[Pathfinder Encounters] The Red Tree of the Devil Chimps (Inactive)

Game Master CaptainMarvelous


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Hey everyone, please post here once to confirm your participation.

You can give me coordinates if you want to be precise about your movement. Like "I move to A1".

Sovereign Court

Male Half-Elf: Fighter-Powerattack 12(Ranger & Barbarian Archetype) LG: Spd:25, AC:34(36 Shield, Hardness:10, ♥️:80/80), ♥️:188/188, 4 Slashing, 10 fire, & 6 Cold Resistance, Fort:23(Juggernaunt)***, Ref:21**, Will:17**(Bravery), Per:18(20 for init)***-Lowlight

Here to kick ass.


I moved you on my map at home, but I'm only going to update the map on here when things change significantly.

Edit: A note on magic items: at least at first the only magic items that will be available will be ones you gain in-game and ones you can buy/trade from other PCs. Eventually if we get to the point where people have too much gold and not enough gear I may allow buying magic items on a limited basis, but for now I want to emphasize the importance of found loot. Plus I'm rolling up crazy stuff on these random loot tables and I want them to see play.

Liberty's Edge

Vitals:
HP: 30/30 | AC: 17; T: 11; FF: 16; CMD: 17 | Fort: + 9; Ref: +6; Will: +7 | Init: +1; Perc: +8
Male Half-Orc Drunken Brute 1 / Ragechemist 2
Other:
Bombs 6/6 | Extracts (level one): CLW | Rage Mutagen 1/1 | Rage Rounds 6/6
Raging Vitals:
HP: 36/36 | AC: 15; T: 9; FF: 14; CMD: 19 | Fort: + 11; Ref: +6; Will: +9 | Init: +1; Perc: +8

Move me under to the center tree trunk, please. :-)


Post all actions in gameplay please.

Edit: I'm updating the map now since I can still edit my post.


Quote:
is the apple still useable even though it is in pieces?

They're just going to mash them up anyway, but the answer is still no. Only the freshest, most intact apples will do. It's about the difficulty to acquire them, and the status that confers, not the actual plant matter.


Quote:
On another note, I should have rolled an reflex saving throw to try to catch the falling apple, but I wasn't expecting the branch to break with 1 damage, too late now.

I wouldn't spend too much time trying to figure out how to harvest the apples by shooting at them and then catching them after a 30 foot drop. There are better methods.

Edit: Actually that's not fair, you use whatever method you like, but bare in mind that a 30 foot drop means that without something to cushion the fall all you get is applesauce.


Don't you guys just love clerics?

Sovereign Court

Male Half-Elf: Fighter-Powerattack 12(Ranger & Barbarian Archetype) LG: Spd:25, AC:34(36 Shield, Hardness:10, ♥️:80/80), ♥️:188/188, 4 Slashing, 10 fire, & 6 Cold Resistance, Fort:23(Juggernaunt)***, Ref:21**, Will:17**(Bravery), Per:18(20 for init)***-Lowlight

Thanks, but channel energy heals all living creatures, not just allies, however if these things get one shotted, it won't matter as you can't heal a dead one.
I'll adjust my HP once the round is over, because there is a chance one could hit me after you have healed me.


Yeah but the monkey are in the upper branches, which are 30 ft. up and higher, so they're not within range of it even if the halfling pitied them and wanted to heal them.

And they're "devil chimps", who knows if positive energy even heals them. Well, I guess me, but I seem tight lipped on the matter.


According to the falling rules you take 3d6 damage if a chimpanzee jumps on you from 30 feet. So, congratulations on those reflex saves.


You actually don't get an attack of opportunity because falling isn't a move action. Not that it matters, but still.

Liberty's Edge

Vitals:
HP: 30/30 | AC: 17; T: 11; FF: 16; CMD: 17 | Fort: + 9; Ref: +6; Will: +7 | Init: +1; Perc: +8
Male Half-Orc Drunken Brute 1 / Ragechemist 2
Other:
Bombs 6/6 | Extracts (level one): CLW | Rage Mutagen 1/1 | Rage Rounds 6/6
Raging Vitals:
HP: 36/36 | AC: 15; T: 9; FF: 14; CMD: 19 | Fort: + 11; Ref: +6; Will: +9 | Init: +1; Perc: +8

Ah, I thought he was entering one of my threatened squares, but I missed anyway, so no big deal. :-)


HEY YOU wrote:
Ah, I thought he was entering one of my threatened squares, but I missed anyway, so no big deal. :-)

He was, but he was falling out of a tree at you. I treated it more like a trap, and you made your reflex save to leap out of the way so it didn't make a lot of sense to me for you also to be attacking it.

Sovereign Court

Male Half-Elf: Fighter-Powerattack 12(Ranger & Barbarian Archetype) LG: Spd:25, AC:34(36 Shield, Hardness:10, ♥️:80/80), ♥️:188/188, 4 Slashing, 10 fire, & 6 Cold Resistance, Fort:23(Juggernaunt)***, Ref:21**, Will:17**(Bravery), Per:18(20 for init)***-Lowlight

Even though captain did not describe the boss, I imagine it being the biggest monkey, so if my character doesn't know, he can aim at the biggest one assuming it is the leader.


Well one of the two monkeys, who are co-bosses, was right in front of Max so it seemed pretty obvious to me who he meant. Also I think if I had to choose between Club and Shield monkey and Nunchaku monkey, obviously the Shield one is the true leader.


Didn't get a new action from Leena overnight like I was hoping and I don't want us to lose the breakneck pace we've got going, so I'm going to puppet her character for one round. I don't usually like to do this but I want to get this round processed.


Bartleby: if you want to you can also take a shot with your crossbow, the Perception checks are free actions. You can make a new post amending your action, otherwise I'll assume you spend the round thinking and looking.


Female Human Bladebound magus/5 | AC 17| Touch 12 | flat footed 15| HP 39/39| Init +3 |Perception +3| Arcane Pool 8/8|Concentration +14|

no problem did what i going to do for most part, I thought i hit post before i went to work.


I converted the sunder to an attack because, you know, who wants to break a dead guy's shield.


Male Halfling Cleric 10 - Speed 20, Init +7, AC: 31, T:21 FF:24 HP:110/110 Fort: +13 Reflex:+13 Will:+14 CMD: 18 | Perc: +6

Wow don't I feel dumb, I didn't realize there was a separate discussion thread. I will be a little more on top of things now ;) Sorry!


I rolled the climb check because you didn't say you were taking ten, but I think most of you guys can do that climb without having to roll so if you can auto-ten the climb just point it out to me so I don't roll by mistake.

Edit: Even Max can, I'ma go change my post. Wait until I edit this post again to post anything.

Edit 2: Okay I went back and changed my post so that Max takes ten and just grabs the apples. I don't need to keep you folks here for weeks with apples business.


Male Halfling Cleric 10 - Speed 20, Init +7, AC: 31, T:21 FF:24 HP:110/110 Fort: +13 Reflex:+13 Will:+14 CMD: 18 | Perc: +6

Gah I rolled a 1 on my favorite animal subject. haha.


Male Halfling Cleric 10 - Speed 20, Init +7, AC: 31, T:21 FF:24 HP:110/110 Fort: +13 Reflex:+13 Will:+14 CMD: 18 | Perc: +6

Are we re-rolling iniative? Is this a surprise round for them? I will fire off a channel burst to heal HEY YOU if we can go before them, well, I guess I will in any event, not sure if the remaining chimps are even hurt. Better that we keep our guys alive.

Heading to bed for tonight.


Thanks for reminding me: yeah it's combat again and I need new initiative. I edited my post accordingly. And that was a surprise round for the chimps.


I think HEY YOU has only 1 point of damage left, not 3. 1 real and 1 non-lethal.

Liberty's Edge

Vitals:
HP: 30/30 | AC: 17; T: 11; FF: 16; CMD: 17 | Fort: + 9; Ref: +6; Will: +7 | Init: +1; Perc: +8
Male Half-Orc Drunken Brute 1 / Ragechemist 2
Other:
Bombs 6/6 | Extracts (level one): CLW | Rage Mutagen 1/1 | Rage Rounds 6/6
Raging Vitals:
HP: 36/36 | AC: 15; T: 9; FF: 14; CMD: 19 | Fort: + 11; Ref: +6; Will: +9 | Init: +1; Perc: +8

I took 2pts from a thrown rock, 6 + 1 NL from the fall, and healed 5 (which also cures the NL damage).


Yeah but you were in the first healing burst after the rock, so that damage was gone by the time you fell.

Liberty's Edge

Vitals:
HP: 30/30 | AC: 17; T: 11; FF: 16; CMD: 17 | Fort: + 9; Ref: +6; Will: +7 | Init: +1; Perc: +8
Male Half-Orc Drunken Brute 1 / Ragechemist 2
Other:
Bombs 6/6 | Extracts (level one): CLW | Rage Mutagen 1/1 | Rage Rounds 6/6
Raging Vitals:
HP: 36/36 | AC: 15; T: 9; FF: 14; CMD: 19 | Fort: + 11; Ref: +6; Will: +9 | Init: +1; Perc: +8

Oh yeah, I forgot about that. :-D


Erlic the Unlucky, hero of many a draven tavern song.


Monkey failed his bull rush, so nothing happens to you. You would have had an AoO, because the monkey has no bull rush feats, but you had an arm full of apples.

Sovereign Court

Male Half-Elf: Fighter-Powerattack 12(Ranger & Barbarian Archetype) LG: Spd:25, AC:34(36 Shield, Hardness:10, ♥️:80/80), ♥️:188/188, 4 Slashing, 10 fire, & 6 Cold Resistance, Fort:23(Juggernaunt)***, Ref:21**, Will:17**(Bravery), Per:18(20 for init)***-Lowlight

okay, so what is my HP at, apparently I stablized and healed after I took damage? I had 9 as max.


You took 17 damage total, and healed 5, so that puts you at a stabilized -3. You're pretty beef for a sorcerer.

Edit: You haven't really broken in a primary arcane spellcaster until they've been unceremoniously knocked unconscious and revived in the same encounter.


All the chimps are in the tree. The ones with green outlines are in the upper branches.

Edit: you might consider move + heal max instead, he's still unconscious but just needs 3 HP to wake up. If you want to change your action we can all just pretend the cave toad never happened.


Don't apologize, I LOVE when players post a bunch of contingency actions. Because sometimes circumstances conspire so that the first thing you wanted to do doesn't work by the time we get to you, so having alternatives really helps me.


Male Halfling Cleric 10 - Speed 20, Init +7, AC: 31, T:21 FF:24 HP:110/110 Fort: +13 Reflex:+13 Will:+14 CMD: 18 | Perc: +6

Ok yes, I saw that and edited my reply. added some stuff, and also fixed a horde of typos. If they stay in the tree, I will just heal Max. On phone so I have to keep flipping to check rules and edit my posts. Sorry!


Male Halfling Cleric 10 - Speed 20, Init +7, AC: 31, T:21 FF:24 HP:110/110 Fort: +13 Reflex:+13 Will:+14 CMD: 18 | Perc: +6
CaptainMarvelous wrote:
Don't apologize, I LOVE when players post a bunch of contingency actions. Because sometimes circumstances conspire so that the first thing you wanted to do doesn't work by the time we get to you, so having alternatives really helps me.

I guess that is a challenge of PBP. Normally at a table in real time, you could just declare once your turn hits. Here we don't know the status really until you post for the chimps initiative. I guess ideally it would be great for everyone to able to post in their initiative order, but this might get overly difficult.

I can't even imagine how hard this might be in a big high level fight with spells flying all over, and so many potential contingent actions that could turn the tide of a battle.


Too slow to post in initiative order. I like my system, because in my version slow characters react more slowly instead of almost having a slight edge by being able to react to faster characters.


There's a new, better organized master thread for the mother game here:

Click Me!


For the record: it's the visible chimp on the right, the one near Leena and Max, that took the two magic missile hits. He's visibly covered in force burns.


Male Halfling Cleric 10 - Speed 20, Init +7, AC: 31, T:21 FF:24 HP:110/110 Fort: +13 Reflex:+13 Will:+14 CMD: 18 | Perc: +6

I am not sure that it matters a ton currently, but Leena your HP listed in your subtitle text ( not sure what the term is ) show 9/10 hp, I am pretty sure it should be maxed. Otherwise no big deal, I think if things go reasonably well it would be maxed after this round anyhow, barring catastrophe.


That sucks. You can use the old crit the next time you shoot that crossbow this encounter to make up for it.


FYI: What I'm doing with the falling apples is, for every 5 by which you exceed the Acrobatics check needed to break your fall you can save one apple you were carrying.


I'm treating the tall branches as cover, not concealment, so you guys don't need those miss chances.


Max is up, FYI.


Map is the same except the chimp is unconscious on the ground.


This might be a good time for some of that mage hand business you were discussing before.

Sovereign Court

Male Half-Elf: Fighter-Powerattack 12(Ranger & Barbarian Archetype) LG: Spd:25, AC:34(36 Shield, Hardness:10, ♥️:80/80), ♥️:188/188, 4 Slashing, 10 fire, & 6 Cold Resistance, Fort:23(Juggernaunt)***, Ref:21**, Will:17**(Bravery), Per:18(20 for init)***-Lowlight

I did not take mage hand as a spell, wasn't expecting it to be useful, as I have never used it in a game, guess this would be the first time it would have been useful.


Nah, it was Leena. She has three of them prepared.

Sovereign Court

Male Half-Elf: Fighter-Powerattack 12(Ranger & Barbarian Archetype) LG: Spd:25, AC:34(36 Shield, Hardness:10, ♥️:80/80), ♥️:188/188, 4 Slashing, 10 fire, & 6 Cold Resistance, Fort:23(Juggernaunt)***, Ref:21**, Will:17**(Bravery), Per:18(20 for init)***-Lowlight

This thing is really in hiding.

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