Rise of the Runelords AE

Game Master Vuvu

Map of Sandpoint

Loot Sheet


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Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Does the tunnel go up, down or is it just level?


Unnamed

mostly level, a little up a little down.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus sighs and taps Bear or Aéron on the shoulder, "If we move silently I might have a way of dealing with them. I don't like it but it has to be done. I only need someone to guard me if it fails to deal with them all."

Assuming that one of them accompanies Fernus.
Fernus walks down silently, the only sound to be heard from him is a gulp.

Stealth: 1d20 + 7 ⇒ (19) + 7 = 26

When he comes in front of the sleeping group he takes a slow breath and takes out a torch-like object from his pack. His hands tremble as he knows what he is about to do. He looks around the room and identifies the centre of the group of sleeping goblins.

He points the torch at the place he wants and mumbles softly. "Burn for me. Die in the blaze."

Fireball to catch most of the goblins.
Fireball damage: 5d6 ⇒ (6, 3, 5, 5, 4) = 23 Ref Save DC 13 at least, not sure what I add to this as it is the item. DC 17 because I use it?

With the fireball coming out and scorching the goblins, Fernus stands dumbstruck for one second, then the pain and anguish of being burned himself returns and he runs back to the others crying. He shakes fervently while he clamps on Aéron's arm and sobs while perhaps the goblins come after them.


Unnamed

Fernus sees a dozen forms scattered about the room, some curled into balls, and some wrapped in dirty looking blankets. The smell is terrible.

lets see if anyone wakes up as you sneak

12d20 ⇒ (15, 12, 16, 4, 11, 3, 2, 11, 3, 13, 5, 16) = 111 nope.


Unnamed

DC 14 Fernus

12d20 ⇒ (10, 5, 19, 15, 2, 18, 6, 12, 13, 16, 18, 18) = 152 wow that would be a lot of saves...but 11 pts is enough.

I am sorry Fernus :(


Unnamed

The explosion rocks the room, there is a whoosh as some of the air is sucked out of the room you are in to feed the flames.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

teeheeteeheeheehee. Oops! Not pay close attention. Teeheeteeheeheehee Comes the voice yet again.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil shakes his head at Fernus, "That was very brave, Fernus... But you should have let me do it. I'm much sneakier..."

His comforting voice takes on an edge as he adds, "...and I would have enjoyed it."


Unnamed

Want to check out the room, with the former sleepers or move on to another?


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

Lets go to this throne room and try to kill this insane bas%$#d.

Bear casts his prep spells.


Unnamed

so that is barksin shilleylalley and?


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil says, "Let's look for any remaining goodies. Just in case we need them against the crazy throne guy."


Unnamed

Bear you can say you cast just before you go down the other hall.

Tarin parades on down the fire blasted room and sees what he can see.

Tarin:
The first thing train sees is a mangled broken goblin corpse, with one side of it charred beyond recognition. Next to it he sees another, though upon close inspection he sees a half melted away goblin mask, over a halfling. The halfling has his hands tied, and a gag on. As he explores the room further he finds that only 4 of the sleepers were actually goblins, the rest were gnomes and halflings tied, and gagged with make put on them.

Tarin is immediately filled with rage and horror. As far as loot goes, there is nothing much of value in the room. Odds and ends worth about 10 gold.

and cue a rage filled gnome...


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil cuts the ropes, then returns, the rage of his face causing his mutated features to twist, as if he has some sort of tic, revealing his sharpened teeth. "These goblins need to die."

I can't tell Fernus why, he's already shaken up...

He snarls again, "There's the corpses of some halflings in gnomes in there. I guess that's how these monsters get their kicks."

He looks up at the rest of them, "I have two bombs left, and at this point, I'm thinking I'll make their leader swallow one... and we can all figure out where I want to put the other one."


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

I follow Fernus into the room and stop just out of reach of the blast, when the fireball erupts and Fernus is hit I move towards him and take him into the corridor. "That looked painful, hold still 'n' I'll try ta stop the spread of pain." As Fernus is clamped onto my arm I use another charge of the wand on him, hoping to healing him as much as possible.

Cure Light Wounds (Via Wand) : 1d8 + 1 ⇒ (2) + 1 = 3

Realising the stick seems to be losing it's potency and magical power I keep Fernus behind me, "Stay behind me 'n' I'll keep ya from getting hurt anymore."


Unnamed

fernus wasn't hit. It was the memory of being burned that upset him so keep the charge:)


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

If we are not going to the throne room I would have waited for my spells.

Actually going Resist Enrgy (Fire-Scroll),Barkskin, BullsSTR, Guidance, enchant the bite with my amulet, then grow claws (Totem minute).


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

Lets go kill this "King" of Gobbos.


Vitals:
HP: 64/64 | AC: 23 T: 16 FF: 16 | Fort +4 Ref +10 Will +4 | CMB +7 CMD 21 | Init +4(+6) | Panache 4/4 | Charmed Life 4/4
Human Swashbuckler 7
Skills:
Acro+17 | Bluff+11 | Climb/Swim +6 | Diplo+8 | Intim+12 | Know(Loc+10/Nob+7) | Percep +10 | Prof(Merchant/Sailor)+4 | Sleight+11 |

"We can't delay, we need to get to him as quickly as possible so that he doesn't have more time to prepare...unless we have plenty of spells left to burn, which I don't believe to be the case. I believe it is time to end this vicious beasts's reign of evil."


Unnamed

he's not a monster he's just misunderstood


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil snarls, "Past time. No delays. Dies now."


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

I look to Tarin and nod, "They gonna die now, before they can hurt Shalelu!" Noticing Fernus is still holding onto me tightly I offer my hand to hold if he needs to as we progress towards the vile villains.

Picturing a father and son walking down the street now :P


Unnamed

is it just me or is Fernus the most adorable character ever. I actually feel bad for creating this dungeon because of him. I will just point out, that you have not found the wizard yet...are you sure you don't want to see him out first? Bear I will give you your spells back if you do


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Aww thanks Mini ^^

Fernus sniffs and sobs a little more, but tries to steel himself as the others move out. He taps and declines Aéron's hand and walks next to him towards wherever the group decides to go.

"Let's just finish this nightmare we're in. We should get everyone out of this hellhole."


Male Human Druid (Domain-Ferocity Sub-Domain) 8
Stats:
AC 23/26 w BS T:13 FF:21/24 HP: 81/81 Perc.: +15 Saves: F:+9 R:+4 W:+11 Init: +2

It's fine we will move quickly. I have scrolls in case I need more magic...


Unnamed

so going after the wizard or after bref?


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Get the Wizard first -- otherwise he'll join in when we're trying to kill Bref. Unless you think we can lock the door behind us?


Unnamed

the wizard I refer to is the one who's construct familiar you found. the one who left the note and items for you, and asked to be rescued. the one who is being forced to make all these terrible items for the goblins...really gonna kill him? thats harsh


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Oh, right! Well, heck, let's go get him. If he's not a trap, he might be able to buff us, and Desna knows we can all use it...


Unnamed

Tarin did see another sign past the sleeper room with a human chained to a bench


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil suggests, "Since the signs have been accurate, there's one over that way that shows someone chained down. Could be Shalelu, or the Wizard -- either way, someone to help us exterminate the goblin's leader, I think."


Unnamed

Fernus Perception 20:

As you move through the room with the sleepers you realize that the goblins were not just keeping halflings and gnomes bodies in the room, they were captives disguised to look like goblins and your fireball killed them

Ok you move through the room and come into a hallway, down a half that branches again, with a sign that shows a human melting in acid, they move on to a door with a very serious lock on it.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil stops and takes time to carefully examine the lock, looking for traps.

Perception (Take 20): 20 + 8 = 28

Assuming he doesn't find any, he'll then pull out his picks and work on the lock.

Disable: 1d20 + 13 ⇒ (15) + 13 = 28


Unnamed

Tarin finds one trap that he easily disarms, though it was particularly nasty.

I used your disable roll for it...trust me you wanted me to


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Well, I would have done the trap before the lock for sure.

Tarinhil quickly scans the door for a second trap, just in case, before working on the lock.

Perception: 1d20 + 8 ⇒ (14) + 8 = 22
Disable (Lock): 1d20 + 13 ⇒ (13) + 13 = 26


Unnamed

Click click, doesn't get it.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Perception Scorched Room: 1d20 ⇒ 9 It's good that Fernus is as blind as a bat sometimes. He would have had nightmares for the rest of his life.

Fernus stands back as Tarin handles the lock and tries not to look too much at the scorched bodies of the goblins, he knows it's an ugly sight to see.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil sighs and says, "Cursed thing must be enchanted. I can keep trying, but someone's on the other side's bound to hear me playing with the lock. I'm thinking this might be the better approach", and reaches into his pack and produces a flask of acid, which he carefully squeezes into the door to dissolve or, at least, weaken the hinges and lock.


Unnamed

It takes 3 flasks of Acid to eat through the lock. The lock falls out. Though the door remains closed.

It was DC 30


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

I know there's retry for free (heck, I could have taken 20, assuming there were no other traps) -- but I figured the time and noise was bad. Updated the sheet to remove 3 flasks.

Tarinhil examines the door mechanism and then tries to pop it open.


Unnamed

can't take 20 cause failing by more than 10 breaks it


Unnamed

The room is huge. In the center is a workbench w a ragged man in tattered robes face down on the table

There are shelves and boxes everywhere covered w stuff

The room is a diff terrain


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Oh, right. I forgot about that. (Also, I should make a mental note to try to remove and keep traps that are snazzy in the future..)

Tarinhil looks into the room, scanning for the coming trap or ambush that seems to greet them everywhere they go in these warrens.

Perception: 1d20 + 8 ⇒ (9) + 8 = 17


Unnamed

Tarin spots no traps


Vitals:
HP: 64/64 | AC: 23 T: 16 FF: 16 | Fort +4 Ref +10 Will +4 | CMB +7 CMD 21 | Init +4(+6) | Panache 4/4 | Charmed Life 4/4
Human Swashbuckler 7
Skills:
Acro+17 | Bluff+11 | Climb/Swim +6 | Diplo+8 | Intim+12 | Know(Loc+10/Nob+7) | Percep +10 | Prof(Merchant/Sailor)+4 | Sleight+11 |

If the man appears to be conscious, she will call out..."How badly trapped is this room?"


Unnamed

The man stirs slightly then wakes

He looks stunned. did you find my message. Return him to me and I will help you.


Unnamed

What kind of trick is this? Illusions to mock me? That is a new one.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil says, "I'm no illusion, just a mutated goblin-hating gnome. We did get your message... but we've had a rough day and a half, and I think we were all bracing ourselves for the inevitable trick when you turn out to be another goblin trap trying to kill us."

He eyes the man, his bulging red eyes carefully examining him before sighing, "We do. But I can't help but feel a bit skeptical.... In your position, I'd want to help kill the goblins either way.


Unnamed

Did you find my box? Do you have him? There is an edge of panic to his voice. That is all I ask that you let me see him again, then I will do anything you ask.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

"Illusions wouldn't care to open the door and dismantle a trap now would they?"

Fernus says from behind Tarinhil.

He searches his pack for the miniature griffin and holds it up for the man to see.
"This what you were referring to right? Tevar if I'm not mistaken?"

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