Daereon Phoenixstar
|
1d20 + 2 + 1 ⇒ (12) + 2 + 1 = 15 rta casting disrupt undead on the undead.
1d6 ⇒ 4
Be gone foul creature, go back to whatever pit spawned you
| Grandmaster TOZ |
The horror is rocked by repeated blows, rot falling from its body to the floor. Lem begins a singsong chant, obviously working arcane magic of some sort.
Buffs: Inspire Courage +1
18 Daereon
9 Lem (6 Rounds of Bardic Performance used)
8 Belgrim *
7 Creature (8 Damage)
4 Dalirio
2 Wilka (1 Damage)*
Belgrim is up!
Belgrim Thunderheart
|
Belgrim, wonders if the literally "damned" creature will fall. He raises his guisarme once more and takes a swing.
Will ye all back up a bit so I can continue me "hit and run" tactics
1d20 + 3 ⇒ (10) + 3 = 132d4 + 3 ⇒ (3, 2) + 3 = 8
| Grandmaster TOZ |
Belgrim's second strike thuds ineffectively against the tough hide of the beast. As it steps forward, the man waves his hand imperiously before him. "Slay them, minion! In the name of Groetus, Dalirio Teppish commands you!" A burst of negative energy bolsters the creature as it claws at Daereon.: 1d6 ⇒ 2 The sharp claws scrape against the mystical shield protecting the half-elf.
Claw on Daereon: 1d20 + 4 ⇒ (9) + 4 = 13
Claw on Daereon: 1d20 + 4 ⇒ (8) + 4 = 12
The party can take their actions and see if they can finish this fight.Buffs: Inspire Courage +1
18 Daereon
9 Lem (6 Rounds of Bardic Performance used)
8 Belgrim *
7 Creature (6 Damage)
4 Dalirio
2 Wilka (1 Damage)*
Daereon Phoenixstar
|
I will need to take a 5' to avoid the creature's attack right?
Daereon Phoenixstar
|
Looks like the map is not accurate
Daereon Phoenixstar
|
1d20 + 2 + 1 ⇒ (2) + 2 + 1 = 5 RTA
The half elf takes a five foot step to avoid the undead creature's claws and casts disrupt undead again. The creature is a little too quick and dodges the ray/
Daereon Phoenixstar
|
1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14 RTA on the thing in front of him with celestial fire
1d4 ⇒ 1
| Grandmaster TOZ |
Claw on Daereon: 1d20 + 4 ⇒ (12) + 4 = 16
Damage on Daereon: 1d6 + 1 ⇒ (5) + 1 = 6
Daereon Fort: 1d20 + 1 ⇒ (7) + 1 = 8
The sorcerer and the undead trade blows, the savage claws raking through flesh!
Buffs: Inspire Courage +1
18 Daereon (6 Damage)*
9 Lem (6 Rounds of Bardic Performance used)
8 Belgrim *
7 Creature (7 Damage)
4 Dalirio
2 Wilka (1 Damage)*
Wilka is up, then Lem's spell and Belgrim's actions will happen. For Wilka's turn, Daereon is still uninjured.
Wylka Forth
|
Wylka touches Belgrim's shoulder to give him a boost of luck.
Use Bit of Luck on Belgrim. His next attack roll he rolls twice and takes the best.
| Grandmaster TOZ |
Dalirio Will: 1d20 + 4 ⇒ (7) + 4 = 11
As Wilka grants Belgrim divine blessings, Lem finishes his spell. "Say goodnight everybody!" he cackles as the cultist pitches forward, landing heavily on the ground and beginning to snore.
Buffs: Inspire Courage +1
18 Daereon (6 Damage)*
9 Lem (7 Rounds of Bardic Performance used)
8 Belgrim *
7 Creature (7 Damage)
4 Dalirio
2 Wilka (1 Damage)*
Well that was super effective.
| Grandmaster TOZ |
Claw on Daereon: 1d20 + 4 ⇒ (14) + 4 = 18
Damage on Daereon: 1d6 + 1 ⇒ (3) + 1 = 4
Lem scrambles back up the stairs to make room for Belgrim, but the uneven footing is too much for Shelyn's blessings to assist with. The monster slashes a deep gash into Daereon before backing away from the party.
Buffs: Inspire Courage +1
18 Daereon (10 Damage)*
9 Lem (7 Rounds of Bardic Performance used)
8 Belgrim *
7 Creature (7 Damage)
4 Dalirio (Unconscious)
2 Wilka (1 Damage)*
Wilka is up, and Belgrim gets an AoO while still under the benefits of Touch of Luck!
Wylka Forth
|
Wylka takes a 5' step away from the creature before casting Divine Favor on himself.
Divine Favor: +1 to hit/damage for 1 minute
| Grandmaster TOZ |
Sling on Undead: 1d20 - 1 ⇒ (19) - 1 = 18
Damage to Undead: 1d3 - 1 ⇒ (1) - 1 = 0
Daereon Con Check: 1d20 - 2 ⇒ (10) - 2 = 8
Lem loads his sling and fires at the undead beast, the inspiring force of his words spent. Unfortunately, his bullet does nothing to the creature despite a solid hit. "I think this is up to you guys now!" he cries. Then he notices Daereon falling to the floor, bleeding heavily. "Medic!"
18 Daereon (11 Damage, Unconscious, Bleeding)*
9 Lem
8 Belgrim *
7 Creature (7 Damage)
4 Dalirio (Unconscious)
2 Wilka (1 Damage)*
Sorry, I missed that Daereon was unconscious. Belgrim is up to hopefully finish this.
Daereon Phoenixstar
|
Do I need to stabilize?
1d20 + 1 ⇒ (13) + 1 = 14 just in case
| Grandmaster TOZ |
Belgrim's strike goes wide as the minion roughly kicks its master. The cultist snorts and raises his head, seeing the dwarf bearing down on him. "Groetus, smite these arrogant fools!" he screeches, a blast of dark energy washing over the Pathfinders.: 1d6 ⇒ 3
18 Daereon (11 Damage, Unconscious, Bleeding)*
9 Lem
8 Belgrim *
7 Creature (7 Damage)
4 Dalirio (Unconscious)
2 Wilka (1 Damage)*
The party is up again. Everyone can make a Will save against DC13 to reduce the 3 damage to 1. Daereon, I'll use your last stabilization roll to determine if you stabilize. If you manage to save, you will no longer be bleeding.
| Grandmaster TOZ |
Belgrims guisarme comes down hard, gashing Teppish open. He sputters from the floor, managing a curse. "Wretched dwarf, how dare you strike me!"
18 Daereon (11 Damage, Unconscious, Bleeding)*
9 Lem
8 Belgrim (3 Damage)*
7 Creature (7 Damage)
4 Dalirio (9 Damage, Prone)
2 Wilka (1 Damage)*
Daereon Phoenixstar
|
OK
Daereon Phoenixstar
|
1d20 + 4 ⇒ (19) + 4 = 23 will
Wylka Forth
|
Will Save: 1d20 + 5 ⇒ (10) + 5 = 15
Wylka slashes down his at the undead creature as the others surround the cultist.
Glaive: 1d20 + 3 ⇒ (2) + 3 = 5; Damage: 1d10 + 4 ⇒ (9) + 4 = 13
| Grandmaster TOZ |
The glaive scrapes against the creatures tough hide, unable to find purchase. "Guard me, minion!" Teppish demands, brandishing his amulet. The monster steps between the party and the cultist, slashing claws at Belgrim as the man stands, but does not manage to rend dwarven flesh. "Begone from my sight, halfling!" he cries, casting a spell as he steps away.
Claw on Belgrim: 1d20 + 4 ⇒ (8) + 4 = 12
Claw on Belgrim: 1d20 + 4 ⇒ (5) + 4 = 9
Lem Will: 1d20 + 3 ⇒ (20) + 3 = 23
18 Daereon (12 Damage, Unconscious)*
9 Lem
8 Belgrim (3 Damage)*
7 Creature (7 Damage)
4 Dalirio (9 Damage)
2 Wilka (2 Damage)*
Wilka is up again, and Belgrim has an AoO on Dalirio, at -4 for the soft cover.
Wylka Forth
|
Wylka moves out of range of cultist and unleashes a wave of divine healing to help his party.
Channel Positive Energy (Healing): 1d6 ⇒ 1
| Grandmaster TOZ |
Dalirio Will: 1d20 + 4 ⇒ (18) + 4 = 22
Sling on Dalirio: 1d20 - 1 ⇒ (20) - 1 = 19
Damage on Dalirio: 1d3 - 1 ⇒ (3) - 1 = 2
Wilka's healing light soothes the aching wounds of the party. Lem yells back at the man "GO TO SLEEP!" but this time, he remains standing against the compulsion of the bards spell. Muttering a curse, the halfling loads and fires another sling stone, rocking the cultist back on his heels with a well placed shot.
18 Daereon (11 Damage, Unconscious)*
9 Lem
8 Belgrim (2 Damage)*
7 Creature (7 Damage)
4 Dalirio (11 Damage)
2 Wilka (1 Damage)*
Belgrim is up! Lem is down to sling shots at this point, but damn if they aren't effective!
| Grandmaster TOZ |
Thanks for pointing that out. >.<
Crit Confirm: 1d20 - 1 ⇒ (15) - 1 = 14
No dice.
Claw on Belgrim: 1d20 + 4 ⇒ (15) + 4 = 19
Claw on Belgrim: 1d20 + 4 ⇒ (10) + 4 = 14
Damage on Belgrim: 1d6 + 1 ⇒ (2) + 1 = 3
Belgrim strikes the Groetus worshipper down with a heavy strike! Careless of its masters fall, the undead horror continues to seek dwarven flesh, drawing further blood from ragged tears. Lem pulls a short sword from its scabbard and begins to tentatively move into the room to help.
18 Daereon (11 Damage, Unconscious)*
9 Lem
8 Belgrim (5 Damage)*
7 Creature (7 Damage)
4 Dalirio (19 Damage, Unconscious)
2 Wilka (1 Damage)*
The party is up! Lem can't do anything to the creature, so it's up to Belgrim and Wilka.
Daereon Phoenixstar
|
Belgrim are you adding the inspiration to your rolls
Wylka Forth
|
Wylka moves behind Belgrim and then unleashes a wave of positive energy to damage the undead creature.
Channel Positive Energy vs Will Save (DC 13) Half Damage: 1d6 ⇒ 5
Daereon Phoenixstar
|
No, but the times you have hit would have a +1 damage to them
| Grandmaster TOZ |
Lem is out of bardic performance rounds, so no inspire courage bonuses.
Undead Will: 1d20 + 6 ⇒ (8) + 6 = 14
Claw on Wilka: 1d20 + 4 ⇒ (3) + 4 = 7
Claw on Wilka: 1d20 + 4 ⇒ (8) + 4 = 12
Lem Aid Another: 1d20 + 3 ⇒ (19) + 3 = 22
The monster hisses at the holy light burning its flesh, but continues to advance. This time its claws seeks Wilka's throat, but scrape off of armor instead. Lem menaces the creature with his sword, attempting to distract it from Belgrim's next attack.
18 Daereon (11 Damage, Unconscious)*
9 Lem
8 Belgrim (5 Damage)*
7 Creature (9 Damage)
4 Dalirio (19 Damage, Unconscious)
2 Wilka (1 Damage)*
Lem has succeeding in giving Belgrim a +2 to his next attack.
Belgrim Thunderheart
|
1d20 + 5 ⇒ (5) + 5 = 102d4 + 3 ⇒ (3, 3) + 3 = 9
Belgrim steps back and takes another hack. He again futily misses and hits air. He curses, wondering if his gods have forsaken him.
Son of goblin whore!? Since when did I become a damned f@~&ing Kobold?!?
Wylka Forth
|
Wylka unleashes another wave of positive energy to harm the undead creature.
Channel Positive Energy vs Will Save (DC 13) Half Damage: 1d6 ⇒ 5
| Grandmaster TOZ |
Undead Will: 1d20 + 6 ⇒ (18) + 6 = 24
Claw on Wilka: 1d20 + 4 ⇒ (20) + 4 = 24
Claw on Wilka: 1d20 + 4 ⇒ (13) + 4 = 17
Crit Confirm on Wilka: 1d20 + 4 ⇒ (9) + 4 = 13
Damage on Wilka: 2d6 + 2 ⇒ (1, 1) + 2 = 4
Lem Aid Another: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
The beast remains strong against the holy light of Shelyn, savagely mauling the cleric in return. Belgrim and Lem find the towering horror hard to bring down, weapons scraping off of supernaturally tough hide.
18 Daereon (11 Damage, Unconscious)*
9 Lem
8 Belgrim (5 Damage)*
7 Creature (11 Damage)
4 Dalirio (19 Damage, Unconscious)
2 Wilka (4 Damage)*
Lem did not succeed on aiding Belgrim, but does grant a flank.
Wylka Forth
|
Deciding to save his last channel as a last resort, he swings his glaive at the undead beast. "Die you unholy abomination!"
Glaive: 1d20 + 2 ⇒ (8) + 2 = 10; Damage: 1d10 + 3 ⇒ (5) + 3 = 8
| Grandmaster TOZ |
Wilka and Belgrim are unable to strike down the monster with their polearms. The unholy glow of its empty eye sockets is focused on the cleric now, a hollow voice echoing forth. "Join me...renounce the Rose...and live eternally..." One claw digs hard into Wilka's shoulder, blood soaking his clothing.
Claw on Wilka: 1d20 + 4 ⇒ (9) + 4 = 13
Claw on Wilka: 1d20 + 4 ⇒ (13) + 4 = 17
Damage on Wilka: 1d6 + 1 ⇒ (6) + 1 = 7
Lem Aid Another: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
18 Daereon (11 Damage, Unconscious)*
9 Lem
8 Belgrim (5 Damage)*
7 Creature (11 Damage)
4 Dalirio (19 Damage, Unconscious)
2 Wilka (11 Damage)*
Lem has successfully aided Belgrim's strike, but was not able to get to the flank for Wilka in time.
Daereon Phoenixstar
|
LOL. We are kinda sad in melee combat, lol
Daereon Phoenixstar
|
Does the halfling's aid help[ the dwarf to hit the undead?