Talinthal Uth Mondor's WOtR (Inactive)

Game Master nightdeath

This game is GMed by Shalafi. I'm just his hireling.

Combat Map
Kenabres
Terendelev's Scales
Anevia Tirabade
Horgus Gwerm
Aravashnial
NPC listing
Loot Log

Macros:

Windsworn[dice]1d20+4[/dice]
Beltin[dice]1d20+3[/dice]
Phineas [dice] 1d20+3[/dice]
Dennis[dice]1d20+2[/dice]
Vorskek[dice]1d20+2[/dice]
Nalun [dice] 1d20 +2 [/dice]


651 to 700 of 1,414 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>

Male Human Cleric 1
Vorshek Firesoul wrote:
If I remember right, darkvision can't penetrate magical darkness.

I think you are correct.

I am going to have to look into that, I have never DMed any character with Darkvision in 3.0 and on. I would think that magical darkness is different.

Let's just got with what has been established for now and we can look into it and change for the future? Sound alright?


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

Huh. Maybe I'm remembering a 3.5 remnant or an old house rule then. Sweet!


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

I checked up on it, he's right. I had no idea.

EDIT: He also posted a quote straight from the spell.


Male Human Cleric 1

To be consistent, we will use it for this fight.


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

Cool Beans


Male Human Cleric 1

The creature hit by Beltin is still up.


Male Aasimar (Emberkin) 17 HP, AC 17 (13T, 14FF), CMD 15, Fort +5, Ref +6, Will +0, Perc +5, Init +3, Bombs: 4/6 Crypt Breaker Alchemist 2

I can see in the darkness...

Attack: 1d20 + 1 ⇒ (2) + 1 = 3
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

I can see, but I can't hit, in the darkness...


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Just want to point out again that everyone is Blessed and currently gets +1 to attack.


Male Aasimar (Emberkin) 17 HP, AC 17 (13T, 14FF), CMD 15, Fort +5, Ref +6, Will +0, Perc +5, Init +3, Bombs: 4/6 Crypt Breaker Alchemist 2

I don't think +1 would have helped me... It just makes my low roll go up to a 4...


Male Human Cleric 1

Tis the revenge of the fly.


Male Human Cleric 1

Dennis will attack.
1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23 damage 1d6 + 6 ⇒ (1) + 6 = 7

Miss chance 1d100 ⇒ 45


Male Human Cleric 1

The two creatures still remaining will withdraw back to the rafters of the cavern.


Male Human Gesalt Paladin (Faithful Wanderer)/Fighter (Unbreakable) 1 | HP: 13/13| AC: 17(18)/12/15(16)|Init: +2| Perc: +7| Fort: +4| Ref: +2| Will: +2| CMB: +4| CMD: 16| Falchion: +4;2d4+4| Morningstar: +4;1d8+3| Longbow +3;1d8|
Skills:
Acro:-1|App:+2|Bluff:+3|Clim:+-1| Diplo:+3|Disguise:+3|E.A:-1|H.A:+3|Heal:+0|Inti:+7|K.Pla/Reli:+6|Ling:+2|Ri de:-2|SM:+0|Sleight:=2|Spell:+2|Stealth:+2|Sur:+4|Swim:-1|UMD:+3|

Windsworn stays very quiet as he wonders who turned out the lights?


Male Human Cleric 1

Be careful Windsworn, someone might pull up the butt flap of your loin cloth now that it is dark, lol.


Male Human Gesalt Paladin (Faithful Wanderer)/Fighter (Unbreakable) 1 | HP: 13/13| AC: 17(18)/12/15(16)|Init: +2| Perc: +7| Fort: +4| Ref: +2| Will: +2| CMB: +4| CMD: 16| Falchion: +4;2d4+4| Morningstar: +4;1d8+3| Longbow +3;1d8|
Skills:
Acro:-1|App:+2|Bluff:+3|Clim:+-1| Diplo:+3|Disguise:+3|E.A:-1|H.A:+3|Heal:+0|Inti:+7|K.Pla/Reli:+6|Ling:+2|Ri de:-2|SM:+0|Sleight:=2|Spell:+2|Stealth:+2|Sur:+4|Swim:-1|UMD:+3|

Windsworn would just about become Windstorm at that point


Male Human Cleric 1

LOL!


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

Whose turn is it


Male Human Cleric 1

It was the creature's turn and they withdrew.


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Once the magical darkness dissapates Nalun will cast a light spell on his Glaive.

Shelyn will illuminate this dreary place. Let's get going before they return.


Male Human Cleric 1

I still miss the fly.


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

Vorshek will examine the creatures he killed.

What are these things? Do any of you know?

He describes them in detail to the blind elf, in case he may have an idea.

Knowledge=Religion: 1d20 + 4 ⇒ (9) + 4 = 13
In case that helps to determine what they are.


Male Aasimar (Emberkin) 17 HP, AC 17 (13T, 14FF), CMD 15, Fort +5, Ref +6, Will +0, Perc +5, Init +3, Bombs: 4/6 Crypt Breaker Alchemist 2

Phineas will help with the examination.

Knowledge Arcana: 1d20 + 8 ⇒ (4) + 8 = 12
Knowledge Nature: 1d20 + 8 ⇒ (6) + 8 = 14


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Beltin did not like allowing creatures to escape to hunt him another day. He looked around to see if he could locate them.
Perception: 1d20 + 5 ⇒ (16) + 5 = 21


Male Human Cleric 1

They are high up in the ceiling of the cavern.

They are darkmantles.


Male Human Gesalt Paladin (Faithful Wanderer)/Fighter (Unbreakable) 1 | HP: 13/13| AC: 17(18)/12/15(16)|Init: +2| Perc: +7| Fort: +4| Ref: +2| Will: +2| CMB: +4| CMD: 16| Falchion: +4;2d4+4| Morningstar: +4;1d8+3| Longbow +3;1d8|
Skills:
Acro:-1|App:+2|Bluff:+3|Clim:+-1| Diplo:+3|Disguise:+3|E.A:-1|H.A:+3|Heal:+0|Inti:+7|K.Pla/Reli:+6|Ling:+2|Ri de:-2|SM:+0|Sleight:=2|Spell:+2|Stealth:+2|Sur:+4|Swim:-1|UMD:+3|

Windsworn shrugs.
"Bad creatures not here anymore, Windsworn says we move forward."


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Your logic is impeccable Windsworn, I agree with you.


male
stats:
13 HP AC 20 (13T, 17FF), CMD 18 Fort +5 Ref +2, Will +0, Per +5
Fighter 1

"Can't really argue with that. I think we managed to teach them not to mess with this party. "


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

Indeed. Barring a quick search of this area to find anything useful, I suggest we move on.

Perception: 1d20 + 2 ⇒ (8) + 2 = 10


Male Aasimar (Emberkin) 17 HP, AC 17 (13T, 14FF), CMD 15, Fort +5, Ref +6, Will +0, Perc +5, Init +3, Bombs: 4/6 Crypt Breaker Alchemist 2

To the one body: "What useful tidbits might be on you?"

Phineas checks the body for anything useful. He is really looking for useful alchemical items.

Perception: 1d20 + 4 ⇒ (6) + 4 = 10
Craft(Alchemy): 1d20 + 10 ⇒ (2) + 10 = 12


Male Human Cleric 1

There really is nothing of interest on the bodies.


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

Perhaps we should be moving on then.

Vorshek shoulders his Greatsword and starts heading toward the next area.

Stealth: 1d20 - 2 ⇒ (12) - 2 = 10


Male Aasimar (Emberkin) 17 HP, AC 17 (13T, 14FF), CMD 15, Fort +5, Ref +6, Will +0, Perc +5, Init +3, Bombs: 4/6 Crypt Breaker Alchemist 2

Hmm... a sneaky muscle man...

Phineas copies Vorshek and sneaks behind him.

Stealth: 1d20 + 3 ⇒ (6) + 3 = 9


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Let me show you how its done!

Stealth: 1d20 + 1 ⇒ (8) + 1 = 9

Nalun follows behind, and is just as quiet as the other two.


Male Aasimar (Emberkin) 17 HP, AC 17 (13T, 14FF), CMD 15, Fort +5, Ref +6, Will +0, Perc +5, Init +3, Bombs: 4/6 Crypt Breaker Alchemist 2

We're a sneaky bunch...


male
stats:
13 HP AC 20 (13T, 17FF), CMD 18 Fort +5 Ref +2, Will +0, Per +5
Fighter 1

"You people sneak like a tinker cart on a cobblestone street. "
and he will just move forward normally without any pretense of stealth.


Male Human Cleric 1

Before you leave, Horgus has something he would like to say.

Perhaps I misjudged you all. You do have to admit that our circumstances are less that admirable or ideal and I am not use to traversing dark and dank caverns. I am sorry for my earlier outburst and posturing. he says, looking at the paladin.


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Beltin smiles:
"My lord, we are doing our best to get you out of here. I wrestled with those flying creatures in the dark to try to keep them from reaching you."
Beltin still wants his reward!!


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

Vorshek stops banging his pots and pans together and flashes a toothy smile at Horgus.

All is well, friend Horgus. I learned long ago that my appearance would cause adverse reactions amongst good people. I judge you not for it. I wish only for us all to get out of these caverns peacefully, and for there to still be a city left when we do.

Continue with the horrible, horrible, stealthing.


Male Human Cleric 1

C2.
A small campfire and a well-used bedroll, along with a few
utensils and tools, sits near another cave opening in the far wall
of this cavern.


Male Aasimar (Emberkin) 17 HP, AC 17 (13T, 14FF), CMD 15, Fort +5, Ref +6, Will +0, Perc +5, Init +3, Bombs: 4/6 Crypt Breaker Alchemist 2

Phineas walks up to check out the campfire.

Perception: 1d20 + 4 ⇒ (10) + 4 = 14


Male Human Cleric 1

Please move your character to the spot you want him to be.


Male Aasimar (Emberkin) 17 HP, AC 17 (13T, 14FF), CMD 15, Fort +5, Ref +6, Will +0, Perc +5, Init +3, Bombs: 4/6 Crypt Breaker Alchemist 2

Done


Male Human Cleric 1

Grazie.


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

Please place Vorshek directly behind him. Vorshek has has enough sneaky things attack him.


Male Human Cleric 1

Does that look ok?


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

Eh, go ahead and move me up and over one, puts me beside him and Vorshek will search the bedroll.


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun follows Vorshek. placed token on map


Male Human Cleric 1

Are Dennis, Beltin, and Windsworn about?


Male Demonspawn Tiefling Paladin 2 HP:18/20 AC:18/FF/16/T:12/CMD:17 / Init:2/Fort:8 Ref:5 Will:6/ Attack: +5; 2d6+7 (power attack);
Skills:
Diplomacy: 8,Knowledge (Religion): 5, Intimidate: 9

Perception: 1d20 + 2 ⇒ (8) + 2 = 10

To search the bedroll


Male Human Cleric 1

Both Vorskek and Phineas see that there is a bedroll and a campfire. The campfire is still burning.

651 to 700 of 1,414 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Background All Messageboards

Want to post a reply? Sign in.