Rise of the Rookie Runelords (Inactive)

Game Master GeraintElberion

Maps


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From Shore to Sea GM All-powerful dictator of reality 4

As you seek to move stealthily into position, two enemies appear.
From the south-east, a sleek big cat, black fur with an orange stripe, which most of you recognise as a firepelt cougar, leaps forward.

Meanwhile, a goblin brandishing flame in both hands walk out of the bramble tunnel walls as easily as you would walk across a manicured lawn!

DC23 perception:
A thrush flies out of the brambles, from just behind the goblin, and heads out to the north.

No surprise round, everyone aware.

Before you can react, the cougar leaps to attack Rak.
bite: 1d20 + 6 ⇒ (4) + 6 = 10
damage: 1d6 + 3 ⇒ (5) + 3 = 8


From Shore to Sea GM All-powerful dictator of reality 4
initiative wrote:


Firepelt Cougar
Shalelu
Goblin
Akuleh
Kadrian
Rak

Bold are up!


Elf Ranger2/Rogue1HP: 25/25 | AC: 19 FF: 14 T: 15 | Fort: +5 Ref: +10 Will: +5| Initative: +4| Perception: +10

Lelu quickly grabs arrows from her quiver and launches two arrows at the goblin with the flames.

attack: 1d20 + 8 + 2 - 2 ⇒ (4) + 8 + 2 - 2 = 12
damage: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12

attack: 1d20 + 8 + 2 - 2 ⇒ (4) + 8 + 2 - 2 = 12
damage: 1d8 + 2 + 2 ⇒ (1) + 2 + 2 = 5


From Shore to Sea GM All-powerful dictator of reality 4

The goblin scowls and barks out in the creatures' strange tongue. Plants erupt from the ground and try to wrap around your legs.

entangle
DC14 reflex save or you gain the entangled condition.

entangled condition:

Entangled: The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.

goblin:
"Longshanks, you will not threaten my kin!"


From Shore to Sea GM All-powerful dictator of reality 4
initiative wrote:


Firepelt Cougar
Shalelu
Goblin
Akuleh
Kadrian
Rak

Bold are up!


Elf Ranger2/Rogue1HP: 25/25 | AC: 19 FF: 14 T: 15 | Fort: +5 Ref: +10 Will: +5| Initative: +4| Perception: +10

reflex: 1d20 + 10 ⇒ (15) + 10 = 25

Lelu easily avoids the thickening vines as she deftly steps around. the magic not amplifying them much more than thick underbrush to her.


From Shore to Sea GM All-powerful dictator of reality 4

Shalelu is not in the area of vines: it’s the big green circle on the map.


Male Human (Varisian) | HP 33/33 | AC 18 (T 13, FF 15)| CMB +4 CMD +16 | F 2, R 4, W 2 | Init +4| Perception +6, Sense Motive +6 Swashbuckler/3rd | Speed 30ft (30ft) | Active conditions: None | Panache 4/5

Reflex (with Charmed Life (Ex): 1d20 + 4 + 3 ⇒ (9) + 4 + 3 = 16
Kadrian deftly leaps our of the ways of the encroaching plantlife, and advances on the goblin.
MW Rapier: 1d20 + 7 ⇒ (12) + 7 = 19
Dmg. (using Precise Strike (Ex): 1d6 + 1 + 3 ⇒ (4) + 1 + 3 = 8


From Shore to Sea GM All-powerful dictator of reality 4

Kadrian scores a deep wound on the goblin.


Male Human (Shoanti) Shaman 3 HP 22/26 | AC 15, Touch 10, Flatfooted 15 CMD 13 | Saves F +3, R +1, W +7 | Perception +11, Sense Motive +4; Init +1 | Status: Normal | Loot

Reflex: 1d20 + 1 ⇒ (13) + 1 = 14

Akuleh just manages to keep the vines from completely engulfing his legs up to the thigh, and steps out of their reach before they can grow any further. As he does so, he draws his morningstar and brings it down toward the big cat.

Move action to get out of the vines, then standard to attack with the morningstar.

Morningstar: 1d20 + 4 ⇒ (16) + 4 = 20 Damage: 1d8 + 2 ⇒ (3) + 2 = 5


Male CG Dwarf Inquisitor/Slayer 3 | HP: 21/23 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 17 (15 Fl) | F: +6, R: +5, W: +7 | Init: +6 | Perc: +9, SM +10 | Speed 20ft | Active conditions: none

Reflex DC 14: 1d20 + 4 ⇒ (7) + 4 = 11

The ensorcelled grasses wrap tightly around Rak's legs; he finds his movement restricted, and with the positioning of the cougar, can't see a safe way out! He focuses himself on the threat then, hoping to kill it quickly so that he can escape.

Actions:

Move: studied target vs. cougar
Standard: attack cougar

Rapier, entangled, studied target: 1d20 + 6 - 2 + 1 ⇒ (19) + 6 - 2 + 1 = 24
Damage, P, studied target: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Crit?: 1d20 + 6 - 2 + 1 ⇒ (13) + 6 - 2 + 1 = 18
Crit Damage: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6


From Shore to Sea GM All-powerful dictator of reality 4
initiative wrote:


Firepelt Cougar (-10)
Shalelu
Goblin (-8)
Akuleh
Kadrian
Rak

Both the goblin and the cougar take serious damage from the party's attacks.

The cougar strikes back at Akuleh with a roar.
bite: 1d20 + 6 ⇒ (6) + 6 = 12
damage: 1d6 + 3 ⇒ (5) + 3 = 8
trip if bite hits: 1d20 + 6 ⇒ (15) + 6 = 21

claw: 1d20 + 6 ⇒ (2) + 6 = 8
damage: 1d3 + 3 ⇒ (1) + 3 = 4

claw: 1d20 + 6 ⇒ (5) + 6 = 11
damage: 1d3 + 3 ⇒ (1) + 3 = 4


From Shore to Sea GM All-powerful dictator of reality 4

The creature's frenzy is easily turned aside by Akuleh's armour.

initiative wrote:


Firepelt Cougar (-10)
Shalelu
Goblin (-8)
Akuleh
Kadrian
Rak

Bold are up!

Sorry for the delay, got confused and thought we were waiting for another PC post :/


Elf Ranger2/Rogue1HP: 25/25 | AC: 19 FF: 14 T: 15 | Fort: +5 Ref: +10 Will: +5| Initative: +4| Perception: +10

Lelu fires off another two arrows at the goblin.

attack: 1d20 + 8 - 2 + 2 ⇒ (9) + 8 - 2 + 2 = 17
damage: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 8

attack: 1d20 + 8 - 2 + 2 ⇒ (11) + 8 - 2 + 2 = 19
damage: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 8


From Shore to Sea GM All-powerful dictator of reality 4

Shalelu's second arrow strikes true, after the first glanced off the goblin's armour.

initiative wrote:


Firepelt Cougar (-10)
Shalelu
Goblin (-16)
Akuleh
Kadrian
Rak

Bold are up!

The goblin swings for Kadrian with his blade of flame.

attack: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 1d8 + 2 ⇒ (2) + 2 = 4


From Shore to Sea GM All-powerful dictator of reality 4

As the goblin's blade goes wildly awry, the rest of the heroes leap into action.

initiative wrote:


Firepelt Cougar (-10)
Shalelu
Goblin (-16)
Akuleh
Kadrian
Rak

Bold are up!


Male Human (Shoanti) Shaman 3 HP 22/26 | AC 15, Touch 10, Flatfooted 15 CMD 13 | Saves F +3, R +1, W +7 | Perception +11, Sense Motive +4; Init +1 | Status: Normal | Loot

Akuleh continues the assault against the cougar with Rak, swinging his morningstar down at the cat's streaked back with a grunt.

Morningstar, power attack: 1d20 + 4 - 1 ⇒ (11) + 4 - 1 = 14 Damage, PA: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12


Male CG Dwarf Inquisitor/Slayer 3 | HP: 21/23 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 17 (15 Fl) | F: +6, R: +5, W: +7 | Init: +6 | Perc: +9, SM +10 | Speed 20ft | Active conditions: none

Rak continues to struggle against the writhing plantlife, momentarily breaking free. He uses this to his advantage, striking the cougar with his rapier with a carefully placed thrust. He finds nowhere to move, however, and can't avoid the grasses re-entangling him.

Actions:

Move: Break free from entangle with Strength DC 14: 1d20 + 3 ⇒ (16) + 3 = 19
Standard: attack cougar

mwk rapier, studied target: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
Damage, P, studied target: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Crit?: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12
Crit Damage: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Reflex DC 14: 1d20 + 5 ⇒ (5) + 5 = 10


Male Human (Varisian) | HP 33/33 | AC 18 (T 13, FF 15)| CMB +4 CMD +16 | F 2, R 4, W 2 | Init +4| Perception +6, Sense Motive +6 Swashbuckler/3rd | Speed 30ft (30ft) | Active conditions: None | Panache 4/5

The Sandpoint noble continues his attack on the mad goblin.
MW Rapier: 1d20 + 7 ⇒ (18) + 7 = 25
Confirming: 1d20 + 7 ⇒ (1) + 7 = 8 Well, I hit him at least.
Dmg. (using Precise Strike (Ex): 1d6 + 1 + 3 ⇒ (1) + 1 + 3 = 5


From Shore to Sea GM All-powerful dictator of reality 4

Both foes are struck!

The goblin looks worried but the cougar merely snarls and launches another attack at Rak, the hero who struck him.
bite: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 1d6 + 3 ⇒ (5) + 3 = 8

claw: 1d20 + 6 ⇒ (7) + 6 = 13
damage: 1d3 + 3 ⇒ (2) + 3 = 5

claw: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 1d3 + 3 ⇒ (1) + 3 = 4

possible crit: 1d20 + 6 ⇒ (1) + 6 = 7
crit damage: 1d6 + 3 ⇒ (2) + 3 = 5

free trip from bite: 1d20 + 6 ⇒ (8) + 6 = 14

Rak is struck keenly by bite and claw, but understands it could have been even worse!


From Shore to Sea GM All-powerful dictator of reality 4
initiative wrote:


Firepelt Cougar (-16)
Shalelu
Goblin (-21)
Akuleh
Kadrian
Rak (-12)

Bold are up!


Elf Ranger2/Rogue1HP: 25/25 | AC: 19 FF: 14 T: 15 | Fort: +5 Ref: +10 Will: +5| Initative: +4| Perception: +10

Lelu looses two more arrows at the goblin, determined not to let it try and retreat.

attack: 1d20 + 8 + 2 - 2 ⇒ (20) + 8 + 2 - 2 = 28
damage: 1d8 + 2 + 2 ⇒ (5) + 2 + 2 = 9

attack: 1d20 + 8 + 2 - 2 ⇒ (3) + 8 + 2 - 2 = 11
damage: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 8

crit?: 1d20 + 8 + 2 - 2 ⇒ (4) + 8 + 2 - 2 = 12
damage: 2d8 + 4 + 4 ⇒ (3, 3) + 4 + 4 = 14 if confirmed, add this to the first roll, for total of 23 damage


From Shore to Sea GM All-powerful dictator of reality 4

Her first arrow flies true and the goblin takes another wound.

Then it flees directly through the brambles as though they did not exist.

initiative wrote:


Firepelt Cougar (-16)
Shalelu
Goblin (-30)
Akuleh
Kadrian
Rak (-12)

Bold are up!


Male Human (Varisian) | HP 33/33 | AC 18 (T 13, FF 15)| CMB +4 CMD +16 | F 2, R 4, W 2 | Init +4| Perception +6, Sense Motive +6 Swashbuckler/3rd | Speed 30ft (30ft) | Active conditions: None | Panache 4/5

In case Kadrian gets an AoO on the retreating goblin:
MW Rapier: 1d20 + 7 ⇒ (16) + 7 = 23
Dmg. (with Precise Strike (Ex)): 1d6 + 1 + 3 ⇒ (3) + 1 + 3 = 7


From Shore to Sea GM All-powerful dictator of reality 4

Full withdraw, sorry.


Male Human (Shoanti) Shaman 3 HP 22/26 | AC 15, Touch 10, Flatfooted 15 CMD 13 | Saves F +3, R +1, W +7 | Perception +11, Sense Motive +4; Init +1 | Status: Normal | Loot

Hearing the goblin retreat for now, Akuleh steps back and drops his morningstar in favor of his longspear, hoping that Rak will be able to step out of the mass of brambles that are continuing to wrap around his legs.

5ft step back, drop my morningstar, move action to draw my longspear.


From Shore to Sea GM All-powerful dictator of reality 4

Free action to drop an item, you can attack.


Male Human (Shoanti) Shaman 3 HP 22/26 | AC 15, Touch 10, Flatfooted 15 CMD 13 | Saves F +3, R +1, W +7 | Perception +11, Sense Motive +4; Init +1 | Status: Normal | Loot

Ah yes, I was thinking of the 5ft step wrong. Thought I had essentially used two move actions, but you're right.

Akuleh thrusts the tip of the spear toward the cougar, not with the intent to harm the creature, but to give Rak an opportunity to move more freely.

Attack to aid Rak's AC

Longspear: 1d20 + 4 ⇒ (16) + 4 = 20 Success! +2 to Rak's AC on his turn. Hopefully that will give him the chance to move out of the vines with less risk of the AoO.


Male Human (Varisian) | HP 33/33 | AC 18 (T 13, FF 15)| CMB +4 CMD +16 | F 2, R 4, W 2 | Init +4| Perception +6, Sense Motive +6 Swashbuckler/3rd | Speed 30ft (30ft) | Active conditions: None | Panache 4/5

Vexed, Kadrian can only watch as the goblin makes his escape, surely to tell others of his tribe. Looking around, the swashbuckler sees his dwarven friend attacked by the cougar and advances to assist.
MW Rapier: 1d20 + 7 ⇒ (15) + 7 = 22
Dmg. (with Precise Strike (Ex): 1d6 + 1 + 3 ⇒ (2) + 1 + 3 = 6


Male CG Dwarf Inquisitor/Slayer 3 | HP: 21/23 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 17 (15 Fl) | F: +6, R: +5, W: +7 | Init: +6 | Perc: +9, SM +10 | Speed 20ft | Active conditions: none

Rak nods at Akuleh; it was clear the Shoanti was trying to provide him cover to get out of the entangling plants. He breaks free from the plants' writhing grasp, and Rak wastes no time moving out of the way, joining Shalelu off to the side.

Actions:

Standard (move equivalent): Break free from entangle with Strength DC 14: 1d20 + 3 ⇒ (16) + 3 = 19
Move: 20'

Acrobatics, move through threatened square: 1d20 + 2 ⇒ (1) + 2 = 3


From Shore to Sea GM All-powerful dictator of reality 4

Unfortunately, Rak cannot get away from the cougar and is fixed in place.
fail the acrobatics check and you lose the move

The creature sees an opening and it’s jaws snap.
attack: 1d20 + 6 ⇒ (6) + 6 = 12
damage: 1d6 + 3 ⇒ (5) + 3 = 8


From Shore to Sea GM All-powerful dictator of reality 4

The cougar bites at Rak once again.
bite: 1d20 + 6 ⇒ (19) + 6 = 25
1d6 + 3 ⇒ (5) + 3 = 8

Claw: 1d20 + 6 ⇒ (8) + 6 = 14
1d6 + 3 ⇒ (1) + 3 = 4

Claw: 1d20 + 6 ⇒ (8) + 6 = 14
[dice]1d6+3[/dice


Male CG Dwarf Inquisitor/Slayer 3 | HP: 21/23 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 17 (15 Fl) | F: +6, R: +5, W: +7 | Init: +6 | Perc: +9, SM +10 | Speed 20ft | Active conditions: none

Since he didn't successfully move out of the weeds, Rak needs a Reflex save at the end of his turn to avoid being re-entangled.

Reflex DC 14: 1d20 + 5 ⇒ (19) + 5 = 24


From Shore to Sea GM All-powerful dictator of reality 4
initiative wrote:


Firepelt Cougar (-22)
Shalelu
Goblin (-30)
Akuleh
Kadrian
Rak (-20)

Bold are up!


Elf Ranger2/Rogue1HP: 25/25 | AC: 19 FF: 14 T: 15 | Fort: +5 Ref: +10 Will: +5| Initative: +4| Perception: +10

Lelu curses under her breath as the goblin retreats, she tries to see it through the brambles even though they are likely too thick. perception?

She decides its better off to remove the immediate threat, as likely more of the green snots would be coming soon. She deftly moves around the others drawing her blade and tries to move behind the cougar without letting it get in a bite at her. Either way, she cuts at the cougar, taking advantage of its split focus.

acrobatics: 1d20 + 11 ⇒ (2) + 11 = 13

attack: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20
damage: 1d10 + 2 + 1d6 ⇒ (8) + 2 + (2) = 12


From Shore to Sea GM All-powerful dictator of reality 4

The only way to get past would be to move through two allies and then through the cougar’s square as well. Or to pass through lots of entanglement and the cougar.

I will let you reconsider. Or you will have to make two more acrobatics checks and will not be able to attack this round.


Elf Ranger2/Rogue1HP: 25/25 | AC: 19 FF: 14 T: 15 | Fort: +5 Ref: +10 Will: +5| Initative: +4| Perception: +10

Could I not just move through two allies, which IIRC is fine, and then move diagonally to the indicated square? Or does moving diagonally count as "moving into" both squares you pass?


From Shore to Sea GM All-powerful dictator of reality 4

You can’t move diagonally ‘through’ two occupied squares.

One square is a wall of brambles.


Elf Ranger2/Rogue1HP: 25/25 | AC: 19 FF: 14 T: 15 | Fort: +5 Ref: +10 Will: +5| Initative: +4| Perception: +10

I didn't know that, then I guess I'd just shoot it.

attack: 1d20 + 8 - 2 ⇒ (13) + 8 - 2 = 19
damage: 1d8 + 2 ⇒ (6) + 2 = 8

attack: 1d20 + 8 - 2 ⇒ (8) + 8 - 2 = 14
damage: 1d8 + 2 ⇒ (4) + 2 = 6


From Shore to Sea GM All-powerful dictator of reality 4

Shalelu's arrow finishes off the firepelt cougar, it's beautiful fure streaked with blood and rent by wounds.

gm screen:

1d8 + 4 ⇒ (6) + 4 = 10


From Shore to Sea GM All-powerful dictator of reality 4

End of initiative!


From Shore to Sea GM All-powerful dictator of reality 4

What now?


Male Human (Shoanti) Shaman 3 HP 22/26 | AC 15, Touch 10, Flatfooted 15 CMD 13 | Saves F +3, R +1, W +7 | Perception +11, Sense Motive +4; Init +1 | Status: Normal | Loot

Akuleh momentarily eyes the beautiful pelt of the cougar, but shakes off the urge to take the team's kill. There are greater matters at hand. "We should move quickly before that goblin calls down the entire tribe upon us. Rak, are you able to move on, or do you need healing first?"


Male CG Dwarf Inquisitor/Slayer 3 | HP: 21/23 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 17 (15 Fl) | F: +6, R: +5, W: +7 | Init: +6 | Perc: +9, SM +10 | Speed 20ft | Active conditions: none

"Shalelu, that shot couldn't have been timed better. One more hit from that cougar and I'd be down, I'm afraid." He steps slowly and carefully out of the weeds and grasses that had vexed him so much, and turns to Akuleh with an answer. "I need healing, and bad, my friend."

We still have a wand, right?
cure light wounds: 1d8 + 1 ⇒ (5) + 1 = 6
cure light wounds: 1d8 + 1 ⇒ (8) + 1 = 9
cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5
3 charges will heal Rak to full


Elf Ranger2/Rogue1HP: 25/25 | AC: 19 FF: 14 T: 15 | Fort: +5 Ref: +10 Will: +5| Initative: +4| Perception: +10

Animals can be fearsome opponents when cornered. But we most choose to either press forward, or retreat for now. And we must decide quickly.

Lelu moves forwards a bit, retrieving the arrows she can and glances around the corner.


From Shore to Sea GM All-powerful dictator of reality 4

What now? The entangling plants are still there.


Male Human (Varisian) | HP 33/33 | AC 18 (T 13, FF 15)| CMB +4 CMD +16 | F 2, R 4, W 2 | Init +4| Perception +6, Sense Motive +6 Swashbuckler/3rd | Speed 30ft (30ft) | Active conditions: None | Panache 4/5

"It looks like we need to go around", the swashbuckler states. Kadrian moves west to what looks like the nearest entry and investigates.
Perception: 1d20 + 6 ⇒ (20) + 6 = 26 NICE!


Male CG Dwarf Inquisitor/Slayer 3 | HP: 21/23 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 17 (15 Fl) | F: +6, R: +5, W: +7 | Init: +6 | Perc: +9, SM +10 | Speed 20ft | Active conditions: none

Reflex DC 14, entangled: 1d20 + 5 - 2 ⇒ (14) + 5 - 2 = 17

"Stupid goblin didn't need to leave these plants here this way..." Rak extricates himself from the writhing plants, and follows Kadrian.

Perception: 1d20 + 9 ⇒ (15) + 9 = 24


From Shore to Sea GM All-powerful dictator of reality 4

That is back the way you came. Are you going for the North entrance last the hole?..


Male CG Dwarf Inquisitor/Slayer 3 | HP: 21/23 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 17 (15 Fl) | F: +6, R: +5, W: +7 | Init: +6 | Perc: +9, SM +10 | Speed 20ft | Active conditions: none

The NW corner is obscured a bit on the map; it looked like there might have been an exit that way. I've moved Rak back by the overgrowth.

"Hmmm..." Rak considers the writhing vegetation. "It looks like we have to cross this mess to get through." He looks up at the others, then motions for quiet. He listens carefully, trying to detect any sounds of alarm or pursuit.

Perception: 1d20 + 9 ⇒ (18) + 9 = 27

After he relays what he did or didn't hear, he asks "Should we push through it now, or wait for this spell to expire?"

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