Sand And Stone- A new land of Misfits(Dark Sun Kingmaker) (Inactive)

Game Master william Nightmoon

Dark Sun Conversion Guide


51 to 88 of 88 << first < prev | 1 | 2 | next > last >>
Sovereign Court

game master

The rest of the trek is harsh but you make it to the edge of the forest , another 4 hours passed by. The air here is humid, the only place like this is the Forest Ridge in the Ringing mountain​s...


Male Thri-Kreen Templar 1 | HP 11/11 | AC:22 TAC:15 FAC:17 CMD:18 | F: +4, R: +5, W: +4 | Init: +7 | Perc: +6, S.M. +6 | Speed 40ft. |
Resources:
Spell Slots: 1st: 2/2 | Judgments: 1/1 | Poison 2/2

"Feel that moisture nearby? There must be water nearby. These trees could not have grown otherwise."

"And where there are plants, there should also be animals."

K'aketak looks around to see if he can find any tracks that might indicate game.

Survival: 1d20 + 6 ⇒ (16) + 6 = 22


Female Thri-Kreen Shaman/Aerokineticist AC 24/19/16; Fort +11, Ref +11, Will +12; Init +6; Perception +17; HP 70/70; NL 18; Burn 3; Life Channel 5/5; Witch Doctor Channel 7/7

Tkk-tkk will insticntively move to K'aketak's flank so that they will not miss any signs. "We eat fresh meat tonight."

aid survival: 1d20 + 9 ⇒ (6) + 9 = 15


F Dark Elf Sorcerer 1
SKILLS:
Acrobatics +3 (+7 to jump with a running start, +7 to jump), Bluff +10, Diplomacy +6, Knowledge (arcana) +5 (+7 to identify dragons), Lore (Black Dragons) +5, Perception +7, Sleight of Hand +7, Spellcraft +5

FS: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13 (hot weather outfit)

The heat was unbearable. This was why they stayed underground. Once again she was left to question her sanity

-Posted with Wayfinder

Sovereign Court

game master

The area here is lightly humid, however there is no water in sight quite yet.

The tracks of several smaller animals can be found, however you do spot the tracks if a wildcat(Mountain Lion) among all the foliage.


Female NG Oracle (Heavens) 1 | HP 10/10| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F:+ 2, R: +2, W: +2; | Init: +6 | Perc: +2, SM: +0 | Speed 30ft |

"Do you think it intends to attack us?" Illuriel asks the group. "I'd rather continue on and see if we can find an oasis."


Female Thri-Kreen Shaman/Aerokineticist AC 24/19/16; Fort +11, Ref +11, Will +12; Init +6; Perception +17; HP 70/70; NL 18; Burn 3; Life Channel 5/5; Witch Doctor Channel 7/7

"It's not likely to attack such a big group unless it's defending kits or it's desperate. I think we can move on, just be wary." she says in her buzzing tone.

survival: 1d20 + 9 ⇒ (10) + 9 = 19


"Perhaps it knows where to find water?"

A surprisingly insightful question from such a brute of a creature... He seems entirely out of his element, but happy to be free.


Male Thri-Kreen Templar 1 | HP 11/11 | AC:22 TAC:15 FAC:17 CMD:18 | F: +4, R: +5, W: +4 | Init: +7 | Perc: +6, S.M. +6 | Speed 40ft. |
Resources:
Spell Slots: 1st: 2/2 | Judgments: 1/1 | Poison 2/2
Anakim wrote:
"Perhaps it knows where to find water?"

"You are likely right. Animals generally know such things."


| CG Medium Male Elf Eldritch Archer (Magus) | HP: 9/9 | AC: 17 (Tch: 15; FF: 12) | CMB: +2; CMD: 17 | F: +3 (+4 exhaustion/fatigue, +1 NL heat damage); R: +5; W: +2 | Init: +7 | Perc: +6 Speed 40 ft | KnArc: +6 SensM: +0 Sleight oH: +9 |Active Conditions: none

Varro begins studying the tracks more closely. Maybe he can find where this animal was headed. Hopefully it could take us to water like the giant said.

Survival: 1d20 + 7 ⇒ (12) + 7 = 19

Add another +1 to that if we are still in the desert.

If he finds anything he motions to the group to come over and check it out.

Sovereign Court

game master

The tracks lead farther into the jungle, and the ground becomes soft dirt, stuff rare back across the sea. And it leads to a tree, where it appears the wildcat jumped into the trees... However the smell if water is definitely clear...

And there it is, a pool if water, dark brown and rather dirty, but water none the less. It is small, and not very deep, no more than a gallon really...


Female Thri-Kreen Shaman/Aerokineticist AC 24/19/16; Fort +11, Ref +11, Will +12; Init +6; Perception +17; HP 70/70; NL 18; Burn 3; Life Channel 5/5; Witch Doctor Channel 7/7

Tkk-Tkk drops to one knee and touches the water. The dirt quickly settles. She will scoop up a mouthful of the now-clean water, then step back for the others to drink.

Purify food and drink


Male Thri-Kreen Templar 1 | HP 11/11 | AC:22 TAC:15 FAC:17 CMD:18 | F: +4, R: +5, W: +4 | Init: +7 | Perc: +6, S.M. +6 | Speed 40ft. |
Resources:
Spell Slots: 1st: 2/2 | Judgments: 1/1 | Poison 2/2

"Water. This is a good sign."

"But we will need to find a larger source if we plan to be here for any length of time."

Do I think this pool will naturally refill over time (i.e. from groundwater)? Or does it look like it was caused by something else?

knowledge (nature)?: 1d20 + 4 ⇒ (8) + 4 = 12

K'aketak will continue looking for tracks or any sign that this land is inhabited.

Survival: 1d20 + 6 ⇒ (4) + 6 = 10
Perception: 1d20 + 6 ⇒ (13) + 6 = 19


F Dark Elf Sorcerer 1
SKILLS:
Acrobatics +3 (+7 to jump with a running start, +7 to jump), Bluff +10, Diplomacy +6, Knowledge (arcana) +5 (+7 to identify dragons), Lore (Black Dragons) +5, Perception +7, Sleight of Hand +7, Spellcraft +5

She fills her canteen. Water. More valuable than gold or iron.

"Indeed. The more the better. We need to savour and save as much as we can in the water forsaken world" if the tree is cleared that there isn't a nasty cat in it. She will go stand in the shade

-Posted with Wayfinder


F Dark Elf Sorcerer 1
SKILLS:
Acrobatics +3 (+7 to jump with a running start, +7 to jump), Bluff +10, Diplomacy +6, Knowledge (arcana) +5 (+7 to identify dragons), Lore (Black Dragons) +5, Perception +7, Sleight of Hand +7, Spellcraft +5

Perception: 1d20 + 7 ⇒ (12) + 7 = 19

-Posted with Wayfinder


Female Thri-Kreen Shaman/Aerokineticist AC 24/19/16; Fort +11, Ref +11, Will +12; Init +6; Perception +17; HP 70/70; NL 18; Burn 3; Life Channel 5/5; Witch Doctor Channel 7/7

Tkk-tkk examines the area to see if she can find signs of other water nearby. She cannot help but feel sustained by this.

survival: 1d20 + 9 ⇒ (18) + 9 = 27


Female NG Oracle (Heavens) 1 | HP 10/10| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F:+ 2, R: +2, W: +2; | Init: +6 | Perc: +2, SM: +0 | Speed 30ft |

"You're a wonder, Tkk-Tkk!" Illuriel praises Tkk-Tkk. "What other magical powers do you have?" She asks as she fills up her waterskin.


Female Thri-Kreen Shaman/Aerokineticist AC 24/19/16; Fort +11, Ref +11, Will +12; Init +6; Perception +17; HP 70/70; NL 18; Burn 3; Life Channel 5/5; Witch Doctor Channel 7/7

She bows over the compliment, "I sense poison, and I can make food and water fresh again. I have a little healing, and I help people slip free when bound. I have had visions of a place where water has never been burned by the sun. It is so pure it becomes like glass and with a touch it not-burns the wicked. When I focus I can use such pure water as a weapon for a short time. " She looks over the land. "My gifts are small, but perhaps by protecting this land and it's precious secrets they may grow."

"You spend your nights out among the stars above. What have they taught you?"


| CG Medium Male Elf Eldritch Archer (Magus) | HP: 9/9 | AC: 17 (Tch: 15; FF: 12) | CMB: +2; CMD: 17 | F: +3 (+4 exhaustion/fatigue, +1 NL heat damage); R: +5; W: +2 | Init: +7 | Perc: +6 Speed 40 ft | KnArc: +6 SensM: +0 Sleight oH: +9 |Active Conditions: none

Varro kneels down beside the puddle and takes a scoop of water into his hands. Listening to the conversation, he raises his hands to his mouth to drink deeply. The water was refreshing, but there had to be more nearby. Who is this thri-kreen that practices the arcane openly? I should keep my eye on that, but maybe I have found an accepting group for my... problem.

Impressive. Where I come from they bury you up to your neck in the sands for that kind of thing. If the heat doesn't kill you, the scorpions nesting nearby will.

He splashes the little remaining water in his hands on his face. The wet rags against the side of his face felt invigorating. Varro had to find the larger source of water and keeps looking.

Survival: 1d20 + 7 ⇒ (8) + 7 = 15


Anakim looks at the small hole, and despairs somewhat. That's not enough, he thinks to himself as he kneels and digs deeper with his bare hands.

He digs until his efforts prove fruitful or clearly futile.


Female Thri-Kreen Shaman/Aerokineticist AC 24/19/16; Fort +11, Ref +11, Will +12; Init +6; Perception +17; HP 70/70; NL 18; Burn 3; Life Channel 5/5; Witch Doctor Channel 7/7

"Bury me? Only the unknowing would do so. I only channel the spirits within the land already. It works to preserve the world, not drawing from it. It is not like the magic the sorcerers use."


Female NG Oracle (Heavens) 1 | HP 10/10| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F:+ 2, R: +2, W: +2; | Init: +6 | Perc: +2, SM: +0 | Speed 30ft |

"I can call the upon the heavens to bless us, and can instill the fear of things that lurk in the dark on others. A bit of healing, as well." Illuriel answers.

Sovereign Court

game master

As the giant digs he finds no water... It is likely this came from somewhere else.

As Varro looks for the source he notices the trees here have long gashes, of which seem wet... Had the water come from the trees?


Male Thri-Kreen Templar 1 | HP 11/11 | AC:22 TAC:15 FAC:17 CMD:18 | F: +4, R: +5, W: +4 | Init: +7 | Perc: +6, S.M. +6 | Speed 40ft. |
Resources:
Spell Slots: 1st: 2/2 | Judgments: 1/1 | Poison 2/2

Weird... I was sure I had posted here but it looks like it got eaten. Can't recall what I said now.

"Interesting... the water could have come from the trees. So perhaps some wise creature cut the trees to get water drawn up by the tree's roots? An animal perhaps?"

"A worthwhile trick to remember. But we should press on."


| CG Medium Male Elf Eldritch Archer (Magus) | HP: 9/9 | AC: 17 (Tch: 15; FF: 12) | CMB: +2; CMD: 17 | F: +3 (+4 exhaustion/fatigue, +1 NL heat damage); R: +5; W: +2 | Init: +7 | Perc: +6 Speed 40 ft | KnArc: +6 SensM: +0 Sleight oH: +9 |Active Conditions: none

Varro looks at Tkk-Tkk with a look as if he did not understand or that he knew no difference. With that look he shrugs amd moves to investigate the trees. He takes some on his finger and smells it before trying some. At K'aketak's words he moves further into the area.


Female NG Oracle (Heavens) 1 | HP 10/10| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F:+ 2, R: +2, W: +2; | Init: +6 | Perc: +2, SM: +0 | Speed 30ft |

Illuriel examines the gashes in the tree - how exactly were they made?


F Dark Elf Sorcerer 1
SKILLS:
Acrobatics +3 (+7 to jump with a running start, +7 to jump), Bluff +10, Diplomacy +6, Knowledge (arcana) +5 (+7 to identify dragons), Lore (Black Dragons) +5, Perception +7, Sleight of Hand +7, Spellcraft +5

I could not get on the site for most of the weekend. Will update proper tomorrow. It's rather lare

-Posted with Wayfinder

Sovereign Court

game master

The gashes where made by claws, sets of four it appears... Probably a wildcat.

You hear the sound of the trees rustling... And thunder can be heard in the distance... It is very far away, but comes from the south.


Male Thri-Kreen Templar 1 | HP 11/11 | AC:22 TAC:15 FAC:17 CMD:18 | F: +4, R: +5, W: +4 | Init: +7 | Perc: +6, S.M. +6 | Speed 40ft. |
Resources:
Spell Slots: 1st: 2/2 | Judgments: 1/1 | Poison 2/2

"Sounds like a storm is brewing. Perhaps we should seek shelter."

K'aketak looks around to see if any spot in sight looks like it would provide shelter.

Are the trees rustling from wind? Or is something disturbing them?

Perception: 1d20 + 6 ⇒ (9) + 6 = 15
Survival: 1d20 + 6 ⇒ (1) + 6 = 7

Sovereign Court

game master

The thundering isn't a storm... It sounds more of the crashing of stone than of the sound of lightning...

The trees are undisturbed.

As you progress deeper into the forest the foliage gets thicker and thicker. Eventually you begin to feel the sting of bugs, and the air becomes a hot humid much. Seems most of the water here hangs in the air...

Then Tkk can feel a light pool of water in the moss he steps in... The ground is covered with it, and it seems to be holding all the moisture.


Female Thri-Kreen Shaman/Aerokineticist AC 24/19/16; Fort +11, Ref +11, Will +12; Init +6; Perception +17; HP 70/70; NL 18; Burn 3; Life Channel 5/5; Witch Doctor Channel 7/7

Tkk-tkk puts a hand down to the moss and they advance toward the noise. "More water." there is a joy to this, along with a fierce determination to deal with the things that threaten this land.


The crashing of stone... Anakim listens carefully, wondering if these are the sounds of a mine or quarry?

Having lived a Life of Toil as a slave in mines and quarries, are these sounds that he recognizes?


Strange Aeons Grp 2 |

Illuriel starts examining the pool of water to see how it is formed.

knowledge nature: 1d20 + 6 ⇒ (5) + 6 = 11

Groundwater?


Male Thri-Kreen Templar 1 | HP 11/11 | AC:22 TAC:15 FAC:17 CMD:18 | F: +4, R: +5, W: +4 | Init: +7 | Perc: +6, S.M. +6 | Speed 40ft. |
Resources:
Spell Slots: 1st: 2/2 | Judgments: 1/1 | Poison 2/2

"There's even moisture in the air. They must get rain here often, don't you think?"

knowledge (nature): 1d20 + 4 ⇒ (11) + 4 = 15

Sovereign Court

game master

The water isn't coming from the ground... Or at least from what you can tell... As you move you come to a pond, although a Shallow one. The land here dips, allowing the water to collect.

It is likely from the formation of the pond it infact comes from rain, or possibly a high water table


F Dark Elf Sorcerer 1
SKILLS:
Acrobatics +3 (+7 to jump with a running start, +7 to jump), Bluff +10, Diplomacy +6, Knowledge (arcana) +5 (+7 to identify dragons), Lore (Black Dragons) +5, Perception +7, Sleight of Hand +7, Spellcraft +5

"Water is such an arrow place is quite a strange occurrence indeed. I have very little knowledge of the surface. So it is quite fortuitous that there are more knowledgeable creatures here"

-Posted with Wayfinder


Male Thri-Kreen Templar 1 | HP 11/11 | AC:22 TAC:15 FAC:17 CMD:18 | F: +4, R: +5, W: +4 | Init: +7 | Perc: +6, S.M. +6 | Speed 40ft. |
Resources:
Spell Slots: 1st: 2/2 | Judgments: 1/1 | Poison 2/2

"It's always good to find water. But there is bound to be a variety of interesting things. Let's keep going. Perhaps we should investigate the noise."

K'aketak gets ready to head in the direction of the sound as soon as everyone is ready.


Anakim follows, glad that his companions are able guides.

51 to 88 of 88 << first < prev | 1 | 2 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / A DarkSun Kingmaker Gameplay All Messageboards

Want to post a reply? Sign in.