
DSXMachina |

Mythic Paladin
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Brought back from death upon the far-flung battlefields of Yol, his patron deity has Granted him Mythic powers. Stronger in his faith than his mind, Artym believes the evil of Rappan Athuk hould perish.
Mythic Path: Champion!
Mythic Feat:
Holy Chipmunks Bards could be truly Mythic with this!

DSXMachina |

Male Human (Varisian) Paladin of XXX/1 Mythic Champion
LG medium humanoid (Human)
Init +1; Senses (), Perception -1,
Languages: Common,
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DEFENSE
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AC 15, touch 11, flat-footed 15 ACP= -2
HP 22 (1HD) (upto -42HP before death & can still act)
Fort +4, Ref +1, Will +2
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OFFENSE
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Speed 30 ft.
Melee: Falchion (two handed) +3 2d6+7/(18-20)x2 (while PA)
Space 5 ft. Reach 5 ft.
Ranged Shortbow +1 d6 x2 P
Base Atk +1; CMB +4; CMD 15
Learnt Paladin Spells (CL 0th):
1st (0/day) -
0th (0/at will) -
Channeling: Positve Planar: 0/day & 1d6 (DC12) in 30"
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STATISTICS
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Str 16, Dex 12, Con 14, Int 8, Wis 10, Cha 16
Feats: Toughness, Power Attack
Mythic Feat: Mythic Toughness
Mythic Vulnerability: Lemon Curd Dependancy
Mythic Power: 4/day
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SKILLS
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Acrobatics/0 + 1
Appraise/0 + 0
Bluff/0 + 3
Climb + 3
Craft/0
Diplomacy*/1 + 7
Disguise + 3
Escape Artist + 1
Fly + 0
Handle Animal/0
Heal*/0 - 1
Intimidate + 3
Knowledge/0 (History) - 1
Knowledge*/0 (Nobility) - 1
Knowledge*/1 (Religion) + 3
Perception - 0
Profession - 0
Ride* + 1
Sense Motive* - 0
Spellcraft* - 1
Stealth/0 + 1
Survival/0 - 0
Swim + 0
UMD +
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GEAR/POSSESSIONS
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Location On Persons 226.03gp(3.5)
Chainshirt (100/20)
Falchion (75/8)
Shortbow (20) (31/5)
Flask (.03/1.5)
Signet Ring (5/-)
Silver & Cold Iron Daggers (26/2)
Divine Focus -
Location Pouch (1/.5) (3/-)
Alchemists Kindness (1/-)
Night Tea (20)(2/-)
Location Pouch (1/.5) (0.5)
Cards (1/.5)
Jar of Lemon Curd.
Location* Waterskin (1/4) (4)
Location Backpack* (2/2) (11.5)
Candle (5) (.05/-)
Chalk (5 piece) (.05/-)
Fish Hook (0.1/-)
Flint and Steel (1/-)
Charcoal (.5/-)
Iron Spike (.05/1)
Lamp Oil (.1/1)
Mapcase (1/.5)
Marbles (0.1/2)
Mirror (10/.5)
Paper (sheet) (x5) (1/-)
Rope (silk/50 ft.) (10/5)
Sealing Wax (1/1)
Sewing Needle (.5/-)
Twine (50 ft.) (0.01/.5)
Location Home# 4.3gp(17.5)
Bedroll (0.1/5)
Blanket (0.2/1)
Iron Pot (0.8/4)
Caltrops (1/2)*
Cooking Kit (1/2)
Shaving Kit (1.5/0.5)
Shovel (0.2/3)*
Soap
* = In saddlebags
# = In Lodgings
5 gp, 7sp, 22cp
Total Weight = 49.5 + 17.5
Traits: Indomitable Faith
Dirty Fighter (+1 damage when Flanking)

Mahorfeus |

The mythic tier adds so much extra crap on that I'm almost positive I got something wrong, but here's my build. Just needs some traits.
Female aasimar summoner 1/guardian 1
LG Medium outsider (native)
Init +1; Senses Perception +, darkvision
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DEFENSE
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AC 15, touch 12, flat-footed 13 (+2 Dex, +3 armor)
hp 15 (1d8+2+5)
Fort +1, Ref +2, Will +3
Resist acid 5, cold 5, electricity 5
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OFFENSE
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Speed 30 ft.
Ranged crossbow +2 (1d8/19-20)
Spell-Like Ability
1/day-daylight
7/day-summon monster I
Spells Known
1st (2/day)-mage armor, grease (DC 15; DC 16 if conjuration)
0-detect magic, guidance, message, open/close
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STATISTICS
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Str 8, Dex 14, Con 12, Int 12, Wis 12, Cha 19
Base Atk +0; CMB -1; CMD 11
Feats Spell Focus (conjuration), Dual Path (archmage arcana)
Skills Handle Animal +8, Linguistics +3, Perception +2, Sense Motive +3, Spellcraft +5, Use Magic Device +8
Traits
Languages Common, Celestial, Draconic
SQ Eidolon (
Gear studded leather armor, light crossbow, crossbow bolts (20)
Assets
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SPECIAL ABILITIES
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Truespeaker +2 bonus to Linguistics and Sense Motive checks; learn two languages per Linguistics rank
Life Link (Su) Can sacrifice hit points to prevent damage done to eidolon
Hard to Kill (Ex) Stabilizes automatically when below 0 hit points; does not die until number of negative hit points equals or surpasses Constitution score
Mythic Flaw (Ex) School Aversion (necromancy) -4 to all saves against spells of the necromancy school; negative effects of necromancy spells last twice as long; mythic saves ability does not apply to necromancy spells; cannot benefit from necromancy spells
Mythic Power (Su) Charisma 5/day, as an immediate action, increase the result of any d20 roll by 1d6 as an immediate action
Guardian’s Call: Beast Fury (Su) As a swift action, can spend one use of mythic power to grant boon to eidolon. As an immediate action, eidolon can move up to speed and make an attack with any of its natural weapons; attack is rolled twice, with the higher result being used; damage counts as epic for the purposes of overcoming damage reduction
Mythic Companion (Ex) 1/day, eidolon can use mythic power on a d20 roll
Archmage Arcana: Wild Arcana (Su) Can expend one use of mythic power to cast any spell on the summoner spell list that is of a level that can be cast; treat the spell as if it were being cast at +2 caster level
LG Medium outsider (eidolon)
Init +1; Senses Perception +4, darkvision
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DEFENSE
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AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 11 (1d10+1)
Fort +3, Ref +1, Will +2
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OFFENSE
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Speed 30 ft.
Melee greatsword +5 (2d6+6/19-20)
Melee 2 claws (1d4+4)
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STATISTICS
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Str 18, Dex12 , Con 13, Int 7, Wis 10, Cha 11
Base Atk +1; CMB -1; CMD 11
Feats Martial Weapon Proficiency (greatsword)
Evolutions Reach (weapon), Ability Increase (strength)
Skills Climb +8, Perception +4, Sense Motive +4, Stealth +5
Languages Common, Celestial, Draconic
Gear greatsword
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SPECIAL ABILITIES
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Link (Ex) Can communicate with eidolon telepathically; share item slots with eidolon
Share Spells (Ex) Can target eidolon with spells that define “you” as a target; spells affect eidolon even if they do not normally affect outsiders

Treppa |

OK, so I messed up my Nicci build, but we haven't done anything yet, so it's not too terrible. Ralph pointed out that 'To The Death' is a Champion path ability, not a Guardian (though it's on the Guardian table page, which confused me), and it's also not legal for the Dual Path feat. I have to choose one of the champion strike abilities to start on the Champion dual path.
So, if it's OK, I will change To The Death to Sudden Attack to make Nicci legal.

Pieter Üsthåusen |

My Mythic Trait is:
Today's Lesser Trials:
So we are going near the spider woods, I believe Treppa said in chat. Which is great by me.

Spirit of Pinvendor |

@Pieter Üsthåusen: Wouldn't that be possible with two weapons and multiple attacks if you were surrounded? You would just choose to make an attack on each separate opponent. I suspect this trial isn't possible at this level, but is there for higher level PCs who, in theory, would also be higher Mythic Tier requiring more diversified lesser trials to compromise the several required for their next Mythic Tier.

Spirit of Pinvendor |

@Treppa: Your question about the spiders in game. You are free to assume you possess the scribbled maps in the PG. I conceive that the really simple scribblings are meant to indicate the people you spoke with drew them up for you after telling you about their adventures.
Still need everyone's trial selections for the current day. We'll assume that the events of the PG played out in the afternoon and evening of your arrival. This will be the next day.
Let's assume it's just after 10:00am.

DSXMachina |

@Pieter Üsthåusen: Wouldn't that be possible with two weapons and multiple attacks if you were surrounded? You would just choose to make an attack on each separate opponent. I suspect this trial isn't possible at this level, but is there for higher level PCs who, in theory, would also be higher Mythic Tier requiring more diversified lesser trials to compromise the several required for their next Mythic Tier.
Yeah, but there really should be Trials that scale. Some of the ones for other Archetypes do. Champion gets rather hurt in this regard.

Spirit of Pinvendor |

Spirit of Pinvendor |

There has been some concerned over keeping everything focused.
Since we are just super RPers and can't escape it, I would like to request a simple thing which I hope will help keep everything moving forward.
Please tell me in a brief summary why your character chose to tackle the deadly dungeon.
I will try and link to this to some elements of the dungeon or even characters in the wilderness or Zelkor's Ferry. Heavy RP is not required, but I think this will help everyone keep their PCs focused on the dungeon delve and everyone doesn't seem lost and uncertain. ;)

Pieter Üsthåusen |

~~~
'Destroy those that rebel against nature. Go to Rappan Athuk...'

Spirit of Pinvendor |

Hello Edeldhur.
We're actually some friends doing a playtest of the Mythic rules using the super dungeon of Rappan Athuk, so technically there was no recruitment. In theory, this is meant to be fast and loose, and I am not exactly sure how it will go. If it heads in the direction of truly serious and we settle into actual RP instead of just messing with the rules, we can consider some outside recruitment. If so, I will let you know via PM.

![]() |

Belgeon never really fit in whether because he seems completely bereft of the usual emotions, or due to the obvious physical differences between him and the others. The rift between him and the other townsfolk only seemed to grow bigger as Belgeon grew up, and he became a complete outcast.
He had always heard of stories of Rappan Athuk mostly of how deadly it is and how no one ever returns alive. A rowdy group at the tavern one night were taunting and harassing Belgeon, as a joke one of them said Belgeon would fit in at Rappan Athuk. That would be the only place he would find others like him, and find companions. Belgeon took the man seriously and soon set out for Rappan Athuk. He is determined to find a place where he belongs and companions that will understand him, when he does he vows to protect them from danger even at the cost of his own life.

Treppa |

Question for the GM: The light spell says it causes one touched object to shine like a torch. So, if I touch one of the big trees next to the path, will the entire tree shine like a torch, even up into the dark canopy?
I allowed it when I ran because the literal spell makes no restriction on the size of the object. But I think perhaps I was wrong and the intent is to create a single torch-sized spot of light on any object.
Either way, Nicci is preparing to cast light. The way she does it will be determined by your ruling.
Thanks!
Treppa