PbP Gameday VII; SFS 1-04: Cries from the Drift (Inactive)

Game Master Revvy Bitterleaf

Starting October 8th


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Dataphiles

NG Human (Outlaw) Operative (Spy) 3 SP 11/24 | HP 22/22 | RP 3/3 | EAC 15 | KAC 16 |Fort +5, Ref +5, Will +3 | Init +4 | Perception +8 (darkvision via armor)

Who has the best computers skill? +5 here

Scarab Sages

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Supers Navasi wrote:

Inspiring boost for +10 SP, if you'll allow as Navasi's action in the combat.

Normally no, but at this point it won't matter ..so you go ahead and make Angrid feel better about herself ;)

Scarab Sages

You scour the bridge of the Struggle’s Scholar for the necessary data. This can be accomplished by downloading the data onto a computer or datapad, or you can physically remove the hard drive from its damaged casing in the bridge’s command console.

No amount of hacking can overcome the heavy encryption on the data, not to mention the apparent damage to the stored files in the time you want to spend here before the storm - which is about to hit in minutes now- reaches this ship.

Exo-Guardians

Male Shirren Soldier 1 | SP 7/7 : HP 13/13 : RP 3/4 | EAC 17 : KAC 19 | Fort. +2 : Ref. +3 : Will +3 | Init. +3 : Perc. +1 (blindsense [vibration] 30 ft., darkvision 60 ft.) : Speed 25 ft.
Attacks & Abilities:
LVL 4 machine gun +4 (1d10 P; 60 ft., analog, automatic, 28/40) | LVL 1 hammer +3 (1d6+2 B; analog) | Communalism 1/1
Stats & Skills:
Str 14 : Dex 16 : Con 12 - 2 : Int 10 : Wis 12 : Cha 9 | Acrobatics +6, Diplomacy +1, Life Science +4, Medicine +4, Piloting +3, Survival +5 (AC check -1)

{"You handle the computer-stuff; I'll ensure our exit is clear."}

Vchk heads towards the airlock as the others do fancy computer-things, looking for any surprise-zombies or turrets between them and safety.

Exo-Guardians

Dwarf Mechanic (7)
Chetna Wavari wrote:
Who has the best computers skill? +5 here

+10 Computers/Engineering here.

"I say grab it and go. Don't want to be known as the rescue mission that needed rescuin'."

Exo-Guardians

Male CG Yoski Outlaw Operative 3 | SP 21/21 HP 20/20 | RP 4/4 | KAC 17 EAC 16 | Fort +2; Ref +6; Will +4 (+2 vs. spells/spell-like) | Init: +5 | Perc: +9, SM: +10 | Speed 40ft | Active conditions: None.

While Angrid and the others remove the data recorder, Itch circles back to ensure they have the keepsakes from the others members of the crew. "You get that, I'll get the other stuff."


"Navasi" Female CG human outlaw envoy 8 | SP 48/48 HP 52/52 | RP 8/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +13(+9+2+2) | Init: +8(+4+4) | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None | Insp. Boost: A B D H S
Revvy Bitterleaf wrote:
Normally no, but at this point it won't matter ..so you go ahead and make Angrid feel better about herself ;)

Haha Very nice! I didn't want to make assumptions about what lay ahead either...

Peering out the display port at the approaching storm, Navasi nods. "Just grab the drive and let's get out of here!"

"Make sure we have all the missing crew's items for their families, too." Navasi says as she heads back for a final sweep of the crew's quarters on the way to meet her companions at the air lock.

Dataphiles

NG Human (Outlaw) Operative (Spy) 3 SP 11/24 | HP 22/22 | RP 3/3 | EAC 15 | KAC 16 |Fort +5, Ref +5, Will +3 | Init +4 | Perception +8 (darkvision via armor)

"Pulling the data core."
Computers: 1d20 + 5 ⇒ (12) + 5 = 17

Exo-Guardians

Dwarf Mechanic (7)

Oh, I got the impression we didn't need a check? Just grab it and go?

Engineering, if needed: 1d20 + 10 ⇒ (18) + 10 = 28

Scarab Sages

It's indeed just grab it without a check at this point

Using expert knowledge and skills you manage to collect all the data and all the personal items from the crew as you rush back to your own ship.

Powering up the drift engines on the Maiden takes a few minutes during which random images start to show up on your computer screens, bursts of static sound from the speakers and lights turn on and off on their own.

As you start to sweat about maybe not making it out of here in time your engines finally kick in and you make your way out of here.

The last sight you have from your ship before heading into the Drift, is the Struggle’s Scholar breaking apart as the storm overtakes it.

Sighing with relief you settle in for the 1d6 ⇒ 5 days it takes to get back to Absolom station

Scarab Sages

Once you return to Absalom Station, Zigvigix is extremely appreciative for the shred of hope that the retrieved data represents. The tale of the Struggle’s Scholar’s fate disturbs the Exo-Guardians faction leader. Zigvigix promises to deliver the remains or personal belongings of the Struggle’s Scholar’s crew to the Idari for proper last-rite ceremonies. The Society maintained active files on each of the crew members, and Zigvigix can confirm that every member requested burial of their bodies or their final possessions returned to the Idari—even the android, Blue Sky-101.

Zigvigix then tells you that they will send the damaged data to the Dataphiles in the hopes that their leader, Historia-7, might be able to parse the information and recover any word about the fate of Sangoro’s Bulwark.

Finally, before dismissing you, Zigvigix offers a personal thanks for your part in this mission.
“This is the first shred of truly good news that the Exo-Guardians have had in a long time! My many thanks for all you have done in securing this important data. Now, there is another important matter I wanted to bring up.
“Prior to the Scoured Stars incident, I was part of a group of loyal friends, like the team you’re all a part of. Right before that dark event, I bought some tickets for my friends and me to a major upcoming concert. It was going to be our big outing—a capstone to all our missions together. Now, all my friends are trapped or lost in the Scoured Stars, and who knows how long it will take before we find out what happened there. The concert is coming up in a few months, and I wanted to extend an invitation. No promises or anything; you might be on assignment, and field missions take priority. If you are free, though, I would be honored if you would join me at this concert. Think of it as a remembrance for my lost comrades and a celebration of a new generation’s camaraderie.
“Oh! I just realized that I should invite Historia-7 too! Okay, well, thanks again. I should get going!”

With that said, Zigvigix eagerly limps off towards the Lorespire Complex, leaving you to enjoy their success.

This concludes this scenario, I hope you all enjoyed yourselves. You were a nice group to run a game for

Exo-Guardians

Dwarf Mechanic (7)

Thanks for GMing!


"Navasi" Female CG human outlaw envoy 8 | SP 48/48 HP 52/52 | RP 8/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +13(+9+2+2) | Init: +8(+4+4) | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None | Insp. Boost: A B D H S

Navasi smiles proudly as she regards her fellow Starfinders. "It's been an honour to captain this crew," she says, nodding and pausing to look each member in the eye in turn. "I'd gladly join any and all of you travelling to the Hells and back."

"But for now, let's get some well deserved R&R!"

Exo-Guardians

Male CG Yoski Outlaw Operative 3 | SP 21/21 HP 20/20 | RP 4/4 | KAC 17 EAC 16 | Fort +2; Ref +6; Will +4 (+2 vs. spells/spell-like) | Init: +5 | Perc: +9, SM: +10 | Speed 40ft | Active conditions: None.

Itch bows to Ziggy. "Any time, my friend. Knowing what happened to our comrades is important. And a little revenge on the creature that killed them was nice too."

He smiles a toothy grin at the others. "Good workin' wit ya. Let me know if you need anything sniffed out. I'll be happy to roll with you again." He chuckles and nods to Angrid. "Even you, greaser!"

Exo-Guardians

Dwarf Mechanic (7)

Angrid nods her head and says her farewells, stoic and reserved as a dwarf.

As she braces and mounts her motorcycle, she gives Vchk a wink, "Feel free to stop on by the Hardscrabble Collective sometime. Always got a cold beer hidin' somewhere."

Dataphiles

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NG Human (Outlaw) Operative (Spy) 3 SP 11/24 | HP 22/22 | RP 3/3 | EAC 15 | KAC 16 |Fort +5, Ref +5, Will +3 | Init +4 | Perception +8 (darkvision via armor)

"Good working with all of you." Chetna smiles as she turns to walk off, "And I told you that corpse was going to explode." She activates a button on her suit and disappears into the crowd.

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