[PFS/Shifty] Master of the Fallen Fortress (Inactive)

Game Master Nik B.

Post session player reporting

Gameplay Map


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Silver Crusade

Female Human
Melee:
Club +6 (1d6+2/20x2) /Longbow+6 (1d8+6/x3)
Hunter 5 Divine Hunter NG (Human) [Init: +5][Perception: +11] [AC:19 FF:12,T:16 (14)] [HP:39/39] [Fort: +6, Ref: +6, Will: +3]

"Well then, what say you all on how to deal with this reptile? Ambush, parlay, detour?" Elowyn asks the others.

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Kamda shrugs.
It ain't tryin' to start no fight. Why would we be wantin' ta go after it? Just shut tha durned door and move on, I say.


VC - Sydney, Australia

Seems likely enough, it doesn't have an opposable thumb to open the door and come after the party :)

Dark Archive

Nogitsune 1 HP: 12/12 | AC 18 | T 14 | FF 14 | Fort +5 | Ref +6 | Will +2 | CMD 12 | Initiative +4 | Bluff +5 | Climb +2 | Kn. Planes +5 | Perception +5 | Stealth +8
Resources:
Burn: 6/6 (0 Non-lethal) | Overflow (+0)
Buffs:
Searing Flesh 1

"I see no need to harm such a creature if it cares not to bother us." Giri states. "We should ascend the stairs to the next floor and be done with this task posthaste." remarks the Nagaji warrior.

He moves towards the stairs and begins to climb them, keeping an eye out for traps and the like.

Perception: 1d20 + 4 ⇒ (16) + 4 = 20

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds

"Elowyn, you're I suppose good with beasts. Why don't you try to calm it down so we can search the room?"


VC - Sydney, Australia

Elowyn knows this is a magical creature...

Silver Crusade

Female Human
Melee:
Club +6 (1d6+2/20x2) /Longbow+6 (1d8+6/x3)
Hunter 5 Divine Hunter NG (Human) [Init: +5][Perception: +11] [AC:19 FF:12,T:16 (14)] [HP:39/39] [Fort: +6, Ref: +6, Will: +3]

"This one is from the world of magiks. Not really my forte. maybe we can immobilize or incapacitate it if we really need to."

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds

"Fine." Natula starts charging up a bolt of freezing cold the sort that she used on the dogs outside.


VC - Sydney, Australia

Seem to be two viewpoints, engage or move on upstairs?

Dark Archive

Nogitsune 1 HP: 12/12 | AC 18 | T 14 | FF 14 | Fort +5 | Ref +6 | Will +2 | CMD 12 | Initiative +4 | Bluff +5 | Climb +2 | Kn. Planes +5 | Perception +5 | Stealth +8
Resources:
Burn: 6/6 (0 Non-lethal) | Overflow (+0)
Buffs:
Searing Flesh 1

Giri will happily follow the party, but will not participate in the slaughter of an animal that has shown no aggression.

"If you wish to hunt this creature, then I will take no part." states the Oni. "Killing animals, even magical ones, just to find potential treasure is abhorrent and I will not do so." says the nagaji as he waits by the door, placing his tetsubo down on the ground to signify his pacifistic intent.


VC - Sydney, Australia

Giri has checked upstairs and found only a locked door behind which he heard nothing, the stairs continue to ascend as well.

Grand Lodge

Male Dwarf Raging Invulnerable Rager 2 | HP: 27/27 | AC: 15 (10 Tch, 13 FF) | DR 1/— | CMD: 17 | F: +8*, R: +2*, W: +2* | Init: +2 | Perc: +5, SM: +0 | Raged: 4/10 |*Superstition

"A em gonna go up with Giri. If there's no need to kill the creature, let it live. It isn't big enough to tell a boasting tale about later, and it doesn't seem to help with our search for Balenar."

With this, he follows Giri up.

Silver Crusade

Female Human
Melee:
Club +6 (1d6+2/20x2) /Longbow+6 (1d8+6/x3)
Hunter 5 Divine Hunter NG (Human) [Init: +5][Perception: +11] [AC:19 FF:12,T:16 (14)] [HP:39/39] [Fort: +6, Ref: +6, Will: +3]

"Agreed we bypass the creature unless it becomes hostile." Elowyn says and follows Giri and Ulfgar

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds

"Fine." Natula lets out an exasperated sigh. She lets the arcane energies dissipate, points her index finger at the lizard and makes a *Pwew* sound. "I'll be back."

She heads for the stair.


VC - Sydney, Australia

A black stone altar sits at the end of this large chamber. The crumbling remains of wooden benches sag in front of it beneath rotting ceiling tapestries. Carved symbols and writings snake along the walls. The burnt corpses of two troglodytes lie on the floor in the center of the room.

From the doorway, Giri can see one skeleton standing guard, wreathed in flames.

The first obvious action will likely trigger the engagement

Silver Crusade

Female Human
Melee:
Club +6 (1d6+2/20x2) /Longbow+6 (1d8+6/x3)
Hunter 5 Divine Hunter NG (Human) [Init: +5][Perception: +11] [AC:19 FF:12,T:16 (14)] [HP:39/39] [Fort: +6, Ref: +6, Will: +3]

Elowyn watches Natula and wonders if there is something wrong with her...

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds
Shifty wrote:

A black stone altar sits at the end of this large chamber. The crumbling remains of wooden benches sag in front of it beneath rotting ceiling tapestries. Carved symbols and writings snake along the walls. The burnt corpses of two troglodytes lie on the floor in the center of the room.

From the doorway, Giri can see one skeleton standing guard, wreathed in flames.

The first obvious action will likely trigger the engagement

....

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Kamda takes a peek around the corner and grins.
Oy! Ye kilt some o' tha stinkin' lizard men! That's alright be meself! Whats yer name, o' burny skeleton?

As the dwarf carries on a polite conversation, he advances slowly toward the skeleton, and when he's close enough, he does his best to decapitate it!
Stupid durned skeletons. Ain't nothin' good ever come from raisin' tha dead... Saw a play once in Korvosa called "Dinosaur Park" where some necromancer raised a bunch o' dead dinos. Dint end well, I tell ye...

Attack flaming skeleton, with charge mechanic. I just like the roleplaying scene I just made.

Charge, Dwarven Waraxe: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d10 + 2 ⇒ (10) + 2 = 12

Folio Reroll Because I'm Not Wasting Max Damage: 1d20 + 8 ⇒ (5) + 8 = 13


VC - Sydney, Australia

Kamda kicks off the crnage with a half a charge, but hits a corner of a wooden bench and goes waaaaaay wide!
Even with folio that misses FF ac :(

Initiative:

Elowyn 1d20 + 4 ⇒ (9) + 4 = 13
Giri 1d20 + 1 ⇒ (13) + 1 = 14
Kaeldra 1d20 + 2 ⇒ (13) + 2 = 15
Kamda 1d20 + 4 ⇒ (5) + 4 = 9
Natula 1d20 + 2 ⇒ (20) + 2 = 22
Ulfgar 1d20 + 4 ⇒ (18) + 4 = 22
ENEMY 1d20 ⇒ 3

R1
Ulfgar
Natula
Kaeldra
Giri
Elowyn
Kamda
ENEMY

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Welp. This is gonna hurt. Anyone got a heal stick?

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds

"Um, there's another one behind you."

ray of frost v the one to the south (ranged touch): 1d20 + 2 ⇒ (9) + 2 = 11 intense cold damage: 1d3 + 1 ⇒ (3) + 1 = 4


VC - Sydney, Australia

The icy bolt misses the flaming skeleton and instead chills the altar...

Grand Lodge

Female Half-Elf Sorcerer HP 7 | AC 12/T 12/FF 10 | Initiative +2 | Fort +1/Ref +2/Will +5 | Skills Intim+7/Know-Arc+5/Perc+5/Spellcraft+5
Attacks:
Claws:+2, 1d4+2, 20x2 | Ranged Spells: +2, 20x2 | Toppling Spell: 1d20+4 to Trip

"I see we have ourselves another exciting room in the Tower of Terror! It's really trying to outdo itself, isn't it? I mean, why have regular boring undead skeleton when you can have a FLAMING undead skeleton!?"

Kaeldra shakes her head with amusement. Her fingers begin to tingle with her arcane powers. She imagines the skeleton could use more freezing temperatures in it's undead life, and she was more than willing to help a foe in need...

Attack: 1d20 + 2 ⇒ (20) + 2 = 22

Confirm Crit: 1d20 + 2 ⇒ (3) + 2 = 5

A large grin spreads across her features.

"We should all just keep a cool head..."

Ray of Frost: 1d3 ⇒ 1

Silver Crusade

Female Human
Melee:
Club +6 (1d6+2/20x2) /Longbow+6 (1d8+6/x3)
Hunter 5 Divine Hunter NG (Human) [Init: +5][Perception: +11] [AC:19 FF:12,T:16 (14)] [HP:39/39] [Fort: +6, Ref: +6, Will: +3]

Elowyn seems impressed by Kaeldra's magical display while Fangtooth jumps back in surprise.

Dark Archive

Nogitsune 1 HP: 12/12 | AC 18 | T 14 | FF 14 | Fort +5 | Ref +6 | Will +2 | CMD 12 | Initiative +4 | Bluff +5 | Climb +2 | Kn. Planes +5 | Perception +5 | Stealth +8
Resources:
Burn: 6/6 (0 Non-lethal) | Overflow (+0)
Buffs:
Searing Flesh 1

Giri cracks his neck as he see fighting erupt. "Now, undead I got no problem with cutting down." he remarks, choosing the one next to Kamda.

He moves into a flank, hoping that the skeleton isn't quick enough to strike him and tries to bring down his tetsubo on the creature. Provokes if the creature has Combat Reflexes.

Tetsubo @ Red | Flanking: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Damage: 1d10 + 6 ⇒ (6) + 6 = 12


VC - Sydney, Australia

R1
Ulfgar
Natula chills the southern altar.
Kaeldra chills the northern skeleton!
Giri attacks
Elowyn /pending
Kamda
ENEMY

Kaeldra gets a well aimed shot into the skeleton, which continues to stay upright - bt Giri steps in and slams through it with his tetsubo. The thing literally explodes into flames and broken bone.

1d6 ⇒ 4 Fire damage to Oni and Kamda
A Reflex save (DC 11) halves this damage.

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Reflex Save: 1d20 + 2 ⇒ (14) + 2 = 16

Kamda gets his shield up in time, letting it absorb the heat from most of the flames.
The durned things 'splode?! Whose blasted idea was that?!

Grand Lodge

Male Dwarf Raging Invulnerable Rager 2 | HP: 27/27 | AC: 15 (10 Tch, 13 FF) | DR 1/— | CMD: 17 | F: +8*, R: +2*, W: +2* | Init: +2 | Perc: +5, SM: +0 | Raged: 4/10 |*Superstition

Ulfgar moves closer to the second skeleton, taking up a protective position for Natula. He readies himself to strike when the skeleton gets closer. Dwarven longaxe, Reach weapon

"I got yer back"

Dark Archive

Nogitsune 1 HP: 12/12 | AC 18 | T 14 | FF 14 | Fort +5 | Ref +6 | Will +2 | CMD 12 | Initiative +4 | Bluff +5 | Climb +2 | Kn. Planes +5 | Perception +5 | Stealth +8
Resources:
Burn: 6/6 (0 Non-lethal) | Overflow (+0)
Buffs:
Searing Flesh 1

@Kamda: You are up.

Giri shields himself from the bone and fire, deflecting a good amount, but leaving his forearm singed. "Ranged attacks might be best..." Giri proposes.

Reflex-DC 11: 1d20 + 3 ⇒ (18) + 3 = 21


VC - Sydney, Australia

Ulfgar positions, ready to intercept with the mighty reach of his long axe.

Giri calls sage advice.

/Kamda up

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Kamda shrugs off the flames and responds with a slash from his axe and a bash from his shield.
Bah! I ain't runnin' from no 'splodey skeleton!

Attack Axe: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d10 + 2 ⇒ (1) + 2 = 3

Shield Bash: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d8 + 2 ⇒ (2) + 2 = 4


VC - Sydney, Australia

You have to move to it, so a charge would be the only way to get there and attack in a round it looks...

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

For some reason I was thinking they killed the one Kamda hadn't charged in Round One. Oh well. Keep the role playing and charge the second!

Charge: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d10 + 2 ⇒ (10) + 2 = 12


VC - Sydney, Australia

Nah theyall came to give you a hand...

Kamda rushes headlong across the room and slams a blow into the skeleton with spectacularly explosive results.

1d6 ⇒ 3 Fire damage to Kamda
A Reflex save (DC 11) halves this damage.

***

The altars still contain their silver altar services, worth 100 gp altogether, as well as two silver holy symbols of Nethys.

In addition, a divine scroll rests atop each altar.

Silver Crusade

Female Human
Melee:
Club +6 (1d6+2/20x2) /Longbow+6 (1d8+6/x3)
Hunter 5 Divine Hunter NG (Human) [Init: +5][Perception: +11] [AC:19 FF:12,T:16 (14)] [HP:39/39] [Fort: +6, Ref: +6, Will: +3]

Elowyn will inspect the scroll if given the time. She will also check anyone's wounds and assist if they need help with their heal stick if they have one.

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Reflex Save: 1d20 + 2 ⇒ (19) + 2 = 21

Kamda will gladly allow Elowyn to stick him with his heal stick.
Cure Light Wounds: 1d8 + 1 ⇒ (8) + 1 = 9

Boom. Back at max.


VC - Sydney, Australia

a scroll of shatter on the black altar, and a scroll of shield other on the white altar.

Dark Archive

Nogitsune 1 HP: 12/12 | AC 18 | T 14 | FF 14 | Fort +5 | Ref +6 | Will +2 | CMD 12 | Initiative +4 | Bluff +5 | Climb +2 | Kn. Planes +5 | Perception +5 | Stealth +8
Resources:
Burn: 6/6 (0 Non-lethal) | Overflow (+0)
Buffs:
Searing Flesh 1

Giri sees the fallen enemies and moves to explore the room nearest to the stairs. [b]"Let us address this methodically."['b] remarks the Oni.

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds

Natura confirms the scrolls' identities via read magic.

"Shield and something I can't use."

Grand Lodge

Male Dwarf Raging Invulnerable Rager 2 | HP: 27/27 | AC: 15 (10 Tch, 13 FF) | DR 1/— | CMD: 17 | F: +8*, R: +2*, W: +2* | Init: +2 | Perc: +5, SM: +0 | Raged: 4/10 |*Superstition

Ulfgar, looks around and takes some notes in his journal for reporting. He draws the symbols and checks for hidden compartments. He starts in the southern room.

Perception: 1d20 + 4 ⇒ (4) + 4 = 8


VC - Sydney, Australia

Giri - Perception 1d20 + 4 ⇒ (7) + 4 = 11

Neither Giri nor Ulfgar locate anything helpful.

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds

Natula takes her time and looks around.

Take 20 with her bat for 22.


VC - Sydney, Australia

Several minutes pass as Natula takes a lengthy investigation of the room, but Natula eventually finds a concealed keyhole to what is clearly a secret door in the south room.

Any rounds/minutes level buffs fade

Silver Crusade

Female Human
Melee:
Club +6 (1d6+2/20x2) /Longbow+6 (1d8+6/x3)
Hunter 5 Divine Hunter NG (Human) [Init: +5][Perception: +11] [AC:19 FF:12,T:16 (14)] [HP:39/39] [Fort: +6, Ref: +6, Will: +3]

Once the room is declared free of anything of use, Elowyn will guide Fangtooth towards Giri in the other room.

Dark Archive

Nogitsune 1 HP: 12/12 | AC 18 | T 14 | FF 14 | Fort +5 | Ref +6 | Will +2 | CMD 12 | Initiative +4 | Bluff +5 | Climb +2 | Kn. Planes +5 | Perception +5 | Stealth +8
Resources:
Burn: 6/6 (0 Non-lethal) | Overflow (+0)
Buffs:
Searing Flesh 1

Giri looks over the wall and sees what Natula points out as she finds the secret door. "Hmm... I cannot believe that I missed this." he remarks offhandedly as he pushes open the secret panel.


VC - Sydney, Australia

The panel refuses to budge, seems the keyhole is very functional, and is firmly locked.

Any lockpickers in the party?

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Kamda has boots of unlocking.

Silver Crusade

Female Human
Melee:
Club +6 (1d6+2/20x2) /Longbow+6 (1d8+6/x3)
Hunter 5 Divine Hunter NG (Human) [Init: +5][Perception: +11] [AC:19 FF:12,T:16 (14)] [HP:39/39] [Fort: +6, Ref: +6, Will: +3]

"Sadly I am not skilled in the art of picking locks. Not a skill one picks up on the tundra."

Grand Lodge

Male Dwarf Raging Invulnerable Rager 2 | HP: 27/27 | AC: 15 (10 Tch, 13 FF) | DR 1/— | CMD: 17 | F: +8*, R: +2*, W: +2* | Init: +2 | Perc: +5, SM: +0 | Raged: 4/10 |*Superstition

"Anyone seen anything that resembles a key by any chance?"

Dark Archive

Nogitsune 1 HP: 12/12 | AC 18 | T 14 | FF 14 | Fort +5 | Ref +6 | Will +2 | CMD 12 | Initiative +4 | Bluff +5 | Climb +2 | Kn. Planes +5 | Perception +5 | Stealth +8
Resources:
Burn: 6/6 (0 Non-lethal) | Overflow (+0)
Buffs:
Searing Flesh 1

"Perhaps the key is in the room with the lizard or perhaps it has been lost to time. Should we just try to break through the wall?" asks Giri as he readies his tetsubo to break through the wall.

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