The Outpost

Game Master vonklinen

Campaign beginning with 2nd level multi-class PC's. Takes place in a wasteland. PC's are asked to provide security for a caravan heading to an industrial and trade center. Homebrew to follow RAW as closely as possible. I am an inexperienced GM, so looking for patient adventurers. Unique and exciting characters will be given preference.

25 point buy, medium XP track, mythic tiers after level 5.


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There is a struggle in the mysteriously black-soaked sand. Gasping is temporarily muffled by the grainy coat as the struggle to surface nears its conclusion.

A pale hand pushes upward; the first sign of freedom in what was surely a night gone wrong. The late morning sun began to bake the sandy floor as creatures who would normally have begun their meal, took great pains to avoid it.

A pale figure arose from his "grave" clad in a worn black leather suit tightly fitting and bearing many shards of metal. Sand sifts off the figure as it rises to painfully great the sun. Greasy black hair. Painfully squinted eyes meeting the white hot sun for the first time in a while.

Thankfully the signs of the struggle are still visible as the figure looks around and collects what he can of his belongings, which isn't much.

Upon gathering his stuff and gaining orientation again, he follows the clump of tracks that seem to be the most concentrated.


Campaign beginning with 2nd level multi-class PC's. Takes place in a wasteland. PC's are asked to provide security for a caravan heading to an industrial and trade center. Homebrew to follow RAW as closely as possible. I am an inexperienced GM, so looking for patient adventurers. Unique and exciting characters will be given preference.

25 point buy, medium XP track, mythic tiers after level 5


May I ask what material, races and classes are allowed for the game?


Any non-custom race, any class except summoner and psionics. All
PF material allowed. If I don't allow it, it is only because I don't understand it well.

Character must be multiclass to start. lvl 2.


Guns will be used as well as constructs. Rifles and pistols are considered uncommon. All other firearms are common.


Sounds interesting.

Fairly vague background idea, but that lets him adjust to the events of the campaign instead of trying to adjust the campaign to fit his background.

Wandering swordsman that follows the trade routes focusing himself on honing his ability with his blade, but unknowingly looking for something to believe in.

Not sure on race just yet, but I was thinking Monk<weapon master>, Magus<kensai> to double down on the focus on his sword work to the exclusion of all else. As a Magus he has magic but I am only looking at only using things that enhance him or his weapon, to Kind of reskin him as a supernaturally skilled swordsman than an actual caster. I figure that will fit the mythic tiers well.

Thanks for the consideration


Traits?

Starting equipment?

Background? Do you want to situate your wasteland in a world, so we can build backgrounds to it?


Right now I am considering a cleric of Gozreh / ranger hired to help navigate the wasteland. I will have to check to see if any archetypes go with my concept.


Jubal Breakbottle wrote:

Traits?

Starting equipment?

Background? Do you want to situate your wasteland in a world, so we can build backgrounds to it?

Two traits. To be honest, I will be using Golarion deities and mana wastes as a guideline.


Starting equipment 1000 gp value.


I am glad you fixed that typo, I was really confused for a minute..........

Also I think I will go with the Guide ranger archetype. Makes total sense for what I want.


We will use Golarion. You can use that for backstory. Thaane will be PC in campaign. He is not the strongest build, but I built him upon a concept that I really like and am excited about. I am looking for the same in applicants.


Lillyanna Calleigh wrote:

I am glad you fixed that typo, I was really confused for a minute..........

Also I think I will go with the Guide ranger archetype. Makes total sense for what I want.

Phone mistake. I am however amused at the thought of Ovulation deities.


Pathfinder Rulebook Subscriber

I've never actually considered building a rage prophet from the APG before, but this seems like the perfect environment for one: a barbarian/oracle whose savage seer has led him to the wasteland where his destiny awaits. The more I think about it, the more I like it. I see plot hooks aplenty. And I think there's plenty of room to not step on Lillyanna's own idea.


GermanyDM wrote:
I've never actually considered building a rage prophet from the APG before, but this seems like the perfect environment for one: a barbarian/oracle whose savage seer has led him to the wasteland where his destiny awaits. The more I think about it, the more I like it. I see plot hooks aplenty. And I think there's plenty of room to not step on Lillyanna's own idea.

Sounds great. I do like a good backstory, but concept and crunch interest me more.


Changing my deity to Erastil since trade is in his portfolio it would makes more sense for me to be guiding a trading caravan.


Pathfinder Rulebook Subscriber

Holy cow! Just discovered there's even an oracle mystery designed for the Mana Wastes (Spellscarred) that might fit your campaign idea well. Thank you, Hero Lab.


And if you are curious, Germany, I will likely be taking more Ranger than Cleric levels and focusing more on Ranged fighting with my longbow. A barb/oracle concept would be totally different from what I have planned. :)


Spellscar sounds great! Can't wait to see the build.


Would you allow the additional traits feat, and drawbacks for an additional trait? (Yes, I am milking the traits for all I can. ^^; )


Additional traits feat is fine.


I'm interested, and happy to help out a new GM! I have a bard/rogue in mind. An actress and singer who has supplemented her income through less scrupulous means, or perhaps a ranged focused fighter/rogue (though Lillyanna also seems to have that in mind). Maybe an elf, or half-elf. I'll think about it.

Questions for thought if you don't already have the answers:

-What are your plans for maps or position/combat tracking? (Google doc spreadsheet, scenes described in detail, Ditzie, etc)

-How do you intend to run your combat? (PCs take their turn, enemies take their turn / normal initiative, etc)

-What kind of posting frequency do you expect, and how will you respond to those that do not meet expectations? (1 post a day, nebulous, etc)

-Are you looking to run a more combat-focused, roleplay-focused, or balanced game?

-You mention you intend to follow the RAW, but do you have any house rules/concerns on the top of your head you would like to bring up?


I spent hours making maps the last time I ran a campaign, so map usage will be rare and crude.
Normal initiative
once per day; long absences without prior notification will result in pc death
a balanced game with as much RP as we can have.
No house rules at this time. I only want to limit things that will require a bunch of research to verify and strain the flow of the game.


Here's the main crunch -- the build. I'll be working on fluff and equipment later on. ^^

Crimson Tress, Fighter/Magus. I think she'll continue in that vein, alternating between the two classes.


Pathfinder Rulebook Subscriber

@Lillyanna, I think we'll be fine. It seems that a) I'll need five levels of BBN and one level of ORA to meet the PrC prereqs, and b) the rage prophet also tends to use its spells to boost its own combat prowess, so if anything, we might have to make sure that, between us, we still manage to cover all the divine magic needed! :-)
@Thane, I'll have the crunch down soon.
Khartelosch is a BBN1/ORA1 who sees people.


Okay, crunch and fluff completed. ^^ I'll get to work on equipment tomorrow at the earliest.

Please let me know if any part of what I've got done is a problem to anyone...?


Crimson Tress wrote:

Here's the main crunch -- the build. I'll be working on fluff and equipment later on. ^^

Crimson Tress, Fighter/Magus. I think she'll continue in that vein, alternating between the two classes.

Dark, good build. Would you read a comic or graphic novel about this character? That is how I feel about Thaane.


Heh, I have been reading a bit about Red Sonja lately. ^^ Of course Tress is quite a different person...

Thank you for the compliment. And yes, I think I would.


Main crunch and fluff done. I even invested most of my gold in Masterwork composite longbow. :)


Wow. I didn't expect to be the min/maxxer in this game, but it's nice to see.:)


GermanyDM wrote:

@Lillyanna, I think we'll be fine. It seems that a) I'll need five levels of BBN and one level of ORA to meet the PrC prereqs, and b) the rage prophet also tends to use its spells to boost its own combat prowess, so if anything, we might have to make sure that, between us, we still manage to cover all the divine magic needed! :-)

@Thane, I'll have the crunch down soon.
Khartelosch is a BBN1/ORA1 who sees people.

Are you going half-orc?


Pathfinder Rulebook Subscriber

At the moment, my concept is very by-the-book: TN half-orc BBN1/ORA1, lame with the Spellscar mystery. One trait is spirit sense, so he's very in tune with the unseen beings around us. One of them is his guide (though that won't provide any in-game benefit until he gains the PrC). His abilities range from 11 to 16. He'll fight with a mwk lucerne hammer (because I've never ever seen one used in 20 years of game play and because it looks like a badass weapon!) but he has weapons for ranged and when reach won't work. I've planned him with a camel mount unless you'd prefer us not to have mounts. Given that he's lame, I figure he'd find ways to take a load off his bad leg.
He doesn't care about the caravan per se, but he feels called to be in this region and he hasn't figured out why, so he keeps accepting these jobs to have a safe way of traveling around waiting for inspiration or guidance to strike.


GermanyDM wrote:

At the moment, my concept is very by-the-book: TN half-orc BBN1/ORA1, lame with the Spellscar mystery. One trait is spirit sense, so he's very in tune with the unseen beings around us. One of them is his guide (though that won't provide any in-game benefit until he gains the PrC). His abilities range from 11 to 16. He'll fight with a mwk lucerne hammer (because I've never ever seen one used in 20 years of game play and because it looks like a badass weapon!) but he has weapons for ranged and when reach won't work. I've planned him with a camel mount unless you'd prefer us not to have mounts. Given that he's lame, I figure he'd find ways to take a load off his bad leg.

He doesn't care about the caravan per se, but he feels called to be in this region and he hasn't figured out why, so he keeps accepting these jobs to have a safe way of traveling around waiting for inspiration or guidance to strike.

Good concept. Camel mount is great. You will like Lucerne hammer.


Pathfinder Rulebook Subscriber
Thaane wrote:


Good concept. Camel mount is great. You will like Lucerne hammer.

Thanks! Nearly done with the crunch thanks to HeroLab. Should I PM you the statblock? How are other people doing it? I just realized Thane is an oracle, too.

EDIT. It's after midnight here. I'll check back first thing in the morning.


Working on a Sylph Rogue 1/Wizard 1 going Arcane Trickster. Will finish as soon as I can.


GermanyDM wrote:
Thaane wrote:


Good concept. Camel mount is great. You will like Lucerne hammer.

Thanks! Nearly done with the crunch thanks to HeroLab. Should I PM you the statblock? How are other people doing it? I just realized Thane is an oracle, too.

EDIT. It's after midnight here. I'll check back first thing in the morning.

he is an oracle, but I haven't decided how many levels yet. Don't worry about classes. Just build a character that you will be really excited to play. Pm if you don't want to post it.


From Doomguide: In the Background is my Kensai\Monk build. A little cheesy on the race, but it is hard to find a race for a guy that needs 5 decent stats even with 25 points.

Verrin Kord had everything. But he had nothing.

Raised in the wonders of the mage city of Nex he was given the greatest schooling possible, but he felt nothing for his country.

His family showered him with praise and shielded him from the hate that his fiendish heritage bestowed, but he felt nothing for his family.

His Oni-kin ancestors had granted him features more exotic than terrifying unlike others with abbysal blood, and women sought him, but for them he felt nothing.

He eventually took his sword and the minimum he could to survive and traveled the roads of Nex and Geb and many other lands, but always there were people who wanted to talk to him, to know him, or to use him. For these companions he felt nothing.

The only time he feels anything at all is in the midst of battle. Testing his blade against the deadly and strange. So he made his way to the mana wastes. A deadly place that few dare to travel. Perhaps here he can find something worth feeling.


A dervish dancer would be cool for this campaign also, but you can only multi-class so much before you diminish your power. I wonder how strong a character with a level in every class would do?


I guess an archaeologist bard/ gunslinger is to much like Indiana Jones.


After looking through the mythic rules, I find myself less interested. Have fun everyone, I doubt you'll have a shortage of people who want to play!


Here is Trawets71's submission.

Let me know what you think and if there are any questions or problems.

Grand Lodge

Hey....quick question....what books are in play? Core books like APG, UC, UM, ARG AND UE? I dont have any 3pp so no worry there.....


grimdog73 wrote:
Hey....quick question....what books are in play? Core books like APG, UC, UM, ARG AND UE? I dont have any 3pp so no worry there.....

All pathfinder. No psionics.


Ok. Kartolesch, Lillyanna, Crimson Tress, Verrin Kord and Silvash head into discussion first please.

Silver Crusade RPG Superstar 2014 Top 16

What more can you tell us about the campaign? How far do you expect it to go level wise?

Mostly roleplay? Combat? General themes? Good vs Evil?

Essentially the sort of info that the Paizo APs give is what I'm after. What are good companions, favored enemies, bloodlines, etc?

Grand Lodge

Ok, great. Just wanted to make sure before I made a character. Looking at a rogue/sorc...will have build up later today, maybe tonight


Zahir ibn Mahmoud ibn Jothan wrote:

balance of RPt more can you tell us about the campaign? How far do you expect it to go level wise?

Mostly roleplay? Combat? General themes? Good vs Evil?

Essentially the sort of info that the Paizo APs give is what I'm after. What are good companions, favored enemies, bloodlines, etc?

I would like to get to lvl 20. A nice balance of RP and combat. You start out at Cloudreaver Keep. Lines are a bit blurry between good vs. Evil, but yes.

There are too many options for favored enemy, good companion and bloodlines. If you can, read about the Mana Wastes, Nex and Geb to make those choices in the Inner Sea guide.

Silver Crusade RPG Superstar 2014 Top 16

So I'm interested, but I'm unsure from all of the above.

Have you accepted some characters into the party? If so, what do you have, and what do you need?

I'm about to punch out for the 4th of July weekend, and not be online again until Sunday. If that means I miss a deadline, I'm ok with that.

If you tell me what is needed, I'm sure I can fill a gap.

Can I ask why the multiclass requirement?

It seems you have two oracles, so divine spellcasting seems covered. I'm not the most keen on arcane spellcasting. I play rangers and bards in a number of campaigns. Paladin seems like not a great fit.

How about a small cavalier? Gnome maybe? Does the party have a face character? I could take racial traits to get languages and such and be a decent linguist and face character. Or I could just focus on combat. Any chance of an "interesting" mount in these parts, or just what the base class provides?

With the requirement for multiclass, I'm not sure what I would multiclass the Cavalier with. Do we need to keep the levels equal? Or is a dip sufficient?

Alternately I have a concept for a Barbarian-Fighter that could work well. I'm flexible, so if I'm wrong on something.

Again, I'll be out until Sunday, but could post some crunch then if I'm wanted/needed.

Question: would you accept 1 level of Fallen Paladin, and 1 level of Cavalier as acceptable for multiclassing? Most likely done as a LN Cavalier Don Quixote type.


Zahir ibn Mahmoud ibn Jothan wrote:

So I'm interested, but I'm unsure from all of the above.

Have you accepted some characters into the party? If so, what do you have, and what do you need?

I'm about to punch out for the 4th of July weekend, and not be online again until Sunday. If that means I miss a deadline, I'm ok with that.

If you tell me what is needed, I'm sure I can fill a gap.

Can I ask why the multiclass requirement?

It seems you have two oracles, so divine spellcasting seems covered. I'm not the most keen on arcane spellcasting. I play rangers and bards in a number of campaigns. Paladin seems like not a great fit.

How about a small cavalier? Gnome maybe? Does the party have a face character? I could take racial traits to get languages and such and be a decent linguist and face character. Or I could just focus on combat. Any chance of an "interesting" mount in these parts, or just what the base class provides?

With the requirement for multiclass, I'm not sure what I would multiclass the Cavalier with. Do we need to keep the levels equal? Or is a dip sufficient?

Alternately I have a concept for a Barbarian-Fighter that could work well. I'm flexible, so if I'm wrong on something.

Again, I'll be out until Sunday, but could post some crunch then if I'm wanted/needed.

Question: would you accept 1 level of Fallen Paladin, and 1 level of Cavalier as acceptable for multiclassing? Most likely done as a LN Cavalier Don Quixote type.

A Don Quixote type of character would be very exciting, especially a non-human, but play what you are excited about.

The multi-class was necessary to build the concept PC that I was excited about and design the campaign for. I thought that it would be fun to make it a requirement to see what others would come up with. Only one level dip into a Multi-class is required.

One level of Fallen paladin and cavalier is fine.


Characters in discussion are accepted into gameplay currently.

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