
GM Ladile |

Enora continues to struggle against the tentacles and the tentacles continue to squirm and grasp and squeeze their two captives as well as anyone else that foolishly stumbles into their midst.
Black Tentacles (Grapple): 1d20 + 15 + 5 ⇒ (7) + 15 + 5 = 27
Ashara Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Enora Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Meanwhile Black...or is it 'Mother'?...continues swearing and pawing at their eyes...
Will (DC 19): 1d20 + 8 ⇒ (13) + 8 = 21
...and finally manages to shake off the blindness! Their eyes widen as they see Mykel dangerously close and Damiel swooping towards them from the air and so Black quickly begins casting a spell...and suddenly two rays of fire spring forth from his...her?...hand, one targeting Mykel and the other Damiel! While the one targeting Mykel just misses by a hair, the one targeting Damiel seems to fare better...
Ray vs. Mykel (Ranged Touch): 1d20 + 5 ⇒ (11) + 5 = 16
Ray vs. Damiel (Ranged Touch): 1d20 + 5 ⇒ (12) + 5 = 17
Damage (Fire If Hits): 4d6 ⇒ (1, 5, 1, 6) = 13
Scorching Ray!
______________
Round 4
Enora (Arcane Barrier, Mage Armor; -6, Grappled, Shaken)
==============
Black (7 images)
==============
Hanzi
Mykel (Shaken)
Ashara (-17, Grappled)
Damiel (-13, Barkskin, False Life, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Hanzi, Mykel, Ashara and Damiel are UP!

Damiel the Bomb Tosser |

Damiel watches as she casts and as a bolt of fire squares him up, scorching off most of his false life. 4 temp hp left "Well that was rude." He dusts off his tunic and still secretly wishes he had a crossbow. Spellcraft, heroism/shaken: 1d20 + 13 + 2 - 2 ⇒ (4) + 13 + 2 - 2 = 17
Damn those mirror images!
He flies a bit closer and tosses a frost bomb regardless. "Odds are I'll hit one of your little figments, but maybe I'll get lucky!"
Frost Bomb, heroism/shaken, pbs, ps: 1d20 + 10 + 2 - 2 + 1 ⇒ (3) + 10 + 2 - 2 + 1 = 144d6 + 5 + 1 ⇒ (1, 5, 2, 2) + 5 + 1 = 16
1 is real: 1d8 ⇒ 6
I think even if I hit a copy she would be subject to the splash damage... 10 damage, reflex dc18 for half.

GM Ladile |

Damiel, mostly unfazed by the ray of fire, swoops in a bit closer and lobs a bomb at Black! Unfortunately the trajectory is a bit off and the bomb doesn't score a direct hit...
1d8 ⇒ 1
...instead falling just a bit short! Still, the bomb does explode with a splash of frost that splashes Black - though it doesn't pop any of his figments!
Reflex (DC 18): 1d20 + 3 ⇒ (6) + 3 = 9
______________
Round 4
Enora (Arcane Barrier, Mage Armor; -6, Grappled, Shaken)
==============
Black (7 images; -10)
==============
Hanzi
Mykel (Shaken)
Ashara (-17, Grappled)
Damiel (Barkskin, False Life, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Hanzi, Mykel and Ashara are UP!

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Ashara does her best to free herself...
Break grapple?: 1d20 + 3 ⇒ (18) + 3 = 21
Edit
And against all odds, she suceeds right?!
Then she moves away from the area where the tentacles are active and uses another energy channel to heal herself and Enora

GM Ladile |

Derp...had a brain fart and forgot that bombs resolve vs. touch AC...and his touch AC definitely isn't that high!
An odd blip in time occurs, rewinding just to the moment where Damiel lobbed his bomb. It sails majestically through the air, making a beeline right for Black...and connects! Or does it?
Concealment (50%; Low is Bad): 1d100 ⇒ 51
Black seems to be under a Displacement spell!
It does! Or rather, it pops an image - there's suddenly one less Black standing around being extremely crazy and he still takes the splash damage as normal! Time then snaps back to normal as Ashara struggles mightily against the tentacles...and still doesn't manage to free herself.
Sorry guys, they have a really high break CMD - the target is 25 as it's 10 + their CMB (which is 15).
______________
Round 4
Enora (Arcane Barrier, Mage Armor; -6, Grappled, Shaken)
==============
Black (6 images; -10)
==============
Hanzi
Mykel (Shaken)
Ashara (-17, Grappled)
Damiel (Barkskin, False Life, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Hanzi and Mykel are UP!

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Mykel moves up and tosses a vial of acid at the gathering of images.
splash: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 251d6 ⇒ 6unsure how to handle targeting, just hoping to dispel the images/find the real Black...aiming for one in amongst a group...hit as many as possible with one hit

GM Ladile |

Moving and then a move action to retrieve a stored item (since you didn't state you were drawing a vial earlier) wouldn't allow Mykel to throw on this turn but you're already right there so you can just draw one and throw it.
Inspired by Damiel, Mykel holds his ground and draws out a vial of acid. He lobs it at Black...
Concealment (50%, Low is Bad): 1d100 ⇒ 5
1d8 ⇒ 4
...but inexplicably misses as Black is somehow not quite where he appears to be! A little of the acid does splash though, landing on Black's arm and sizzling the skin there!
"Heh! Mother warned me you would be coming," he laughs darkly. "Her barbs and insults...she doesn't really mean them..."
Had to look it up but splash damage doesn't pop images, only a direct, targeted hit will do it. Damiel's bomb popped an image because it actually got past Black's defenses and hit - it just didn't hit the real him.
______________
Round 4
Enora (Arcane Barrier, Mage Armor; -6, Grappled, Shaken)
==============
Black (6 images; -11)
==============
Hanzi
Mykel (Shaken)
Ashara (-17, Grappled)
Damiel (Barkskin, False Life, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Hanzi is UP!

GM Ladile |

Oddly enough it apparently doesn't - the regular bandolier just says that it lets you use the 'Retrieve Stored Item' action which takes a move action. Which begs the question of what's the point of a non-magical bandolier?
Also guys, please be sure to adjust your map position accordingly when you take your turn or be sure to ask someone else to do so if you're not able to (I know maps on mobile can be a hassle). Otherwise I'm going to have events happen accordingly based on where I see players positioned.

GM Ladile |

Hanzi continues to struggle forward through the debris on the floor but might be heartened by the fact that finally, finally, he and some of his allies are closing in on Black.
Meanwhile the ominous syringes continue to swivel about, tracking the movements of Hanzi, Damiel, and Mykel. What they're waiting for, you have no idea.
______________
Round 4
Enora (Arcane Barrier, Mage Armor; -6, Grappled, Shaken)
==============
Black (6 images; -11)
==============
Hanzi
Mykel (Shaken)
Ashara (-17, Grappled)
Damiel (Barkskin, False Life, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Karn is UP!

Enora, the Halfing Arcanist |

I guess we either roll a 20 or the tentacles roll a 1. I have Grease and Liberating Command ready... whenever I get a chance.

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Unable to free his companion Karn gives up and quickly moves back to engage the threat. (Double move)

GM Ladile |

Deciding that the best course of option now is to take Black down as quickly as possible, Karn reluctantly leaves Enora to struggle against the binding tentacles.
1d8 ⇒ 3
1d6 ⇒ 2
From within the containment chamber, the screaming and banging continues, jolting another bolt loose that zips over Enora's head!
______________
Round 5
Enora (Arcane Barrier, Mage Armor; -6, Grappled, Shaken)
==============
Black (6 images; -11)
==============
Hanzi
Mykel (Shaken)
Ashara (-17, Grappled)
Damiel (Barkskin, False Life, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Enora is UP!

Enora, the Halfing Arcanist |

Come on, Enora. You can do this. Ma and Pa are going to be mad, but... Nethys guide my hand!
CMB: 1d20 + 3 - 1 - 2 ⇒ (13) + 3 - 1 - 2 = 13
Yes, well. Fine then! See how much I tithe next time.
Enora draws a wand of Cure Light Wounds. This is going to be a long wait.

GM Ladile |

While Enora resigns herself to a lengthy stay in Tentacle Land, said tentacles continue to flail and grasp at anything that comes within reach.
Black Tentacles: 1d20 + 15 ⇒ (19) + 15 = 34
Ashara Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Enora Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Meanwhile, Black moves back a step and fires off another set of rays at Damiel and Mykel! This time he manages to strike Mykel, but Damiel is able to swoop out of the way!
Ray vs. Damiel (Ranged Touch): 1d20 + 5 ⇒ (8) + 5 = 13
Ray vs. Mykel (Ranged Touch): 1d20 + 5 ⇒ (19) + 5 = 24
Fire Damage: 4d6 ⇒ (3, 3, 2, 6) = 14
Back at the Tentacle Party, Ashara continues expending positive energy to keep herself and Enora healed until the spell either ends or the others can deal with Black...
______________
Round 5
Enora (Arcane Barrier, Mage Armor; -11, Grappled, Shaken)
==============
Black (6 images; -11)
==============
Hanzi
Mykel (-14, Shaken)
Ashara (-22, Grappled)
Damiel (Barkskin, False Life, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Hanzi, Mykel and Damiel are UP!

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Mykel moves up to the closest image of Black and slashes at it, hoping to feel the blade bite flesh instead of air. He readies to fend off an attack if it comes.
attack: 1d20 + 12 - 2 ⇒ (18) + 12 - 2 = 281d8 + 6 + 5 ⇒ (3) + 6 + 5 = 14
unsure which is an image and which is Black, so randomly decide if i hit him...i didn't move my token due to not knowing where to move him to get next to an image
edit..crit...ooh please let me hit him with this...
crit: 1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 192d8 + 12 ⇒ (2, 3) + 12 = 17

Enora, the Halfing Arcanist |

All of Black's images should take up the same 5ft square, I moved you into melee. Because Mirror Image is weird, the GM usually figures out which image you hit, so don't worry about that.
Apologies if I'm backseat gaming, here. But Enora doesn't have much else to do.
"Linear Warriors, Quadratic Wizards? Hogwash!" Enora coughs. "Seems like the magic users are stuck at zero while the fighters shoot ahead!"

Damiel the Bomb Tosser |

Damiel continues to wait for the melee to arrive so he can haste them, biding his time by tossing another frost bomb at Mama B. "You've sure got a lot of spells working on you Ms Black. Are you sure you aren't part Alchemist?"
He launches the bomb, carefully aiming to avoid hitting Mykel with any splash.
Frost Bomb, heroism/shaken, pbs, ps: 1d20 + 10 + 2 - 2 + 1 ⇒ (6) + 10 + 2 - 2 + 1 = 174d6 + 5 + 1 ⇒ (2, 1, 3, 3) + 5 + 1 = 15
I think even if I hit a copy she would be subject to the splash damage... 10 damage, reflex dc18 for half.

GM Ladile |

Apologies for the delay; while I had last night off I wasn't able to get to making updates like I'd planned. And Enora is right re:images - they're all basically in the same square and I'll do a roll to see if you hit the real deal or pop an image :)
While Hanzi continues closing the gap slowly but surely, Mykel finally reaches Black and swings his falcata at the crazy mage!
Concealment (50%; Low is Bad): 1d100 ⇒ 90
True or False? (1 = Real): 1d7 ⇒ 6
And though he doesn't manage to strike the real deal, he does manage to pop another image! From above, Damiel tosses down another frost bomb at the wily Black and...
Concealmeant (50%; Low is Bad): 1d100 ⇒ 62
True or False? (1 = Real): 1d6 ⇒ 2
Reflex (DC 18): 1d20 + 3 ⇒ (5) + 3 = 8
...also pops another image! The bomb explodes with a splash and Black is once again too slow to avoid getting spattered with freezing bits of frost!
The two syringes, having been swiveling this way and that as Mykel, Hanzi, and Damiel kept moving forward, now both settle on Damiel as he hovers in place. All at once, both of them suddenly fire jets of a caustic-smelling green liquid at the alchemist!
Syringe #1 (Ranged Touch): 1d20 + 7 ⇒ (13) + 7 = 20
Damage (Acid): 4d6 ⇒ (4, 2, 4, 6) = 16
Syringe #2 (Ranged Touch): 1d20 + 7 ⇒ (2) + 7 = 9
One of the jets connects, searing away the last shreds of Damiel's False Life and leaving him with painful acid burns!
Damiel, I also need you to make a DC 15 Will save.
You suddenly feel compelled to follow Black's orders!
______________
Round 5
Enora (Arcane Barrier, Mage Armor; -11, Grappled, Shaken)
==============
Black (4 images; -21)
==============
Hanzi
Mykel (-14, Shaken)
Ashara (-22, Grappled)
Damiel (-14, Barkskin, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Karn is UP!

Damiel the Bomb Tosser |

Will Save, DC15, heroism, shaken: 1d20 + 3 ⇒ (4) + 3 = 7

GM Ladile |

Karn continues to plod forward to join the fray while Black looks up at the acid-soaked Damiel and smiles sweetly at him.
"Be a dear and run along now," 'Mother' commands - and Damiel finds himself compelled to do as Black says.
Damiel will flee on his next turn as per the Command spell, for one round.
And from within the containment chamber the banging and screaming continues to grow in volume and desperation as whatever lurks within becomes frantic to escape! Another bolt pops loose from the chamber...
1d8 ⇒ 8
1d6 ⇒ 6 Order from top: 1,2,3,4,5,6
...and smashes into one of the large glass cylinders, shattering it and sending a torrent of strange green liquid splashing everywhere! Luckily, none of you happen to be standing close by as it does. As the liquid finishes draining from the broken cylinder the body within slumps to the ground, held in some sort of suspended animation.
______________
Round 6
Enora (Arcane Barrier, Mage Armor; -11, Grappled, Shaken)
==============
Black (4 images; -21)
==============
Hanzi
Mykel (-14, Shaken)
Ashara (-22, Grappled)
Damiel (-14, Barkskin, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Enora is UP!

Enora, the Halfing Arcanist |

Let's go 20!
1d20 ⇒ 11
Enora's had better days. Her hair is a mess, she's bruised pretty badly, and that creepy Mother is still rambling.

GM Ladile |

Black Tentacles: 1d20 + 15 ⇒ (15) + 15 = 30
Ashara Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Enora Damage: 1d6 + 4 ⇒ (1) + 4 = 5
While Enora stubbornly continues to struggle against the thrashing, grasping tentacles Black falls back another pace from Mykel but doesn't yet seem terribly concerned about the nagaji slowly making his way towards him.
"This would be so much better if you would simply stop resisting," Black remarks as he casts another spell and peppers Mykel with a barrage of tiny red missiles. "I much prefer the parts for my creations to be undamaged!"
Magic Missile (Mykel): 5d4 + 5 ⇒ (1, 4, 1, 4, 2) + 5 = 17
Worried, Ashara also continues her struggling against the tentacles, not about to give up on getting herself freed!
______________
Round 6
Enora (Arcane Barrier, Mage Armor; -16, Grappled, Shaken)
==============
Black (4 images; -21)
==============
Hanzi
Mykel (-31, Shaken)
Ashara (-32, Grappled)
Damiel (-14, Barkskin, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Hanzi, Mykel and Damiel are UP!

Damiel the Bomb Tosser |

Damiel nods in agreement with Black as she asks him to run along "Yes Mother, I'll be going now." He about faces in the air and heads back across the room, flying over all the turbulence on the ground and just outside the front door. Double move withdraw, 120'.
Once he gets to the other end of the room he stops and shakes his head. "Well this isn't where I want to be."
Going back and recounting damage, Damiel took 13 from a scorching ray and 16 from a syringe. He's got 17 Temp HP to work with. I believe he should now be 0 temp hp and -12 of his normal hp.

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I'll find you soon, fiend! Curse your magicks! Mykel spits as he slashes at the neaest image.
attack: 1d20 + 12 - 2 ⇒ (7) + 12 - 2 = 171d8 + 6 + 5 ⇒ (2) + 6 + 5 = 13

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Hanzi trudges through the final 10 feet of garbage and lowers his faceshield to spit venom at the mistress black.
May this bile be as foul as you are. You go together
Spit Venom vs Touch - in combat + challenge, as tanglefoot bag. DC 17 or be blinded: 1d20 + 7 - 4 + 2 ⇒ (8) + 7 - 4 + 2 = 13

Enora, the Halfing Arcanist |

"D-D-Damiel! I don't suppose you have a way out of this mess?" Enora spits one tentacle long enough to speak. "I feel like churned butter right now! Can you produce grease or something?"

GM Ladile |

In an effort to speed this up a tiny bit, I'm going to go ahead and bot Karn's action again this round on the assumption that he'll continue moving up (please correct me though if you wanted to do something else) and Enora's action, with permission from the player...
Damiel does an abrupt about-face and zips away, hightailing it back out the door at the other end of the laboratory before finally coming to his senses and screeching to a halt. Mykel continues to press the attack, stepping up to Black and swinging again but failing to connect with the real deal or pop any of the remaining images. Hanzi is finally able to enter the fray as well, stopping at the bottom of the small set of stairs and spitting a glob of venom!
Concealment (50%; Low is Bad): 1d100 ⇒ 33
But thanks to his magics Black isn't quite where he appears to be and the venom misses the mark! Ashara channels another burst of energy, trying to keep herself and Enora alive!
The syringes swivel about, now tracking Mykel, Hanzi, and the approaching Karn...but do not fire. Karn continues plodding forward, soon to join the battle alongside Hanzi and Mykel!
1d8 ⇒ 8
1d5 ⇒ 3 Order From Top = 1,2,3,4,5
As the containment chamber continues to rock and jump with the struggles of its occupant another bolt is sent flying, smashing into another of the large glass cylinders! More caustic green fluid rushes out, revealing another humanoid figure held in suspended animation.
Enora Break Out?: 1d20 ⇒ 12
Black Tentacles: 1d20 + 15 ⇒ (4) + 15 = 19
Ashara Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Enora Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Still not ready to give up, Enora keeps fighting against the tentacles even as they continue to squeeze her and Ashara tightly. If nothing else, maybe the pair can hold out until the spell dissipates on its own? Surely it can't go on that much longer!
Now with nowhere to go, Black is forced to try and adopt a defensive posture as he casts yet another spell...
Cast Defensively (DC 17): 1d20 + 14 ⇒ (9) + 14 = 23
Magic Missile (Mykel): 5d4 + 5 ⇒ (4, 3, 4, 1, 2) + 5 = 19
...and peppers Mykel with more missiles!
______________
Round 7
Enora (Arcane Barrier, Mage Armor; -16, Grappled, Shaken)
==============
Black (4 images; -21)
==============
Hanzi
Mykel (-50, Shaken)
Ashara (-34, Grappled)
Damiel (-12, Barkskin, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Hanzi, Mykel, Ashara and Damiel are UP!

GM Ladile |

@Ashara - Breaking a grapple is a Standard Action so you can't do that and channel in the same round. Given how injured you were/are, I figured you'd rather forgo trying to escape for keeping yourself and Enora healed this time around.
@Damiel - Noted and HP adjusted accordingly.
Since Mykel is now up in his face Black made a concentration check to cast that last Magic Missile without provoking an AoO.
As a note, both Ashara and Mykel are quite badly hurt at this point if that will potentially affect anyone's actions.
______________
Now that everyone has had a chance to see what the syringes do...
You realize that the syringes seem to target anyone that stands in one place for too long and only within a certain range.
Aka Enora & Ashara are both too far out of range and not within LoS.

Enora, the Halfing Arcanist |

How much longer will these tentacles last? Black can't be that good of a wizard if he's gone this insane... right?
Int: 1d20 + 3 ⇒ (1) + 3 = 4
Enora isn't having a good day. She's too busy mentally cursing out these tentacles to think of a good plan.

Damiel the Bomb Tosser |

Int Check, shaken, DC15: 1d20 + 5 - 2 ⇒ (1) + 5 - 2 = 4
Damiel pauses at the doorway and shakes his head no when Enora asks about grease "I'm afraid I don't have anything that would be helpful. Just stay alive, this spell can't last much longer." HOPEFULLY
He flies off back from where he came, still holding his wand of haste.

Enora, the Halfing Arcanist |

"At least you didn't tell me to hang around..." Enora wriggles around the tentacles some more.

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Hanzi watches the syringe carefully...
Intelligence: 1d20 ⇒ 13
Unable to puzzle out its movements he finally moves to adjacent to black and draws his silvery blade from its sheath.
Die. I have no more patience for you. Just Die.
+1Silversheen Katana + Challenge: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 261d8 + 6 + 6 ⇒ (6) + 6 + 6 = 18

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@DM: Did you roll anything less than max damage against Ashara in this fight? XD
Ashara uses yet another channel in order to stay alive a bit longer...
Channel Energy: 3d6 ⇒ (3, 6, 6) = 15

Damiel the Bomb Tosser |

Damiel watches Mykel run off, heavily wounded. "Magic missiles can go very far you know. I have a healing draught here if you want it, unless you have your own."

GM Ladile |

A disgruntled Damiel returns to the fray as Mykel wisely drops back and Hanzi steps up to try and get a piece of Black for himself...
Concealment (50%; Low is Bad): 1d100 ⇒ 24
...but inexplicably misses yet again! Meanwhile Ashara desperately tries to keep herself and Enora alive, channeling more healing energy over the both of them. The syringes continue to swivel and track all of the moving targets but don't fire...yet.
______________
Round 7
Enora (Arcane Barrier, Mage Armor; -1, Grappled, Shaken)
==============
Black (4 images; -21)
==============
Hanzi
Mykel (-50, Shaken)
Ashara (-19, Grappled)
Damiel (-12, Barkskin, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Karn is UP!

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DC 15 Int check: 1d20 + 2 ⇒ (7) + 2 = 9
Karn thunders his way around to the backside of the room. His greatsword looms menacingly near Black.

GM Ladile |

"ArrRRrRgh! Ouuuuuut! Let me ooOoOOuuuuUuut!"
1d8 ⇒ 3
1d6 ⇒ 2
As Karn trundles forward, now close enough to make Black sweat a bit, the containment chamber gives another mighty lurch and sends another bolt flying perilously close to Enora's face! She continues struggling against the tentacles, unable to break free...but both her and Ashara have worked up quite a sweat fighting against their bonds and the tentacles suddenly go slack around both of them for a moment!
Enora Break Out!: 1d20 ⇒ 9
Black Tentacles: 1d20 + 15 ⇒ (1) + 15 = 16
Combat Maneuvers fail on a natural 1 and so the spell fails to grapple/keep them grappled this round!
Unaware of what's happening up at the front of his lab, Black now has Hanzi to contend with as well as Karn coming up from behind. He attempts another defensive cast...
Cast Defensively (DC 21): 1d20 + 14 ⇒ (6) + 14 = 20
...but fumbles it and loses the spell!
"Can't you do anything right, you worthless boy?!?" 'Mother' screams in a fury. "Why can't you be more like your sisters?"
______________
Round 8
Enora (Arcane Barrier, Mage Armor; -1, Shaken)
==============
Black (4 images; -21)
==============
Hanzi
Mykel (-50, Shaken)
Ashara (-19)
Damiel (-12, Barkskin, Fly, Heroism, See Invisibility, Shield, Soothe Syrup/Twitch Tonic; Shaken)
==============
Syringes
==============
Karn (Enlarge Person)
==============
Containment Chamber
Active Conditions: Black Tentacles (Black Grid), Difficult Terrain (All)
Hanzi, Mykel, Ashara and Damiel are UP!

Damiel the Bomb Tosser |

Damiel flies down low and next to Mykel, drawing out a bottle from a loop in his bandoleer. He holds it out for the injured man, while finally taking the wand in his other wand and activating it on his nearby allies. "Take this and drink it Mykel, then get your sword back to the fight."
The glowing balls of light settle on the 4 pathfinders and they find themselves moving fast. Really fast. Haste!

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Mykel heads over to Damiel to get a healing draught.
thanks man...saves me popping my potion...although i might drink it anyways...also...just a thought...how could Black cast a Magic missile at me if he can't see me? just wondering....

Damiel the Bomb Tosser |

Some cross posting here, glad I beat you to it. I went to you so you could use a move to take the infusion from me and still drink it. Magic missile works if in range and they can see any bit of you, so cover is useless but hidden or invisible would work. The infusion is cure mod: 2d8+7

Enora, the Halfing Arcanist |

"Ow! My head!" Enora falls upon the mass of the tentacles as they slip their grip on her.

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Hanzi picks up the pace. The apple doesn't fall far from the tree.
+1 Katana Silver: 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 171d8 + 6 + 6 ⇒ (3) + 6 + 6 = 15
+1 Katana Silver: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 251d8 + 6 + 6 ⇒ (5) + 6 + 6 = 17
+1 Katana Silver: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 131d8 + 6 + 6 ⇒ (5) + 6 + 6 = 17