing so we are on the same page.

I am assuming we are going to let Socraties attempt his trap plan first right? Let's do that, and then when we need to go into the water, we can enact these buffs listed above.

The Exchange

Male Elf Conditions: Heightened Awareness (+2 knowledge&perception,dismissable for +4 initiative)
Duettist Bard 4/Empiricist Investigator 2:
|HP33/33|AC18T13FF15|CMB+3,CMD16|F:+1,R:+10,W:+6|Init:+9|Perc:+18*,SM:+15|S peed30ft|Inspiration5/6|Bardic Performance4/12|

I have 3 potions of touch of the sea (in potion sponges), and a casting from my investigator class so I am good on that.


Male CN Half-elf (Shoreborn) spiritualist (drowned channeler) 5 | HP: 39/39 | AC: 18 (11 Tch, 17 Fl) | CMB: +6, CMD: 17 | F: +10, R: +9, W: +13 (+2 enchantment +4 mind-affecting) | Init: +1 | Perc: +12, SM: +8 | Speed 30ft Swim 30ft | Bonded Manifestation 8/8 | Spells 1st 5/5 2nd 4/4 Phantom (Shared Consciousness) | Active conditions: Ectoplasmic Manifestation

Plan sounds great

Scarab Sages

Sounds great!!


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

It's on like donkey kong!!!!


Male CN Half-elf (Shoreborn) spiritualist (drowned channeler) 5 | HP: 39/39 | AC: 18 (11 Tch, 17 Fl) | CMB: +6, CMD: 17 | F: +10, R: +9, W: +13 (+2 enchantment +4 mind-affecting) | Init: +1 | Perc: +12, SM: +8 | Speed 30ft Swim 30ft | Bonded Manifestation 8/8 | Spells 1st 5/5 2nd 4/4 Phantom (Shared Consciousness) | Active conditions: Ectoplasmic Manifestation

Dragos I feel like with all those actions you could have just built a new boat.

The Exchange

Male Elf Conditions: Heightened Awareness (+2 knowledge&perception,dismissable for +4 initiative)
Duettist Bard 4/Empiricist Investigator 2:
|HP33/33|AC18T13FF15|CMB+3,CMD16|F:+1,R:+10,W:+6|Init:+9|Perc:+18*,SM:+15|S peed30ft|Inspiration5/6|Bardic Performance4/12|

Soooo, ammunition crafting costs 1/10 the price which includes black powder, and is 1 day of work per 1000gp (I am guessing that is based on non-crafted price just like other craft stuff). So it will take 400gp and 4 days to make what we just used.

With that said at 400gp a pop...I think I like the mega firebomb... now to see about PFS legality...cuz that could be fun...hehehe


Male CN Half-elf (Shoreborn) spiritualist (drowned channeler) 5 | HP: 39/39 | AC: 18 (11 Tch, 17 Fl) | CMB: +6, CMD: 17 | F: +10, R: +9, W: +13 (+2 enchantment +4 mind-affecting) | Init: +1 | Perc: +12, SM: +8 | Speed 30ft Swim 30ft | Bonded Manifestation 8/8 | Spells 1st 5/5 2nd 4/4 Phantom (Shared Consciousness) | Active conditions: Ectoplasmic Manifestation
GM_Starson wrote:
Oof, that stakes with shaken doesn't it? Nice.

Yeah, Nyvorlas and Moselle are build as fear debuffers. They can function without it but are far less effective.


Male CN Half-elf (Shoreborn) spiritualist (drowned channeler) 5 | HP: 39/39 | AC: 18 (11 Tch, 17 Fl) | CMB: +6, CMD: 17 | F: +10, R: +9, W: +13 (+2 enchantment +4 mind-affecting) | Init: +1 | Perc: +12, SM: +8 | Speed 30ft Swim 30ft | Bonded Manifestation 8/8 | Spells 1st 5/5 2nd 4/4 Phantom (Shared Consciousness) | Active conditions: Ectoplasmic Manifestation

If the shark survives and attack Moselle Nyvorlas will use Etheric Tether (Su) Lose hp to prevent dam to phantom that would banish it to ethereal. Phantom must remain close when manifested. to keep here alive and here.


Male Human Warpriest of Besmara 6 | HP: 35/46 | AC: 24 (16 Tch, 19 FF) | CMB: +4, CMD: 22 | F: +8, R: +8, W: +9 | Init: +5 | Perc: +13, SM: +8 | Speed 30ft | Blessings: 4/6 - Fervor: 3/5 - Sacred Weapon 2/5 | Active Conditions: Double Image, weapon of awe, shield of faith

I can't wait until the first time you make someone run away who is in melee with me, and I get multitudes of AoOs while they flee out of my expanded threat range with the whip...


Male CN Half-elf (Shoreborn) spiritualist (drowned channeler) 5 | HP: 39/39 | AC: 18 (11 Tch, 17 Fl) | CMB: +6, CMD: 17 | F: +10, R: +9, W: +13 (+2 enchantment +4 mind-affecting) | Init: +1 | Perc: +12, SM: +8 | Speed 30ft Swim 30ft | Bonded Manifestation 8/8 | Spells 1st 5/5 2nd 4/4 Phantom (Shared Consciousness) | Active conditions: Ectoplasmic Manifestation

The synergy will be great.

I do have a CLW wand.

Moselle

1/26 -> Fervor

12/26 CLW#1: 1d8 + 1 ⇒ (2) + 1 = 3
15/26 CLW#2: 1d8 + 1 ⇒ (6) + 1 = 7
22/26 CLW#3: 1d8 + 1 ⇒ (7) + 1 = 8

Full!


Male CN Half-elf (Shoreborn) spiritualist (drowned channeler) 5 | HP: 39/39 | AC: 18 (11 Tch, 17 Fl) | CMB: +6, CMD: 17 | F: +10, R: +9, W: +13 (+2 enchantment +4 mind-affecting) | Init: +1 | Perc: +12, SM: +8 | Speed 30ft Swim 30ft | Bonded Manifestation 8/8 | Spells 1st 5/5 2nd 4/4 Phantom (Shared Consciousness) | Active conditions: Ectoplasmic Manifestation

Do we need to make swim checks if we have a swim speed?

Anyone have kn religion to tell if this is a haunt?

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