[PFS Gameday 3 ] Master of the Fallen Fortress (Inactive)

Game Master Chyrone

A group of four has been sent to investigate an old siege castle's ruins outside of Absalom.


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Loot sheet No plunder, no pay Battle map--Misc info slides

The meeting has started.

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

Indeed it has.

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

Okay looked over my previous scenarios, seems I can't upgrade my items yet, so I'm all set.


Loot sheet No plunder, no pay Battle map--Misc info slides

Seems our sylph bard's party is almost done.

With 3 "new" characters, the scenario is even more appropriate, as it is sort of their first step towards entering the society. But this time they'll be beating down more enemies on their path.


Give me till tonight to get the new wizard character built. I will post when ready to roll.


Loot sheet No plunder, no pay Battle map--Misc info slides

No sweat DrEvil, take the time.

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

My Confirmation players are currently in their boss fight with the minotaur. It's halfway down already, at the start of round 2.

They'll head back into the caves afterward, to quickly clear one more room, but are fast fighters. The scenario should be done by the end of this week.

Then I'll receive the Sylph boon that'll make Lilia legal to play! Yay! :)

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

Here is Dr Evil's wizard as promised. Nym Nightshade, an infernal conjuror and binder from Cheliax's Dark Archive faction. Ready to roll into his first adventure, at your service.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Oh this is going to be interesting.


Loot sheet No plunder, no pay Battle map--Misc info slides

Sounds ominous. :)

I'm expecting to start tomorrow.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Well they aren't evil.. just close.. I'm going to have to be creative.

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

Changed my faction from Scarzni to Grand Lodge for free. It was difficult to choose one actually.


Loot sheet No plunder, no pay Battle map--Misc info slides

There's The Exchange, Scarzni replacement, if money was your gig.

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

Yeah, I'm torn between the two. The Exchange does sound like the better one for me, as Misarru is a real rogue. Though he doesn't have the Diplomacy for setting up trade relations. I'll mull it over for a day, then decide before the morning.


Loot sheet No plunder, no pay Battle map--Misc info slides

Not all mafia were diplomats....there'd be the enforcers to protect their negotiators. Dangerous profitable job sort of thing.

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

3/4 creatures left in the last combat... I got all the reporting info ready...

I apologize for slowing you down :S


Loot sheet No plunder, no pay Battle map--Misc info slides

This venture is fairly straightforward, so with 1 or 2 posts a/day it could be completed fairly swiftly.

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

Let's roll!


Loot sheet No plunder, no pay Battle map--Misc info slides

If the posting will come in we will :)

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

You convinced me GM, The Exchange it is as my new faction.


Loot sheet No plunder, no pay Battle map--Misc info slides

Mafia ftw eh?

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

I'll be probably unavailable during the weekend, bot me if necessary.


Loot sheet No plunder, no pay Battle map--Misc info slides

Our bard is joining soon, his/her game has just been concluded.

Have at any RP you want till then.

I find it funny though, LN wizard and he starts discussing plunder.

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

Nym's motivation isn't riches but knowledge and ultimately power. He can be lawful and be ambitious. Just in an ordered way. He is a very disciplined person in his study and preparation and likes everyone to know their place (as long as he's in top).

Neutral means he's not bound by social norms of right and wrong but follows what's best for him. Hence using the power of Devils to further his own ends. Not evil but not good either.


Loot sheet No plunder, no pay Battle map--Misc info slides

I know.

Somehow when i play N chars, they tend to have the morals within the right and wrong axis, but not shunning a bit of intimidation or force, or with views that sometimes you need to do something outside of the law to get things done.

Guess that means i'm not playing them selfish enough.

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

This guy is just farther down the axis towards evil, I guess. Makes him more fun...Plus the use of devils etc ties to his backstory as a long-time wizarding family in Cheliax and a student from the presigious, but diabolical Egorian Acadamy.


Loot sheet No plunder, no pay Battle map--Misc info slides

Nym, at what times is your usual posting time frame?
Since with my own (+1), i'd bot a post in combat after 00:00 if there's been no posts during the day.

Just so i'm not taking your turns too much.

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

My best posting time is 10PM-12AM weekdays in US Central time, which if I do the conversion right is 4AM GMT.

I don't mind you posting for me, I just wanted to be sure it was going to be okay for a delay from time to time, no big deal if you guys are okay with it.


Loot sheet No plunder, no pay Battle map--Misc info slides

Weather must be pretty bad with another power failure yesterday.


I am traveling today, so feel free to run me if my times don't match up with yours.


Loot sheet No plunder, no pay Battle map--Misc info slides

If you are in that stormzone, safe travels.


Loot sheet No plunder, no pay Battle map--Misc info slides

You can now all move your tokens.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

I can't find a map to move tokens on..?

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10
Sele the Thorn wrote:
I can't find a map to move tokens on..?

It's below the GM's name. Same place your quick stats are.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Ha.. Thanks I completely missed any mention of it.


Loot sheet No plunder, no pay Battle map--Misc info slides

Lol :)


Loot sheet No plunder, no pay Battle map--Misc info slides

Sele, keep hitting like you did on the troglodyte and this should be a walk in the park.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

I hope..


Loot sheet No plunder, no pay Battle map--Misc info slides

1 room on this floor left and you're halfway through the tower.

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

I will be traveling tomorrow and likely unable to post all day. My ability to get to post during the next two weeks may be limited on some days, so if Nym is holding up the game, please GM-PC him to keep action flowing. I'll check in as I can.

Happy Holidays to all!


Loot sheet No plunder, no pay Battle map--Misc info slides

Same to you.


Loot sheet No plunder, no pay Battle map--Misc info slides

Guys, these skeletons are a mere 5 hp each, but their fire is hell on 1st lvl.

DC11 reflex for half dmg vs their death's explosions.
May i suggest ranged attacks first

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

Ranged attacks do piercing damage, they probably have DR vs that, may I suggest magic or acid instead?

Also you can make attacks before Init, surprise attacks :)


Loot sheet No plunder, no pay Battle map--Misc info slides

No man, they start at the different parts of the rooms, not able for "boom sucka!" surprise attacks.

Nym has acid splash, but regardless these two are radioactive walking bombs.

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

Well if we all ready an action to attack whatever creature is inside the room once I open the door we could have that 'Boom sucka' effect right? Unless those things know of our presence that is.

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

I have +6 on my reflex saves, but the fire aura worries me a bit.


Loot sheet No plunder, no pay Battle map--Misc info slides
Lilia wrote:
It was just standing there, with us in the door opening. I figured you'd have rolled initiative if it was hostile :P

Nah, those two were doing nothing until a paladin took point opening the door and bravely stepped into the room.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Yes this encounter has thrown me under a bus basically due to an init roll... it'd be worse if they hit with their attacks.

I'm hopefully going to survive the explosions.

Darn I forgot about Misarru (Tiefling Fire Res 5) he coulda jumped in and occupied the skeles as I retreated.. ah well...

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

Yeah seems Misarru is perfect for handling these skeletons, though I'd need to hit them hard to be able do them damage.

Anybody got a club (or other blunt weapon) I could borrow?

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