[PFS Game Day 6] Refugees of the Weary Sky-Core (Inactive)

Game Master Z...D...


101 to 150 of 202 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
The Exchange

Baloo:
Animal Tiger 9 | AC 28 (35)| T 14 (17)| FF 23 (28)| HP: 31/68 | CMD 29 | Fort +9 | Ref +10 | Will +6* | Perception +6 scent|
Male Human Druid 9 | AC 24 (29)| T 12 (13)| FF 23 (27)| HP: 73/83 | CMD 24 | Fort +12 | Ref +8 | Will +13 | Init +7 | Perception +15

I'll bot August.

August will avert his gaze from the ghost. Fort save just in case: 1d20 + 6 ⇒ (4) + 6 = 10

He will full attack green using power attack.
Flurry #1: 1d20 + 10 - 2 ⇒ (16) + 10 - 2 = 24 for blugoning magic dmg: 1d8 + 5 + 4 ⇒ (5) + 5 + 4 = 14
Flurry #2: 1d20 + 10 - 2 ⇒ (13) + 10 - 2 = 21 for blugoning magic dmg: 1d8 + 5 + 4 ⇒ (7) + 5 + 4 = 16
Flurry #3: 1d20 + 5 - 2 ⇒ (5) + 5 - 2 = 8 for blugoning magic dmg: 1d8 + 5 + 4 ⇒ (2) + 5 + 4 = 11

Scarab Sages

Male Human Pala 5/SD 6 | AC 30(31) | T 16 | FF 27 (IUD) | HP: 71/97 | CMD 29 | Fort +14 | Ref +12 (eva) | Will +13 | Immune Dis, Fear;(+3 Saves/AC vs undead/constructs) | Init +2 | Perception +11 (Darkv)
Active Spells:
Haste
LoH 4/4 | Smite Evil 1/2 | SJ 80/80 | Def Roll 1/1

Sir Godfrey girds himself against villiany, then seethes with righteous fury as the spectres begin to tear into his comrade in glorious arms. "Fear not, Auriferous! Sarenrae's light guides my blade to your aid!" He focuses his divine stare upon the red tinted spectre and then swings a pair of mighty blows with his sword great enough to rend even that which has no body. "Fear the Dawnflower, evil!"

He's really getting quite into this.

Godfrey will free action smite the red one and then full attack it while fighting defensively. Can't do anything for the fact they're incorporeal, I fear. Current AC 31, Touch 18, or AC 34, Touch 21 vs Red

Attack Rolls:

1st +3 Adamantine Great Sword(Power Attack, Smite, Defensive Fighting): 1d20 + 18 - 3 - 4 + 3 ⇒ (11) + 18 - 3 - 4 + 3 = 25
Damage(Power Attack, Smite): 2d6 + 21 + 10 ⇒ (1, 2) + 21 + 10 = 34

2nd +3 Adamantine Great Sword(Power Attack, Smite, Defensive Fighting): 1d20 + 13 - 3 - 4 + 3 ⇒ (17) + 13 - 3 - 4 + 3 = 26
Damage(Power Attack): 2d6 + 21 + 5 ⇒ (3, 3) + 21 + 5 = 32

Fort? Save just in case: 1d20 + 14 ⇒ (10) + 14 = 24

Scarab Sages

Incorporeal Undead | HP 48/48 | AC 15 | T 15 | FF 12 | CMD 22 | Fort +8 | Ref +6 | Will +7 | Incorporeal, +2 vs Channel, +4 vs positive energy | Init: +2 | Perception +8 (Darkvision) | Atk +11 (1d6 str)
Active Spells:
Prayer, Haste

Simply gets away from the fray, as its own incorporeal body can do little against other ghostly sorts.


Knowledge Checks -Sky Key Solution Aid Token

You are correct, within 30 feet you have to make a save, since I forgot we will begin the gaze stuff in round 2.

GM:
Kalvanon=15 damage red=29 damage attack: 1d20 + 1d8 ⇒ (3) + (6) = 9

The ghost hovers away from the bird and shouts out. DC 15 fort or blinded

Yellow moves in against sir godfrey and strikes, but barely misses.

Round 2 If you are within 30 feet of the ghost will need a fort save. Remember, you can always avert your eyes or shut them.
Numair, Auriferous, Irizati
GM
Alonso, August, Sir Godfrey
GM

The Exchange

Baloo:
Animal Tiger 9 | AC 28 (35)| T 14 (17)| FF 23 (28)| HP: 31/68 | CMD 29 | Fort +9 | Ref +10 | Will +6* | Perception +6 scent|
Male Human Druid 9 | AC 24 (29)| T 12 (13)| FF 23 (27)| HP: 73/83 | CMD 24 | Fort +12 | Ref +8 | Will +13 | Init +7 | Perception +15

Sir Godfrey did 60+ dmg to red, Is it still there? Also isn't the gaze attack targeted?

Irizati will avert his gaze so high is good for me.
gaze%: 1d100 ⇒ 48

fort save DC 15: 1d20 + 9 ⇒ (10) + 9 = 19

Irizati will move 5 ft above Sir. Godfrey and then full attack yellow.

rolls:

Including: Greater Magic Fang
Fly at less then half speed DC 10: 1d20 + 10 + 2 - 5 ⇒ (4) + 10 + 2 - 5 = 11
bite: 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20 for b/s/p/magic dmg: 1d4 + 6 + 1 ⇒ (1) + 6 + 1 = 8
talon #1: 1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31 for s/magic dmg: 1d4 + 6 + 1 ⇒ (2) + 6 + 1 = 9
talon #2: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33 for s/magic dmg: 1d4 + 6 + 1 ⇒ (2) + 6 + 1 = 9
talon #2 crit confirm: 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25 for s/magic extra dmg: 1d4 + 6 + 1 ⇒ (3) + 6 + 1 = 10


Knowledge Checks -Sky Key Solution Aid Token

Yes, it is still up. Magic weapons only do half damage to incorporeal targets, unless of course it has ghost touch or something else that allows it to do full damage. A gaze attack can be targeted forcing the target to make a second save.

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

@Irizati: Remember, because Godfrey is effectively doing half damage (because it is incorporeal), it is quite believable that it is still there :-/

Also, gaze attacks are passive, *and* active - they affect anyone within 30' (or whatever the range is for that particular monster), at the start of their turn, in addition to which, the monster can spend its action to target a specific individual.

With a sigh, Numair tries to send himself to the far box.

Use Magic Device: 1d20 + 17 ⇒ (5) + 17 = 22.

The Exchange

Baloo:
Animal Tiger 9 | AC 28 (35)| T 14 (17)| FF 23 (28)| HP: 31/68 | CMD 29 | Fort +9 | Ref +10 | Will +6* | Perception +6 scent|
Male Human Druid 9 | AC 24 (29)| T 12 (13)| FF 23 (27)| HP: 73/83 | CMD 24 | Fort +12 | Ref +8 | Will +13 | Init +7 | Perception +15

Right, Forgot about the half damage despite Smite. Might be worth getting a ghost touch aomf for Irizati. But hard to turn down Holy some day.

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Auri steps to the side, trying to get away from one of the spectres. She declares the one with a green hue "An enemy of all that is holy"
Smite on Greem, that AC bonus may be necessary
And then tries to defencively cast mage armor.
concentration: 1d20 + 7 ⇒ (1) + 7 = 8
But can't manage to bring it off.

Averting her eyes from the ghost this turn, no real issue there as she is not attacking it

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Actually I think I'll use my reroll on that
concentration reroll: 1d20 + 7 + 3 ⇒ (8) + 7 + 3 = 18
So AC vs Spectre is 10+4+2+1=17, which is a small improvement.


Knowledge Checks -Sky Key Solution Aid Token

GM:
yellow=1 damage, red=29 damage and 10 temp,
green=10 tempattacks: 2d20 + 2d8 ⇒ (19, 12) + (6, 4) = 41

Irizati moves away from the ghost and goes after a spectre instead. Clawing and biting at its figure.

Numair teleports to the far platform, while Auri buffs herself.

Green reaches a claw at Auri and saps more life energy. 2 more negative energy levels and 6 damage

While red goes after sir godfrey. 2 negative levels and 4 damage

The Exchange

Baloo:
Animal Tiger 9 | AC 28 (35)| T 14 (17)| FF 23 (28)| HP: 31/68 | CMD 29 | Fort +9 | Ref +10 | Will +6* | Perception +6 scent|
Male Human Druid 9 | AC 24 (29)| T 12 (13)| FF 23 (27)| HP: 73/83 | CMD 24 | Fort +12 | Ref +8 | Will +13 | Init +7 | Perception +15

So who's turn is it?

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

@Irizati: Alonso, August, and Sir Godfrey, as far as I can tell...


Knowledge Checks -Sky Key Solution Aid Token

Boards ate that update.

Alonso, August, Sir Godfrey are up...

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

I couldn't tell if August's last attack did any good, but he has blind fighting, so he will keep his eyes closed.

Dupine calmly closes his eyes and starts wailing on the green ghost.

Flurry 1, Power attack, +1 magic: 1d20 + 8 ⇒ (8) + 8 = 16
Damage: 1d8 + 12 ⇒ (2) + 12 = 14

Flurry 2, Power attack, +1 magic: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 1d8 + 12 ⇒ (5) + 12 = 17

Flurry Ki, Power attack, +1 magic: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 1d8 + 12 ⇒ (5) + 12 = 17

Grand Lodge

LN Male Dwarf Wizard (Conjurer) 11 Init +8 | HP 101/101 | AC16 T12, FF14 | Fort +12, Ref +10, Will +13, Dwarf +2 | CMD 15 | Perception+25, Sense Motive +20
Buffs:
MA, Overland Flight, Heroism
Resources:
Acid Dart 11|11, PoP 2/2, Arcane Bond Unused, Dimensional Steps 330|330, Reroll: Used
| Conditions:

Alonso floats invisibly in mind air, chewing on one lip. Well this is twelve kinds of bloody awful...

Alsonso averts his gaze from the ghost. Low is bad for him: 1d100 ⇒ 87

Floating in place he mutters a quick spell, paying close attention to whether or not the spectres notice him. Still invisible he floats to one side and places his hand gently on to the shoulder of Auriferous who has taken so much punishment and she vanishes.

Alonso casts greater invisibility on Aurfierous, he remains invisible and has moved after he cast to hopefully make it harder for the spectres to find him if they come looking.

Scarab Sages

Male Human Pala 5/SD 6 | AC 30(31) | T 16 | FF 27 (IUD) | HP: 71/97 | CMD 29 | Fort +14 | Ref +12 (eva) | Will +13 | Immune Dis, Fear;(+3 Saves/AC vs undead/constructs) | Init +2 | Perception +11 (Darkv)
Active Spells:
Haste
LoH 4/4 | Smite Evil 1/2 | SJ 80/80 | Def Roll 1/1

Sir Godfrey takes a couple levels of loss right in the kisser and looks a little pale for the beating. This doesn't seem to have phased his personality one lick, however. "Worry not, friends! These villains are clearly villainous, and thus we can't help but overcome them in the name of Honor and Glory!"

The paladin continues to aggressive assault on the red spectre before stepping back to a more guarded position despite his boisterous words.

Full attack defensive fighting on Red, 5ft north move. Current AC 31, Touch 18 (AC 34, Touch 21 vs Red)

Attack Rolls:
1st +3 Adamantine Great Sword(Power Attack, Negative Levels): 1d20 + 18 - 3 - 2 ⇒ (4) + 18 - 3 - 2 = 17
Damage(Power Attack): 2d6 + 21 ⇒ (1, 1) + 21 = 23

2nd +3 Adamantine Great Sword(Power Attack, Negative Levels, Smite): 1d20 + 13 - 3 - 2 + 3 ⇒ (10) + 13 - 3 - 2 + 3 = 21
Damage(Power Attack, Smite): 2d6 + 21 + 5 ⇒ (6, 2) + 21 + 5 = 34


Knowledge Checks -Sky Key Solution Aid Token

GM:
green=13 damage, red=50 damage, yellow=1 damage spectre attack: 1d20 + 1d8 ⇒ (7) + (7) = 14ghost: 1d20 + 2d4 ⇒ (3) + (4, 2) = 9

Sir godfrey just manages to dodge the claw of spectre, yellow

The ghost launches and arrow of acid at Irizati, but sails wide.

Round 3(bold may act)
Numair, Auriferous, Irizati
Red, Green
Alonso, August, Sir Godfrey
Yellow, Ghost

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Numair dumps a volley of Force missiles into Green.

Magic Missile: 4d4 + 4 ⇒ (4, 4, 4, 3) + 4 = 19 Force damage.

Scarab Sages

Male Human Pala 5/SD 6 | AC 30(31) | T 16 | FF 27 (IUD) | HP: 71/97 | CMD 29 | Fort +14 | Ref +12 (eva) | Will +13 | Immune Dis, Fear;(+3 Saves/AC vs undead/constructs) | Init +2 | Perception +11 (Darkv)
Active Spells:
Haste
LoH 4/4 | Smite Evil 1/2 | SJ 80/80 | Def Roll 1/1

I forgot to add smite to the first attack on red. So an extra +3 to hit and +5 damage if it connects.

Grand Lodge

LN Male Dwarf Wizard (Conjurer) 11 Init +8 | HP 101/101 | AC16 T12, FF14 | Fort +12, Ref +10, Will +13, Dwarf +2 | CMD 15 | Perception+25, Sense Motive +20
Buffs:
MA, Overland Flight, Heroism
Resources:
Acid Dart 11|11, PoP 2/2, Arcane Bond Unused, Dimensional Steps 330|330, Reroll: Used
| Conditions:

If it is the first hit on it after smiting then wont you get +10 damage?

Scarab Sages

Male Human Pala 5/SD 6 | AC 30(31) | T 16 | FF 27 (IUD) | HP: 71/97 | CMD 29 | Fort +14 | Ref +12 (eva) | Will +13 | Immune Dis, Fear;(+3 Saves/AC vs undead/constructs) | Init +2 | Perception +11 (Darkv)
Active Spells:
Haste
LoH 4/4 | Smite Evil 1/2 | SJ 80/80 | Def Roll 1/1

I hit it last turn.

The Exchange

Baloo:
Animal Tiger 9 | AC 28 (35)| T 14 (17)| FF 23 (28)| HP: 31/68 | CMD 29 | Fort +9 | Ref +10 | Will +6* | Perception +6 scent|
Male Human Druid 9 | AC 24 (29)| T 12 (13)| FF 23 (27)| HP: 73/83 | CMD 24 | Fort +12 | Ref +8 | Will +13 | Init +7 | Perception +15

Irizati will fly 5ft to the left and full attack red. Then green if red dissipates.

rolls:

Including: Greater Magic Fang
Fly to move less then half speed DC 10: 1d20 + 10 + 2 - 5 ⇒ (2) + 10 + 2 - 5 = 9
bite: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33 for b/s/p/magic dmg: 1d4 + 6 + 1 ⇒ (4) + 6 + 1 = 11
talon #1: 1d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16 for s/magic dmg: 1d4 + 6 + 1 ⇒ (2) + 6 + 1 = 9
talon #2: 1d20 + 12 + 1 ⇒ (14) + 12 + 1 = 27 for s/magic dmg: 1d4 + 6 + 1 ⇒ (4) + 6 + 1 = 11
Since failing the fly check means I would provoke at least 3 times I'll use my reroll on it.
Fly to move less then half speed DC 10: 1d20 + 10 + 2 - 5 ⇒ (20) + 10 + 2 - 5 = 27
bite crit confirm: 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20 for b/s/p/magic dmg: 1d4 + 6 + 1 ⇒ (4) + 6 + 1 = 11

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

Is august doing any damage?

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Horribly weakened and one attack from dying, Auriferous tries again to improve her defences.

concentration: 1d20 + 7 ⇒ (8) + 7 = 15
Squeaking in with a shield, touch AC vs spectre is now 21

Grand Lodge

LN Male Dwarf Wizard (Conjurer) 11 Init +8 | HP 101/101 | AC16 T12, FF14 | Fort +12, Ref +10, Will +13, Dwarf +2 | CMD 15 | Perception+25, Sense Motive +20
Buffs:
MA, Overland Flight, Heroism
Resources:
Acid Dart 11|11, PoP 2/2, Arcane Bond Unused, Dimensional Steps 330|330, Reroll: Used
| Conditions:

Auriferous, you currently have greater invisibility so you don't need to cast defensively. A 15 wouldn't pass the defensive cast DC

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Of course, I missed that. In that case, she'll just cast normally. And the defensive casting would be a DC17, you are quite right. Been hosting seven 8 year old girls for a birthday party and I'm a tad sleep deprived. Parents arriving for pick up as I type!


Knowledge Checks -Sky Key Solution Aid Token

GM:
Green=43 Yellow=1 damage green attack: 1d20 + 1d8 ⇒ (2) + (5) = 7

The red spectre dissapates.

The green spectre, not seeing its target anymore, attacks the next closest.1 irizati: 1d2 ⇒ 2 August manages to dodge the spectres claw.

Round 3(Bold may Act) If you target the ghost this round,and within 30 feet, make sure to roll the fort vs the gaze or take appropriate actions to avoid
Alonso, August, Sir Godfrey
Yellow, Ghost

Round 4
Numair, Auriferous, Irizati
Green

@August, yes you are hitting them. I forget to narrate the results some times.

Grand Lodge

LN Male Dwarf Wizard (Conjurer) 11 Init +8 | HP 101/101 | AC16 T12, FF14 | Fort +12, Ref +10, Will +13, Dwarf +2 | CMD 15 | Perception+25, Sense Motive +20
Buffs:
MA, Overland Flight, Heroism
Resources:
Acid Dart 11|11, PoP 2/2, Arcane Bond Unused, Dimensional Steps 330|330, Reroll: Used
| Conditions:

If the ghost is 20' up above where it is on the map then I think I start outside of its range. If not I avert my gaze, Low is bad for me: 1d100 ⇒ 38, Fort, +2 if spell or SA: 1d20 + 11 ⇒ (10) + 11 = 21

Seeking to end the battle more quickly Alonso hastes the group, it has nothing at all to do with wanting to remain invisible...

[via message]heading over near to you Numair in case you want to blow something up[/via message]

Standard to cast haste, then moving away. Auriferous is not affected as he cannot currently see her due to greater invisibility and Numair is too far away.

Scarab Sages

Male Human Pala 5/SD 6 | AC 30(31) | T 16 | FF 27 (IUD) | HP: 71/97 | CMD 29 | Fort +14 | Ref +12 (eva) | Will +13 | Immune Dis, Fear;(+3 Saves/AC vs undead/constructs) | Init +2 | Perception +11 (Darkv)
Active Spells:
Haste
LoH 4/4 | Smite Evil 1/2 | SJ 80/80 | Def Roll 1/1

Fort Save: 1d20 + 14 ⇒ (18) + 14 = 32

Sir Godfrey bravely stares at his foes, either oblivious or unphased by the threat of the unholy, ghostly gaze. "One of our foes falls before us, keep the pressure up and we will scour their taint from our eyes!" He feels the rush of Alonso's magic and continues his furious barrage of slashes against the spectres, ignoring the fact his blade passes through with every strike and simply assuming they're rather tough.

Smite on Yellow, then full attacking it defensively.AC 31 Touch 18, vs Yellow AC 34 Touch 21

Attack Rolls:

1st +3 Adamantine Great Sword(Power Attack, Haste, Negative Levels, Smite, Defensive Fighting): 1d20 + 18 - 3 + 1 - 2 + 3 - 4 ⇒ (17) + 18 - 3 + 1 - 2 + 3 - 4 = 30 Crit threat, but they're immune, so not rolling the confirm
Damage(Power Attack, Smite): 2d6 + 21 + 10 ⇒ (3, 3) + 21 + 10 = 37

2nd +3 Adamantine Great Sword(Power Attack, Haste, Negative Levels, Smite, Defensive Fighting): 1d20 + 13 - 3 + 1 - 2 + 3 - 4 ⇒ (18) + 13 - 3 + 1 - 2 + 3 - 4 = 26
Damage(Power Attack, Smite): 2d6 + 21 + 5 ⇒ (3, 2) + 21 + 5 = 31

Haste +3 Adamantine Great Sword(Power Attack, Haste, Negative Levels, Smite, Defensive Fighting): 1d20 + 18 - 3 + 1 - 2 + 3 - 4 ⇒ (1) + 18 - 3 + 1 - 2 + 3 - 4 = 14
Damage(Power Attack, Smite): 2d6 + 21 + 5 ⇒ (2, 2) + 21 + 5 = 30

Using my combat boon to reroll this attack.

Haste Reroll +3 Adamantine Great Sword(Power Attack, Haste, Negative Levels, Smite, Defensive Fighting): 1d20 + 18 - 3 + 1 - 2 + 3 - 4 ⇒ (8) + 18 - 3 + 1 - 2 + 3 - 4 = 21
Damage(Power Attack, Smite): 2d6 + 21 + 5 ⇒ (3, 6) + 21 + 5 = 35

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

Keeping his eyes closed, Dupine continues to pound on the green ghost.

Flurry 1, Power attack, +1 magic: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d8 + 12 ⇒ (3) + 12 = 15

Flurry 2, Power attack, +1 magic: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d8 + 12 ⇒ (3) + 12 = 15

Flurry Ki, Power attack, +1 magic: 1d20 + 8 ⇒ (3) + 8 = 11
Damage: 1d8 + 12 ⇒ (3) + 12 = 15


Knowledge Checks -Sky Key Solution Aid Token

GM:
August miss chance: 3d100 ⇒ (82, 7, 27) = 116yellow attack: 1d20 + 1d8 ⇒ (2) + (6) = 81d20 ⇒ 4

yellow=48 damage, green=50 damage

Alonso moves around the ghost and moves in the direction of Numair.

Sir Godfrey looks bravely at the ghost, catching glimpses of its demise. taking 2d10 ⇒ (6, 6) = 12 damage and saving vs the charisma.

Godfrey shakes it off then attacks the attacks the spectre, each swipe connects, but its form comes back each time.

Even with his eyes slammed shut, he manages to connect with the spectre once.

Yellow lashes out at Godfrey, but the night is able to avoid the blow again.

The ghost summons a torrent of water in a line, washing over Irizati and Auriferous, but it is not strong enough to move them at all.

Round 4
Numair, Auriferous, Irizati
Green
Alonso, August, Sir Godfrey
Yellow, Ghost

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

GM:
I didn't point it out on my last post, but August has Blind Fighting, so any misses he does get a re-roll.

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

With the green spirit right next to her still, Auri swings weakly at it. Still, even a badly weakened paladins smite still hurts.

rolls:

attack, smite, level drain: 1d20 + 15 + 2 - 6 ⇒ (11) + 15 + 2 - 6 = 22
attack, smite, level drain: 1d20 + 10 + 2 - 6 ⇒ (9) + 10 + 2 - 6 = 15
damage#1,smite: 2d6 + 13 + 8 ⇒ (2, 2) + 13 + 8 = 25
damage#2,smite: 2d6 + 13 + 4 ⇒ (3, 4) + 13 + 4 = 24
miss chance #1: 1d100 ⇒ 78 hit!
miss chance #2: 1d100 ⇒ 68 hit!

Grand Lodge

LN Male Dwarf Wizard (Conjurer) 11 Init +8 | HP 101/101 | AC16 T12, FF14 | Fort +12, Ref +10, Will +13, Dwarf +2 | CMD 15 | Perception+25, Sense Motive +20
Buffs:
MA, Overland Flight, Heroism
Resources:
Acid Dart 11|11, PoP 2/2, Arcane Bond Unused, Dimensional Steps 330|330, Reroll: Used
| Conditions:

You get +2 to hit being invisible

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Numair attempts to blow-up whichever Spectre is left (probably yellow?).

Magic Missile: 4d4 + 4 ⇒ (1, 2, 2, 3) + 4 = 12 Force damage.

The Exchange

Baloo:
Animal Tiger 9 | AC 28 (35)| T 14 (17)| FF 23 (28)| HP: 31/68 | CMD 29 | Fort +9 | Ref +10 | Will +6* | Perception +6 scent|
Male Human Druid 9 | AC 24 (29)| T 12 (13)| FF 23 (27)| HP: 73/83 | CMD 24 | Fort +12 | Ref +8 | Will +13 | Init +7 | Perception +15

Continuing to avert his eyes from the ghost Irizati continues to attack green.

He will then fly 5ft closer to yellow possibly during his attacks if green goes down.

rolls:

Including: Greater Magic Fang, Haste
Fly to move less then half speed DC 10: 1d20 + 10 + 2 - 5 ⇒ (8) + 10 + 2 - 5 = 15
bite: 1d20 + 12 + 1 + 1 ⇒ (11) + 12 + 1 + 1 = 25 for b/s/p/magic dmg: 1d4 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Haste bite: 1d20 + 12 + 1 + 1 ⇒ (13) + 12 + 1 + 1 = 27 for b/s/p/magic dmg: 1d4 + 6 + 1 ⇒ (1) + 6 + 1 = 8
talon #1: 1d20 + 12 + 1 + 1 ⇒ (5) + 12 + 1 + 1 = 19 for s/magic dmg: 1d4 + 6 + 1 ⇒ (1) + 6 + 1 = 8
talon #2: 1d20 + 12 + 1 + 1 ⇒ (8) + 12 + 1 + 1 = 22 for s/magic dmg: 1d4 + 6 + 1 ⇒ (4) + 6 + 1 = 11


Knowledge Checks -Sky Key Solution Aid Token

August:
I took the liberty of rerolling the miss chance dice. Which some of those rolls were misses as well.

Auri rips the green spectre to shreds, causing it to fade away.

Between numair and irizati, the yellow spectre is finally driven back, leaving only the ghost.

Round 4
Alonso, August, Sir Godfrey
Ghost

Round 5
Numair, Auriferous, Irizati

Grand Lodge

LN Male Dwarf Wizard (Conjurer) 11 Init +8 | HP 101/101 | AC16 T12, FF14 | Fort +12, Ref +10, Will +13, Dwarf +2 | CMD 15 | Perception+25, Sense Motive +20
Buffs:
MA, Overland Flight, Heroism
Resources:
Acid Dart 11|11, PoP 2/2, Arcane Bond Unused, Dimensional Steps 330|330, Reroll: Used
| Conditions:

I think that I am out of range of the gaze now

With the spectres gone Alonso feels more confident about decloaking. He raises one hand and launches a barrage of spinning golden discs at the creature.

Magic missile against the ghost. Deals 5d4 + 5 ⇒ (3, 1, 3, 4, 3) + 5 = 19 force damage

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

August readies a punch in case the ghost comes close to him.

Scarab Sages

Male Human Pala 5/SD 6 | AC 30(31) | T 16 | FF 27 (IUD) | HP: 71/97 | CMD 29 | Fort +14 | Ref +12 (eva) | Will +13 | Immune Dis, Fear;(+3 Saves/AC vs undead/constructs) | Init +2 | Perception +11 (Darkv)
Active Spells:
Haste
LoH 4/4 | Smite Evil 1/2 | SJ 80/80 | Def Roll 1/1

Sir Godfrey is heartened to see the two remaining spectres fall. "Glory to the sun, my friends! Those frightful things have fallen! Now we need only deal with the spirit that is currently out of reach of my mighty blade! Dash cunning of it!" Sicne he is unable to easily reach the ghost with his sword he takes a small step forward with his eyes completely closed and waits to see if it approaches later.

I don't think I can ready to hit it since my eyes will be closed, so that's my turn.


Knowledge Checks -Sky Key Solution Aid Token

GM:
Ghost=19 damage

Alonso hits the ghost squarely with the force missiles, while August and Sir Godfrey slam there eyes shut and wait for it to be over.

The ghost looks over her should from where the bolt came from and points a finger in that direction, thinking it coming from the only visible one. A blanket of fog covers the area. fog cloud in cyan

Round 5
Numair, Auriferous, Irizati
Alonso, August, Sir Godfrey

Ghost

Grand Lodge

LN Male Dwarf Wizard (Conjurer) 11 Init +8 | HP 101/101 | AC16 T12, FF14 | Fort +12, Ref +10, Will +13, Dwarf +2 | CMD 15 | Perception+25, Sense Motive +20
Buffs:
MA, Overland Flight, Heroism
Resources:
Acid Dart 11|11, PoP 2/2, Arcane Bond Unused, Dimensional Steps 330|330, Reroll: Used
| Conditions:

Note, having attacked, Alonso is now visible

Flying out of the cloud Alonso launches another blast of spinning golden discs at the ghost.

Magic missile force damage: 5d4 + 5 ⇒ (4, 1, 1, 3, 3) + 5 = 17

Why don't you come down here and fight us like a man! Er, woman, err spooky ghost thing! he shouts up at her.

I think I am still out of the gaze range

The Exchange

Baloo:
Animal Tiger 9 | AC 28 (35)| T 14 (17)| FF 23 (28)| HP: 31/68 | CMD 29 | Fort +9 | Ref +10 | Will +6* | Perception +6 scent|
Male Human Druid 9 | AC 24 (29)| T 12 (13)| FF 23 (27)| HP: 73/83 | CMD 24 | Fort +12 | Ref +8 | Will +13 | Init +7 | Perception +15

Not having Blind-Fighting Irizati will risk the ghost's gaze.
will save? : 1d20 + 10 ⇒ (7) + 10 = 17

Irizati will fly 5 ft closer and attack the ghost.

rolls:

Including: Greater Magic Fang, Haste
Fly to move less then half speed DC 10: 1d20 + 10 + 2 - 5 ⇒ (3) + 10 + 2 - 5 = 10
bite: 1d20 + 12 + 1 + 1 ⇒ (7) + 12 + 1 + 1 = 21 for b/s/p/magic dmg: 1d4 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Haste bite: 1d20 + 12 + 1 + 1 ⇒ (19) + 12 + 1 + 1 = 33 for b/s/p/magic dmg: 1d4 + 6 + 1 ⇒ (1) + 6 + 1 = 8
talon #1: 1d20 + 12 + 1 + 1 ⇒ (9) + 12 + 1 + 1 = 23 for s/magic dmg: 1d4 + 6 + 1 ⇒ (3) + 6 + 1 = 10
talon #2: 1d20 + 12 + 1 + 1 ⇒ (5) + 12 + 1 + 1 = 19 for s/magic dmg: 1d4 + 6 + 1 ⇒ (3) + 6 + 1 = 10

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Horribly weakened and without a good ranged option, Auriferous delays her action while keeping her eyes averted.

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Unable to see anything, Numair waits for it to be all over.

Scarab Sages

Male Human Pala 5/SD 6 | AC 30(31) | T 16 | FF 27 (IUD) | HP: 71/97 | CMD 29 | Fort +14 | Ref +12 (eva) | Will +13 | Immune Dis, Fear;(+3 Saves/AC vs undead/constructs) | Init +2 | Perception +11 (Darkv)
Active Spells:
Haste
LoH 4/4 | Smite Evil 1/2 | SJ 80/80 | Def Roll 1/1

Sir Godfrey will blindly step forward, bravely moving to the edge of the platform where he hears fighting taking place. "Worry not friends, even the darkness of my own eyelids cannot stop me from helping you face off against danger! Watch as Sarenrae guides my blade!" Snicker snack, his mighty great sword whips through the air dangerously close to Irizati's flapping wings several times over.

5ft adjust south, keeping his eyes closed so no roll, full attacking with blindfight.

Attack Rolls:

1st +3 Adamantine Great Sword(Power Attack, Haste, Negative Levels): 1d20 + 18 - 3 + 1 - 2 ⇒ (14) + 18 - 3 + 1 - 2 = 28
Damage(Power Attack): 2d6 + 21 ⇒ (3, 1) + 21 = 25
Miss chance, High is good for me: 1d100 ⇒ 81
Blindfight Miss chance, High is good for me: 1d100 ⇒ 45

2nd +3 Adamantine Great Sword(Power Attack, Haste, Negative Levels): 1d20 + 13 - 3 + 1 - 2 ⇒ (6) + 13 - 3 + 1 - 2 = 15
Damage(Power Attack): 2d6 + 21 ⇒ (2, 2) + 21 = 25
Miss chance, High is good for me: 1d100 ⇒ 72
Blindfight Miss chance, High is good for me: 1d100 ⇒ 52

Haste +3 Adamantine Great Sword(Power Attack, Haste, Negative Levels): 1d20 + 18 - 3 + 1 - 2 ⇒ (3) + 18 - 3 + 1 - 2 = 17
Damage(Power Attack): 2d6 + 21 ⇒ (6, 6) + 21 = 33
Miss chance, High is good for me: 1d100 ⇒ 63
Blindfight Miss chance, High is good for me: 1d100 ⇒ 58


Knowledge Checks -Sky Key Solution Aid Token

The ghost takes a vicious onslaught from the group and retreats down deep into the chasm, out of sight of the pathfinders.

Out of Combat

Heal up what you can, and will move us forward a little later.

The Exchange

Baloo:
Animal Tiger 9 | AC 28 (35)| T 14 (17)| FF 23 (28)| HP: 31/68 | CMD 29 | Fort +9 | Ref +10 | Will +6* | Perception +6 scent|
Male Human Druid 9 | AC 24 (29)| T 12 (13)| FF 23 (27)| HP: 73/83 | CMD 24 | Fort +12 | Ref +8 | Will +13 | Init +7 | Perception +15

Having no clue how to get back to Baloo Irizati lands on Sir Godfry's shoulders to rest for the moment.

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

"I've never felt so cooolllddd" shivers Aurierous as she tries to heal herself.

CLW: 2d8 + 2 ⇒ (2, 6) + 2 = 10

101 to 150 of 202 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS Game Day 6] Refugees of the Weary Sky-Core All Messageboards

Want to post a reply? Sign in.