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Merisiel best bet is to stab the red one Ezren just blasted (if its still standing) and then back up between Raz and Ezren so Merisiel is not stood next to one. Other option is to try use acrobatics to get behind one but strong chance that will open you up to two attacks and if one hits then good chance Merisiel drops where she is taking fire damage from both
Ezren Sadly Ghiks ice armour tends to melt when fire damageis being dished out
GM as both are equally close to Ezren I have chosen red as the one he hit with magic missile

GM Redelia |

The red skeleton crumbles under Ezren's magic blast. As it does so, a wave of heat comes out, harming Raz, Merisiel, and the poor little pup.
Raz damage: 1d6 ⇒ 6
Merisiel damage: 1d6 ⇒ 4
pup damage: 1d6 ⇒ 1
All three get a reflex saving throw, DC 11, for half damage.
round 1:
Merisiel (2/10 or 0/10 HP, depending on save)
Valeros (9/16 HP)
round 2:
skeleton
Ezren
Ghik
Raz (3/12 or 0/12 HP, depending on save; 0 or 1 damage to pup)

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Merisiel by redeux |

I started with a free action (speak) and was debating my next move, likely to hide behind raz and throw a dagger to at least distance myself. I was wanting party input since this is new to me. Do I not get my actions this round since i had higher initiative?
Reflex: 1d20 + 6 ⇒ (4) + 6 = 10
Masterwork Silver dagger: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

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In a face to face game we would have stopped and given you your options. However in PBP the more usual convention is that turns go off in post order as 99 times out of 100 it makes no difference. Trust us to find the one time in a hundred it does in your first game. Given those rolls you are staggered I suggest your move action is to step away
"Keep that one busy Val! Look after yourself Meri!"
In my previous post is a link on what happens when you are on 0 hp

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Raz looks very much weakened, though her doggie is doing pretty well, all things considered. Raz decides to go for broke and try her best to take the skeleton out quickly. She swings her sword once more...
sword: 1d20 + 4 ⇒ (2) + 4 = 6
damage: 1d6 + 2 ⇒ (6) + 2 = 8
But she misses, then slumps over in her doggie-saddle. Was at 0 HP, then performed an action that made her pass out.
With her rider passed out, Zora whines loudly and backs away from the source of the heat. Full retreat from Zora.

Merisiel by redeux |

Thanks for the explanation!
Merisiel takes a move action NE step away from skeleton.
"Help!! Valeros do someth.. her voices trails off.

MorkXII - Valeros |

Valeros shouts in rage at the skeletons that have hurt him and his friends. Then he slashes at the remaining skeleton with his swords.
long sword: 1d20 + 3 ⇒ (12) + 3 = 15
damage: 1d8 + 3 ⇒ (5) + 3 = 8
short sword: 1d20 + 2 ⇒ (1) + 2 = 3
damage: 1d6 + 1 ⇒ (2) + 1 = 3

GM Redelia |

Valeros's blade slams into the remaining skeleton, but it seems that swords don't do as much to bones.
The skeleton claws twice at Valeros in anger.
attack: 1d20 + 2 ⇒ (12) + 2 = 14
attack: 1d20 + 2 ⇒ (11) + 2 = 13
Probably because of his ragged condition, he is unable to connect with either one.
He then falls over from the effort, and a wave of heat washes over Valeros.
damage: 1d6 ⇒ 3 reflex save for half damage
Combat over. I'll let Valeros post his save any you do any healing and exploring you want before I move you on.

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Ghik raises his hand upwards and calls out ”By Pharasma’s grace” A barely perceptible spiral of cloud forms above the party and an equally faint rain shower falls healing everyone for channel positive energy to heal: 1d6 ⇒ 6
Was sure after all that description I was going to roll a 1 on the channel. Happy to do that again but may go with using up my 2 cure light wounds spells first. I’d like to keep one of my two remaking channels available for emergencies if possible
Edit having seen the damage left nothing for it but another channel probably two
Ghik channels another rain cloud
1d6 ⇒ 4
Then casts a cure on Raz cure light wounds: 1d8 + 1 ⇒ (7) + 1 = 8

Merisiel by redeux |

Merisiel is crawling along the floor when Ghik's healing takes place. She kind of just lays there for a moment, letting it soak in. Suddenly she's more aware of her surroundings again. Great, now everyone probably thinks i'm some weakling. How was I supposed to know those things would explode when Ezren shot magic at them? she thinks. She immediately gets back up her feat and pretends that nothing happened.
"Alright then, let's all forget about that shall we? Definitely didn't ask for help or anything." says Merisiel.
"Thanks for the healing though Ghik. I didn't need it but it sure didn't hurt."
Merisiel looks around the room to see if she notices anything
perception: 1d20 + 7 ⇒ (6) + 7 = 13

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"Thanks man, I feel SO much better! I was worried I was bleaching there, I felt so bad!"
Raz also looks around. Percep: 1d20 + 0 ⇒ (7) + 0 = 7 But she's useless.

MorkXII - Valeros |

Valeros sighs with relief as his burns and cuts suddenly heal. "Thanks, Ghik.
With the monsters defeated, and no obvious threat left here, Valeros takes a look around the room. Perception: 1d20 + 0 ⇒ (20) + 0 = 20

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Raz guides Zora over to Valeros and looks over the spot he is pointing out. "Looks relatively door-ish to me. Meri? What do you think? Can I call you Meri? Or is long-ears still on the table?" she winks at the knife-covered elf.

Merisiel by redeux |

"Depends, shall I continue to call you Raz-ma-tazz? Friends call me Meri. I suppose we've bonded over exploding fire skeletons so I might afford you that opportunity" she says reluctantly.
Merisiel walks over to the door and attempts to unlock it
Disable Device: 1d20 + 8 ⇒ (17) + 8 = 25
"What if there are more fire skeletons? I'm not sure my blades will do much good."

Merisiel by redeux |

"Got it!" Merisiel says. She steps away from the door.
this tower better have some good treasure in it. So far just a dagger... she thinks to herself.

GM Redelia |

You (as a team) carefully examine the secret door for traps and then open it. A living, moving fabric seems to cover the ceiling of this half-collapsed chamber. The pungent smell of ammonia rises from the droppings that litter the floor. As you open the door, the bats all over the ceiling come together into a bat swarm.
Merisiel: 1d20 + 6 ⇒ (13) + 6 = 19
Raz: 1d20 + 1 ⇒ (8) + 1 = 9
Valeros: 1d20 + 2 ⇒ (2) + 2 = 4
Ghik: 1d20 + 3 ⇒ (10) + 3 = 13
Ezren: 1d20 + 2 ⇒ (14) + 2 = 16
dogs: 1d20 + 2 ⇒ (20) + 2 = 22
The swarm moves over Raz, biting at her.
damage: 1d6 ⇒ 1
Players are up.

Merisiel by redeux |

"You smell that?! This is what Valeros calls Fresh air!" Merisiel jests while her inner dialague thinks Oh no...
Okay, so how do i/we deal with a swarm?

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Swarms are the bane of level 1 parties. We may honestly not be able to do ANYTHING to it without some alchemical attacks. We'll see if our cleric friend happens to have any area of effect spells on hand.
"Bats! I hate bats! Val, get outta there!"

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Ghik has nothing for dealing with swarms probably should have packed a couple of flasks acid. Beat a retreat through the door and close it behind us. Leave tower and sell the magical scrolls then pay for some healing and buy acid flasks with what’s left?

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Sorry! Was just waiting for my turn. Yes, I was planning to use Burning Hands via Arcane Bond since I have no more memorized spells.
Ezren holds his staff in front of him and gestures. His mind recalls the Burning Hands in his spellbook to do some damage to the bats.
Burning Hands DC 16 Ref for half: 1d4 ⇒ 4

Merisiel by redeux |

Merisiel steps to the right to distance herself from the bats. She then readies her alchemical fire and tosses it at the swarm of bats.
I'm not 100% positive on the roll here. Since there is no + for the attack I assume it's just a 1d20?
Alchemical Fire hit: 1d20 ⇒ 8
Damage: 1d6 ⇒ 6

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You'd add your Dexterity bonus to the attack roll (since this is a ranged attack), so you actually rolled a total of 12, and it's against the bats' Touch AC, so it might hit. Let's hope so. :)

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Ghik holds his hand to air above and a final cloud forms channel positive: 1d6 ⇒ 2
As a positive energy channelling cleric he gets to turn any spell prepared into a cure of the appropriate level (with the exception of domain spells which stay the same. Ghiks domain spell was cure light wounds as he has healing domain) however used channel as Raz's pup would also have taken damage

MorkXII - Valeros |

"Ok, the bat smell wasn't so bad before, but this burning bat smell is pretty awful," Valeros says, as he pulls his shirt up over his mouth to breathe through it. "Anything in here besides the stench?"
Perception: 1d20 + 0 ⇒ (11) + 0 = 11

Merisiel by redeux |

"I was starting to think your nose didn't work Valeros!" jests Merisiel as she also looks around.
Perception: 1d20 + 7 ⇒ (16) + 7 = 23

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Ghik sweeps the room with detect magic
Almost out of spells. I think the wizard is too. I can keep the group alive in the next fight but if they get hurt again may have to suggest coming back tomorrow. No point having to launch a rescue party for the rescue party. Especially as we have seen no sign of this missing pathfinder coming this way

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Perception: 1d20 + 1 ⇒ (15) + 1 = 16
Ezren sees the look on Ghik's face. I sense worry in you, friend Ghik. I may have spent my last spells for today, but I still have a few tricks up my sleeve. He packs his staff on his bag and draws his light crossbow, cocking it ready.

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"It might be a good idea to bed down for the night and allow our spellcasters to get their magical mojo back. I can take the first watch. Zova and I don't require a lot of sleep, really."