Searlas Savy
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Searlas moves into the room behind a chair, and keeps an eye on the man on the stage, identifying the spell.
Spellcraft: 1d20 + 8 ⇒ (11) + 8 = 19
He then takes a sudden pointed stare at one of the creatures (the yellow one) and hurls his dagger at the creature. The dagger flies towards the foe with unnatural speed.
Telekinetic Projectile: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d6 ⇒ 1
Any info from my knowledge check?
Harison Jones
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WS: 1d20 ⇒ 14
-Posted with Wayfinder
Harison Jones
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still blinded. Still full defence
-Posted with Wayfinder
Azuk Mal
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No worries, Azuk already lost his spell because he was casting a 1 round spell and then someone moved him. Warden stays near Azuk and readies an action to attack anything that gets within range. Wake me up when the battle's over.
Azuk Mal
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I moved you, isnt Enlarge a touch spell?
Yeah, that's why I had Azuk waiting outside the doors, around the corner, then said, "Warden stays near Azuk." The confusion is my fault; I was on mobile at the time and couldn't move my characters myself. It doesn't matter now. I'm assuming Azuk is out for the rest of the battle, and Warden is just going to stand near him and attack whoever gets close. It has +4 to attack and does 2d6+3 damage, so you can go quickly and take its turns for it.
Searlas Savy
|
Searlas grabs Azuk as he laughs uncontrollably and pushes him behind the barrier, making sure he's out of line of sight from the caster.
"Everyone who can, take down the fire beetles, the caster will hopefully be too confused to stop you"
Due to Deja Vu, the caster has to attempt to take the same action as last turn (stand still, cast Hideous Laughter at Azuk) and if he can't he is confused. 25% chance to act normally, 25% chance to babble incoherently, 25% chance to hit himself, 25% chance to attack closest target which at the moment is a beetle. Also, Enlarge is close range (25 ft at lvl 1)
| GM V |
You already acted this round i will have that be your round 3 action.
The fire beetles move up and attack Ti.
Attack: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
The man on stage seeing the beetles do well casts another spell, this time at Searless.
Will save. Same spell.
Round 3
BG 1
Party
BG 2
Searlas Savy
|
Ah, in that case his Deja Vu will force him to cast it on me again next round, not Azuk, I misread the order due to all of the intervening posts.
Searlas, upon being affected by the spell adopts a suddenly calm pose.
Immediate Action: Mental Placidity
Will Save: 1d20 + 10 ⇒ (5) + 10 = 15
Searlas Savy
|
"Alright everyone... lets take this guy down! Mistake number 1, trying to enchant a psychic. Mistake number 2... well, that'll be next!" Searlas yells in a taunting tone, watching the Deja Vu take effect... After getting Azuk out of the line of fire, he pulls out a Cure Light Wounds potion and gets ready to bring it to Ti-Jean.
Searlas Savy
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I think its the GM's. Hard to track the events, but I think Harison had his last(?) round blinded, and Azuk is stuck in Hideous laughter.
Azuk Mal
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Azuk casts a spell at the beetle after taking a step forward.
1d6d1d20 + 2 ⇒ (17) + 2 = 19
Acid splash damage: 1d3 ⇒ 3
Warden charges the beetle, attempting to smash it with his giant metal hands.
Charge attack slam: 1d2 + 6 ⇒ (2) + 6 = 8
Slam damage: 2d6 + 3 ⇒ (6, 2) + 3 = 11
Searlas Savy
|
Searlas moves forward, careful not to get in the way of the heavy hitters and continues mocking the caster.
"What's that you said? Was it 'I surrender' in Aklo?"
He projects his derision into the caster's thoughts, leaving him vulnerable to suggestion.
Telempathic Projection, next intimidate check against him gets a +5 bonus.
"Would any of you care to accept his surrender?"
My next turn will be full round action, administer CLW potion to Ti-Jean. If it gets back to me go ahead and have me take that action.
Azuk Mal
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Warden charges all the way down the aisle at the man.
Slam attack charge: 1d20 + 6 ⇒ (18) + 6 = 24
Slam damage: 2d6 + 3 ⇒ (6, 4) + 3 = 13
Azuk stays back with the rest of the party, glancing at the front doors over his shoulder out of habit.
Hania
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I have a -1 on intimidate, plus I've already acted this turn, so I'm only going to talk. No mechanical benefit, but fits my character, and might earn a faction card bonus
"If you surrender, we will make sure you are treated fairly. You will experience justice tempered with mercy, and have a chance to redeem yourself."
Azuk Mal
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Crossing his arms and smirking as the automaton smashes the man on stage, Azuk shouts, "Surrender now and I'll call it off. Persist and I'll just take a seat up here and see what happens."
Intimidate: 1d20 + 15 ⇒ (20) + 15 = 35
Oh, snap!
Searlas Savy
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Seeing the slam and hearing Azuk's booming demand even has Searlas a tad nervous as he mutters quietly to Hania "I'm glad he's on our side..."
Searlas Savy
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Searlas kneels down and administers his potion to Ti-Jean.
CLW for Ti-Jean: 1d8 + 1 ⇒ (8) + 1 = 9
"Well well, I'd still prefer to interrogate him. Pummel him until he stops talking and we'll figure things out from there."
Azuk Mal
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Azuk continues to spit vitriol at the man, trying to demoralize him.
Intimidate to demoralize: 1d20 + 10 ⇒ (20) + 10 = 30
Meanwhile, Warden steps forward and smashes him again.
Warden attack: 1d20 + 4 ⇒ (1) + 4 = 5
Warden damage: 2d6 + 3 ⇒ (6, 1) + 3 = 10
Searlas Savy
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Searlas moves up closer to the stage heckling the man along the way, ending with another spell.
"No surrender... never give up... never give in... that's the sort of thinking that will get you killed! Choose your next action wisely... we both know what will follow."
Deja Vu