Skulls and Shackles Campaign (Inactive)

Game Master Tyranius

Disrespute / Infamy = 18/18
Plunder = 15/15

Maps:
Isle of Empty Eyes | Tactical Map |
Man's Promise | Man's Promise (Key) |

Loot List: Plunder List


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Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Kill that one and move on!
Is there a ledge to stand firm on?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

You should be able to find a firm slot to hold yourself a moment to attack from.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Finding a firm place Jack draws his bow and shoots once at the harpy.
Attack: 1d20 + 11 ⇒ (5) + 11 = 161d8 + 7 ⇒ (5) + 7 = 12


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Aishe continues climbing to the top.

Full-round action: Double move, climbing rope
Climb (DC 5, Good Hope, Accelerated Climbing): 1d20 + 6 + 2 - 5 ⇒ (20) + 6 + 2 - 5 = 23
Climb (DC 5, Good Hope, Accelerated Climbing): 1d20 + 6 + 2 - 5 ⇒ (2) + 6 + 2 - 5 = 5


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Just a note to prove I am still around, and monitoring the thread; however, since Charles is captivated, there is not much that I can do, at present...

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Yea it is difficult with harpies.

jack swings his foot around the rope and braces himself against the ledge and fires an arrow downward. Jack's arrow strikes the harpy as it screeches in pain, though the arrow looks as if it should have done more damage than it did. DR

Aishe continues to climb the rope as quickly as she can as she reaches the top of the ledge and pulls herself up and over, only to come face to face with Harpy just next to Natalie.

The #1 harpy continues to hurtle to the ground with a morningstar in her hand as she lands next to Charles. Charles reaches out to her with outstretched hands and is met in return with a bop on the head with the morningstar.

Morningstar damage vs Charles: 1d8 + 3 ⇒ (5) + 3 = 8

Seeing Aishe come up over the ledge the harpy's wings lift her into the air as she ignores Natalie and moves to bullrush the Varisian over the edge. No improved bullrush, though you don't have a weapon drawn due to climbing. If you have imp unarmed youmay take your AoO though.

Bullrush vs Aishe CMD 20: 1d20 + 10 ⇒ (11) + 10 = 21

Aishe hurtles from the ledge as she falls the 90 feet to the ground.

fall damage: 9d10 ⇒ (8, 7, 1, 6, 7, 5, 5, 3, 1) = 43

The remaining harpy continues to be stuck in the black tentacles as Natalie continues to walk forward into her own spell.

Black tentacles Damage: 1d6 + 4 ⇒ (5) + 4 = 9

You get another save Natalie. Also make your saves and damage against your own Black tentacles.

Round 4
Jack (45 feet)
Charles- (76/84)Captivated by Harpy 1
Natalie - Captivated by harpy 3
Aishe (23/66; On ground; prone)
----------------------
Daughters of Imerta (1-14; on ground next to Charles; Smite Charles)(2-16; Outside of cave 90 feet off of ground)(3-34; grappled in cave)
----------------------


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

As the harpy pushes Aishe over the edge, she lashes out with her cestus.

AoO (Cestus, Power Attack, Inspire Courage, Good Hope): 1d20 + 8 - 2 + 2 + 2 ⇒ (8) + 8 - 2 + 2 + 2 = 18
Damage (Cestus, Power Attack, Inspire Courage, Good Hope): 1d4 + 2 + 4 + 2 + 2 ⇒ (4) + 2 + 4 + 2 + 2 = 14

I'm assuming there's no chance for a reflex save to grab the rock wall, or acrobatics check to soften the blow? Also, falling damage is usually 1d6 per 10 feet, not 1d10...

Aishe winces as she stands and draws her longspear once more...

Free action: Maintain bard song (Inspire Courage (+2 competence bonus to hit/damage, +2 morale bonus to charm and fear effects, 18 rounds remaining))
Move action: Stand up from prone
Move action: Draw longspear

Also, Jack - did you include the Good Hope/Inspire Courage bonuses in your rolls?


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Now having a moment to breath Jack focuses and shoots again.
Attack: 1d20 + 13 ⇒ (18) + 13 = 312d8 + 18 ⇒ (6, 4) + 18 = 28
Attack: 1d20 + 13 ⇒ (19) + 13 = 321d8 + 9 ⇒ (6) + 9 = 15
Attack: 1d20 + 8 ⇒ (11) + 8 = 191d8 + 9 ⇒ (3) + 9 = 12


Female Human Arcanist 9

Save: 1d20 + 7 ⇒ (9) + 7 = 16
I get automatically grappled by Black Tentacles, but I think I can just dismiss it as a standard action. Requires a verbal component to dismiss, but I don't_think_ it requires somatic, so I should be able to do it even grappled.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Thanks Aishe- It was late when I posted that. There is always a reflex save to grab at some piece of the cliff face.

Fall damage: 9d6 ⇒ (2, 2, 5, 4, 1, 2, 1, 1, 4) = 22 Much better

Aishe's cestus misses the Harpy as she hurtles over the ledge, though Jack sends two more arrows down into the harpies backside, freeing Charles from it's song.

Natalie shakes her head as she begins to walk into her own devastating spell.

Everyone is now free from the songs.

Round 4
Jack (45 feet)
Charles- (76/84)
Natalie

Aishe (44/66; On ground)
----------------------
Daughters of Imerta (2-16; Outside of cave 90 feet off of ground)(3-34; grappled in cave)
----------------------


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

(In case it'll do any good...

Reflex Save: 1d20 + 10 ⇒ (19) + 10 = 29


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Charles, finally regaining his senses, pulls out his sling, and loads it.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Aishe grabs for any type of rock that she can on the way down. Her hand finds a large, sharp rock jutting out from the cliff as it stops her fall and nearly tears her arm out of its socket as she slams into the wall.

Half damage and you are still near the top of the cliff.

Charles loads his sling as he prepares for more oncoming Harpies.

Round 4
Jack (45 feet)
Charles- (76/84)
Natalie
Aishe (55/66; 75 feet)
----------------------
Daughters of Imerta (2-16; Outside of cave 90 feet off of ground)(3-34; grappled in cave)
----------------------


Female Human Arcanist 9

Dismissing a spell is a standard action GM (I think)

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Natalie shakes her head as she clears it. With a wave of her hand she dismisses the mass of black tentacles freeing the giant fiendish harpy from its grasp.

The #2 Harpy outside of the cave watches Aishe catch herself from falling and swoops down at her with a flyby attack with her morningstar. The harpy screeches as it swoops past Aishe.

Morningstar vs Aishe AC FF 17: 1d20 + 10 ⇒ (2) + 10 = 12

Aishe swings he body out of the way as the harpy passes by harmlessly.

Freed from Natalie's confounded spell the harpy hisses and rushes Natalie.

Morningstar vs Natalie AC 19: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

The mace cracks Natalie's collarbone as she is now face to face with the harpy.

Round 5
Jack (45 feet)
Charles- (76/84)
Natalie (59/65)
Aishe (55/66; 75 feet)

----------------------
Daughters of Imerta (2-16; Outside of cave 75 feet off of ground)(3-34; next to Natalie)
----------------------


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Jack takes a deep breath and takes another four arrows from the quiver, quickly sending them away.
Attack: 1d20 + 13 ⇒ (12) + 13 = 252d8 + 18 ⇒ (4, 3) + 18 = 25
Attack: 1d20 + 13 ⇒ (10) + 13 = 231d8 + 9 ⇒ (4) + 9 = 13
Attack: 1d20 + 8 ⇒ (19) + 8 = 271d8 + 9 ⇒ (3) + 9 = 12


Female Human Arcanist 9

Natalie steps back and unleashes a Magic Missile attack on her aggressive harpy, switching the remainder of the attacks should her own target fall down.

Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3
Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3
Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2
Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2
Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Aishe climbs once more and moves away from the cliff's edge.

Move action: Climb cliff
Climb (Accelerated): 1d20 + 5 ⇒ (18) + 5 = 23

Move action: Move into the cave, to avoid being bullrushed again...

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Charles is up.


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Charles fires his sling at the harpy that he can see.

Sling: 1d20 + 10 ⇒ (18) + 10 = 28, for 1d4 + 6 ⇒ (4) + 6 = 10 damage.

He then reloads it.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Jack and Charles manage to knock the second harpy unconscious as it hurtles to the ground and smashes into the earth with a dull thud.

Aishe quickly scrambles up the cliff face and gains sold ground as she rushes into the cave.

natalie pelts the last harpy with numerous missiles. Luckily her black tentacles beat most of the fight out of it and the demonic harpy collapses.

End of Combat.

Player Status:

Jack
Charles- (76/84)
Natalie (59/65)
Aishe (55/66)


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Aishe investigates the cave, looking for anything of worth or interest.

Perception (Take 10, Alertness): 10 + 13 + 2 = 25


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Carefully climbing up Jack looks after his comrades, then checks for magical auras.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

The group finds little of value as the giant fiendish harpies simply carried morningstars and leather armor. No magical auras come to Jack's senses.


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

With nothing of interest found, Aishe climbs back down the cliff, retrieves the rope, and leads the others to the next destination.

If we're at C now, I think we'd head to B?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Just past the fiendish harpy cave stands a might abandoned Chelish Fort, which will make an ideal location to establish a base of operations on the island.

The abandoned Chelish fort is constructed of 15-foot-high outer stone walls with multiple watchtowers accessible by ladders. These walls join to a giant-sized tower built by the cyclopes as an observation post and communication waypoint between other mountain ranges in their farf
lung empire. The original Chelish colonists constructed several wooden buildings within the fort. Bikendi’s pirates later added to these structures, giving them an additional story so their roofs rise just above the outer wall. Many areas of the fort bear signs of damage from rocks hurled by the great cyclops Ishtoreth during the cyclopes’ siege. Unless otherwise noted, ceilings in the inner buildings are 10 feet high, while those within the ancient cyclops tower rise to a height of 30 feet.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Putting a booted foot on a rock and looking at the fort Jack starts to smile like a little boy locked in the candy store. Looking at his comrades his eyes glow in anticipation.
"Lads and Ladies, I think we should get our working clothes. There is a bit of housecleaning to be done for sure before we get our crew to do the repairs. We do not want them to bitten by the bug, do we?"


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Aishe looks at Jack and smirks. "Let's clear it out," she agrees, but takes a moment to heal herself first.

Cure Light Wounds: 1d8 + 5 ⇒ (8) + 5 = 13

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

New map posted.

Beyond the fort’s shattered gates stretches a square courtyard, overgrown with weeds and surrounded by multiple buildings, their broken windows looming dark and silent.

Several beams have pulled free from the foundations of these stone towers where the main gates shattered, causing the towers to lean precariously. Their only access appears to be the battlements along the connecting walls.


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Aishe casts a spell as she cautiously makes her way through the gates and along the right wall.

Cast heightened awareness, lasts 90 minutes
Perception (Alertness, Heightened Awareness): 1d20 + 13 + 2 + 4 ⇒ (15) + 13 + 2 + 4 = 34


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Jack follows suit, but not before casting a spell of his own.
Heroism


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Who´s turn is it?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Anyone's it is open to explore. Just waiting for someone to move to a new location as the open grounds has been detailed above.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Jack moves behind the seasinger ready to explore the fort!
He will cast Heroism
Perc: 1d20 + 16 ⇒ (17) + 16 = 33

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Beyond the fort’s shattered gates stretches a square courtyard, overgrown with weeds and surrounded by multiple buildings, their broken windows looming dark and silent.

To the west sits a collapsed building. Only the four corners of this building remain standing. The walls and roof have long since fallen into a pile of debris.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Carefully moving closer, Jack inspects the collapsed building.
Looking for any signs of inhabitants.
Survivial: 1d20 + 15 ⇒ (8) + 15 = 23

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Inspecting the building Jack feels that the timbers might be a bit unsteady and collapse if someone were to walk across them. Definitely not up to OSHA standards


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Deciding to leave the collapsed building alone for the moment (since he doesn't really want to get buried in a pile of rotting wood and masonry), Charles moves on to check the one next to it.


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Aishe follows Charles' lead and stays near him, pike held at the ready.


Female Human Arcanist 9

Natalie hangs just near the back, feeling a little more protected, although she files away the information on the unsteady building. Its possible if she had the time, she could use her magic to fix it, but only once they had more of a permanent base to set up.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

A large fireplace dominates the west wall of this forge. Broken tools and iron implements lie scattered about the floor. The pirates made use of this forge for crafting and repairing armor and weapons. The tools and implements remaining here can be used to form two sets of masterwork artisan’s tools for Craft (armor) and Craft (weapons) checks.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Jack nods at the find but then moves towards the next building check inside for any surprises.
"This could make a fine stronghold!"

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

The stench of decayed flesh permeates this half-collapsed building. A large hole opens in the shattered eastern wall, and four square animal cages lie broken amid the rubble.

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