Rivers Run Red

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The inner voice within your ear

Please post any and all changes to your characters from the level up and your recent adventures in this thread, and I will update the online PDFs when I get the chance.

Here are your characters as I have them now:

.
Mallichatti Cervagio
Toran Silvercloak
Vallisa

I leveled up Riva Sarjenka months ago in eager anticipation.

Also don't forget that the GM said we'd all get the Leadership feat for free at this level! :D


Wait, really?!


Powergaming DM wrote:

Thank you for the map. I had known that Nurmeria was close by, but had not been able to find a clear map for it before.

Also I think you might have to give me more specifics then sending generic kingdom servants on a long distance mission across dangerous bandit infested country to an anarchist state to do some shady deals for [your]* personal profit. They might get killed or run away with the money. Even if it went off without a hitch it seems to be at least a few weeks trip maybe more given the state of the roads. The map does not give a scale, but it seems a fairly long way.

I plan on giving you all leadership as a bonus feat when you reach level 7.

*[The parties]

You have been sitting on those drugs for awhile. I was a little surpized when only RD made any preparations.


The inner voice within your ear

Hahaha. I had forgotten about the drugs. :P


Wait, what about drugs?


When you beat the hags you found a treasure trove of drugs.


Ah, what did Riva do with it? It sounds like you did something related to Numeria and the drugs.


He proposed to do something. I told him the problems with that plan and then he did not respond. So I assume he did nothing.


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

So I need to look into what I can do with leadership, but other than that Toran is fully leveled. Here's a list of his changes. BAB, CMB and CMD all go up by 1, 8 more hit points(favored class added one), CL goes up by 1 as does his concentration check bonus, take the Weapon Mastery(halberd) revelation which gives me weapon focus(halberd), take Extra Revelation feat(Battlefield Clarity revelation), learned Sun Metal, Ironskin and Prayer, gain Leadership as a bonus feat, +1 skill rank in Perception, Diplomacy, Sense Motive, Spellcraft.


The inner voice within your ear
Dragonflyer1243 wrote:
Ah, what did Riva do with it? It sounds like you did something related to Numeria and the drugs.

I either sold them or destroyed them. Can't remember which. Either way, there's no drugs now.


Where did you sell them?


The inner voice within your ear

Lady Greengrass or Madame Verniax perhaps? Daggermark, Pitax, Mivon, and Numeria were also mentioned before as possibilities. As I recall you said some locations might be difficult, but you never said not to sell the drugs.


Sold to Greengrass makes sense. However In the future I want this sort of thing said explicitly at the time.


The inner voice within your ear

Noted.

I'm not even sure that they were sold. I just know that I no longer have any record of them.

EDIT: I'm not seeing any mention of them on the calendar either, which leads me to believe they were simply disposed of.


Male Orc Expert 5

I'll get to leveling soon as I can. Busy lately. So busy. So tired.


The inner voice within your ear
Toran Silvercloak wrote:
So I need to look into what I can do with leadership, but other than that Toran is fully leveled. Here's a list of his changes. BAB, CMB and CMD all go up by 1, 8 more hit points(favored class added one), CL goes up by 1 as does his concentration check bonus, take the Weapon Mastery(halberd) revelation which gives me weapon focus(halberd), take Extra Revelation feat(Battlefield Clarity revelation), learned Sun Metal, Ironskin and Prayer, gain Leadership as a bonus feat, +1 skill rank in Perception, Diplomacy, Sense Motive, Spellcraft.

Toran Silvercloak's sheet has been updated.

For some reason, it already had Weapon Focus (halberd) listed on there. I also added your new spell slots/day, which you neglected to mention in your above post.

Were there any equipment/resource changes that I should account for?


Not yet, I might try and get some stuff once we're back to the city.


You other guys really need to use the downtime rules. The parties wealth is becoming very unbalanced. Well Riva is the treasurer. I guess if the unbalance becomes to great she can be given the duty of supplying the party.


The inner voice within your ear
Powergaming DM wrote:
You other guys really need to use the downtime rules. The parties wealth is becoming very unbalanced. Well Riva is the treasurer. I guess if the unbalance becomes to great she can be given the duty of supplying the party.

I agree. Taking advantage of the Downtime Rules is an absolute must in this game!


I'm using it as best I can, but when I came in Riva already had a ton of stuff built up that's providing her with income, so I'm using it and getting more than the other two but Riva's way ahead of me.


The inner voice within your ear
Dragonflyer1243 wrote:
I'm using it as best I can, but when I came in Riva already had a ton of stuff built up that's providing her with income, so I'm using it and getting more than the other two but Riva's way ahead of me.

Yeah, unlike the rest of you guys, I've been part of this game since the beginning. That definitely helped out a lot (my deep knowledge of the Downtime rules not withstanding).

Maybe the GM can hand wave some business(es) into your ownership at the next event phase to help with the discrepancy?

Something like "The owner of the brewery died, and left it to his most loyal patron, Mallichatti. Please use the default brewery stats found here moving forward. Build upon it, sell it, or do whatever your character pleases. It's your property now."

(I'm just using that as an example, the GM could pick any building that isn't already owned by someone else--or even create new businesses--whatever makes sense in the narrative.)

We have a lot of houses. Whose to say Mallichatti or Vallisa haven't been scaring people into selling the properties to them for next to nothing, then turning around and renting them out to the public for profit? They can't do that anymore or the law might catch on, but they have a sizable starting point to go legit from this point forward.

They would have GP +9, Goods +4, and Influence +7 for every house they owned. There are nearly 10 in the kingdom. That would be GP +90, Goods +40, and Influence +70 for one person (or split between two people). Something like that would catch them up quite nicely I think.

Just about anything would work.


I finally got around to looking at the leadership feat and what I can do with it, and I had some questions.
-With the cohort, do you guys think we'd end up leaving them in the city or bringing them with us(if we bring them, I'd get a cleric since it never hurts to have a healer)?
-Just to make sure I can understand, I can use my cohorts for either members of a team or just get the bonus on influence/labor by having them in Caerulus, right?
-What modifiers does Toran get to his leadership score? We have a stronghold by virtue of ruling the city, so presumably I get that, but I don't know if you'd say that we move around. I'd like to think that he possesses Great Renown, Special Power, and Fairness/Generosity, but I've no idea how to tell.


The inner voice within your ear
Dragonflyer1243 wrote:
-With the cohort, do you guys think we'd end up leaving them in the city or bringing them with us(if we bring them, I'd get a cleric since it never hurts to have a healer)?

Cohorts are generally designed to go on adventures with you.

You could take followers with you as well, but they tend to be much weaker. I would recommend keeping them at home or having them fulfill some of the tasks that our NPCs have been doing for some time now (provisions, extra eyes, caravan guards, etc.)

I personally probably won't put my cohort (Tarka Firefang) at risk until she's a little older and more capable.

My followers will likely help me with running the kingdom and magic item crafting.

As far as I know, we make our own cohorts (with GM approval of course), but for simplicity sake, I recommend choosing your followers from level appropriate stat blocks from the GameMastery Guide's NPC gallery or the NPC Codex, or similar source.

For example, my character has the following written on her sheet:

RIVA’S FOLLOWERS: In addition to her adopted daughter, familiar, undead guardians, and numerous employees, Riva also has six devoted apprentices who aid her in day to day tasks, such as watching out for her business interests while she is away, helping to facilitate her rule within the kingdom, or assisting in the creation of magical items. These followers are each cautious mages (NPC Codex 178), with the exception that their spellbooks possess all of the 1st-level spells from the Core Rulebook, thanks to Riva’s in-depth tutelage and willingness to share her spare spellbook.

This of course, assumes the following:
Base Score = 9
07 character level
-1 charisma
02 great renown
01 fairness and generosity

Cohort Score = 6
-2 familiar
-1 recruits cohort of a different alignment

Follower Score = 11
02 possesses a stronghold

Dragonflyer1243 wrote:
-Just to make sure I can understand, I can use my cohorts for either members of a team or just get the bonus on influence/labor by having them in Caerulus, right?

I suppose there is nothing stopping a cohort from having one or more businesses in their own right, but it's important to remember that said businesses (and their resulting profit) belong to the cohort, not your main character.

In the downtime system, followers (not cohorts) provide additional Influence or Labor to supplement your activities at no cost to you.

Dragonflyer1243 wrote:
-What modifiers does Toran get to his leadership score? We have a stronghold by virtue of ruling the city, so presumably I get that, but I don't know if you'd say that we move around. I'd like to think that he possesses Great Renown, Special Power, and Fairness/Generosity, but I've no idea how to tell.

This is ultimately up to our illustrious GM, but I'd like to think we get access to the stronghold and generosity bonuses (after all, we have a castle and no taxes). Not sure about the special power and what might qualify for that. In a world full of dragons and wizards, what constitutes as "special" anymore?

We do move around a lot, but most of the time it is generally within our own kingdom, so I'm not sure if that should count.


Stronghold Yes
generosity Yes
Special power No
Move No

I will note that I am MUCH more willing to kill a cohort then a PC. (not that I am unwilling to kill a P.C. but there is such a thing as fair play)


The inner voice within your ear
Powergaming DM wrote:

Stronghold Yes

generosity Yes
Special power No
Move No

I will note that I am MUCH more willing to kill a cohort then a PC. (not that I am unwilling to kill a P.C. but there is such a thing as fair play)

Thanks for the clarification. I prefer to think you don't pull punches anyways.

Just to be clear, cohort/followers dying doesn't penalize your Leadership score. It's only when you cause their deaths, such as knowingly sending them on a suicide mission, or stabbing them in their sleep. I don't believe them simply adventuring with you is enough--as devoted followers, they generally want to do such things.


Eh, I'll count accidental deaths as half. I've given the feat for free I don't mind taking it away little bit at a time if you are careless.


Okay, so I get a 5th level cohort, then since my follower score is 17 I get 30 1st level, 3 2nd level, 1 3rd level and 1 4th level follower. I think I'll make the cohort a cleric of Abadar to accompany us, and use my higher level followers as managers for my downtime businesses. The lower level ones will probably just be used for the bonuses.
Thanks for the clarification.


The inner voice within your ear
Powergaming DM wrote:
Eh, I'll count accidental deaths as half. I've given the feat for free I don't mind taking it away little bit at a time if you are careless.

I find it best not to be inconsistent when GMing. It can really erk players to say "Here's some freebies" and later say "but now I'm going to punish you for it!"

Dragonflyer1243 wrote:
I think I'll...use my higher level followers as managers for my downtime businesses.

I've heard it said that manager's don't effect one's income, just reduces attrition. [relevant link]

I really don't believe any of that though. First, there's no rule anywhere stating that the manager's modifier doesn't apply. Second, there'd be absolutely no point in the rules listing a manager's skill modifier if that were true.


Yeah, that's what I figured, based on reading it it seemed like they did both.


Ravingdork wrote:
Powergaming DM wrote:
Eh, I'll count accidental deaths as half. I've given the feat for free I don't mind taking it away little bit at a time if you are careless.

I find it best not to be inconsistent when GMing. It can really erk players to say "Here's some freebies" and later say "but now I'm going to punish you for it!"

Not inconsistent at all. Not punishing you for it.


The inner voice within your ear
Powergaming DM wrote:
Ravingdork wrote:
Powergaming DM wrote:
Eh, I'll count accidental deaths as half. I've given the feat for free I don't mind taking it away little bit at a time if you are careless.

I find it best not to be inconsistent when GMing. It can really erk players to say "Here's some freebies" and later say "but now I'm going to punish you for it!"

Not inconsistent at all. Not punishing you for it.

No, not a punishment, but a little inconsistent. "Here's a free feat" followed shortly thereafter by "but I might change how it works." If the feat works differently than written, did we really get the feat? Or is it something else? :P


Ok no problem in that case if you cause their death by bringing them with you get the whole penalty.


The inner voice within your ear

Which is precisely what I was saying WOULDN'T happen as written. In any case, it's good that we're all trying to manage expectations and get everyone on the same page before implementing this feat. It's definitely one of the more complex ones.

Yes, definitely a good thing.


The inner voice within your ear

If you're not up to making a whole new character, one idea would be to use the other kingdom leaders (particularly previous PCs) as your new cohorts. Some of them have fallen behind in levels and would be about the right level for cohorts now.

Adular Garess - human cleric 4 of Gorum (currently our High Priest)
Eldric Lorren - human cavalier 4 of the Order of the Cockatrice (former Spymaster, last seen infiltrating Lady Greengrass' domain, presumed deceased)
Maermana Raggindraen - angelkin summoner 4 (currently our Grand Diplomat)
Rory Ward - human bard 4 (former Ruler, currently our Spymaster)
Valek Steelspike - dwarf cleric 5 of Angrad (currently our General)

Alternatively, you could make something wholly new to fill other kingdom roles, or even replace some of the above characters. Whatever floats your boat. Just know that there are plenty of options. :D


The inner voice within your ear

Been Skyping with Darkwolf today and helping her to get her character leveled.

Vallisa is now level 7, but we're still working out what she is going to do with the Leadership feat.


I don't think that either of the cleric PCs would do the trick, since Adular doesn't fit my alignment and Valek fits neither Toran's backstory nor purposes since he isn't much of a healer. I'll probably put him together by tonight.


Ravingdork wrote:

Been Skyping with Darkwolf today and helping her to get her character leveled.

Vallisa is now level 7, but we're still working out what she is going to do with the Leadership feat.

Can you get her to put a link on her character profile?


Quick question, how should I do stats for my cohort?


If you don't use an existing NPC 15 point buy.


The inner voice within your ear
Powergaming DM wrote:
Ravingdork wrote:

Been Skyping with Darkwolf today and helping her to get her character leveled.

Vallisa is now level 7, but we're still working out what she is going to do with the Leadership feat.

Can you get her to put a link on her character profile?

I host the sheets, so I can get you a link, but since I don't have access to her profile, like you, all I can do is ask her.


The inner voice within your ear

She said it might be a few days before she can get the link up. Between work and more work it seems it's hard for her to even get to a computer, much less get online.


Just a heads up, I put my cohorts stats in Toran's profile under a separate spoiler. His name is Vaelar Silversheen, and I'm playing it as if he was sent by the church of Abadar to assist Toran in his duties and in spreading civilization to the wilderness.


The inner voice within your ear
Dragonflyer1243 wrote:
Just a heads up, I put my cohorts stats in Toran's profile under a separate spoiler. His name is Vaelar Silversheen, and I'm playing it as if he was sent by the church of Abadar to assist Toran in his duties and in spreading civilization to the wilderness.

I will see about getting it into a standardized PDF format when I have the time. It will likely be appended to your existing character sheet, similar to how mine is now.

I noticed you simply listed your followers by class and level. Would it not be easier to link them to the NPC codex, so that if we need stats for them, it's only a click away?

So instead of this...

1 3rd Level Rogue
2 2nd Level Wizards
5 1st Level Bards, 5 1st Level Paladins, 5 1st Level 5 1st Level Rogues, 5 1st Level Fighters

...you would have this...

one 3rd-level rogue (skilled sniper)
two 2nd-level wizards (street magicians)
three 1st-level bards (tavern singers)
five 1st-level paladins (callous rakes)
five 1st-level rogues (cutpurses)
five 1st-level fighters (supersticious mercenaries)

Even if you change out one or two skills, feats, or items; or reflavor them all as informants or something, it seems like it would be easier than statting them all out yourself, and more useful to the group than having no real stats at all.


Good idea, I'll do that


Barbarian 7 AC:19, HP:66/66 (46/78), Fire Resist 2, DR 3/-, Reach

I really never got around to looking at downtime rules as Mallichatti has been quite content with an easy life of dealing with drunks with the sporadic shirtless fight for his life against a hydra.

Some of the stuff he already has is so over the top that the only thing I'd specifically need is better armor and an upgraded cloak of resistance.

It helps to understand that he was already a leader of men and quite well off long before this. This is a nice retirement with a weird twist.

One that apparently involves STD's.

Speaking of which don't I need to make saves to remove the negative levels still?


Well you have not finished exploring the town yet.


The inner voice within your ear

I was going to get to that. I just wanted to give people time to level up first.


The inner voice within your ear

Mallichatti's PDF character sheet has been updated to level 7. Please let me know if anything appears amiss, Mal.

I also fixed some minor errors on Toran's sheet. Please check it against your own records, Dragonflyer (among other things, I think you may have miscalculated your hit points).

Powergaming DM wrote:

Stronghold Yes

generosity Yes
Special power No
Move No

What about the other categories, such as great renown?


Can you link your version of it to me?
Edit: Wait, going through it I had 8(1st level max)+25(next 5 levels of half+1)+12(6 levels of +2 con)+6(favored class), which only equals 51. Unless I'm missing something, then I did miscalculate.


The inner voice within your ear
Dragonflyer1243 wrote:
Can you link your version of it to me?

Here you go.

I always try to keep the links the same, so you should be able to use older links in this thread (or in your profile if you put it there like I did in mine).

Dragonflyer1243 wrote:
Wait, going through it I had 8(1st level max)+25(next 5 levels of half+1)+12(6 levels of +2 con)+6(favored class), which only equals 51. Unless I'm missing something, then I did miscalculate.

Might have gone wrong after you were brought back as an undine. Did your Constitution change as a result of that?

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