STRANGE AEONS (Inactive)

Game Master Daniel Penfold 351

You wake up not knowing who or what you are, the campaign revolves around solving this mystery

Strange Aeons treasure list

Strange Aeons specific treasures

clues

images

maps


5,451 to 5,500 of 5,556 << first < prev | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | next > last >>

I could hammer throw you over


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

"I can lift myself like I do rocks, but can't really do that with other people well. Well do it without throwing them." Penith says.

Not sure if she could safely lift you all. BUt she can lift 1500 pounds with ease, and has Foe Throw with her powers. But I also think Senn has mass flight.


Male High Azlanti DM

What's the plan?


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Penith flies over with the end of a rope, secures it on something, if there is something that is, and then gives the others a thumbs up, ready to try and catch them if they fall to their deaths. If nothing else should could throw them at that point back to the rope.

readied action to THROW SOMEONE!


Trevor is ready to sacrifice his body FOR SCIENCE!


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"I can make you all fly as much as I want to see people get hucked."


Trevor hammer-throws Atajay at Penith. Batter up!


Male High Azlanti DM

You all manage to get across the chasm with no difficulty into a bare rubble strewn area.

Moving on the basalt walls widen to form an artificial gorge. A massive twisted willow tree stands here. A strange azure moss grows in patches over and in between breaks in its ebony bark. Beyond the tree and in the distance to the south, the ravine rises and flattens out as the basalt structures give way to an entirely different landscape- as if this were some environmental demarcation point.


Betcha a copper that tree is going to try to eat us. Go around?


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"A copper that it is the moss that is the real problem."

Detect magic and Perception: 10 + 40 = 50 for dangers.


Senn sees through the illusion of reality and sees the cosmic all. Roll 1d100 SAN loss


Male High Azlanti DM

Senn you detect 5 magical auras. Looking closer you can see that there is a body tucked beneath the roots of the tree and that the branches of the tree seem to move against the wind.

Knowledge nature


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Know. Nature 1d20 + 10 ⇒ (10) + 10 = 20


Male High Azlanti DM

Atajay you recognise the creature as a form of willow dusk but you are unable to recall anything else about it

Anyone else?


Assuming he gets the info

We can just go around if there is room.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"I grew up in a wasteland dispute the pack of animals and filthy hides I know nothing about nature."


How about Bitey? He should know a lot about the world. He is a well traveled raptor.


Male High Azlanti DM

The tree is huge in size.


Well it looks like we are fighting unless we can fly over. Trevor gets his bow out.


Male High Azlanti DM

Anyone else want to try the knowledge check before we go to initiative


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

I think every that can make it has tried. So let's get shot by a tree.

"Trevor, shoot the tree see if it attacks us."


Trevor engages in tree abuse

Bow: 1d20 + 19 ⇒ (20) + 19 = 391d8 + 8 ⇒ (4) + 8 = 12
Bow: 1d20 + 14 ⇒ (1) + 14 = 151d8 + 8 ⇒ (3) + 8 = 11

Confirm,: 1d20 + 19 ⇒ (8) + 19 = 272d8 ⇒ (6, 3) = 9


Male High Azlanti DM

Trevor's arrow strikes the tree and it starts to move

Trevor initiative: 1d20 + 6 ⇒ (10) + 6 = 16

Senn initiative: 1d20 + 3 ⇒ (9) + 3 = 12

Atajay initiative: 1d20 + 12 ⇒ (7) + 12 = 19

Penith initiative: 1d20 + 8 ⇒ (7) + 8 = 15

Domeric initiative: 1d20 + 5 ⇒ (9) + 5 = 14

Night willow initiative: 1d20 + 0 ⇒ (18) + 0 = 18

Initiative order:
Block 1: Atajay
Block 2: Night willow
Block 3: Trevor, Senn, Penith and Domeric
So Atajay your action


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

The inquisitor calls upon powerful magic and casts Flame Strike on the tree.

Damage 15d6 ⇒ (6, 6, 6, 4, 4, 4, 3, 2, 4, 2, 6, 5, 1, 3, 2) = 58 Half damage is fire and half is divine energy.

DC 17 Reflex for half.


Male High Azlanti DM

reflex save: 1d20 + 8 ⇒ (15) + 8 = 23

The night willow moves forward and readies to attack

Block 3, your actions


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

Domeric begins his song!

+3 to hit and damage for everyone, 1d6 extra sonic damage per hit


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

tk blast, steadied shot, pbp: 1d20 + 22 + 3 ⇒ (9) + 22 + 3 = 34
damage: 8d6 + 16 + 1d8 + 3 + 1d6 ⇒ (4, 3, 1, 6, 1, 2, 5, 5) + 16 + (1) + 3 + (4) = 51

Penith is not exactly sure what rock works best against a tree. So she sends the first one at it that her mind wraps around.


Trevor fires arrows!
Bow,Inspire: 1d20 + 21 ⇒ (10) + 21 = 311d8 + 11 ⇒ (7) + 11 = 18 Sonic: 1d6 ⇒ 3

Bow,Inspire: 1d20 + 17 ⇒ (4) + 17 = 211d8 + 11 ⇒ (2) + 11 = 13 Sonic: 1d6 ⇒ 1


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Senn casts Divine Favor on Bitey. Then she sends her to attack.

Bite: 1d20 + 18 + 4 ⇒ (20) + 18 + 4 = 42
Damage: 1d6 + 17 + 1d6 + 4 ⇒ (1) + 17 + (5) + 4 = 27

Bite: 1d20 + 18 + 4 ⇒ (12) + 18 + 4 = 34
Damage: 1d6 + 17 + 1d6 + 4 ⇒ (6) + 17 + (6) + 4 = 33

Talon: 1d20 + 18 + 4 ⇒ (17) + 18 + 4 = 39
Damage: 1d6 + 17 + 1d6 + 4 ⇒ (4) + 17 + (3) + 4 = 28

Talon: 1d20 + 18 + 4 ⇒ (18) + 18 + 4 = 40
Damage: 1d4 + 17 + 1d6 + 4 ⇒ (3) + 17 + (4) + 4 = 28

Claw: 1d20 + 18 + 4 ⇒ (6) + 18 + 4 = 28
Damage: 1d4 + 17 + 1d6 + 4 ⇒ (3) + 17 + (5) + 4 = 29

Claw: 1d20 + 18 + 4 ⇒ (17) + 18 + 4 = 39
Damage: 1d4 + 17 + 1d6 + 4 ⇒ (3) + 17 + (1) + 4 = 25


Male High Azlanti DM

Penith's rock flies through the air and smashes into the tree. Trevor's arrows both miss. Then Bitey darts across and tears and claws at the trunk.

Atajay, back to you.


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Ataajay activates his judgments, ready to open up with an arrow assault next round, if the tree survives.


Down with trees!


Male High Azlanti DM

[i]The night willow attacks Bitey

slam: 1d20 + 27 ⇒ (18) + 27 = 45

damage: 2d8 + 13 ⇒ (3, 7) + 13 = 23

slam: 1d20 + 27 ⇒ (18) + 27 = 45

damage: 2d8 + 13 ⇒ (7, 8) + 13 = 28

slam: 1d20 + 27 ⇒ (3) + 27 = 30

damage: 2d8 + 13 ⇒ (5, 6) + 13 = 24

slam: 1d20 + 27 ⇒ (17) + 27 = 44

damage: 2d8 + 13 ⇒ (5, 6) + 13 = 24

grapple: 1d20 + 34 ⇒ (1) + 34 = 35

Block 3, back to you


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

"Bad tree!" Penith states with much conviction as she sends another rock its way.

tk blast, steadied shot, pbp: 1d20 + 22 + 3 ⇒ (5) + 22 + 3 = 30
damage: 8d6 + 16 + 1d8 + 3 + 1d6 ⇒ (6, 6, 4, 3, 3, 5, 4, 4) + 16 + (4) + 3 + (5) = 63


Trevor leaps in defense of his lizard friend and charges!

Hammer,Charge,Inspire: 1d20 + 25 + 2 + 3 ⇒ (13) + 25 + 2 + 3 = 432d6 + 25 ⇒ (6, 2) + 25 = 33


Male High Azlanti DM

The tree just manages to deflect Penith's rock but it is not able to do so with Trevor's hammer and the blow strikes it dealing a significant amount of damage.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Bitey continues her assault after taking a few solid hits (31). The damage shared amount the team.

Bite: 1d20 + 18 + 4 ⇒ (20) + 18 + 4 = 42
Damage: 1d6 + 17 + 1d6 + 4 ⇒ (3) + 17 + (2) + 4 = 26

Bite: 1d20 + 18 + 4 ⇒ (7) + 18 + 4 = 29
Damage: 1d6 + 17 + 1d6 + 4 ⇒ (2) + 17 + (5) + 4 = 28

Talon: 1d20 + 18 + 4 ⇒ (9) + 18 + 4 = 31
Damage: 1d6 + 17 + 1d6 + 4 ⇒ (6) + 17 + (5) + 4 = 32

Talon: 1d20 + 18 + 4 ⇒ (2) + 18 + 4 = 24
Damage: 1d4 + 17 + 1d6 + 4 ⇒ (1) + 17 + (2) + 4 = 24

Claw: 1d20 + 18 + 4 ⇒ (4) + 18 + 4 = 26
Damage: 1d4 + 17 + 1d6 + 4 ⇒ (1) + 17 + (3) + 4 = 25

Claw: 1d20 + 18 + 4 ⇒ (6) + 18 + 4 = 28
Damage: 1d4 + 17 + 1d6 + 4 ⇒ (1) + 17 + (2) + 4 = 24

Bite Confirmation: 1d20 + 18 + 4 ⇒ (12) + 18 + 4 = 34
Damage: 1d6 + 17 + 1d6 + 4 ⇒ (2) + 17 + (3) + 4 = 26


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

Domeric maintains his song and speeds up the party!

Party gets haste, +3 to hit and damage, plus 1d6 sonic damage per hit


Male High Azlanti DM

Bitey tears and bites and the treem, tearing it to pieces.

Loot: warden of the woods armour
handy haversack
staff of healing (7 charges)
platinum pendant worth 2500gp
scroll of dimensional anchor
scroll of locate creature
scepter worth 5140gp
1237pp
4765gp
17,140sp
19,100cp.


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

”I think I could put that armor to good use, unless one of you would prefer to wear it,” Atajay says, holding up the magical splint Mail.


Let Bitey have the Haversack!


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Senn put the back pack on Bitey.

"I will stick a few useful times that she can run to people in there."


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Penith slides up next to Bitey, sporting her own haversack, and looking like true backpack Twins with the majestic beast.


Onwards!


Male High Azlanti DM

Cassilda beckons you onwards and takes you to a large stone portal that she says will lead you to the next nexus. Stepping through you find yourselves on a large country estate with a mansion house nearby. The manor is a three story mansion that unlike many structures in Carcosa is well maintained. An expansive lawn with a half circle drive allows coaches to arrive at the front. Behind the property is a stone patio with steps that descend to a fountain and the entrance of a hedge maze. The hedges have grown tall and wild. Ivy encroaches on the patio and fountain where it shouldn't. The southeast corner of the house is a domed ballroom. The home is clearly lit and ready for guests.


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

”This mansion is more like it. Could we just stay here and sleep for a few days?”


Let's just burn it down and sift through the ashes! What? I mean we'd avoid all those nasty monsters.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Senn will cast detect magic and have her familiar scout from the air to look ahead for any dangers.

Perception: 1d20 + 28 ⇒ (18) + 28 = 46


Male High Azlanti DM

Nothing detects as magical. Senn your familiar spots several figures wandering around the grounds, they appear to be humanoid

Knowledge religion


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Know. Religion 1d20 + 12 ⇒ (1) + 12 = 13

1 to 50 of 5,556 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Strange aeons All Messageboards

Want to post a reply? Sign in.