DM Eric's PFS - The Midnight Mirror (Gameday VII) (Inactive)

Game Master Eric Swanson

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Grand Lodge

"The disappearances were all over town, I cannot recall if there was a specific area in town where they were concentrated." Sergey replies.

Let me know if you want to check out a specific building in Karpad, or return to the Manor.

Scarab Sages

Female CN Human Sorcerer 4 | HP 27/27 | AC 10/10/10 14 T 10 FF 14 (mage armor) | CMB +0 CMD 10 | F: +6 R: +3 W: +6 (additional +6 vs charm and compulsion) | Init +10 | Perc +3 | SM +2 | Speed 30ft | Active conditions: Mage Armor

Are there any other specific buildings that we've heard about as significant in anyway? I'm sorry not to know this but it's hard to keep track of everything over multiple weeks. Thanks for any reasonable reminders.

Grand Lodge

Hoprah: There are a few buildings in town you have not checked out yet. You can find a Legend of the town on Slide 6 in the Google Slides link at the top of the Campaign page.

Grand Lodge

So what is the plan guys? Return to the manor and talk with the Baron? Track down Gavril? Check out one of the other buildings in Karpad? The first two to agree on a plan here will be responded to.

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Setare would like to try to find out more about the disappearances. She is fine with tracking down Gavril and also with other buildings. From the options below she would rater choose F. or B.
LEGEND
A. Boroi Manor
B. Town Watch
C. ChandleryD. Temple of Zon-Kuthon
E. Shade Row
F. The Weeping Willow

Grand Lodge

Male CG Human (Varisian) Witch (Cartomancer) 3 | HP 20/20 | AC 13 [17 w/ mage armor] T 13 FF 11 [15] | CMD 12 | F: +3, R: +4, W: +6 | Init: +2 | Perc: +9, SM: +2 | Speed 30ft | Special Stuff: ? | Spells: 1st 3/3; 2nd: 2/2 | Active conditions: Mage Armor.

it doesn't seem like we have any reason to go to other places besides back to the manor, so that's my suggestion.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Mine too - back to the manor.

Scarab Sages

Female CN Human Sorcerer 4 | HP 27/27 | AC 10/10/10 14 T 10 FF 14 (mage armor) | CMB +0 CMD 10 | F: +6 R: +3 W: +6 (additional +6 vs charm and compulsion) | Init +10 | Perc +3 | SM +2 | Speed 30ft | Active conditions: Mage Armor

Agreed, aside from the Temple of Zon-Kuthon (shudder), I'm not sure that we've heard any reason to visit these other places, have we? ... I need to go back and reread everything - it's hard to keep all the clues straight in your mind over all this time...

"Let's go talk with the Baron and see what he knows."

Grand Lodge

Seeing the hour is getting late you all hurry back to the Manor, where the Baron awaits to hopefully unravel this mystery. To your surprise you see Gavril waiting for you in the sitting room, an anxious look upon his face.

"I am glad to see you made it back here, and I must thank you for your selfless act in saving my kin-folk," he chuckles lightly, "Do not look so surprised my friends. Words travel faster here than the shadows spring into being when the light vanishes,as my people like to say. I know dinner time is approaching but I did want to again offer my thanks."

______________________

Status:

Barley (43/43 hp)
Etienne (20/20 hp)
Hoprah (27/27 hp)
Kitoro (31/31 hp)
Rilia (25/25 hp)
Setare Katsu (32/32 hp)
_____________________

Current Effects: None.
_____________________

Day 1: Appx. 5:30 PM

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Setare is happy to see Gavril.

”Your kinfolk are ve ... very worried about you and I am ha ... happy that you are we ... well! We only tried to do wha ... what is right! So what do you be ... believe will await us when... when we have dinner with the ba ... baron?“ Setare asks.

Grand Lodge

Male CG Human (Varisian) Witch (Cartomancer) 3 | HP 20/20 | AC 13 [17 w/ mage armor] T 13 FF 11 [15] | CMD 12 | F: +3, R: +4, W: +6 | Init: +2 | Perc: +9, SM: +2 | Speed 30ft | Special Stuff: ? | Spells: 1st 3/3; 2nd: 2/2 | Active conditions: Mage Armor.

"Gavril, what brings you to the sitting room? Is it more than to offer thanks?"

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Along the way, Rilia, always wanting to look her best, prestidigitations herself clean.

Rilia awaits Gavril's reply.

sense motive: 1d20 + 12 ⇒ (11) + 12 = 23

Grand Lodge

Gavril moves to the door of the sitting room making sure it is closed, before he leans in closer to you his voice pitched to a low volume.

"Since you helped my people out, I will tell you a secret. I was having an affair with one of Karpad’s recently disappeared citizens. She is, or I should say was, a married human woman named Irini, and I was seeing her right up until her disappearance. As you may have figured, human-fetchling relationships are taboo in Karpad, especially now, and if our affair became public, I would be forced to flee the valley or be killed, especially because I last saw Irini on the afternoon of her disappearance." He pauses for a moment, before continuing softly, "However I know I was not the last person to see Irini, however — I had to sneak out the window because Irini’s friend Catalina, the chandler in town, had arrived for lunch."

Rilia, and indeed all of you, can tell there is no falsehood in his words.

Scarab Sages

Female CN Human Sorcerer 4 | HP 27/27 | AC 10/10/10 14 T 10 FF 14 (mage armor) | CMB +0 CMD 10 | F: +6 R: +3 W: +6 (additional +6 vs charm and compulsion) | Init +10 | Perc +3 | SM +2 | Speed 30ft | Active conditions: Mage Armor

"Most interesting. What has Catalina said about Irini's disappearance? And does she have any inkling of your involvement with Irini? Perhaps we should pay her a visit..."

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

"We have a little secret to figure out ourselves. Baron, did you know that the kin you buried were never buried?"

She watches closely to see the reaction the Baron has.

Sense Motive: 1d20 + 7 ⇒ (4) + 7 = 11

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Setare stays in the background and listens as she does not know much about romance and ... others seem better suited to assist.

Grand Lodge

Just a quick note here: You are not talking with the Baron but are talking with Gavril, the fetching hounds-keeper.

Grand Lodge

Male CG Human (Varisian) Witch (Cartomancer) 3 | HP 20/20 | AC 13 [17 w/ mage armor] T 13 FF 11 [15] | CMD 12 | F: +3, R: +4, W: +6 | Init: +2 | Perc: +9, SM: +2 | Speed 30ft | Special Stuff: ? | Spells: 1st 3/3; 2nd: 2/2 | Active conditions: Mage Armor.

"Gavril, I was under the impression that only the sick were disappearing. Did I misunderstand? Or was Irina sick?"

Grand Lodge

Gavril shakes his head in reply, "No, others have been disappearing in addition to dealing with the tallowthroat. I can tell you people started disappearing after the tallowthroat outbreak, this I am certain of!"

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Setare steps forward.

”Gavril, This is so ha ... hard to believe and we all wa ... want to help! These dis... disappearances are as bad as the sick... sickness!! What shou... should we do? Where should we sea... search?“ she asks Gavril!

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Changing my dialog then."

"Garril, do you know if anything strange happened when the Barons kin were burried?"

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Rilia rolls her eyes at Setare's display. I had had such hopes....

"A chandler you say? The town's candlestick-maker. A town in the grips of a malady called tallowthroat. Coincidence?" she looks around meaningfully at each person in the room.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Kitoro smacks her forehead (which the mongoose mimics).

"How did I miss that? That seems like a most unlikely coincidence to me."

Scarab Sages

Female CN Human Sorcerer 4 | HP 27/27 | AC 10/10/10 14 T 10 FF 14 (mage armor) | CMB +0 CMD 10 | F: +6 R: +3 W: +6 (additional +6 vs charm and compulsion) | Init +10 | Perc +3 | SM +2 | Speed 30ft | Active conditions: Mage Armor

Hoprah also bonks herself on the forehead and then, (ala the Three Stooges), bonks Setare as well for good measure. "It all seems so obvious now!"

Silver Crusade

Ninja 5

This module with the combo of four women is hilarious. Can someone give a synopsis for Barley please?

Barley stands scratching his head trying to put the jagged parts together. This reminds me of a game in our village, the joke would be telling the story of how Hugh's on first.

Grand Lodge

Now curious as to how these disappearances relate to the tallowthroat disease, you all decide a short trip to the Chandlery, and the chandler Catalina who may hold a clue as to the cause of the rash of disappearances.

The Chandlery is located on the far side of town, not far from the Weeping Willow the sole tavern in town and also near the square where you rescued the kayal earlier. The chandlery is a 20-foot-by-25-foot rectangular building with a single door and windows looking into the storefront. As you might expect with the town's fear of darkness the chandlery does a fair business.

As you open the front door you see this cramped shop smells of wax and incense. Candles of every shape, size, and color line all available surfaces, poking out of crates and perching precariously on overstuffed shelves. A door leads to another part of the store.

As you take stock of the situation you notice the only occupant you can see is an eerily expressionless handsome human male with a glistening quality about him, as though he’s covered in an oily sheen, standing at the back of the store. He does not say anything as he moves towards you, his arm raised up...

Knowledge Arcana DC 13:
This looks like a Wax Golem, an exact replica of a particular person, composed completely of wax. While skilled artists pride themselves on their ability to make wax sculptures look lifelike, builders of wax golems go one step further and actually bring their art to life.

For every 5 you beat the DC by you may select one of the items from this LIST to get information on.

Initiative:

Barley: 1d20 ⇒ 13
Etienne: 1d20 + 9 ⇒ (18) + 9 = 27
Hoprah: 1d20 + 10 ⇒ (17) + 10 = 27
Kitoro: 1d20 + 8 ⇒ (10) + 8 = 18 (-4 if no heightened awareness)
Rilia: 1d20 + 2 ⇒ (5) + 2 = 7
Setare: 1d20 ⇒ 13
.
1d20 - 1 ⇒ (8) - 1 = 7

______________________

Round 1:

Hoprah (27/27 hp)
Etienne (20/20 hp)
Kitoro (31/31 hp)
Barley (43/43 hp)
Setare Katsu (32/32 hp)
Rilia (25/25 hp)
====
??
_____________________

Current Effects: None.
_____________________

Current MAP.
_____________________

Everyone is UP! Our first official combat has begun! As a note here, if you do not post your combat actions in 24 hours I will either bot you or ask one of your fellow players to bot you instead.

Day 1: Appx. 6:00 PM

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Setare is not sure what is going on but she suddenly is energised and runs forward to the oily being and draws her Scimitar to protect her companions. Move action.

Setare readies her attack with her Scimitar and will attack if the being is really aggressive.

Scimitar attack roll : 1d20 + 8 ⇒ (12) + 8 = 20

Damage roll : 1d6 + 4 ⇒ (3) + 4 = 7

IN ADDITION TO THE READIED ATTACK: In case Setare is attacked she uses 'Opportune Parry' and parries by expending an AoO to parry and spends a panache point (so if the attack roll of the opponent is lower than Setare's parry then the opponent does not hit and Setare could potentially reposte)

Parry and reposte:

Opportune Parry: 1d20 + 8 ⇒ (3) + 8 = 11

In case Setare successfully parries she uses 'Reposte' as an immediate action to attack the opponent that attacked her.

Scimitar reposte attack roll: 1d20 + 8 ⇒ (9) + 8 = 17
Damage reposte roll: 1d6 + 4 ⇒ (6) + 4 = 10

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |
DM Eric wrote:
As you take stock of the situation you notice the only occupant you can see is an eerily expressionless handsome human male with a glistening quality about him, as though he’s covered in an oily sheen, standing at the back of the store. He does not say anything as he moves towards you, his arm raised up....

To wave 'hi' and explain in gesture that he has laryngitis, when...

knowledge (arcana): 1d20 + 7 ⇒ (1) + 7 = 8

Rilia draws her rapier, unsure of what exactly the party faces.

"Night watchman, you think? He seems the 'working stiff' type."

Her words hearten the group.

Inspire Courage +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. Round 1

Grand Lodge

Male CG Human (Varisian) Witch (Cartomancer) 3 | HP 20/20 | AC 13 [17 w/ mage armor] T 13 FF 11 [15] | CMD 12 | F: +3, R: +4, W: +6 | Init: +2 | Perc: +9, SM: +2 | Speed 30ft | Special Stuff: ? | Spells: 1st 3/3; 2nd: 2/2 | Active conditions: Mage Armor.

Kn(arcana): 1d20 + 9 ⇒ (6) + 9 = 15

GM?:
don't I get 1 bit of info for identifying it? If so, I'd like resistances

"It's a wax golem! Etienne then turns to look at Barley and says, "May Pulura light your way." and he receives Fortune hex.

Fortune:
The witch can grant a creature within 30 feet a bit of good luck for 1 round. The target can call upon this good luck once per round, allowing him to reroll any ability check, attack roll, saving throw, or skill check, taking the better result. He must decide to use this ability before the first roll is made.

Grand Lodge

Etienne:
Unfortunately you did not beat the Knowledge check by at least 5 (in this case, rolled an '18') so you do not get any additional information.

Grand Lodge

Male CG Human (Varisian) Witch (Cartomancer) 3 | HP 20/20 | AC 13 [17 w/ mage armor] T 13 FF 11 [15] | CMD 12 | F: +3, R: +4, W: +6 | Init: +2 | Perc: +9, SM: +2 | Speed 30ft | Special Stuff: ? | Spells: 1st 3/3; 2nd: 2/2 | Active conditions: Mage Armor.

Spoiler:
Ok, I've never seen it played that way. From the CRB text: "A successful check allows you to remember a bit of useful information about that monster. For every 5 points by which your check result exceeds the DC, you recall another piece of useful information."

If that's the way you rule it, and consider the info you gave 'useful' I'll obviously abide by it.

Grand Lodge

Etienne:
Actually, after re-reading the text it looks like you are correct.

Resistances: A wax golem is immune to any spell or spell-like ability that allows spell resistance.

Silver Crusade

Ninja 5

”Maybe it just wants a hug?”, Barley unchains a length of kusarigama, and shouts at the golem and into the store, ”HELLO?! Is your master home?! Is the chandler here!!!”

He stands his ground until the handsome golem gets within reach, then attempts to trip.

reach,trip,inspired: 1d20 + 3 ⇒ (20) + 3 = 23
luck: 1d20 + 3 ⇒ (4) + 3 = 7

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

"You go girl. I was going to put on a nice encouraging performance, but Rilia has that covered."

Kit pulls out a wand of CLW, casts the spell, and prepares to deliver the spell if someone gets hurt next to her. (readied action)

Scarab Sages

Female CN Human Sorcerer 4 | HP 27/27 | AC 10/10/10 14 T 10 FF 14 (mage armor) | CMB +0 CMD 10 | F: +6 R: +3 W: +6 (additional +6 vs charm and compulsion) | Init +10 | Perc +3 | SM +2 | Speed 30ft | Active conditions: Mage Armor

Knowledge (Arcana): 1d20 + 8 ⇒ (17) + 8 = 25 Immunities and Special Attacks please

"By Aroden's Angst, a Wax Golem! I've heard of them but never seen one in the flesh, I mean wax!"

"Setare, dear, if you will just step back a bit I will attempt to blind the creature, but I don't want to catch you as well."

Readied action to cast Glitterdust (DC 18 Will, no SR) as soon as there is room to do so without catching any of my friends in the effect. This is on the assumption that my knowledge check reveals that it is immune to magic, in which case Glitterdust is really the only thing that I can affect it with.

Grand Lodge

Setare advances upon the Wax golem and hacks deeply into its side, while Barley sends the golem sprawling to the ground. Kitoro stands ready to heal her companions who gets wounded.

Hoprah realizes this is indeed a Wax Golem and, as such, shares its immunities to magical spells along with being immune to cold attacks. Also it does not have any special attacks. A wax golem is immune to any spell or spell-like ability that allows spell resistance, with the exception of spells and spell-like abilities that have the Fire descriptor. Immune to Cold attacks. Unfortunately the tight confines of the shop preclude the casting of her spell.

The golem, perhaps not realizing it is on the ground stands to its feet...

Setare may take an AoO against the golem.

and takes a swing at the Ifrit...

Slam vs. Setare: 1d20 + 6 ⇒ (18) + 6 = 24 Hit, beats Setare's Parry roll.
damage: 1d6 + 3 ⇒ (1) + 3 = 4

Kitoro moves in to heal Setare...

Wand of CLW: 1d8 + 1 ⇒ (4) + 1 = 5

...removing the effects of the blow as if it never happened!

Kitoro: I shifted you to the bottom of the Initiative chart, after the Golem.
______________________

Round 2:

Barley (43/43 hp)
Etienne (20/20 hp)
Hoprah (27/27 hp)
Rilia (25/25 hp)
Setare Katsu (32/32 hp, AoO pending)
====
Wax Golem (-7 hp)
====
Kitoro (31/31 hp)
____________________

Current Effects: Inspire Courage (+1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls).
_____________________

Current MAP.
_____________________

Barley, Etienne, Hoprah, Rilia, and Setare are UP!

Silver Crusade

Ninja 5

The blow to Setare unconfirm Barley's guess that the golem is some sort of friendly door greeter. ”You are a very dangerous thing to leave walking around. I am sorry to make votive candles out of you”, he pulls out his grandfather's sword with a drawing slice.

+1 adamantine katana,two-handed,inspired: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 221d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13

Scarab Sages

Female CN Human Sorcerer 4 | HP 27/27 | AC 10/10/10 14 T 10 FF 14 (mage armor) | CMB +0 CMD 10 | F: +6 R: +3 W: +6 (additional +6 vs charm and compulsion) | Init +10 | Perc +3 | SM +2 | Speed 30ft | Active conditions: Mage Armor

Armed with this knowledge of the golem's weakness to fire spells, Hoprah readies to cast Burning Hands if an opportunity to do so without catching any of her friends arises (seems unlikely in these close quarters, but just in case)

Burning Hands, fire dmg: 5d4 ⇒ (4, 3, 2, 2, 1) = 12 DC 17 Reflex for half

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Setare now is looking quite angry.

”Thanks a lot Kit!!“ she shouts.

Setare takes the attack with her Scimitar when the golem stands up and also attacks again.

AoO Scimitar attack roll, inspire : 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28

Damage roll , inspire : 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

———

Normal Scimitar attack roll, inspire : 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27

Damage roll , inspire : 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Setare takes a step back based on Hoprah’s request. 5 ft step.

———

AoO Crit confirm : 1d20 + 9 ⇒ (1) + 9 = 10
Damage : 1d8 + 5 ⇒ (1) + 5 = 6

———

Normal attack Crit confirm : 1d20 + 9 ⇒ (12) + 9 = 21
Damage : 1d8 + 5 ⇒ (3) + 5 = 8

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3
DM Eric wrote:
Kitoro: I shifted you to the bottom of the Initiative chart, after the Golem.

It was a readied action and should not move her initiative order.

Kit will repeat the same process, waiting for an injury to heal.

Ready an action to heal the first person that is injured that she can reach.

Grand Lodge

Your action was triggered by the wax golem attacks which occured at the end of the round, and is why I shifted you to the bottom of the order. If you wish I can have you declare this as your Round 2 action instead.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

I don't think it matters if the readied action goes off at the end of the round. When a readied action is taken your init order is not changed. If it was a held turn, that is different, but she was not holding until after the golem.

Scarab Sages

Female CN Human Sorcerer 4 | HP 27/27 | AC 10/10/10 14 T 10 FF 14 (mage armor) | CMB +0 CMD 10 | F: +6 R: +3 W: +6 (additional +6 vs charm and compulsion) | Init +10 | Perc +3 | SM +2 | Speed 30ft | Active conditions: Mage Armor
Kitoro wrote:
I don't think it matters if the readied action goes off at the end of the round. When a readied action is taken your init order is not changed. If it was a held turn, that is different, but she was not holding until after the golem.
Rules wrote:

Initiative Consequences of Readying

Your initiative result becomes the count on which you took the readied action.

My understanding has always been that you move to the spot in the initiative *just before* the creature that triggered your ready condition.

Grand Lodge

I understand what you are saying here but Kitoro specifically stated in her readied action if another PC gets wounded. This would happen AFTER the Monster takes its action. If Kitoro decides to shift initiative position she can wait until just before the wax golem acts next round, which means she would lose her action this round.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Wow! I had that completely wrong. I've always thought the init stayed the same on a readied action. But its there in black and white. Maybe the first time it happened my readied action did not take place and my init stayed the same and the idea stuck?

Grand Lodge

Barley takes a goodly chunk out of its leg with his blow, while Hoprah readies her fiery spell just in case. It proves not to be necessary as Setare hacks savagely into the golem's side twice, the second blow slicing it in half! The two portions of the golem slide to the ground silently, as the aminating magicks fade from it.

COMBAT OVER!

Once the adrenalin has faded you take stock here. The only thing of interest here is the door leading further inside, plus the fact no one has yet taken umbrage at your actions, so far.

DC 18 Survival:
Your keen eyes note five or six different people have recently passed through the door in the east wall, including what could have been a barefoot human child.

______________________

Status:

Barley (43/43 hp)
Etienne (20/20 hp)
Hoprah (27/27 hp)
Kitoro (31/31 hp)
Rilia (25/25 hp)
Setare Katsu (32/32 hp)
_____________________

Current Effects: None.
_____________________

Current MAP.

Day 1: Appx. 4:30 PM

Silver Crusade

Ninja 5

Survival: 1d20 + 2 ⇒ (12) + 2 = 14

Perception: 1d20 + 6 ⇒ (14) + 6 = 20

"Is everybody alright? That was definitely a sentry set to attack anything that entered. Maybe there's more traps in here, we better be careful." Barley check the door for traps, and enters if none.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Survival: 1d20 ⇒ 19

Being opportunistic, Kit grabs some wax figuring it might come in handy with her puppets but says nothing about the tracks, finding them irrelevant since going through the door is inevitable.

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Setare calms down a bit but adrenaline still pumps in her veins and her voice is strong.

”What would have created such a strange being! I’m alright but this could have killed innocents if we would not have been here! Let us go further!!“

Setare cannot make the survival check. :-(

She starts to run into the remaining rooms checking those.

Scarab Sages

Female CN Human Sorcerer 4 | HP 27/27 | AC 10/10/10 14 T 10 FF 14 (mage armor) | CMB +0 CMD 10 | F: +6 R: +3 W: +6 (additional +6 vs charm and compulsion) | Init +10 | Perc +3 | SM +2 | Speed 30ft | Active conditions: Mage Armor

Survival: 1d20 + 0 ⇒ (1) + 0 = 1

Hoprah blunders about, helping absolutely no one.

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