GM Baerlie
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The halflings stabilize sooner or later, one of them is in a really bad condition.
Jaegar has a look around and asks passer-bys. Some of them point at the boat right at the spot where you defeated the halflings. the boat is behind you :D
Capped by a bloody-mouthed dragon ram and carrying a 15-foot fighting tower around her mast, the lateen rigged Katapeshi slave galley, No Return, floats dockside, tethered by four mooring lines. She’s 130 feet long and 20 feet wide, her deck nearly level with the dock, with crew access across three gangplanks: a wide plank mid-deck, and two narrow planks fore and aft. Steep stairs in two narrow hatches, fore and aft, lead to the hold.
Vrald Sehir
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"Are you going to try to finesse this Gilfroy? I'm not sure we will be able to overcome all the guards that must be aboard such a large vessel."
From his tone, Vrald probably wouldn't really object to trying.
Gilfroy Fezziwig PFS
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Gilfroy nods. Turning his back on the ship, he casts a spell, and Hubert the half-orc ninja slips around from behind a building and trots up.
"Finally!" Gilfroy says, slightly exasperated. "We nearly get skewered by a pack of feral halflings, and now you deign to show up?"
Hubert just looks from Gilfroy to the halflings and back, shrugging and offering an insolent grin.
"Perhaps since he's been so late in joining us, Hubert could scout out aboard the ship?" Gilfroy suggests to the others.
Gudrun Cairncarver
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"It's unlikely the ship will be too busy. Most of it's crew are likely halfway to the bottom of a bottle."
Still with his axe in hand, Gudrun sneaks forward using any crowds, crates or alleys for cover.
"Let me get a look."
Stealth: 1d20 + 8 ⇒ (10) + 8 = 18
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Jaegar Alvar Tarnshiav
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"Well, that was the most successful search I've ever conducted. Maybe this Pathfinder business just comes naturally." Jaegar snickers at his own foolishness, and attempts to watch over Gudrun during his infiltration of the No Return.
GM Baerlie
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SG: 1d20 + 6 ⇒ (7) + 6 = 13
SH1: 1d20 + 3 ⇒ (15) + 3 = 18
SH2: 1d20 + 3 ⇒ (11) + 3 = 14
Gudrum sneaks onto the ship, hides behind barrels and crates. He spots two human sailors on board, wiping the deck and a gnoll up high in the fighting tower. Suddenly he hears a voice. "Hey, what do you think you are doing here!" one of the sailors shouts. He spotted Gudrun and draws his weapon.
Initiative Gilfroy: 1d20 + 0 ⇒ (10) + 0 = 10
Initiative Jaegar: 1d20 + 4 ⇒ (17) + 4 = 21
Initiative Gudrun: 1d20 + 3 ⇒ (10) + 3 = 13
Initiative Vrald: 1d20 + 2 ⇒ (6) + 2 = 8
Initiative Sailor blue: 1d20 + 1 ⇒ (17) + 1 = 18
Initiative Sailor green: 1d20 + 1 ⇒ (12) + 1 = 13
Initiative Gnoll: 1d20 + 1 ⇒ (16) + 1 = 17
Round 1
Jaegar
Sailor blue
Gnoll
Gudrun
Sailor green
Gilfroy
Vrald
Gudrun Cairncarver
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I don't have access to the map, please could someone move me up to the red enemy.
Keeping his head down, Gudrun dashes across the ship, drawing his battleaxe as he prepares to engage.
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Jaegar Alvar Tarnshiav
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Jaegar moves to point blank range from the Sailor Green, and lets an arrow fly. Seeing Gudrun and Huburt working together, he tries to support Vrald.
Ranged Attack: 1d20 + 8 ⇒ (7) + 8 = 15
Arrow Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Vrald Sehir
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Vrald moves up to the blue sailor who threw a javlin and attacks with his sword.
"Sticks and stones... actually they won't hurt me at all."
attack: 1d20 + 9 ⇒ (18) + 9 = 27
damage: 1d8 + 4 ⇒ (7) + 4 = 11
GM Baerlie
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Jaegar shoots another arrow at one of the sailors and hits him in the side. The sailor growls but continues to fight. The blue sailor moves up to Vrald and draws his light hammer while doing so. He swings the hammer. "What about metal?" he asks.
Blue vs. Vrald: 1d20 + 3 ⇒ (10) + 3 = 13
The gnoll captain tries to hit Gudrun with his handaxe.
Gnoll vs. Gudrun: 1d20 + 8 ⇒ (15) + 8 = 23 Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Vrald hits the blue sailor on the head, he is seriously wounded, but is still fighting.
Round 2
Jaegar
Sailor blue -11HP
Gnoll
Gudrun
Sailor green -7HP
Gilfroy
Vrald
Gilfroy Fezziwig PFS
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With Gudrun blocking in the gnoll and occupying his attention, Hubert the half-orc ninja slips around the mast and takes a swing at green.
Gilfroy sends a glob of acid at the green guy.
Touch: 1d20 + 1 ⇒ (3) + 1 = 4
Gudrun Cairncarver
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Gudrun howls in pain as the blow hits, barely managing to stay conscious.
That's 12 lethal and 2 nonlethal I've taken, leaving me at 1 hp.
Feeling the blood poor from the wound Gudrun clutches the injury and disengages in the hopes his allies will pick up the slack.
Withdraw action 40 ft away!
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Jaegar Alvar Tarnshiav
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Jaegar fires another arrow at the green sailor, hoping to drop one opponent. He watches Gudrun withdraw and asks Gilfroy for help, "Huburt, can you stop the Gnoll?"
Jaegar utilizes his Deadeye Bowman trait to ignore Huburt for cover to the Green Sailor.
Ranged Attack: 1d20 + 8 ⇒ (13) + 8 = 21
Arrow Damage: 1d8 + 3 ⇒ (2) + 3 = 5
Gilfroy Fezziwig PFS
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Okay, since Gudrun is before Gilfroy, that happens first, which means instead of moving Hubert to the green guy, Hubert steps in to the space Gudrun has left and attacks the gnoll, missing.
Gilfroy still flings his acid at the green guy, however. Missing badly.
GM Baerlie
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Gudrun is badly wounded and withdraws to the other side of the ship and down the ramp. Another sailor moves up to Vrald and swings his hammer almost dropping it into the water.
Green vs. Vrald: 1d20 + 3 ⇒ (2) + 3 = 5
Gilfroy tells Huber to attack the gnoll why he throws an orb of acid at the sailor near Vrald. The acid melts some wood.
Jaegar shoots at the sailor Gilfroy just missed and almost kills him. The arrow sticks in the sailor's side and you can see a big red spot on his shirt.
The other sailor continues to swing his hammer against Vrald but misses again. The gnoll strikes his handaxe against Hubert.
blue vs. Vrald: 1d20 + 3 ⇒ (11) + 3 = 14
Will gnoll: 1d20 + 0 ⇒ (1) + 0 = 1
Round 3
Jaegar
Sailor blue -11HP
Gnoll
Gudrun
Sailor green -12HP
Gilfroy
Vrald
Gudrun Cairncarver
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Gudrun hooks his battleaxe back onto hid belt and pulls one of his daggers from the same belt, intending to offer what support he can from a distance.
"We got any curative magic with us? This is a bloody nasty wound!"
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Gilfroy Fezziwig PFS
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"I can cauterize it with acid," Gilfroy offers as he moves 20 feet east.
"Vrald! Hit him and back up." Gilfroy readies a colour spray for when Vrald backs up 5 feet. He can just get both green and blue. DC 18
Jaegar Alvar Tarnshiav
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"Gudrun, I can heal you when we're done, but for now we need to defeat this gnoll. Get back in the fight!" Jaegar urges his comrade to keep hope.
Jaegar moves to fire an arrow, using his Deadeye Bowman trait to ignore Huburt for cover.
Ranged Attack: 1d20 + 8 ⇒ (18) + 8 = 26
Arrow Damage: 1d8 + 2 ⇒ (8) + 2 = 10
GM Baerlie
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Jaegar shoots another arrow at the gnoll and the arrow hits the beast in front of Hubert. The gnoll roars and tries to hit Hubert with his handaxe. After the attack he does not believe Hubert is a real threat.
Will: 1d20 + 0 ⇒ (20) + 0 = 20
Round 4
Jaegar
Gnoll -10HP
Gudrun
Sailor green -12HP
Gilfroy delay
Vrald + AoO
Vrald Sehir
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Vrald tries to down the fleeing sailor, hitting with the flat of his blade.
attack: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11
damage: 1d8 + 4 ⇒ (7) + 4 = 11
He then closes on the dangerous gnoll.
Gudrun Cairncarver
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Gudrun is full defense atm. At 1 hp he's in no condition to fight.
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Jaegar Alvar Tarnshiav
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Gilfroy said he would delay, I guess we'll move on?
Jaegar fires another arrow, using his Deadeye Bowman to avoid Huburt.
Ranged Attack: 1d20 + 8 - 4 ⇒ (20) + 8 - 4 = 24 Shooting into Melee
Confirm Critical Threat: 1d20 + 8 - 4 ⇒ (7) + 8 - 4 = 11
Arrow Damage: 1d8 + 2 ⇒ (7) + 2 = 9 Assuming 11 misses
If 11 confirms: 3d8 + 6 ⇒ (4, 1, 4) + 6 = 15
Vrald Sehir
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Vrald snarls at the gnoll.
"Throw down your axe and live."
And swings away with killings blows.
attack: 1d20 + 9 ⇒ (4) + 9 = 13
damage: 1d8 + 4 ⇒ (3) + 4 = 7
Jaegar Alvar Tarnshiav
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I guess if Gudrun is full defense across the ship, and Gilfroy is indefinitely delaying, it's only 3 combatants: Jaegar, Vrald, Gnoll.
Jaegar shoots at the Gnoll again, hopefully dropping it soon!
Ranged Attack: 1d20 + 8 - 4 ⇒ (11) + 8 - 4 = 15
Arrow Damage: 1d8 + 2 ⇒ (4) + 2 = 6
GM Baerlie
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If this is the case, please post if you keep up full defense/delay etc. In PbP I don't know if you are waiting or if you did not read my postings.
Gilfroy and Gudrun still hide and wait for Jaegar and Vrald to finish the Gnoll. Vrald's attack gets deflected by the gnoll's armor but Jaegar's arrow hits the target. The gnoll swings his handaxe at Vrald, but he misses.
Handaxe vs. Vrald: 1d20 + 8 ⇒ (9) + 8 = 17
Round 6
Jaegar
Gnoll -25HP
Gilfroy
Vrald
Gudrun
Gudrun Cairncarver
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Still full defense for the moment. Obviously if things get rough for the other guys I will step back in, but I think you've got it.
Gudrun grunts encouragement from afar, frustrated at his wounds preventing his involvement.
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Gudrun Cairncarver
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10 hp heals me to 11/15. One more would be appreciated.
Gudrun nods gratefully to his ally, looking uncharacteristically embarrassed.
"Sorry I wasn't much use their lads. That bugger got the better of me."
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Jaegar Alvar Tarnshiav
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Jaegar eyes the Dwarf with scrutiny. "Next time, just fight til your down and we'll heal you after. One more hit from you could have ended the battle much sooner."
Charge 3: 1d8 + 1 ⇒ (3) + 1 = 4
In our area, it's pretty common for the first two prestige points to go into a wand of CLW. That means everyone has a way to heal themselves, even if another party member has to use the wand itself. It's a pretty courteous method of managing resources. No worries ;-)
Gudrun Cairncarver
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I used to do that on my characters, but I found alot of healers commented that it made them feel redundant. Can't please everyone I'm afraid.
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