PFS The Traitor's Lodge (Inactive)

Game Master Matthais777

Maps


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Sovereign Court

Lady Alya De-Qill
Investigator - Psychic Detective [L4:
[LN]]HP 23/23|AC17/21,T13/17,FF14/18|F +1*/R+7/W+5|CMB +3, CMD 15|Init+3|Per+10| SM +8/+8* | Ins - Day 2/6 | LLV 120' |

Outside she stops taking deep breaths, she is weak but still going just.

Grand Lodge

Male Half-elf UC Barbarian 4/ranger 4 | AC: 20/15/[20] (18/13/[18]) | HP 87/87 | CMB +12, CMD 24 | Fort +11, Ref +7, Will +5 | Init +2 (+2 FT) | Perc +12 (+1 vs surprise, +2 FT) | Rage: 14/14
Attack:
2 claws +14 (1d8+15/x2), bite +9 (1d4+13/x2)

Do I still need to keep track of fatigue?


Plunder and Peril Ship 1 Plunder and Peril Ship 2
Dumm wrote:
Do I still need to keep track of fatigue?

Nope. Just have some roleplay stuff to finish up... and one other thing... and then we're done, and fatigue should affect either of those. Speaking of that other thing...

Con Damage: 1d3 ⇒ 2

Kalange Fort: 1d20 + 4 ⇒ (5) + 4 = 9
Quill Fort: 1d20 + 4 + 1d6 ⇒ (11) + 4 + (6) = 21 1 save
Fade Fort: 1d20 + 1 ⇒ (13) + 1 = 14
Fel Fort: 1d20 + 4 ⇒ (6) + 4 = 10

As the team catches their breath, several of the party members feel something crawling... inside them. Pain lances through them as SOMETHING seems to be wrenching at their insides. Qill focuses, and feels the pain soften slightly, but the other see little movements on their skin and stomach as if worms are crawling underneath them.

DC25+ Heal/Knowlege Planes:
Those affected are infected with a abyssal parasitic worm from the elf that exploded! They seem to have finished incubating! This parasitic infection acts much like a dieses, but has the speed of a poison.

Qill 3 NL -2 Con
Feli -2 Con
Dumm -31, 5NL Fatigued
Kalang -2 Con
Fade -8 Con
Korug -42
Valias -13

Sovereign Court

Lady Alya De-Qill
Investigator - Psychic Detective [L4:
[LN]]HP 23/23|AC17/21,T13/17,FF14/18|F +1*/R+7/W+5|CMB +3, CMD 15|Init+3|Per+10| SM +8/+8* | Ins - Day 2/6 | LLV 120' |

Heal 1d20 + 6 ⇒ (2) + 6 = 8 - Knowledge (Planes) 1d20 + 1d6 + 10 ⇒ (7) + (4) + 10 = 21

Feeling something wrong inside Qill focuses, and feels the pain soften slightly.
Opens up her unifrom to see her skin moving slightly.

she makes up her mind and pulls her boot danger
then gritting her teeth. She holds a fold of skin and
with a cut into her own flesh pulls out a warming grub.

"What Abyss foulness is this "
She says dropping and crushing it with her boot.

Grand Lodge

Male N Human Arcanist 8 | HP 57/58 | AC 16 T 12 FF 15 (AC 13 T 12 FF 12) | CMB 2, CMD 14 | F: +6, R: +6, W: +10 | Init: +3 | Perc: +4, SM: -1 | Speed 30ft | Arcane pool: 4/7 | Spells: 1st 3/6; 2nd 4/6; 3th 2/5; 4th 2/3 | Active conditions: none. | Prescience 6/6 | Active:

Knowlege Planes: 1d20 + 8 ⇒ (3) + 8 = 11

"Aaaaaa what is this, aaaaa it hurts!" Kalangkang snaps around and hits himself.

"I will die now after we have fled from that creature!"

Grand Lodge

Image CG Half-elf(wildborn) Tk 9 | HP: 141/120(NL dmg=27)| AC 25 T15/FF20, CMD:21, Fort:+15*, R+13*, Will:+7*, Init:+7, Percep:+26(30 vs sound) | Burn:3 | conditions: none | Active effects: Force Ward(21 temp HP),Fortification 15%, Air Cushion(featherfall)AirShroud(air bubble), TK Invis

Fade has a Fort of +12(now down to +9 because of the previous -6 CON) and you have it listed as +1 in your save roll. Was that a typo? I know there could be some other reason, but I thought I should check.

Fade heals Dum and Korug as soon as he can reach them.

TK Healing Dumm: 3d6 + 11 ⇒ (2, 1, 5) + 11 = 19 1 burn=5NL
TK Healing Korug: 3d6 + 11 ⇒ (5, 4, 6) + 11 = 26 1 burn=5NL

"Nice job finding that exit Feli." Fade says with genuine relief. "That thing almost had us. It felt like death really took a swipe at me back there, and through some lucky twist it missed."

A bout of pain suddenly wracks Fade's body, causing him to double over... "What...the...hells!?" he grunts out.

heal check: 1d20 + 1 ⇒ (11) + 1 = 12

"I've got something moving under my skin! Damn!" he exclaims as he feels the wriggling things come to life.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Nope, definitly a typo on my part. You made your save for the moment then, though you still feel the wriggling.

Valias whimpers a bit.

the worms... will consume you... it consumed other WEAKLINGS... oh no.... what will we do...


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Felicitas bows with grace and smiles."Gladly done, my pleasure."
Seeing the others suddenly with pain and the feeling of pain she quickly rushes over and examins them.
KnowPlanes: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25
"This is not good, not good at all. Remember the exploding elf and the worms. Well you have them now! It is a disease, so if anyone has antiplague, well now would be a good time to take it."

Grand Lodge

Male N Human Arcanist 8 | HP 57/58 | AC 16 T 12 FF 15 (AC 13 T 12 FF 12) | CMB 2, CMD 14 | F: +6, R: +6, W: +10 | Init: +3 | Perc: +4, SM: -1 | Speed 30ft | Arcane pool: 4/7 | Spells: 1st 3/6; 2nd 4/6; 3th 2/5; 4th 2/3 | Active conditions: none. | Prescience 6/6 | Active:

Kalangkang has nothing to help his friends and himself.

Unless you can help with save throws with Helpful - Whenever you successfully perform another action, you grant your ally +4 bonus instead of the normal +2.


Plunder and Peril Ship 1 Plunder and Peril Ship 2
Kalangkang wrote:

Kalangkang has nothing to help his friends and himself.

Unless you can help with save throws with Helpful - Whenever you successfully perform another action, you grant your ally +4 bonus instead of the normal +2.

Sorry, nope. disease need someone to use the healing skill to help. Since Feli passed the check, I'll let you guys know this thing hits once per hour, so if you want to go buy some anti-plagues, scrolls, healing, ect., you are in a major city.

Valias looks at her hurting friends and hangs her head.

I... I just bring hurt to everybody...like a worm... you should all go home... i'll just... stay here... where nobdy can see me...

Grand Lodge

Male N Human Arcanist 8 | HP 57/58 | AC 16 T 12 FF 15 (AC 13 T 12 FF 12) | CMB 2, CMD 14 | F: +6, R: +6, W: +10 | Init: +3 | Perc: +4, SM: -1 | Speed 30ft | Arcane pool: 4/7 | Spells: 1st 3/6; 2nd 4/6; 3th 2/5; 4th 2/3 | Active conditions: none. | Prescience 6/6 | Active:

Not Valias, you're coming with us! We will help you!

Grand Lodge

Image CG Half-elf(wildborn) Tk 9 | HP: 141/120(NL dmg=27)| AC 25 T15/FF20, CMD:21, Fort:+15*, R+13*, Will:+7*, Init:+7, Percep:+26(30 vs sound) | Burn:3 | conditions: none | Active effects: Force Ward(21 temp HP),Fortification 15%, Air Cushion(featherfall)AirShroud(air bubble), TK Invis

Fade pulls out two vials of Antiplague he carries for special occasions, like raucous celebrations and swimming in sewage, or the hopefully rare instance of exploding corpses filled with abyssal parasites.

He quickly thumbs the stopper on one and downs it.

Fort save: 1d20 + 9 ⇒ (10) + 9 = 19

”Here, maybe this will help.” he says as he offers his extra vial to the others.

Sovereign Court

Lady Alya De-Qill
Investigator - Psychic Detective [L4:
[LN]]HP 23/23|AC17/21,T13/17,FF14/18|F +1*/R+7/W+5|CMB +3, CMD 15|Init+3|Per+10| SM +8/+8* | Ins - Day 2/6 | LLV 120' |

She waves it away,

"Thank you Fade, give it to the others they will need it more"

Takes out her healing kit, Then her cloths off, from out of it she takes a small blade and ointment, taking her time she cuts at the grubs.

Heal 1d20 + 6 + 2 + 1d6 ⇒ (18) + 6 + 2 + (3) = 29 1 use of inspiration

DMG 1d2 ⇒ 1 1 use of heal from kit

She is bleeding from some cuts when she is done, but on the floor is a number of grubs.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

After Fade drinks the antiplague, his body feels almost like it's convulsing beneath his skin. In a moment he feels his stomach turn and that he's going to vomit. As he does so, wherever he manages to get to in that moment, he hurls out a pile of wriggling, seizing worms that start to go still after he hurls them up. The little black things are covered with hooks and pincers, clearly abyssal in nature. After a few minutes of voiding his stomach, the "Wriggling" feeling goes away.. he thinks he's beaten the parasite.

Grand Lodge

Male N Human Arcanist 8 | HP 57/58 | AC 16 T 12 FF 15 (AC 13 T 12 FF 12) | CMB 2, CMD 14 | F: +6, R: +6, W: +10 | Init: +3 | Perc: +4, SM: -1 | Speed 30ft | Arcane pool: 4/7 | Spells: 1st 3/6; 2nd 4/6; 3th 2/5; 4th 2/3 | Active conditions: none. | Prescience 6/6 | Active:

"Let Feli take the medicine, she deserved it! And I beg you all to hurry to the city. Maybe I can find a cure for myself on time."


Plunder and Peril Ship 1 Plunder and Peril Ship 2
Kalangkang wrote:
"Let Feli take the medicine, she deserved it! And I beg you all to hurry to the city. Maybe I can find a cure for myself on time."

You guys are in the city, all you have to do is walk outside and you can go purchase the necessary stuff nearby to try some other methods and have Qill help you to perhaps. The bigger issue with that is the stitchwork demon woman who is with you who is having an anxiety attack about going outside.

Sovereign Court

Lady Alya De-Qill
Investigator - Psychic Detective [L4:
[LN]]HP 23/23|AC17/21,T13/17,FF14/18|F +1*/R+7/W+5|CMB +3, CMD 15|Init+3|Per+10| SM +8/+8* | Ins - Day 2/6 | LLV 120' |

Qill Takes out her cloak and holds it up.

"Take this and cover yourself, we need to get you to good healer as well if we are to get you back to your old self."

Diplomacy 1d20 + 6 ⇒ (11) + 6 = 17


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Valias looks at the crew and the cloak. She hangs her head for a moment.

Would... do you think they'd really... take me back? I'm... I'm not even a real venture captain... not really... i just... wanted to be one and i figured... since i'd die here... i might as well pretend i was, if only for a little bit. Do you think... do you think the captains will bring me back... even looking like this?

It's probably the most in control she's sounded the entire time she's been with you. Her eyes are pleading for some confirmation from the team that has just finished saving her.


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Felicitas procures a wand of disguise self and hands it to Valias.
"The word to use it is procuro! This will hide your features. At least for a while."


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Valias looks at the wand and sniffs a bit.

Thank... Thank you. Let's... Let's go...

Okay everyone, that's the end of the adventure really! Still need to take care of Feli and Kalang's worm problem, so you guys tell me how you want to do this. You can use prestige for remove, buy antiplagues and try your luck, whatever, just got to resolve it before i can write up chronicles and officially tell you how you did!

Grand Lodge

Male N Human Arcanist 8 | HP 57/58 | AC 16 T 12 FF 15 (AC 13 T 12 FF 12) | CMB 2, CMD 14 | F: +6, R: +6, W: +10 | Init: +3 | Perc: +4, SM: -1 | Speed 30ft | Arcane pool: 4/7 | Spells: 1st 3/6; 2nd 4/6; 3th 2/5; 4th 2/3 | Active conditions: none. | Prescience 6/6 | Active:

Since I was playing with the Arcanist pregenerated character I have only 112GP.

Kalanhkang will buy 2 Antiplagues from some Alchemist.

I will use them for +5 bonus and Use my Prescience

Prescience (Su): At the beginning of your turn, you may, as a free action, roll a single d20. At any point before your next turn, you may use the result of this roll as the result of any d20 roll you are required to make. If you do not use the d20 result before your next turn, it is lost. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

1. Fort save: 1d20 + 3 + 5 ⇒ (7) + 3 + 5 = 15
I will reroll that one.

1. Fort save: 1d20 + 3 + 5 ⇒ (18) + 3 + 5 = 26
I will use that one.

2. Fort save: 1d20 + 3 + 5 ⇒ (10) + 3 + 5 = 18
I will reroll that one if 18 is not enough.

2. Fort save: 1d20 + 3 + 5 ⇒ (17) + 3 + 5 = 25
I will use that one.

Is this enough GM?


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Felicitas will first try the antiplague.
Fort: 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
As this does not work she will spend the PP to get cured.

Grand Lodge

Male Half-elf UC Barbarian 4/ranger 4 | AC: 20/15/[20] (18/13/[18]) | HP 87/87 | CMB +12, CMD 24 | Fort +11, Ref +7, Will +5 | Init +2 (+2 FT) | Perc +12 (+1 vs surprise, +2 FT) | Rage: 14/14
Attack:
2 claws +14 (1d8+15/x2), bite +9 (1d4+13/x2)

"Parasites." Dumm may not know much about demons, but he knows a fair amount about reproduction. "Probably laid it some eggs inside you when attacked it. Knows who what might happen if kept you these inside you." He shudders at the sight of them.

Yay! Good game all.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Kalang, Your good. Feli, here is your caster roll.

Remove disease check: 1d20 + 5 ⇒ (19) + 5 = 24

Nice! It will only cost you 1 PP to remove it!

Valais accompanies the team back to the lodge, and while Citizens who see her react with fear and disgust, they reach the lodge or gates without serious incident. Back at the lodge, Feli calls in a favor with one of the clerics, and he rushes to cast the spell of healing to remove the worms. The removal is a unpleasant experience, but the cleric ate his Wheaties that morning and only requires one firm blast of magic to fry the worms.

Jorsal meets you and Valais promptly, and listens to the report and the story. He hugs Valais and tells her...

Valais, I will see to it that you are restored to your true self. Explore, Report, Cooperate.

Valais sniffs back tears as she nods. She also agrees to testify to the decimverate about Thurls' betrayal.

Thurl is condemned as a traitor to the pathfinders... but what that monster has up his sleeve is a question for another day... another mission.

MISSION COMPLETE!

Primary Success Conditions: Accumulated at least 5 Evidence Points
SUCCESS! 1 PRESTIGE EARNED!
Secondary Success Conditions: return Valais to Starrise Spire without causing her serious harm and thus enabling the Pathfinder Society to seek a means to restore her to her former self.
SUCCESS! 1 PRESTIGE EARNED!

Faction Success Condition: Grand Lodge faction pathfinders should acquire as much evidence as possible so that the Pathfinder Society can
not only track down the rogue venture-captain but also mitigate the new threats to the expedition to Jormurdun. So long as the pathfinders accumulated at least 7 Evidence Points, each Grand Lodge faction PC earns the Thurl’s Bane boon on his Chronicle sheet.
SUCCESS! GRAND LODGE MEMBERS EARN BONUS BOON!

congratulations on a mission accomplished guys! Feel free to put in some last minute role play stuff, and then meet me over in the discussion thread for your chronicle sheets and other info!

Grand Lodge

Image CG Half-elf(wildborn) Tk 9 | HP: 141/120(NL dmg=27)| AC 25 T15/FF20, CMD:21, Fort:+15*, R+13*, Will:+7*, Init:+7, Percep:+26(30 vs sound) | Burn:3 | conditions: none | Active effects: Force Ward(21 temp HP),Fortification 15%, Air Cushion(featherfall)AirShroud(air bubble), TK Invis

"Hey Valais..." Fade starts with a look of grim determination on his face. "If you need any help in the future, come find me. What Thurl did to you was wrong, but you were really strong down there. You've got my respect."

Then he turns to the group, still grim faced, "You've all got my respect. Stay safe out there and I hope we cross paths again."

With a final nod to the team, he disappears from view and leaves the lodge.

Yep. Good bunch to run with. I'll have to be on the look out for other missions with them.

Sovereign Court

Lady Alya De-Qill
Investigator - Psychic Detective [L4:
[LN]]HP 23/23|AC17/21,T13/17,FF14/18|F +1*/R+7/W+5|CMB +3, CMD 15|Init+3|Per+10| SM +8/+8* | Ins - Day 2/6 | LLV 120' |

Looking much better Lady Qill Hands over her report to Jorsal.

"Everything is in there, also..."

She pulls out from her magic pouch the texts and scrolls she recovered form the demonic lab.

"This lot needs to be catalogued, they show where the madman got his supply of Demonic martial from and where he has scouts working into the Scar wastelands. I recommend some of the information be passed on to the Orders of the Hell knights. So they can deal with the elicit foraging of relics from that demonic cesspool."

Her duty done, she nods to him once then turns to the others.

"I want to thank you all for keeping me alive. I know I was of little use beyond my specialist knowledge. But if ever you need any help from me
in the future. Do not hesitate to ask for it, I will give it if I can. For now I bid you all I fine farwell"

With a snap of her now clean boots she exits by the door.

Grand Lodge

Male N Human Arcanist 8 | HP 57/58 | AC 16 T 12 FF 15 (AC 13 T 12 FF 12) | CMB 2, CMD 14 | F: +6, R: +6, W: +10 | Init: +3 | Perc: +4, SM: -1 | Speed 30ft | Arcane pool: 4/7 | Spells: 1st 3/6; 2nd 4/6; 3th 2/5; 4th 2/3 | Active conditions: none. | Prescience 6/6 | Active:

Kalangkang handed over the report and items he found to his superiors.

"Guys, thank you! It would be nice to come with you in a new adventure. See you!", and he went away.

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