
Duke of Despair |

"Gods, help us! The Tarrasque has awoken! It's made its way to the Realms of the Mammoth Lords!! We have sent word to the legends of Golarion....but so far he has killed tens, if not thousands of kingdoms and over thousands of people, including 6 of Golarion's best and most powerful heroes! Please send help immediately!"
Those were the last words of the kingdom of Terravia. The message was sent by a scholar...and arrived by eagle. Arise, great heroes, and take arms! The Tarrasque dies TODAY!!
-Characters will start at level 20, and ability scores will be spent with a 35 point system (you'll need it)
-Any race is allowed, and starting gold is 200,000 gp. You'll need that, too.
-All characters must choose at least one magic weapon using their starting gold.
-No artifacts may be bought. Consult with me if you want to buy a magic item. (other than magic weapons or armor)

fnord72 |
The dearth of response may be due to the complexity required to create a 20th level character for what is advertised as a one-shot encounter. It isn't even a one-shot adventure, just straight to the encounter.
Consider that for many people, they may likely spend more time creating the character than they will typing posts to play the character.

Vrog Skyreaver |

okay, so after walking home, I came to the realization that what I really wanna do is try to make the hulk. Cause we're gonna need a hulk. I'm gonna build him either as a straight alchemist, a straight barbarian, or an alchemist with a splash of barbarian.
my race choices are either human or ogre. I haven't decided which yet (since all races are open).
I'll stat up both and see which I like more.

Vrog Skyreaver |

Other than HP, here is my Ogre build of the hulk, named tusk (including how I got involved with the fight to kill the Tarrasque):
Tusk
Ogre Barbarian 20
Str 34/40 (50)
Dex 20/26 (24)
Con 24/30 (40)
Int 6
Wis 8
Cha 6
HP tbd
AC 34 (30) T 24 (20) FF 25 (21)
BAB 20
Init +8
Fort +27 (32)
Ref +14 (13)
Will +13 (17); +4 vs. enchantment
DR 10/- (13/-); x2 vs non lethal
Speed 40'
Claws (includes raging, as I only have them during a rage)
+45/45 to hit; 4d6+25 damage; x3 crit
Power Attack: +39/39 to hit; 4d6+37 damage; x3 crit
Archetype: Invulnerable Rager
Mighty Rage 52 rounds/day
Fast Movement
Invulnerability (Dr 10/-; x2 vs. non-lethal)
Extreme Endurance (resist elements Cold; Cold Resist 5)
Indomitable Will
Tireless Rage
Iron Will, Power Attack, Toughness, Improved Natural Attack (Claws), Improved Iron Will, Endurance, Diehard, Raging Vitality, Improved Natural Armor, Dodge
Acrobatics r20 +31/35 jumping (+30/58 jumping)
Perception r15 +17
Craft (Painting) r5 +6
+5 Strength Book (used), +5 Dexterity Book (used), +4 Constitution Book (used), Belt of Physical Perfection +6, +5 Ring of Protection, +8 Bracers of Armor, +5 Cloak of Resistance, +5 Amulet of Mighty Fists, Eyes of the dragon
For years, Tusk cursed by mean magic lady to be stuck in body with stupid banar man. banar did stuff, but Tusk always had to save day. One day, Tusk was finally able to leave banar. Tusk go north, play with elefants; Little friend teach Tusk to paint. Tusk find good cave to live in. Tusk paint lots of pictures of little friend on cave. Then big toothy monster come, smash cave while Tusk was making paint. Tusk get mad, follow monster, smash monster smash stupid monster face!

Redshirt#3302 |

http://www.myth-weavers.com/sheetview.php?sheetid=991047
Brigit Baganade left the Underdark out of an addiction to the hunt and adrenaline. She traveled all over the world, hunting the greatest of prey. With rumors of the greatest of all creatures rampaging on the surface, Brigit couldn't help but be drawn towards it. Truly this is a head worth mounting.