GM Ietsuna's PBP Gameday - Trial by Machine (Inactive)

Game Master Ietsuna

Maps and Handouts


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Zenjaya stomps her foot in a percussive beat and starts to dance wildly, causing everyone's weapons to burst out in flames. (Starting a blazing blades performance. All of Zenjaya allies' manufactured and natural weapons deal and extra +1d4 fire damage. This fire doesn't harm the wielder, and stacks with other sources of fire damage (like flaming weapons, etc.). Sword aflame she grins and dances her way up to the enemy, stomping out a rhythm with her feet.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Myth follows up quickly with two more blunt arrows...

To Hit: Base/Dex + Magic + Weapon Focus + PBS - Rapid Shot, Precise Shot

Damage: Str + Magic + PBS + Sneak + Zenjaya's fire

Shortbow: 1d20 + 8 + 1 + 1 + 1 - 2 ⇒ (17) + 8 + 1 + 1 + 1 - 2 = 26

Damage + Sneak + Fire: 1d6 + 2 + 1 + 1 + 2d6 + 1d4 ⇒ (6) + 2 + 1 + 1 + (4, 6) + (4) = 24

Shortbow: 1d20 + 8 + 1 + 1 + 1 - 2 ⇒ (13) + 8 + 1 + 1 + 1 - 2 = 22

Damage + Sneak + Fire: 1d6 + 2 + 1 + 1 + 2d6 + 1d4 ⇒ (3) + 2 + 1 + 1 + (5, 3) + (4) = 19

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Roushe powers up his staff, now glowing a pale white and fiery red, and quickly darts into the room. Upon seeing the whatever it is with his staff already glowing some light, and gives it a firm whack with his staff!
Quarterstaff Attack: 1d20 + 6 ⇒ (15) + 6 = 21
Quarterstaff Damage: 1d6 + 5 + 1d4 ⇒ (6) + 5 + (1) = 12


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Myth just blew it away

Combat over.

You manage to retrace your steps back through the "test" portion of the Red Redoubt. Within a short time you are back at the Pathfinder Society offices and offer your reports. Initially, Ambrus Valsin is stunned into silence by your report, then heaps simultaneous praise and disapproval on you— commending you for surviving a much tougher test than intended, but criticizes you for not immediately leaving and reporting in upon discovering the security sublevel. The local agents hold you in high regard after your success in the mission. In the months to come, explorers seeking more hidden secrets swarm the Red Redoubt.

The two bandits part ways with you as you leave the complex.

Dark Archive

Male Chaotic Good Staff Magus 3 | HP 24/24 | AC 11 T 11 FF 10 | Fort 5 Ref 1 Will 2 | CMD 16 | Speed 30ft| Perception -1 | Initiative +1 | Arcane Pool 4/4 | Spells 1st 3/3 | 4 Star GM Reroll Used 0/1

Yay we win!

Paizo Employee

Female Ifrit Bard | HP: 15/15 | AC 16 (T12, FF 14) | CMB: +4 CMD: 16 | F:+1 R:+4 W:+1 | Resistance: Fire 5 | Init +3 | Perc -1, SM -1, Social +3 | Speed 35 ft. | Spells: 1st: 3/3, Burning Hands: 1/1 | Bardic Performance: 12/12 | Active Conditions: None

Thanks for a great game everyone!


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I am doing chronicles up right now. They should be done in the next 60-90 minutes, depending on how much distraction I get from workmates.

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