![]()
About Verdan Kase'APPEARANCE':
An older Human male wearing light brown robes, normally reading some tomb or making notes about some ancient text the he found. 'RACIAL BENEFITS':
"-- HUMAN RACIAL TRAITS -- • Int: +2 • TYPE: Humanoid (Human) • SIZE: Medium • BONUS FEAT: Humans may choose a bonus feat at 1st level. • HUMAN HERITAGE (Intelligence) : Humans get a +2 bonus on one ability score of their choice at creation, to represent their varied nature. • SKILLED: Humans gain an additional skill rank at 1st level and one additional rank whenever they gain a level. • Automatic Languages: Common, Varisian • Bonus Languages: Any 'CLASS ABILITIES':
-- CLASS ABILITIES -- • FAVORED CLASS (Wizard) : You've gain the following bonuses: +6 Skill Point. • ARCANE BOND: You have formed an arcane bond with a Ring. You require the Ring to cast (else, make a spellcraft check DC 20 + spell level to avoid losing the spell), but it can be used once per day to cast any one spell that the wizard knows and can cast that is not of the opposition school. Metamagic cannot be applied. (PFCR 78). • ARCANE SCHOOL: You are a wizard of the Transmutation school, you are forbidden from using Necromancy, or Abjuration schools. Preparing a spell from a forbidden school takes up two slots of the given level. You have the following school powers: - Telekinetic Fist: Ranged touch attack within 30 ft does 1d4+3 bludgeoning damage. Standard action. 9 times/day. (PFCR 82). - Physical Enhancement: An ability score chosen when you prepare spells receives a +2 bonus. (PFCR 82). (PFCR 79-82). • PFS SPELL FOCUS: You gain Spell Focus as a bonus feat. (GtPSOP 5). • SPELLBOOK: The wizard must prepare all spells from a spellbook, except Read Magic. (PFCR 79). • WEAPONS AND ARMOR: You are skilled with club, dagger, light crossbow, quarterstaff, weapons. You are proficient with no type of armor, and no shields. Armor and shields may interfere with casting, requiring a Arcane Spell Failure roll [PFCR 83]. (PFCR). • WIZARD BONUS LANGUAGES: The wizard can select Draconic as a bonus language at 1st level. (PFCR 78). • WIZARD CANTRIPS: The wizard can cast known 0-level spells at will. (PFCR 79). • WIZARD SPELLS: A wizard may know any number of spells, and cast them according to the spell progression in PFCR 78. (PFCR 78). TRAITS:
-- TRAITS --
SPELL BOOK:
Bonded item Used [Y] LEVEL 0: 4 DC 15 1ST: 5 DC 16 2ND: 5 DC 17 3RD: 3 DC 18 4TH 5TH 6TH 7TH 8TH 9TH ----- 0-Level Spells ----- XAcid Splash con (creat) [acid] V, S 1 std act close instant none no Fire an orb of acid (requires Ranged Touch attack) that deals 1d3 acid damage. PFCR 239 Arcane Mark uni V, S 1 std act touch perm none no Inscribes a personal rune (visible or invisible). PFCR 244 Bleed nec V, S 1 std act close instant Will neg yes Unstablize a stabilized creature below 0 hp. PFCR 249 Breeze evo V, S, M 1 std act close 1 hr (D) Will neg (h) yes +2 bonus on saves vs very hot conditions, severe heat, breath weapons, and saves vs cloud vapors and gases. PFPzBlg Dancing Lights evo [light] V, S 1 std act medium 1 min none no Creates torches or other lights. PFCR 263 Daze enc (comp) [mind_aff] V, S, M 1 std act close 1 rnd Will neg yes Humanoid creature of 4 HD or less loses next action. PFCR 264 XDetect Magic div V, S 1 std act 60' concn (max 5 mins) none no Detects spells and magic items within 60 ft. PFCR 267 Detect Poison div V, S 1 std act close instant none no Detects poison in one creature or object. PFCR 268 XDisrupt Undead nec V, S 1 std act close instant none yes Deals 1d6 damage to one undead. PFCR 273 Drench con (creat) [water] V, S 1 std act close 1 rnd Ref neg (o) yes (o) A sudden downpour soaks the target creature or object PFPzBlg Flare evo [light] V 1 std act close instant Fort neg yes Dazzles one creature (-1 on attack rolls). PFCR 284 Jolt tra [electricity] V, S 1 std act close instant none Yes Spark of electricity deals 1d3 of electricity damage to a target with a successful ranged touch attack. PFPzBlg Light evo [light] V, M/DF 1 std act touch 50 mins none no 20 ft. radius bright light, plus 20 feet of shady illumination. PFCR 304 XMage Hand tra V, S 1 std act close concn none no 5-pound telekinesis. PFCR 306 Mending tra V, S 10 mins 10' instant Will neg (h, o) yes (h, o) Repair 1d4 damage to objects. PFCR 312 Message tra [lang_dep] V, S, F 1 std act medium 160' 60 mins none no Whispered conversation at distance. PFCR 313 Open/Close tra V, S, F 1 std act close instant Will neg (o) yes (o) Opens or closes small or light things. PFCR 317 Penumbra evo [dark] V, S, M 1 std act touch 50 mins (D) Will neg (h) yes Target suffers no penalties or blindness from bright light, such as light sensitivity or light blindness. PFPzBlg Prestidigitation uni V, S 1 std act 10' 1 hr see text no Performs minor tricks. PFCR 325 X Ray of Frost evo [cold] V, S 1 std act close instant none yes Ray deals 1d3 cold damage. PFCR 330 Read Magic div V, S, F 1 std act person 50 mins none Read scrolls and spellbooks. PFCR 330 Resistance abj V, S, M/DF 1 std act touch 1 min Will neg (h) yes (h) Subject gains +1 on saving throws. PFCR 334 Root tra [earth] V, S, M 1 std act touch 1 min (D) Will neg (h) yes +2 CMD vs being moved/tripped. +2 Acrobatics checks to balance or remain standing on earth, sand, or similar. PFPzBlg Scoop evo [force] V, S 1 std act close concn none yes Move action, direct container up to 15 ft/rnd or pick up/drop liquid. Holds 1 pint of liquid, up to 5 pounds. PFPzBlg Sotto Voce nec [fear, mind_aff, sonic] V 1 std act close 1 rnd Will neg yes You cause living creatures of 4 HD or less to be shaken for 1 round FcGd Spark evo [fire] V or S 1 std act close instant Fort neg (o) yes (o) Ignites flammable objects PFAPG 246 Touch of Fatigue nec V, S, M 1 std act touch 5 rnds Fort neg yes Touch attack fatigues target. PFCR 360 ----- 1st-Level Spells -----
Animate Rope tra V, S 1 std act medium 6 rnds none no Makes a rope move at your command. PFCR 242 X Burning Hands evo [fire] V, S 1 std act 15' instant Ref half yes 5d4 fire damage. PFCR 251 .Charm Person enc (charm) [mind_aff] V, S 1 std act close 6 hrs Will neg yes Makes one person your friend. PFCR 254 Color Spray ill (pattern) [mind_aff] V, S, M 1 std act 15' instant; see text Will neg yes Knocks unconscious, blinds, and/or stuns creatures in a 15 ft cone. PFCR 256 Comprehend Languages div V, S, M/DF 1 std act person 60 mins none You understand all spoken and written languages. PFCR 258 Detect Undead div V, S, M/DF 1 std act 60' concn (max 5 mins) none no Reveals undead within 60 ft. PFCR 269 Disguise Self ill (glam) V, S 1 std act person 60 mins none Changes your appearance. PFCR 271 Enlarge Person tra V, S, M 1 rd close 6 mins Fort neg yes Humanoid creature doubles in size. PFCR 277 Expeditious Retreat tra V, S 1 std act person 6 mins none Your speed increases by 30 ft. PFCR 279 XFeather Fall tra V 1 imm act close until landing or 6 rnds Will neg (h) or Will neg (o) yes (o) Objects or creatures fall slowly. PFCR 281 Floating Disk evo [force] V, S, M 1 std act close 6 hrs none no Creates 3-ft.-diameter horizontal disk that holds 100 lb./level. PFCR 284 X Grease con (creat) V, S, M 1 std act close 6 mins see text no Makes 10-ft. square or one object slippery. PFCR 291 Hold Portal abj V 1 std act medium 6 mins none no Holds door shut. PFCR 297 Jump tra V, S, M 1 std act touch 6 mins Will neg (h) yes Subject gets +10 (+20 at 5th, +30 at 9th) bonus on Jump checks. PFCR 303 XMage Armor con (creat) [force] V, S, F (a piece of cured leather) 1 std act touch 6 hrs Will neg (h) no Gives subject +4 armor bonus. PFCR 306 XMagic Missile evo [force] V, S 1 std act medium instant none yes Missile of magical energy, dealing 1d4+1 points of force damage. (4) PFCR 309 Magic Weapon tra V, S, DF 1 std act touch 6 mins Will neg (h, o) yes (h, o) Weapon gains +1 bonus. PFCR 310 Mount con (sum) [crtr] V, S, M 1 rd close 12 hrs none no Summons riding horse. PFCR 315 Obscuring Mist con (creat) V, S 1 std act 20' 6 mins none no Fog surrounds you. PFCR 317 Protection from Evil abj [good] V, S, M/DF 1 std act touch 6 mins (D) Will neg (h) no; see text +2 to AC and saves, counter mind control, hedge out elementals and outsiders. PFCR 327 XRay of Enfeeblement nec V, S 1 std act close 6 rnds Fort half yes Ray deals 1d6+2 Str damage. PFCR 329 Shield abj [force] V, S 1 std act person 6 mins none Invisible disc gives +4 to AC, blocks magic missiles. PFCR 342 Shocking Grasp evo [electricity] V, S 1 std act touch instant none yes Touch delivers 5d6 electricity damage. PFCR 343 Sleep enc (comp) [mind_aff] V, S, M 1 rd medium 6 mins Will neg yes Puts 4 HD of creatures into magical slumber. PFCR 344 Summon Monster I con (sum) [crtr] V, S, F/DF 1 rd close 6 rnds none no Calls extraplanar creature to fight for you. PFCR 350 Touch of the Sea tra V, S, M 1 std act touch 6 mins Fort neg (h) yes (h) Swim speed becomes 30 ft. PFAPG 250 True Strike div V, F 1 std act person see text none +20 on your next attack roll. PFCR 363 Unseen Servant con (creat) V, S, M 1 std act close 6 hrs none no Invisible force obeys your commands. PFCR 364 Web Bolt con (creat) V, S 1 std act close 6 mins Ref neg no One target, save or affected like web spell. PFARG 107 ----- 2nd-Level Spells ----- XAcid Arrow con (creat) [acid] V, S, M 1 std act long 3 rnds none no Streaks to target, requiring a ranged touch attack to hit. A hit deals 2d4 acid damage per round. PFCR 239 Alter Self tra (poly) V, S, M 1 std act person 5 mins none The caster can assume form of any Small or Medium creature of the humanoid subtype. PFCR 240 XBlur ill (glam) V 1 std act touch 6 mins Will neg (h) yes (h) Attacks miss subject 20% of the time. PFCR 251 Bull's Strength tra V, S, M/DF 1 std act touch 6 mins Will neg (h) yes (h) Subject gains +4 to Str. PFCR 251 Cat's Grace tra V, S, M 1 std act touch 6 mins Will neg (h) yes Subject gains +4 to Dex. PFCR 252 Darkvision tra V, S, M 1 std act touch 6 hrs Will neg (h) yes (h) See 60 ft in total darkness. PFCR 264 XDaze Monster enc (comp) [mind_aff] V, S, M 1 std act medium 1 rnd Will neg yes Living creature of 6 HD or less loses next action. PFCR 264 Eagle's Splendor tra V, S, M/DF 1 std act touch 6 mins Will neg (h) yes Subject gains +4 to Cha. PFCR 275 Flaming Sphere evo [fire] V, S, M/DF 1 std act medium 6 rnds Ref neg yes Creates rolling ball of fire, 3d6 damage, lasts 5 rounds. PFCR 283 Fox's Cunning tra V, S, M/DF 1 std act touch 6 mins Will neg (h) yes Subject gains +4 to Int. PFCR 286 Glide tra V, S, M/DF 1 std act person until landing or 6 mins (D) none You take no falling damage, move 60 ft/round while falling PFAPG 225 XGlitterdust con (creat) V, S, M 1 std act medium 6 rnds Will neg (blinding only) no 10 ft. radius spread blinds creatures, outlines invisible creatures. PFCR 290 Hideous Laughter enc (comp) [mind_aff] V, S, M 1 std act close 6 rnds Will neg yes Subject loses actions. PFCR 296 Invisibility ill (glam) V, S, M/DF (an eyelash encased in gum arabic) 1 std act person or touch 6 mins Will neg (h) or Will neg (h, o) yes (h) or yes (h, o) Subject is invisible for 1 min./level or until it attacks. PFCR 301 Knock tra V 1 std act medium instant; see text none no Make a spellcaster check at +10 against DC of lock. PFCR 303 Levitate tra V, S, F (a leather loop or golden wire bent into a cup shape) 1 std act person or close 6 mins none no Subject moves up and down at your direction. PFCR 304 Mirror Image ill (fig) V, S 1 std act person 6 mins none Creates decoy duplicates of you (1d4+1). PFCR 314 XScorching Ray evo [fire] V, S 1 std act close instant none yes Ranged touch attack deals 4d6 fire damage. (2 Rays). PFCR 337 See Invisibility div V, S, M 1 std act person 60 mins none Reveals invisible creatures or objects. PFCR 339 Spider Climb tra V, S, M 1 std act touch 60 mins Will neg (h) yes (h) Grants ability to walk on walls and ceilings. PFCR 347 Web con (creat) V, S, M 1 std act medium 60 mins Ref neg; see text no Fills 20-ft.-radius spread with sticky spider webs. PFCR 368 ----- 3rd-Level Spells ----- XFireball evo [fire] V, S, M 1 std act long instant Ref half yes 6d6 damage, 20 ft radius. PFCR 283 Fly tra V, S, F 1 std act touch 6 mins Will neg (h) yes (h) Subject flies at speed of 60 ft. PFCR 284 XXHaste tra V, S, M 1 std act close 6 rnds Fort neg (h) yes (h) 1 creature/caster level move faster, +1 on attack rolls, AC, and Reflex saves. PFCR 294 'FEATS':
-- GENERAL FEATS -- • COMBAT CASTING: You get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while casting on the defensive or while grappled. (PFCR 119) • SPELL FOCUS (Enchantment): +1 save DC of your spells in chosen school. (PFCR 134) • SPELL PENETRATION: You get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature's spell resistance. (PFCR 134) -- COMBAT FEATS --
'COMBAT STATS':
HP: AC: 15 (14 Touch, 12 Flat-Footed) AC With Mage Armor: 19 (14 Touch, 16 Flat-Footed) CMD: 17
Init +2 Fort: +3
BAB: +3
Ray +5 Dam: by spell MW Silver Dagger +4 / +6 Dam 1d4-1 Crit 19-20/x2 Quarterstaff +3 Dam: 1d6 Crit 20/x2 MW Light Crossbow +6 Dam:1d8 Crit 19-20/x2 'SKILLS':
Skills ; Trained +4 Disable Device +6 Fly +14 Know Arcana +12 Know Dungeneering +12 Know Engineering +11 Know Geography +13 Know History +12 Know Local +13 Know Nature +12 Know Nobility +13 Know Planes +12 Know Religion +14 Linguistics +15 Spellcraft +2 Stealth +1 Survival +1 Swim +2 Perception +7 Use Magic Device UNTRAINED
'EQUIPMENT':
ITEM Quarterstaff MW Light Crossbow MW Silver Dagger Handy Haversack
Belt Pouch
Weight lb light Encumbrance PP
-- WEAPONS --
-- MAGIC ITEMS --
-- IOUN STONES --
'CHEAT SHEET':
all { } you see, replace with [ ] Bold {b}Text Here {/b} Italicized {i}Text Here {/i} Faint blue text for out of character talk {ooc} Text Here {/ooc} Dice rolls {dice=Attack Roll} 1d20+4 {/dice} Attack Roll: 1d20 + 4 ⇒ (17) + 4 = 21 A spoiler box like this {spoiler=Text Here} secret message {/spoiler} Making text smaller {smaller} Text Here {/smaller} {quote=Someone said}Quoted material here....{/quote} {s}strikethrough{/s}. Go to {url=http://paizo.com}Paizo Inc.{/url}. Contact {email}customer.service@paizo.com{/email} {list}{*}one{*}two{/list} This is {bigger}bigger{/bigger}
'BOONS':
Macabre Goblet: +1 sacred bonus to AC against incorporeal touch attacks. Student of Runes +1 vs.writing-based traps, spells, etc. specialized in Linguistics You Be Goblin: Gain +2 bonus on all bluff, Diplomacy, Intimidate, and Sense Motive checks made against goblins. Riddleport Respect: +2 bonus on intimidate checks made in Riddleport. Debt of Cyphers: When in Riddleport, gain +2 bonus to Knowledge Arcana and Linguistics checks when you consult Gurukaza before making the check. Also gain +2 bonus on Diplomacy checks made in the city of Riddleport to gather information. Gloomspire Explorer: +2 bonus on all Perception checks made to find hidden objects such as traps, treasure, and secret doors while in Gloomspire. Harvestman's Bane: +2 bonus on intimidate checks against warshipers of Zyphus.
SOCIETY LOG SHEET:
Society Number:38898-2 Experance: 19 Fame: 31 Gold 6291 |