Valgrymr's Homebrew.

Game Master Valegrim

Lost in the Winter wild with hordes of ghouls, gnolls and Giant Kin on a rampage joined by other agents of chaos. Band of Northmen freedom fighters seek to survive and save their clans.


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"I am confused; did you not ask us to work with you Kosan; and for Goodman Caer to "get through the wall?" and us to help?


"I believe he did, my sister, twas what I understood as well for surely I would not wish callouses if not for his urgency -- look; I might be getting a blister..."


Male not yet revealed some type of warrior

"Harumph"


Valegrim wrote:

About 2; one round of hitting with hammer and pick; one to pull the stones down and tear the wood and plaster; stuff is not very tough.

Fox of Silver wrote:
How many rounds did it take them to tear the wall down? Assuming I'm still blinded, I'll be wherever Durr put me before he started swinging that pick -- probably back with Llvenoc.

OK, with two rounds, she would be blinking the stars out of her eyes and less dependent on Durr. She will rush to Llvenoc and (in the mindlink) say, "Llvenoc, I will take your hand. Let me lead you through the sand before it's too deep to cross," on round three.


Male Drow 5th lvl Fighter/2 Order of the Bow (Crossbow) Initiate

I reach my hand out into the black void at Fox's words. Hoping that the gift of sight hasn't been taken from me a second time. In the Mindlink Thank you.


Llvenoc wrote:
I reach my hand out into the black void at Fox's words. Hoping that the gift of sight hasn't been taken from me a second time. In the Mindlink Thank you.

She takes his hand and leads him forward. Mindlink "My pleasure. It's nice to finally be of some use."


M Human (Greek) Paladin of Athena 5 7/ Knight of Athens 4 6
Decidio Decendo Cessi wrote:
"I am confused; did you not ask us to work with you Kosan; and for Goodman Caer to "get through the wall?" and us to help?

"It was a risk my love, one with too high a cost, which we must now escape before we are all buried."


Do you think there will be that much sand? I have never been buried before, should I be frightened?


Male Drow 5th lvl Fighter/2 Order of the Bow (Crossbow) Initiate

In the mindlink. Has anyone bothered to look to see if there is anything behind the sand? Or are we all going to just run around like a bunch of new born spiders? Another five minutes isn't going to hurt anyone. Dom could you take a look and give your expert opinion?

Still in the Mindlink Decidio, June; Your assistance greatly speeded up a decision for us. Glad you took the initiative.


M Human (Greek) Paladin of Athena 5 7/ Knight of Athens 4 6

"That is exactly my point, we have no idea how much sand it contains, yet the wall was broken. As for being buried, there is no need to be frightened, but it would be an unpleasant experience....not to mention an inefficient use of limited time and resources."

Astinos smiles warmly, and those within 10ft of him feel a wave of reassurance emanating from the Paladin.

+4 saves veres fear from aura, figure it feels safe standing next to him


Grateful for the mental link, which help prevent a complete sense of panic while he is deafened, Kemnebi shakes his head trying to get it to stop ringing while he steps cautiously away from the downpour of sand.

'Not at all ladies, you did splendidly. IF anything, perhaps you were actually TOO efficient!' Kemnebi sends through the link with a feeling of warmth and humor, just as the ringing in his ears becomes bearable, and finally starts to fade.

'With any luck, anyone we may have alerted with our little fireworks display may think that we're buried underneath all of that, and waste time trying to find us in there! And we don;t have to worry about anyone sneaking up behind us now. But unless that sand runs out REAL soon, and reveals another passage, we should probably make kitty tracks!'

There's a joke in here somewhere about kitty litter, but I ain't gonna touch it! ;)


Male Mountain Dwarf Fighter 8th Level (Dwarf Variant)

I am leading Llevonic and Nebbit across sand to where the party is. Who is not on the side to go forward?


The catfolk have been lead forward twice, the dark elf has been lead forward three times. The halfling mage regained her sight and came across on her own and might have been lead forward before retroactive continuity kicked in. Not sure where the NPCs are standing, but it's been made clear in the minklink that everyone should be on the forward side of the sandbox.


Male Efreeti, advanced manthing 45HD

ok; everyone is on the same side of the sand towards where the swarm came from; the sand still flows behind you covering any tracks as well as the sword. The party of course has sand everywhere; in their hair; boots; every nook and crany so to speak.

Before you is the hall; about 20 ft in front is an intersection that takes a right; the main hall keeps going.

in that intersection is the marker that changes from those in Zues' faithful slumber to Hecate's.


Male Drow 5th lvl Fighter/2 Order of the Bow (Crossbow) Initiate

As I wait for my sight to return I eat a garlic clove.


Male Mountain Dwarf Fighter 8th Level (Dwarf Variant)

In the mind link: Caerwyn you are point take the turn ahead. Every one follow in usual formation. With the exception of Fox and Durr who are to go back with Llevonic until her recovers then go back with the casters. Lest go.

Hammer/axe and shield prepared. we move out.


Male Human (Celt) Rogue 6
Kosan Silveraxe wrote:

In the mind link: Caerwyn you are point take the turn ahead. Every one follow in usual formation. With the exception of Fox and Durr who are to go back with Llevonic until her recovers then go back with the casters. Lest go.

Hammer/axe and shield prepared. we move out.

I put away my swords and lead the way once again, following the path I had previously scouted.


Male Efreeti, advanced manthing 45HD

Ok; the party continues on, crossing the intersection and into a bubble of power that percalates with the evil realm of Hecate's dead in restless slumber.

The evil of the place washes over you like filthy oil; yet you proceed; it will take a turn or so to move down the hallway; so any sight or deafness will return.

what if anything is the party currently using as a light source; and is there anything else special that is going on or put up like defenses that I should know about?


Male Drow 5th lvl Fighter/2 Order of the Bow (Crossbow) Initiate

I breathe a sigh of relief that my vision has returned. Retaking my position as rearguard of the group. Nodding to Fox, and her bodyguard. My sight sharp and ready til the next time I am blinded. Other than eating my garlic clove. I would offer up a silent deprecation to my Patron. I find solace knowing everything will finally come to a culmination. That soon we will either succeed saving the Earth Godess; or our bones will be ground to dust.


Fox and Durr take their positions with the spellcasters again with Llvenoc's recovery. She has no new preparations to make.


Kemnebi looks to make sure that he hasn't forgotten anything. He pulls out a small pinch from his component pouch, and swiftly casts a spell, casting his pinch of reflective flakes into the air. The tiny flakes sparkle as they surround him, and coalesce around his body, giving a brief flash before fading to an almost invisible field surrounding him.

Cast Mage Armor

Taking a deep breath, he grins at June up ahead, and gives what is meant to be a reassuring smile to Nebibit. (It looks more like he ate something that didn't agree with him.) His staff at the ready, he marches along with the others, walking softly on feline toes,...


M Human (Greek) Paladin of Athena 5 7/ Knight of Athens 4 6

As the oily darkness swirls around the Party, Astinos' aura seems to pulse in challenge, heartening those who look upon it.


I expect to be without access this weekend. Feel free to DMPC Fox if necessary. Thanks!


Male Efreeti, advanced manthing 45HD

What is the duration please?

Kemnebi 'Djal Ibenbast' wrote:

Kemnebi looks to make sure that he hasn't forgotten anything. He pulls out a small pinch from his component pouch, and swiftly casts a spell, casting his pinch of reflective flakes into the air. The tiny flakes sparkle as they surround him, and coalesce around his body, giving a brief flash before fading to an almost invisible field surrounding him.

Cast Mage Armor

Taking a deep breath, he grins at June up ahead, and gives what is meant to be a reassuring smile to Nebibit. (It looks more like he ate something that didn't agree with him.) His staff at the ready, he marches along with the others, walking softly on feline toes,...


Male Efreeti, advanced manthing 45HD

Not a problem; I wont post again until Sunday myself where you guys will encounter what was reported in the scouting mission and we begin the thick of it taking on the snakes; will probably be sending out maps a you will get to the edge of the map your currently in.

Fox of Silver wrote:
I expect to be without access this weekend. Feel free to DMPC Fox if necessary. Thanks!


Male Efreeti, advanced manthing 45HD

We are ending this section of the adventure; we did the Gathering at the Oracle; the Road to Necropolis, The War of Bones <battle in and around the city on the surface> Into the Underworld, The Crypts of Restlessness, which ends all the preliminaries.

We now start Incursion of Snakes, and the main scenario.

I am pretty sure the last time I gave exps was Into the Underworld; so for the section Crypts of Restlessness everyone get 2000 exps for avoiding a whole lot of violence; not disturbing the dead; and staying to the goal; while it is true that you would gain exp and perhaps equipment entering the crypts; that was not the goal and I want to reward all of you for avoiding unecessary violence; keeping to the scenario of the pressing time limit, good in character game play and the like.


Male Mountain Dwarf Fighter 8th Level (Dwarf Variant)
Valegrim wrote:

We are ending this section of the adventure; we did the Gathering at the Oracle; the Road to Necropolis, The War of Bones <battle in and around the city on the surface> Into the Underworld, The Crypts of Restlessness, which ends all the preliminaries.

We now start Incursion of Snakes, and the main scenario.

I am pretty sure the last time I gave exps was Into the Underworld; so for the section Crypts of Restlessness everyone get 2000 exps for avoiding a whole lot of violence; not disturbing the dead; and staying to the goal; while it is true that you would gain exp and perhaps equipment entering the crypts; that was not the goal and I want to reward all of you for avoiding unecessary violence; keeping to the scenario of the pressing time limit, good in character game play and the like.

Thank You for the kind words.


Valegrim wrote:

What is the duration please? Of Mage Armor

Duration is 6 hours

Ditto on thx of kind words of role-playing! :)


Back sooner than expected. And for the kind words, *bow* you are too kind, I merely follow the lead of some excellent players. Thanks for allowing me to come along, all!

Val:

Spoiler:
The exp award makes me realize -- I don't know how many exp you expected Fox to start with. She's fifth level. You might have told me earlier, but it didn't make it into her character sheet.

For that matter, I don't know what the level progression is, so I also don't know how many exp would take her to the next level.


Male Efreeti, advanced manthing 45HD

Exps for level is same as in the players handbook; just start in the middle of level 5.


Valegrim wrote:
Exps for level is same as in the players handbook; just start in the middle of level 5.

Valegrim:

Spoiler:
Looks like she starts at 12,500 and would now be at 14,500. Thanks!


Male Efreeti, advanced manthing 45HD

ok; so I take it the party continues?


M Human (Greek) Paladin of Athena 5 7/ Knight of Athens 4 6

Yup, and like the others have said, thanks for everything so far.


Male Efreeti, advanced manthing 45HD

Ok; the party continues on down the dark, forboding hallway. The eerie feeling of thousands of eyes upon you has the hair standing up on the back of your need; just sheer creepiness mixed with palatable evil seeping from the wall that hold the tombs herein.

Suddenly; there is the drumming of hundreds of tiny feet and a swarm of Razorclaws; tiny 1-1.5 feet tall magical velociraptors rush from the end of the hall swarming up the sides of the walls and covering the floor like a reptilian carpet.

These near silent, speedy, cold blooded flesh eaters is upon you; roll inits.


M Human (Greek) Paladin of Athena 5 7/ Knight of Athens 4 6

Init 1d20 + 2 ⇒ (3) + 2 = 5

As per Bulwark of defense anything in area Astinos threatens counts as difficult terrain for all enemies costing double movement

"Casters stay behind me!"


Initiative 1d20 + 3 ⇒ (1) + 3 = 4


Male Drow 5th lvl Fighter/2 Order of the Bow (Crossbow) Initiate

Init roll d20=12+7=19


Female Catfolk Cleric 7 catfolk 1

Init

1d20 + 3 ⇒ (19) + 3 = 22


Init:
1d20 + 5 ⇒ (1) + 5 = 6

Kemnebi blinks at Astinos' shout and looks around confusedly, completely surprised by the sudden attack of the reptilian swarm.

"Holy Horus!" Is all he time to blurt before the tide is upon them.


Male Mountain Dwarf Fighter 8th Level (Dwarf Variant)

Initiative: 12 (1d20) + 7 (Adj) = 19.


Male not yet revealed some type of warrior

initiative 13+ 4(feat)+2 (dex) = 19

<in a gravely voice>
"Gluttons Hairy Navel, their pon us Magus"

<using his Sheildmate feat; Fox you get a +1 ac bonus as Durr steps close to guard>


Male Efreeti, advanced manthing 45HD

Kemnebi; roll percentile please.

Kemnebi 'Djal Ibenbast' wrote:

Init:

1d20+5

Kemnebi blinks at Astinos' shout and looks around confusedly, completely surprised by the sudden attack of the reptilian swarm.

"Holy Horus!" Is all he time to blurt before the tide is upon them.


init 7


init 24 sheesh.

Valiant Heroes; there is not much I can do to help here that would not hurt as well so...<turns invisible, gracefully moves to the rear of the group past Llvenoc>


Male Efreeti, advanced manthing 45HD

Swarm; initiative; 14


Valegrim wrote:

Kemnebi; roll percentile please.

1d100 ⇒ 2


M Human (Greek) Paladin of Athena 5 7/ Knight of Athens 4 6

Bulwark is a passive effect so it works even when it's not ASTINOS' turn as yet.


Male Human (Celt) Rogue 6

Initiative: 1d20 + 3 ⇒ (5) + 3 = 8


Male Efreeti, advanced manthing 45HD

hehe I rolled a 09; grats on making your hardside roll; it was extremely unlikely.

Kemnebi 'Djal Ibenbast' wrote:
Valegrim wrote:

Kemnebi; roll percentile please.

1d100


Male Efreeti, advanced manthing 45HD

Swarms ignore normal rules for movement and attacks. This is the last swarm (probably unless you guys to something unexpected) and a little one which is really more of an irritation than a challenge, so while this ability doesn't work against this enemy, it should be very effective in the comming fights.

Astinos wrote:
Bulwark is a passive effect so it works even when it's not ASTINOS' turn as yet.

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