PbP GameDay 3: PFS 00-22 Fingerprints of the Fiend (Inactive)

Game Master Chris Marsh

MAP

Initiative Quick Post:

  • Enemy: [dice]d20+0[/dice]
  • Alan Baird a'Lorien: [dice]d20+4[/dice]
  • Galdur XXI: [dice]d20-1[/dice]
  • Omrax the Bold: [dice]d20+3[/dice]
  • Wreck: [dice]d20+3[/dice]

  • Perception Quick Post:

  • Alan Baird a'Lorien: [dice]d20+10[/dice]
  • Galdur XXI: [dice]d20+1[/dice] (or 4)
  • Omrax the Bold: [dice]d20+4[/dice]
  • Wreck: [dice]d20+0[/dice]

  • 51 to 100 of 241 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Aye. Wreck is back in the game :-)

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    whoohoo :P

    -Posted with Wayfinder

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    Whew, that was exciting and really scary for a moment.

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    If Omrax would have been closer, then Alan would have had a +5 bonus vs Fear...but even spider climbing, he is not as fast as the nimble monk.

    "Strong work, team. I was certain we would be able to kill her before she disappeared. But she is gone, so that is no small victory.

    He waits for the others to reach the top as he finishes his climb.

    "Is anyone hurt?"

    Omrax will offer to lay healing hands on anyone needing it.

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    I've been unable to post all day, but maybe it was a phone thing.

    Galdur pulls a bloodied arrow from his chest and tosses it over the edge. "I do friend Omrax, but please use this," Galdur says holding up a beautifully carved wand of white wood. (CLW wand)
    I was trying to figure out how far Alan's slow fall ability was. :)

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    Alan pulling an arrow out of his shoulder says, I Do

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Omrax heals the wounds of the two injured warriors...

    "The power of the Inheritor shines on those righteous in battle."

    On Galdur hands+mercy: 4d6 + 1d6 ⇒ (3, 2, 5, 6) + (5) = 21
    On Alan hands+mercy: 4d6 + 1d6 ⇒ (3, 4, 6, 6) + (3) = 22

    Omrax will offer to use the CLW wands to cure the rest as needed, feel free to mark off your own charges.

    "Now, let us see what else we can vanquish this day."


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    PAizo was down for a while.

    Apologies, but I'll be AFK until the morning. Look for an update around 7 am tomorrow.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    From the pillar to the main plateau is a quick jaunt, and you head towards the source. This, according to your briefing, should be the work camp for the site. There's literally no cover between you and the camp.

    Alan Baird a'Lorien: 1d20 + 10 ⇒ (2) + 10 = 12
    Galdur XXI: 1d20 + 1 ⇒ (6) + 1 = 7 (or 4)
    Omrax the Bold: 1d20 + 4 ⇒ (3) + 4 = 7
    Wreck: 1d20 + 0 ⇒ (20) + 0 = 20

    Of all people, Wreck manages to discern the details of the common about a quarter mile out. It looks like a fair amount of labor is toiling in the ground with a few people standing about.

    1d20 + 1 ⇒ (4) + 1 = 5

    They haven't seen you yet, but without any cover they'll automatically notice you about 200 yards out. What's the move Pathfinders?

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    no time to be wreck.at work. But wow... just wow...

    Wreck relays the info to the party

    -Posted with Wayfinder

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    "Sir Wreck, you have keen eyes. Do they look like forced labor with task masters?"


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    More detail will require getting much closer.

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    "I don't remember him saying there would be others, do we expect resistance?" Of course we do, nothing the Pathfinders send us on is ever as easy at it sounds. "I've not much skill in sneaking, but I might be able to scout a little more from overhead or have an earthling do some scouting. I can also hang back & send support if you need it if you folks with the long legs want to try and get closer."

    Fly will last 9 minutes from the start, is it over? If you want to sneak ahead, I can offer fly on someone.

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    "Wreck no sneak. Wreck walk in. Not scared of battle. Battle is what Gorum wants Wreck to do" he nods at his own statement

    -Posted with Wayfinder

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    "I agree with Sir Wreck. We do not sneak but come with the might of Iomedae on our side. If they will speak with us so be it. If not, then the sword."

    Unless another plan is offered, Omrax will start walking towards the group.

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Galdur smiles "I had to ask." he keeps his short dwarven legs moving to keep up with the others.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Gauldur manages to fly just a bit before his spell wears off. It looks like a work camp. He makes out 4 task masters and about 2 dozen workers.

    1d20 ⇒ 4

    They don't seem to notice you yet. [ooc]So the chance of sneaking is pretty much nil. Are you looking to close with guns blazing or to parlay?

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Parlay is my choice. If it looks like these are slavers though, I understand why others might not want to. What say you?

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Omrax will continue walking forward. If not attacked before he is close enough to parlay, he will call out.

    he will try to parlay, but will defend himself and party if attacked first.

    "Hail, and well met masters of these lands. We seek a word with you, as we are travelers to these lands . "

    Diplomacy : 1d20 + 14 ⇒ (20) + 14 = 34


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    I should have asked, is anyone overtly wearing something that marks them as Pathfinders?

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    Nope. Full plate, tribal tatooed fighter. No place to make such markings

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Galdur runs his hand over his beard, watching the emeralds of his ring catch the light. dwarf first, jeweler second, class third, then pathfinder. He has the diamond inlay Wayfinder, but it is something he brings out for the nobles. That said: 1/4 chance 'tis out if you want since it wasn't declared earlier.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    As you approach, Omrax's silver tongue keeps things peaceful. It's clearly a tense situation. Once you are in conversational range you can see that these aren't merely workers. These are slaves. Lashings and malnourishment are plain to see. A quartet of task masters great you. They're armed and armored. One speaks up, "Greatings. You're a long way from home. I'm not exactly authorized to talk to you, but I appreciate you coming in under a flag of truce. Lemme get the boss."

    "The boss" is a brash man of Chelish blood. He strides out of a small office with a bastard sword across his broad back. That's when you notice the bronze badge on his baldric - Aspis Consortium.

    He's already unslinging his sword when he begins speaking. "I don't care who you are, but y'ain't supposed to be here. I'll give you one chance to walk away with your lives. That's my one and only offer. Take it or leave it."

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    Wreck will charge this man, since he is starting the combat by trying to attack us first, so just in case noone stops Wreck and they let the charge through...

    "Man take slaves, Wreck no like you! GRAAAH!!!"

    CHARGE!: 1d20 + 17 + 2 ⇒ (15) + 17 + 2 = 34
    Shlick!: 1d12 + 23 ⇒ (10) + 23 = 33

    Initiative: 1d20 + 3 ⇒ (1) + 3 = 4 For after surprise round

    Well then... okay :P


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Well that answers that. I'll give Wreck his action, but no one is actually surprised by this.

    Enemy: 1d20 + 5 ⇒ (9) + 5 = 14
    Alan Baird a'Lorien: 1d20 + 4 ⇒ (13) + 4 = 17
    Galdur XXI: 1d20 - 1 ⇒ (20) - 1 = 19
    Omrax the Bold: 1d20 + 3 ⇒ (19) + 3 = 22
    Wreck: 4


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    I'll update the action, initiative repost, round summary, and map after lunch.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Wreck lives up to his namesake and carves a massive groove into the Aspis agent.

    Initiative Repost and Summary for Round 1:

    Omrax the Bold: Current
    Galdur XXI: On deck
    Alan Baird a'Lorien: TBD
    Baddies: TBD
    Wreck: TBD.

    DM:

    Zahur: 33

    Guard 1:
    Guard 2:
    Guard 3:
    Guard 4:

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    I probably won't be able to post until tomorrow, so here goes.

    after Omrax:
    Galdur will step up, then strikes the candle on his ring. The resulting flame is hurled across the battle field. The flame rolls across the earth gathering dirt and stone like a snowball. The resulting earthling roars and swings at the taskmaster farthest from the party. spot marked X (and offering flank to Wreck).
    large earth elemental (AC 18, hp 68)
    slam: 1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 18 crunch: 2d6 + 7 + 1 ⇒ (6, 2) + 7 + 1 = 16

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Once it is obvious these are slavers, and the leader is Aspis, Omrax will also cease the parlay and spring into action, albeit not as quickly as Wreck.

    Charge forward on the leader and smite as well.

    "We do not negotiate with Aspis. You have no honor in your dealings.
    We reject thy offer and return with a smite from the Inheritor!"

    Omrax +1 Longsword,PA, smite, charge: 1d20 + 13 + 2 + 5 - 3 ⇒ (10) + 13 + 2 + 5 - 3 = 27
    for dmg: 1d8 + 5 + 8 + 6 ⇒ (7) + 5 + 8 + 6 = 26
    AC29 vs Leader, assuming evil, otherwise 8 less damage

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    Alan is wearing a jade wayfinder.

    Sorry for the short post, currently in the land of no internet AKA the in-laws.

    Alan will charge as well,
    Charge, defensive fighting, stunning fist dc16
    1d20 + 13 - 1 + 2 ⇒ (12) + 13 - 1 + 2 = 262d6 + 8 ⇒ (4, 3) + 8 = 15


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Omrax's wrath is undeniable. The leader's viscera is spilled all over the plateau. The workers scatter and the other guards look at each other and decide to try their hand at ranged combat...redirecting attacks and letting you keep your rolls. Welcome to Season 0. But before they can do that one of them is instantly crushed to death by an elemental fist. Alan nearly smashes a guard to death, but doesn't quite kill him. FORT: 1d20 + 5 ⇒ (17) + 5 = 22. No dummies, they concentrate all firepower on the half-orc...

    1: 1d20 + 3 ⇒ (17) + 3 = 20
    2: 1d20 + 3 ⇒ (15) + 3 = 18
    3: 1d20 + 3 ⇒ (18) + 3 = 21

    And when their arrows have the effect of children's toys, they look at each other and decide that turning and running is likely the better option... But first Wreck . . .

    Round 1 Summary

    Omrax the Bold: Boom
    Galdur XXI: SMACK
    Alan Baird a'Lorien: OOF
    Baddies: uh-oh
    Wreck: TBD.

    DM:

    Zahur: DEAD

    Guard 1: 15
    Guard 2:
    Guard 3:
    Guard 4: DEAD

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    Wreck charges one of the closest attackers
    Charge: 1d20 + 17 + 2 ⇒ (8) + 17 + 2 = 27
    Schlick: 1d12 + 23 ⇒ (10) + 23 = 33

    If the boss isnt dead, i will make a second attack against him. Just -2 from first attack since he doesnt charge

    Second Attack: 1d20 + 12 ⇒ (4) + 12 = 16
    Damage: 1d12 + 23 ⇒ (4) + 23 = 27


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Based on the map, you can slaughter the SE guard. They're DEFINITELY going to lose their nerve after that round.

    Begin Round 2

    DM:

    Zahur: DEAD

    Guard 1: 15
    Guard 2:
    Guard 3: DEAD
    Guard 4: DEAD

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    "Now these thugs may be willing to tell us what we need to know. And you enslaved citizens, you are free to return to your homes and familes."


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    The remaining men look beaten, and are willing to throw down their weapons. The workers cheer... and scatter.

    If you accept their surrender, we drop out of initiative.

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Omrax contemplates the surrender of the remaining guys.

    "Drop your weapons. Your allegiance to the Aspis has ended. Justice would have these prior captives take you into their custody. "

    • When in doubt, I may force my enemies to surrender,
    but I am responsible for their lives.

    • I will never refuse a challenge from an equal. I will give
    honor to worthy enemies, and contempt to the rest..

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Galdur says something guttaral that sounds like stones grinding--even to his dwarven ears. The large mound of earth stops swinging and rests like a well behaved sheepdog.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    The guards gladly surrender. They look at their fallen comrades and shake their heads. No paycheck is worth that fate...

    The freed slaves mingle and mix about. They alternate between adding extra (redundantly so) rope to their prisoners, to thanking and praising you.

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Omrax speaking to the freed slaves and the captured slavers asks...

    "We seek old Rachikan of the Jistka Imperium. We also seek a man, a recent traveler named Eldis. Have any of you information on either of these?"

    Omrax will check the bodies for any information, notes, maps and distribute any mundane weapons or gear to the freed men.

    He looks at Galdur.

    "Sir Galdur, are you able to check for any magic among the equipment of the Aspis?"


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    One of the freed slaves speaks up, "Quickly you must go! The way to Rachikan is in that building. There is one of your number and her guards inside. She will escape to the tunnels if you do not hurry!"

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    "What are you trying to uncover here?" the dwarf asks. Galdur nods at Omrax's suggestion, then casts a spell. He tosses a little dust in the air watching for it to settle with an emerald hue on any sources of magic. Upon hearing the freedman the dwarf says "I may have to wait to identify them."

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    Wreck quickly starts to make his way to ward one of his compatriots is being held
    "Wreck see about that..." he growls

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    Upon hearing another pathfinder agent may be in danger, Alan will rush to help him if they are telling the truth

    sense motive: 1d20 + 19 ⇒ (17) + 19 = 36

    Grand Lodge

    Venture-Lieutenant - NH | Proprietor of Castamir's Station

    You think they're being truthful, but they're describing her escaping from you

    -Posted with Wayfinder

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    "We have no time to waste. Sir Galdur, please bring the items for later. Citizens, thank you all for your help. May the Inheritor protect you until we return. " the knight bows and turns.

    Omrax heads off after Wreck and Alan.

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    "Sir hmmm?" Galdur chuckles. "You know the bearded nobility' only applies to to humans right?" The dwarf jokes.

    If the freedman have an interest in contributing to dig, Galdur directs the elemental to aid them. If not, he bids the creature to follow him as he grabs the items & follows the others.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Piles of excavated earth litter the ground. A vast chasm, a jagged wound into the plateau, reveals a long shaft that drops into the pillar’s core. In the middle of the open room, a rickety scaffold clings against the chasm’s edge winding its way down into darkness. A rail system runs atop the scaffold and mine carts wait to descend into unknown depths. Lanterns swing from high beams creating shadows that dance admist the loose dirt. Armed workers expeditiously load the carts while following orders bellowed by a beautiful woman with a simple bronze trinket coiled in a snake motif dangling from a silver chain on her lithe neck. JUST as you burst in, she hits the break on her cart. She, along with 4 guards start down the rails. Two guards eye you with trepidation. The implication is clear, they're to give her a head start by laying down their lives to delay you.

    There's a cart behind them, and it's big enough for everyone...

    Enemy: 1d20 + 1 ⇒ (8) + 1 = 9
    Alan Baird a'Lorien: 1d20 + 4 ⇒ (14) + 4 = 18
    Galdur XXI: 1d20 - 1 ⇒ (16) - 1 = 15
    Omrax the Bold: 1d20 + 3 ⇒ (8) + 3 = 11
    Wreck: 1d20 + 3 ⇒ (7) + 3 = 10

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    how far is wreck from them? Can he 5ft to get close to them?

    -Posted with Wayfinder


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    To the guards? It's 25' to the nearest. (The map link should work on Wayfinder.)

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    okay. Cant see everything, not clearly. Can i move between two guard so i can attack both?

    -Posted with Wayfinder

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