The Horn of Aroden (Inactive)

Game Master Baerlie

Map

Ini:

[dice=Initiative Claire]1d20 + 6[/dice]
[dice=Initiative Vrald]1d20 + 2[/dice]
[dice=Initiative Maximillian]1d20 + 0[/dice]
[dice=Initiative Taliesin]1d20 + 8[/dice]
[dice=Initiative Jagged Stone]1d20 + 1[/dice]
[dice=Initiative Zuriel]1d20 + 2[/dice]

Subtier 4-5


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Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The door is wet but Vrald cannot find any traps or other threats.

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Vrald pulls it open.

"Anyone got a torch?" he asks.

Scarab Sages

Aasimar (Peri) Female aasimar Arcanist 3 | hp 16/17 | AC 11 14, T 10, FF 11 | Fort +1, Ref +2, Will +3 | SR 8 vs. evil spells or outsiders | Arcane reservoir 4/5 | Diplomacy +11, Spellcraft +12, Perception +0 | Init +0

Kristen casts light on whatever item Vrald would like. "You can be our torch, my friend. Our beacon in the dark."

She will then also cast mage armor on herself from a scroll before she descends with her allies.

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

Gilfroy also casts light and puts it on the top of his head.

Hubert moves to go ahead of Vrald, but waits patiently in case the human insists on going first.

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

"Oh Hurbert, you go first."

Says Vrald, following behind the half orc closely.

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

Hubert glares at Vrald for a moment, then gives up on anyone ever getting his name right, and silently makes his way down the...

Gilfroy moves to the edge of the doorway so he can see what's there and keep Hubert active.

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Sorry, I still giggle at this every time I do it. Vrald just can't get that name right. Not sure why. I'm pretty sure I doubt checked this time too. Oh well. Gota love a standing joke.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Vrald opens the door. He can see steps leading down. The steps are wet and slippery, but the stairs are intact and it's not a problem to descend. Kristen let's Vrald shine brightly and also Gilfroy lights the stairs.

new map is up, the hallway is narrow, marching order?

Scarab Sages

Aasimar (Peri) Female aasimar Arcanist 3 | hp 16/17 | AC 11 14, T 10, FF 11 | Fort +1, Ref +2, Will +3 | SR 8 vs. evil spells or outsiders | Arcane reservoir 4/5 | Diplomacy +11, Spellcraft +12, Perception +0 | Init +0

Kristen will stay toward the back, since most of her abilities are ranged and she doesn't like being punched.

Silver Crusade

M Tiefling Inquisitor 7; HP 45/45; AC 22, FF 15, T 17; F/R/W, 6/7/8; Per +18; Init +9

Jaegar can rearguard.

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Vrald, shield and sword in hand, follows Hubert down the stairs.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Marching order from front to back: Hubert, Vrald, Gilfroy, Treeant, Maeron, Kristen, Jaegar; I hope that's fine

Hubert and Vrald lead the way down the stairs. The walls are mossy and wet. Some places are overgrown with fungus. The stairs look like unused for years. After the first descend you reach a passage from which a hallway continues to the right and more stairs are ahead leading further down.

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Vrald shines his light down the passage to the right.

"Reminds me of the sewer. At least these fungi are not as exotic as the Prince grew!" he laughs. It almost sounds as if he is trying to cheer himself though, as the group heads deep into the damp underground crypt.

"Lets try this side passage first Hubert, no sense in leave it unchecked and possible ...things.. behind us."

perception: 1d20 + 0 ⇒ (18) + 0 = 18

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The passage leads to a door on the other side. It is ajar. Behind the door is a bigger room.

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Vrald carefully advances, following the illusion into the room.

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

Gilfroy stays behind Vrald.

He casts a message spell and whispers to Vrald, "I have new magic now that will let me open unlocked doors from a short distance, so let 'Hubert' do that sort of thing."

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Vrald nods to Hubert. "You open the door."

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

If it isn't open enough for them to slip in, Gilfroy casts open/close on it to open it all the way, while Hubert mimes pulling or pushing it open.

Grand Lodge

Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4

Maeron waits patiently to see what will happen.

-Posted with Wayfinder

Scarab Sages

Aasimar (Peri) Female aasimar Arcanist 3 | hp 16/17 | AC 11 14, T 10, FF 11 | Fort +1, Ref +2, Will +3 | SR 8 vs. evil spells or outsiders | Arcane reservoir 4/5 | Diplomacy +11, Spellcraft +12, Perception +0 | Init +0

Kristen also peers forward, wondering what fresh hell will be waiting for them beyond the door.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The door opens without any problems, but noisy. You hear a grating Sound. Inside the room you see carved pillars in the corners of this chamber hold aloft a double-vaulted ceiling of cracked frescos. On either side of the chamber, a single step leads up into a deeply recessed area that forms an arched room of its own.

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Vrald cautiously advances into the room, behind Hubert.

He slowly moves towards the middle of the room, keeping his eyes open.

"This place is a bit creepy Hubert..." he murmurs, wincing as the echoes display his nervousness to the rest of the group.

I moved the hidy box on the map so I can move the figure in

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ah, sorry! Thanks for that, Vrald!

On the floor of the east recess, the perfectly preserved body of a young boy lies in a puddle and stares silently upward. Close to the Body is a bugbear which attacks as soon as he sees Hubert and Vrald. The bugbear does not look alive any more, fur and skin are partly rotten and you can see some grey flesh on it's legs.

GM:

Ini Bugbear: 1d20 + 0 ⇒ (18) + 0 = 18
Initiative Gilfroy: 1d20 + 0 ⇒ (10) + 0 = 10
Initiative Jaegar: 1d20 + 4 ⇒ (17) + 4 = 21
Initiative Kristen: 1d20 + 0 ⇒ (14) + 0 = 14
Initiative Maeron: 1d20 + 2 ⇒ (5) + 2 = 7
Initiative Vrald: 1d20 + 2 ⇒ (7) + 2 = 9
Initiative Tenderstump: 1d20 + 0 ⇒ (2) + 0 = 2

Round 1
Jaegar
Bugbear
Kristen
Gilfroy
Vrald
Maeron
Tenderstump

Scarab Sages

Aasimar (Peri) Female aasimar Arcanist 3 | hp 16/17 | AC 11 14, T 10, FF 11 | Fort +1, Ref +2, Will +3 | SR 8 vs. evil spells or outsiders | Arcane reservoir 4/5 | Diplomacy +11, Spellcraft +12, Perception +0 | Init +0

"Eww, he looks not-all-together alive. Let's deal with him!"

Kristen double-moves, then sees the creature. Next round she will cast at it.

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Vrald moves across to the bugbear.

"Away from that boy, creature."

He says, glad of something to direct his fear into anger against.

attack: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 1d8 + 4 ⇒ (2) + 4 = 6

Silver Crusade

M Tiefling Inquisitor 7; HP 45/45; AC 22, FF 15, T 17; F/R/W, 6/7/8; Per +18; Init +9

Jaegar fires an arrow at the threat.

Ranged Attack: 1d20 + 6 ⇒ (20) + 6 = 26

Ranged Attack: 1d20 + 6 ⇒ (18) + 6 = 24

Assuming a 24 confirms...

Arrow Damage: 3d8 + 6 ⇒ (1, 8, 4) + 6 = 19

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Jaegar is the first firing an arrow at the zombie, hitting it in an eye. The creature is already dead so the damage is not as high as it would be on a living creature (DR 5) Kristen moves into the room to assist her companions in the fight. Vrald swings his longsword at the Zombie and cuts off one of it's arms slashing so no DR

The bugbear Zombie swings it's morningstar at Vrald, but Vrald dodges.
Attack: 1d20 + 6 ⇒ (15) + 6 = 21

Round 1
Jaegar
Bugbear -20HP
Kristen
Gilfroy
Vrald
Maeron
Tenderstump

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

Hubert moves in, slashing but missing.

Gilfroy gets down on one knee to see past the others, brings his hands up, and let's loose with a brilliant beam of light.

Ranged touch disrupt undead: 1d20 + 1 - 4 ⇒ (11) + 1 - 4 = 8
Damage: 1d6 ⇒ 2

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Gilfroy lets Hubert slash at the zombie and beams some light at the zombie, but a fighting zombie is not easy to hit.

Round 1
Jaegar
Bugbear -20HP
Kristen
Gilfroy
Vrald
Maeron
Tenderstump

Grand Lodge

Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4

Maeron and Tenderstump rush around the corner to join the others.

Double move.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

After hearing the sound of battle in the room beyond Maeron and Tenderstump hurry to help.

Round 1
Jaegar
Bugbear -20HP
Kristen
Gilfroy
Vrald
Maeron
Tenderstump

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

"Tough guy eh?" says Vrald, slashing at the beast that doesn't seem to know it is already dead.

attack: 1d20 + 7 ⇒ (13) + 7 = 20
damage: 1d8 + 4 ⇒ (1) + 4 = 5

After his swing, Vrald steps back to allow others in, give a clear line of fire for missiles troops and allow Hubert to set up a potentail flank.

Scarab Sages

Aasimar (Peri) Female aasimar Arcanist 3 | hp 16/17 | AC 11 14, T 10, FF 11 | Fort +1, Ref +2, Will +3 | SR 8 vs. evil spells or outsiders | Arcane reservoir 4/5 | Diplomacy +11, Spellcraft +12, Perception +0 | Init +0

Kristen moves forward a bit, spends a point from her reservoir, and casts a magic missile at the half-dead creature.
magic missile: 2d4 + 2 ⇒ (1, 4) + 2 = 7

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Vrald swings again at the undead bugbear and hits it on the side of the head. Kristen throws a magic missile at the create from behind.

Round 1
Jaegar
Bugbear -32HP

Kristen
Gilfroy
Vrald
Maeron
Tenderstump

Silver Crusade

M Tiefling Inquisitor 7; HP 45/45; AC 22, FF 15, T 17; F/R/W, 6/7/8; Per +18; Init +9

Jaegar fires another arrow.

Ranged Attack: 1d20 + 6 ⇒ (15) + 6 = 21

Arrow. Damage: 1d8 + 2 ⇒ (8) + 2 = 10

He uses is trait to ignore the cover of Vrald.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The arrow hits it's target and get stuck in the bugbear's leg. It's already hard for him to move. The bugbear swings his morningstar at Vrald but Vrald's armor is strong enough to deflect the hit.
Attack: 1d20 + 6 ⇒ (15) + 6 = 21

Round 1
Jaegar
Bugbear -37HP
Kristen
Gilfroy
Vrald
Maeron
Tenderstump

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

Gilfroy attempts the touch attack again.

Disrupt undead: 1d20 + 1 - 4 ⇒ (17) + 1 - 4 = 14
Damage: 1d6 ⇒ 1

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Gilfroy directs a ray of positive energy at the undead bugbear. You can see the energy running through it's body, leaving some damage.

Round 1
Jaegar
Bugbear -38HP
Kristen
Gilfroy
Vrald
Maeron
Tenderstump

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

botting Maeron and Tenderstump

Maeron and Tenderstump move into the room. While Maeron stays back and shoots an arrow he sends Tenderstump to attack the bugbear.
Longbow: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18 Damage: 1d8 + 1 ⇒ (2) + 1 = 3
Slam 1: 1d20 + 5 ⇒ (3) + 5 = 8
Slam 2: 1d20 + 5 ⇒ (17) + 5 = 22 Damage: 1d6 + 3 ⇒ (1) + 3 = 4

The bugbear sinks down and looses some of it's body parts. It does not move any more. combat over

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Vrald pokes at the body of the bugbear.

"For something dead, it took a lot to, well, remind it of the fact. Do we need to burn it or something?" he asks, before turning his attention to the dead boy.

perception: 1d20 ⇒ 13

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The dead boy is about 12 or 13 years old. His face reminds you of somebody you have already seen, personally or on pictures in the Society. You find a name plate on the boy's school uniform. It reads "Grishan Maldris".

Maldris:
Grishan Maldris is the younger brother of Colson Maldris (the former head of the Andoran faction in Absalom).

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Is the dead boys body... better preserved.. than we would expect after all this time?

"We should return this boy to his parents on the way out if we can. "

Is Colson Maldris still in Absalom?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes it is preserved very well, the boy looks like he died yesterday. And according to this reference, Colson Maldris is in Absalom.

Scarab Sages

Aasimar (Peri) Female aasimar Arcanist 3 | hp 16/17 | AC 11 14, T 10, FF 11 | Fort +1, Ref +2, Will +3 | SR 8 vs. evil spells or outsiders | Arcane reservoir 4/5 | Diplomacy +11, Spellcraft +12, Perception +0 | Init +0

"With the magical preservation that is obviously at work here, I worry that moving the child's body will cause it to decompose more quickly than usual. I am unsure of what course of action to follow on this."

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

"Can you tell if there is magical preservation at work?"

Vrald looks concerned, and then shrugs

"Let us press onwards. There is no use in taking his body with us for the moment, unless he wears the ring.."

Vrald does have a quick look for the ring, but tries to be respectful of the dead nobleson.

"We can collect him and return him on the way back if you think it safe to do so. "

Vrald heads towards the rooms exit, looking around for any further signs of danger.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Vrald finds a ring near the Body, but it's not the ring you are looking for.

Spellcraft DC16:
The ring is magic, it's a ring of feather falling.

Vrald leads the way to the exit of the room. The door is unlocked, behind it you find stairs leading up.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Do you want to go upstairs?

Silver Crusade

M Tiefling Inquisitor 7; HP 45/45; AC 22, FF 15, T 17; F/R/W, 6/7/8; Per +18; Init +9

Jaegar looks at his companions, "If it's been here, and looks preserved, it will still be here after we complete our investigation. I say we document the location and our discoveries thoroughly, and press onward."

He winks at Vrald and gestures toward the steps as if to say 'after you'.

Scarab Sages

Aasimar (Peri) Female aasimar Arcanist 3 | hp 16/17 | AC 11 14, T 10, FF 11 | Fort +1, Ref +2, Will +3 | SR 8 vs. evil spells or outsiders | Arcane reservoir 4/5 | Diplomacy +11, Spellcraft +12, Perception +0 | Init +0

"I agree. We can retrieve the boy's body once this place is safe."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Vrald moves up the steps and reaches an intersection. More steps lead down to the left and a room is ahead.

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