PFS PBP VII A Case of Missing Persons (Inactive)

Game Master Helikon

Chronicle


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Sovereign Court

Male HumanCad(fighter) 3 / Empiricist(Investigator) 3 init +4 | Perception+9, Sense Motive +9| 46/46) HP| AC 19 FF16 Touch 13 |fort5. Ref 6. Will +4

"Could our contact on the guard be of help here?"


Your contacts will inform you that they have a living here and wan´t no trouble with the authoroties, thank you.
Please finalize your plan ;-)

Scarab Sages

Male N Human (Garundi) Investigator (Empiricist) 4 | HP: 35/35 | AC: 15 (11 Tch, 14 Fl) (+1 vs traps) | CMB: +6, CMD: 17 | F: + 4, R: +6 (+1 vs traps), W: +6 (+2 vs illusions) | Init: +5 | Perc: +11+d6 (+2 vs traps), SM: +6 | Speed 30ft | Inspiration: 6/6 | Extracts: 1st - shield, heightened awareness, ???, ???; 2nd - bull's strength | Active conditions:None

"Do we have the resources to do this today?" Mekhu asks the others. "It sounds like some of us could use some time to prepare different spells. Maybe we could use the evening for a review of the prison's defences, then we rest overnight and enact our plan at dawn."

Dark Archive

Male Human Wizard / 6 HP 26 /26 AC 19 ( Touch 14 Flat 16) / Fort +3 | Ref +5 | Will +7 / CMB +3 | CMD 17 / Init +2 / Perception +2

"The question should be, do we have time to spare. Or do we need to make our move now?"

Liberty's Edge

Female Aasimar Cleric (Evangelist) 6 | HP: 39/39 | AC: 21 | Res: Acid, Cold, Elec 5 | T: 15 | FF: 17 | CMD: 21| Fort: +6 | Ref: +7| Will: +8 | Init: +5 | Perc: +5 | Sense Motive: +6 | Perf: 15/17 | Reroll Used: Y

Pethwen is happy to go with the guard and prisoner ruse, prepared to be one of the lead guards, speaking to the ones at the door to befriend them and convince them to let them in.

Shen then spends an hour preparing a few extra spells.

Level 1: Obscuring Mist
Level 2: Flickering Lights
Level 3: Bestow Insight


Just tell me your plans ;-)

Sovereign Court

Male HumanCad(fighter) 3 / Empiricist(Investigator) 3 init +4 | Perception+9, Sense Motive +9| 46/46) HP| AC 19 FF16 Touch 13 |fort5. Ref 6. Will +4

Based on everyone's comments so far it sounds like,

1- case the place and set up some forged orders and a disguise.

2 -Then B.S. our way into the prison/cell

3- then let a bunch of prisoners out to cover our escape.

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:21/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

That's what I was guessing, GM...we case the joint to see when prisoner transfers are more common...I'll act as the prisoner...Verdan said he could cast disguise on some of our party and he could also possibly charm the head guard...

Dark Archive

Male Human Wizard / 6 HP 26 /26 AC 19 ( Touch 14 Flat 16) / Fort +3 | Ref +5 | Will +7 / CMB +3 | CMD 17 / Init +2 / Perception +2

Sounds good to me, if we can't B.S. I can charm our way in

Liberty's Edge

Female Aasimar Cleric (Evangelist) 6 | HP: 39/39 | AC: 21 | Res: Acid, Cold, Elec 5 | T: 15 | FF: 17 | CMD: 21| Fort: +6 | Ref: +7| Will: +8 | Init: +5 | Perc: +5 | Sense Motive: +6 | Perf: 15/17 | Reroll Used: Y

Yep, sounds like a plan!

Scarab Sages

Male N Human (Garundi) Investigator (Empiricist) 4 | HP: 35/35 | AC: 15 (11 Tch, 14 Fl) (+1 vs traps) | CMB: +6, CMD: 17 | F: + 4, R: +6 (+1 vs traps), W: +6 (+2 vs illusions) | Init: +5 | Perc: +11+d6 (+2 vs traps), SM: +6 | Speed 30ft | Inspiration: 6/6 | Extracts: 1st - shield, heightened awareness, ???, ???; 2nd - bull's strength | Active conditions:None

Sounds like a plan. Are we going today or resting overnight?

Liberty's Edge

Female Aasimar Cleric (Evangelist) 6 | HP: 39/39 | AC: 21 | Res: Acid, Cold, Elec 5 | T: 15 | FF: 17 | CMD: 21| Fort: +6 | Ref: +7| Will: +8 | Init: +5 | Perc: +5 | Sense Motive: +6 | Perf: 15/17 | Reroll Used: Y

Pethwen is fine either way, she just needs an hour to top up her spell but if there is no time pressure and others could benefit from the rest, then sounds good to me.

Scarab Sages

Male N Human (Garundi) Investigator (Empiricist) 4 | HP: 35/35 | AC: 15 (11 Tch, 14 Fl) (+1 vs traps) | CMB: +6, CMD: 17 | F: + 4, R: +6 (+1 vs traps), W: +6 (+2 vs illusions) | Init: +5 | Perc: +11+d6 (+2 vs traps), SM: +6 | Speed 30ft | Inspiration: 6/6 | Extracts: 1st - shield, heightened awareness, ???, ???; 2nd - bull's strength | Active conditions:None

I can probably manage with a few minutes to brew up an extract of disguise self but I'm otherwise fairly good to go.


Give me a linguistic check for the forged orders.
You are aided by Ottavia who will offer you uniforms and bring you to the outer door.
Make a bluff check.

Sovereign Court

Male HumanCad(fighter) 3 / Empiricist(Investigator) 3 init +4 | Perception+9, Sense Motive +9| 46/46) HP| AC 19 FF16 Touch 13 |fort5. Ref 6. Will +4

linguistics: 1d20 + 15 + 1d6 ⇒ (20) + 15 + (4) = 39
bluff: 1d20 + 15 + 1d6 ⇒ (5) + 15 + (5) = 25

Liberty's Edge

CN Male Nagaji 19/T 11/FF18, BAB +8 F+13/R+6/W+3 CMB +15(+17 w/Disarm) CMD 26(28 vs disarm) rage 10 of 12 left Bloodrager 4/Brawler 2/Fighter (High Guardian) 2 HP 72 / 72 Init +3, Per +13

Nice work there Bartholomew. What did you do, steal one that was lying around?

Dark Archive

Male Human Wizard / 6 HP 26 /26 AC 19 ( Touch 14 Flat 16) / Fort +3 | Ref +5 | Will +7 / CMB +3 | CMD 17 / Init +2 / Perception +2

"Let me help with that order"
Aid Linguistics: 1d20 + 14 ⇒ (1) + 14 = 15
Aid Bluff: 1d20 + 0 ⇒ (15) + 0 = 15


Barth is really able to make his way through the gates.
Now each of you has to do a bluff check, to make it through this part! Or any other relevant skill check, provided you can tell me why this is relevant.

Dark Archive

Male Human Wizard / 6 HP 26 /26 AC 19 ( Touch 14 Flat 16) / Fort +3 | Ref +5 | Will +7 / CMB +3 | CMD 17 / Init +2 / Perception +2

Bluff: 1d20 + 0 ⇒ (14) + 0 = 14

Can any one do Guidance on the party?

Scarab Sages

Male N Human (Garundi) Investigator (Empiricist) 4 | HP: 35/35 | AC: 15 (11 Tch, 14 Fl) (+1 vs traps) | CMB: +6, CMD: 17 | F: + 4, R: +6 (+1 vs traps), W: +6 (+2 vs illusions) | Init: +5 | Perc: +11+d6 (+2 vs traps), SM: +6 | Speed 30ft | Inspiration: 6/6 | Extracts: 1st - shield, heightened awareness, ???, ???; 2nd - bull's strength | Active conditions:None

I'll use a point of inspiration on my check.

"Just a routine transfer," Mekhu says, trying to ignore how the uniform is slightly less comfortable than his normal robes.

Bluff: 1d20 + 6 + 1d6 ⇒ (19) + 6 + (3) = 28

Liberty's Edge

CN Male Nagaji 19/T 11/FF18, BAB +8 F+13/R+6/W+3 CMB +15(+17 w/Disarm) CMD 26(28 vs disarm) rage 10 of 12 left Bloodrager 4/Brawler 2/Fighter (High Guardian) 2 HP 72 / 72 Init +3, Per +13

Khugron scanned the jail to make sure it was safe, like he was on guard duty, before he returned his eyes to intently watching the prisoner. He then started to glare at the guards to hurry up with it.

Perception: 1d20 + 11 ⇒ (15) + 11 = 26
If perception won't work, then 20 for intimidate on the same roll.

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:21/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg just hangs his head down with his hands tied, trying to look like a forlorn prisoner...

Bluff: 1d20 - 2 ⇒ (14) - 2 = 12

Liberty's Edge

Female Aasimar Cleric (Evangelist) 6 | HP: 39/39 | AC: 21 | Res: Acid, Cold, Elec 5 | T: 15 | FF: 17 | CMD: 21| Fort: +6 | Ref: +7| Will: +8 | Init: +5 | Perc: +5 | Sense Motive: +6 | Perf: 15/17 | Reroll Used: Y

Diplomacy: 1d20 + 13 ⇒ (6) + 13 = 19

Pethwen, her long flowing, almost silvery hair, cascading down over her shoulders and onto her back, smiles at the guards as she passes, letting her friends do the talking but radiating goodwill and giving a friendly wink to any that seem to show signs of attraction to her.


You can´t guidance that. You cast every few moments a spell. Not really sneaky!
And no take 20.


You fail to convince the guards!
You are led into an office to present the documents. He does inspect them but alas some of you utterly fail in distracting the guards.
A short whistle later suddenly you face 4 guards and one officer.
Guards Ini: 1d20 ⇒ 18
Please roll for ini!

Sovereign Court

Male HumanCad(fighter) 3 / Empiricist(Investigator) 3 init +4 | Perception+9, Sense Motive +9| 46/46) HP| AC 19 FF16 Touch 13 |fort5. Ref 6. Will +4

disable device: 1d20 + 8 ⇒ (18) + 8 = 26
Batholomew surreptitiously unlocks one of the other cells.

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:21/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Is the map up yet?

[dice=Initiative]1d20+7[/ooc]

Liberty's Edge

CN Male Nagaji 19/T 11/FF18, BAB +8 F+13/R+6/W+3 CMB +15(+17 w/Disarm) CMD 26(28 vs disarm) rage 10 of 12 left Bloodrager 4/Brawler 2/Fighter (High Guardian) 2 HP 72 / 72 Init +3, Per +13

initiative: 1d20 + 3 ⇒ (16) + 3 = 19

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:21/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Dangit, screwed up my init roll...

Initiative: 1d20 + 7 ⇒ (18) + 7 = 25

Liberty's Edge

Female Aasimar Cleric (Evangelist) 6 | HP: 39/39 | AC: 21 | Res: Acid, Cold, Elec 5 | T: 15 | FF: 17 | CMD: 21| Fort: +6 | Ref: +7| Will: +8 | Init: +5 | Perc: +5 | Sense Motive: +6 | Perf: 15/17 | Reroll Used: Y

INIT: 1d20 + 5 ⇒ (15) + 5 = 20

Scarab Sages

Male N Human (Garundi) Investigator (Empiricist) 4 | HP: 35/35 | AC: 15 (11 Tch, 14 Fl) (+1 vs traps) | CMB: +6, CMD: 17 | F: + 4, R: +6 (+1 vs traps), W: +6 (+2 vs illusions) | Init: +5 | Perc: +11+d6 (+2 vs traps), SM: +6 | Speed 30ft | Inspiration: 6/6 | Extracts: 1st - shield, heightened awareness, ???, ???; 2nd - bull's strength | Active conditions:None

Initiative: 1d20 + 5 ⇒ (13) + 5 = 18

Sovereign Court

Male HumanCad(fighter) 3 / Empiricist(Investigator) 3 init +4 | Perception+9, Sense Motive +9| 46/46) HP| AC 19 FF16 Touch 13 |fort5. Ref 6. Will +4

must have missed that post for init
init: 1d20 + 4 ⇒ (6) + 4 = 10

Dark Archive

Male Human Wizard / 6 HP 26 /26 AC 19 ( Touch 14 Flat 16) / Fort +3 | Ref +5 | Will +7 / CMB +3 | CMD 17 / Init +2 / Perception +2

Initiative: 1d20 + 2 ⇒ (12) + 2 = 14


Egg
Captain
Pethwen
Khugron
Soldiers
Rest

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:21/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Realizing the gig is up, Egg will grab his bow from Pethwen, take a 5' step SE, and fire at the dude behind the desk...

To hit: Base/Dex, Weapon Specialization, Magic, PBS, Deadly Aim

Damage: Str, PBS, Magic, Deadly Aim

Longbow: 1d20 + 8 + 1 + 1 + 1 - 1 ⇒ (20) + 8 + 1 + 1 + 1 - 1 = 30

Confirm: 1d20 + 8 + 1 + 1 + 1 - 1 ⇒ (12) + 8 + 1 + 1 + 1 - 1 = 22

Damage: 3d8 + 3 + 3 + 3 + 6 ⇒ (6, 5, 1) + 3 + 3 + 3 + 6 = 27 (If not confirmed, only 11 damage)


If you go there you can´t shoot at all! Or can you shoot through walls? But that wouldn´t confirm due to a lot of cover.

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:21/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

My bad, GM, I'm old and I must be blind as well...didn't notice the doors and thought it was one big room...if the doors are open behind me and Pethwen, I'll fire at the dude west of Pethwen...if they're not, can I treat that as a readied action and will fire at anyone if that door is opened?


The captain attacks Mekhu and tries to trip him with his guisarme.
Trip: 1d20 + 14 ⇒ (16) + 14 = 30
Pethwen
Khugron

Soldiers
Rest

Liberty's Edge

Female Aasimar Cleric (Evangelist) 6 | HP: 39/39 | AC: 21 | Res: Acid, Cold, Elec 5 | T: 15 | FF: 17 | CMD: 21| Fort: +6 | Ref: +7| Will: +8 | Init: +5 | Perc: +5 | Sense Motive: +6 | Perf: 15/17 | Reroll Used: Y

"Stand firm, my friends. Work together and we can withstand this threat!" Pethwen's voice rings out clear and loud in the confined spaces, echoing off the walls like the beat of a drum.

Inspire Courage. +2 Attack & Damage to all!
If Khugron moves in to attack the soldiers next to Pethwen, she will then 5' step back into the space where Khugron currently is.

Liberty's Edge

CN Male Nagaji 19/T 11/FF18, BAB +8 F+13/R+6/W+3 CMB +15(+17 w/Disarm) CMD 26(28 vs disarm) rage 10 of 12 left Bloodrager 4/Brawler 2/Fighter (High Guardian) 2 HP 72 / 72 Init +3, Per +13

Rage started to course through Khugron as he stepped around to help Menku, trying to avoid getting attacked by the guisarme held by the captain.
Acrobatics: 1d20 + 5 ⇒ (6) + 5 = 11
My CMD is 23 at this time

If I can attack:

Khugron drew back his glaive
Power attack: 1d20 + 13 ⇒ (8) + 13 = 211d10 + 16 ⇒ (1) + 16 = 17


Khug tries to move in, but alas his acrobatics fails abmysal.
The captain the tries to trip him and alas
Trip: 1d20 + 14 ⇒ (19) + 14 = 33 Khurgan falls on his bottom!
Then the guards attack.
The first attacks the archer who shot at him, the other two attacks Pethwen, to silence the bard the first with a longsword, the second with his guisarme.
AttackEgg: 1d20 + 7 ⇒ (10) + 7 = 172d4 + 3 ⇒ (3, 4) + 3 = 10
AttackPethwen: 1d20 + 6 ⇒ (19) + 6 = 251d8 + 2 ⇒ (5) + 2 = 7
AttackPethwen: 1d20 + 7 ⇒ (13) + 7 = 202d4 + 3 ⇒ (2, 4) + 3 = 9
Confirm: 1d20 + 6 ⇒ (15) + 6 = 211d8 + 2 ⇒ (8) + 2 = 10 Pethwen takes 26 damage
Rest and Egg

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:21/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

GM, did my earlier shot hit the guard?

Egg will fire twice at the guard in front of Pethwen...

To hit: Base/Dex, Weapon Specialization, Magic, PBS, Deadly Aim, Flurry of Blows, Inspired Courage

Damage: Str, PBS, Magic, Deadly Aim, Inspired Courage

Longbow: 1d20 + 9 + 1 + 1 + 1 - 1 - 2 + 2 ⇒ (19) + 9 + 1 + 1 + 1 - 1 - 2 + 2 = 30

Damage: 1d8 + 1 + 1 + 1 + 2 + 2 ⇒ (1) + 1 + 1 + 1 + 2 + 2 = 8

Longbow: 1d20 + 9 + 1 + 1 + 1 - 1 - 2 + 2 ⇒ (14) + 9 + 1 + 1 + 1 - 1 - 2 + 2 = 25

Damage: 1d8 + 1 + 1 + 1 + 2 + 2 ⇒ (3) + 1 + 1 + 1 + 2 + 2 = 10


The guard is hit, but not down.

Dark Archive

Male Human Wizard / 6 HP 26 /26 AC 19 ( Touch 14 Flat 16) / Fort +3 | Ref +5 | Will +7 / CMB +3 | CMD 17 / Init +2 / Perception +2

Calling apon his arcane powers Verdan says a short chant and casts Grease on the floor that the three guards are standing on.
(if both doors are open, if not he will just get the two that I can see unless the he can wrap around the closed door)

DC 15 Reflex save on the guards


3d20 ⇒ (18, 16, 2) = 36
The guard in the back drops.

Sovereign Court

Male HumanCad(fighter) 3 / Empiricist(Investigator) 3 init +4 | Perception+9, Sense Motive +9| 46/46) HP| AC 19 FF16 Touch 13 |fort5. Ref 6. Will +4

Bartholomew mumbles to himself, hoping this won't be a repeat performance of his last fight and he draws his sword and tumbles in.
arco: 1d20 + 10 ⇒ (5) + 10 = 15

Once in position he tosses something from the desk into the captains face, hoping to blind him
dirty trick: 1d20 + 12 ⇒ (6) + 12 = 18

Apparently I'm not meant to be effective in combat this scenario.


While Barth manages to escape the guisarme of the captain he does not succeed, by far with his dirty trick.
Mekhu

Scarab Sages

Male N Human (Garundi) Investigator (Empiricist) 4 | HP: 35/35 | AC: 15 (11 Tch, 14 Fl) (+1 vs traps) | CMB: +6, CMD: 17 | F: + 4, R: +6 (+1 vs traps), W: +6 (+2 vs illusions) | Init: +5 | Perc: +11+d6 (+2 vs traps), SM: +6 | Speed 30ft | Inspiration: 6/6 | Extracts: 1st - shield, heightened awareness, ???, ???; 2nd - bull's strength | Active conditions:None

Before Mekhu can react he finds himself on the floor, tripped by the captain's polearm. He stands quickly and draws his sword as the guards close in around them.

Move Action to stand (which shouldn't provoke an AoO assuming the desk gives me cover), Move Action to draw my short sword.


Unfortunately it is not enough... but luckily the captain will let you stand up.
The captain looks at the assembled and attacks Khugron.
Attack: 1d20 + 13 ⇒ (6) + 13 = 192d4 + 8 ⇒ (3, 3) + 8 = 14
Attack: 1d20 + 8 ⇒ (20) + 8 = 282d4 + 8 ⇒ (3, 4) + 8 = 15
Confirm: 1d20 + 8 ⇒ (19) + 8 = 274d4 + 16 ⇒ (1, 1, 1, 4) + 16 = 23 Khurgron is hit twice and alas the second hit is truly deep! 42

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