Nightflier's Legends of Varisia

Game Master nightflier


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Right after Amelisce's bolt, Aurelia darts toward the nearest attacker swinging her blade.
Attack 1d20 + 7 ⇒ (19) + 7 = 26
Damage 1d10 + 4 ⇒ (9) + 4 = 13


Spoiler:
Human Female Urban Druid 4/ Slayer 4. AC (current): 18 (Deflection aura/ shield spell) , Touch: 12 [16], FF: 10 (14) [15 (19)].: Fort: +11 Reflex: +8 Will: +11 (+13 fear save each round). Perception +9, Init +2

Heeding her commander's desire to capture one alive, Amira sends her bolas whirling towards one of the shooters seeking to entangle him.

1d20 + 2 + 1 ⇒ (12) + 2 + 1 = 15
1d4 + 2 ⇒ (4) + 2 = 6

Trip Combat maneuver 1d20 + 3 ⇒ (5) + 3 = 8

Dark Archive

Party at the docks

The halfling seems shifty and untrustworthy to you. You suspect he is up to something...

Party at the inn

With few swift strokes, you managed to kill all but one of the attackers. And that one is tangled and prone on the cobbles.


Male Noble Hobgoblin Spell less ranger

At the Inn:

With a quick stride, Karak reaches the tangled man. Sheathing his whip and shield, he searches the man for weapons and removes them. Grabbing the man by the collar, he effortlessly lift him up to his face.

Baring his fangs, he growls: "You head the First asking you to drop your weapons, and you fired on her. So now, instead of talking to her, you've got me. You now have five seconds to tell me who you are, why did you attack and who sent you before I start chewing you up. And it's not an image."

Perception to find and remove hidden weapons: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
intimidate: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23


Docks side
Rauvdra taps Mylivanni and Ǽmon to indicate to fall back slightly so she can whisper to them, "I don't trust this one. Too shifty for my liking. He is up to something..."


Aurelia steps forth protectively raising her shield to cover their captive in case there is a sniper who can take him out before saying anything. She scans the surrounding buildings, alleys and rooftops.

Aurelia is giving the prisoner 9/10 cover
Perception1d20 ⇒ 16

"Form a circle around the prisoner and look around us, there might be more of them. I don't want an unexpected bolt to deprive us of our answers."


Stats:
AC 15/14/11 HP 18/18 F+1 R+6 W+0 Init +6 Per +4

"Yes First! Amelisce moves into position as ordered, leaving the interrogation to Karak. She immediately begins scanning the alleys and rooftops for snipers or toughs moving in. I really don't like this. Give me the dark alley or rooftop nest any day over having to sit out here exposed.
Perception 1d20 + 4 ⇒ (16) + 4 = 20


Female High Elf/ PP 13, AC 17, HP 22/21, Action Surge 1/1 Fighter / 2, (Saves) STR +4, DEX +1, CON +4, WIS +1, CHA +0
Rauvdra Waerrar wrote:

Docks side

Rauvdra taps Mylivanni and Ǽmon to indicate to fall back slightly so she can whisper to them, "I don't trust this one. Too shifty for my liking. He is up to something..."

"But that is impossible, is it not"? "He is a halfling". Myliv's eyes narrow, and she looks at the halfling intently.


As she walks following the halfling, she keeps a look out at their surroundings looking for potential threats.

Perception: 1d20 + 6 ⇒ (1) + 6 = 7

Dark Archive

Aurelia, Amelisce:
You do not perceive anything out of the ordinary, except startled passersby. From the inside of the inn you can hear sounds of commotion and alert being raised.

Dark Archive

Rauvdra Waerrar wrote:

As she walks following the halfling, she keeps a look out at their surroundings looking for potential threats.

Perception: 1d20+6

Rauvdra:
As you turn around, you notice a group of funny-looking halflings, who seem to watch you from the distance, trying to appear harmless, but failing. You even manage to glimpse an arcane wand hidden in the bright green elven made vest that one of the wears.

Stats:
AC 15/14/11 HP 18/18 F+1 R+6 W+0 Init +6 Per +4

Amelisce continues to watch for any emerging trouble and calls out, "First! Nothing in this direction other than some surprised citizens, but I hear activity from the inn. We're probably going to have some visitors soon. If we want to keep this private, we need to hurry or take this off the street."


Active conditions: Mental Focus Ab: 3, Ench: 2; Male Human Cleric (Crusader) Level 1/Occultist 3 (Ancestral Aspirant) HP 30/30; AC 19; Touch 10, FF 16, CMD 14; Conc +8; Fort +6, Refl +2, Will +8; Init +0 Move: 20' ; Perc +10

Graelem nods at the dark elf and looks over the unconscious prisoner making sure he is not close to death. Once done with that, he picks up the body and, grunting with the effort, turns to his commander. "Where to, First?"

Heal: 1d20 + 7 ⇒ (13) + 7 = 20


Rauvdra spotting the threat quickly speaks, "We got company from behind. One with wearing elven vest has green wand."

Knowledge (arcane): 1d20 + 6 ⇒ (3) + 6 = 9 To identify wand


Spoiler:
Human Female Urban Druid 4/ Slayer 4. AC (current): 18 (Deflection aura/ shield spell) , Touch: 12 [16], FF: 10 (14) [15 (19)].: Fort: +11 Reflex: +8 Will: +11 (+13 fear save each round). Perception +9, Init +2

"Got him," Amira says as she quickly utters a cant that shifts her vision into the magical spectrum. She studies the group of halflings intently.

Detect Magic
Perception 1d20 + 8 ⇒ (13) + 8 = 21


Female High Elf/ PP 13, AC 17, HP 22/21, Action Surge 1/1 Fighter / 2, (Saves) STR +4, DEX +1, CON +4, WIS +1, CHA +0

Mylivanni turns to address the new arrivals, and quickly sizes up the situation using her experience with law enforcement.

1d20 + 6 ⇒ (10) + 6 = 16 Sense Motive (Law Enforcement +2).

"But those are more halfilings as well".

Dark Archive

Mylivanni wrote:

Mylivanni turns to address the new arrivals, and quickly sizes up the situation using her experience with law enforcement.

1d20+6 Sense Motive (Law Enforcement +2).

"But those are more halfilings as well".

Mylivanni:
To you they seem like an ordinary group of halflings, minding their own business.

Forgot to mention:
Rauvdra also readies herself for any possible attack.


"We take this to the inn, and see how it goes from there. We also need to notify other forces about this attack."


Stats:
AC 15/14/11 HP 18/18 F+1 R+6 W+0 Init +6 Per +4

"Yes First!" Amelisce helps to get the prisoner up and moving in the direction of the inn. She continues to watch the surrounding for signs of any more incoming trouble. We'll see if this one is ready to talk or requires some persuasion. she thinks while fingering another needle secreted within her belt.


Male Noble Hobgoblin Spell less ranger

Helped by his companions, Karak brings back the prisoner into the Inn.

"Black Company business. We had to dealt with some trouble makers. Please remain calm and seated.", he says, entering the Inn again.

Dark Archive

As you enter the inn, the patrons return to their tables, talking amongst themselves. The space around the squad is free of people, and most of the patrons seem disturbed by the Company's presence.

Dark Archive

In the meantime, at the docks... the group of halfling passes by the members of 101st Squad. They seem to be heading towards one of the ships tied to the docks. At the prow of the ship there is a figure of a strange creature, with the upper body of a horned goat and the lower half of a long-tailed fish.


Active conditions: Mental Focus Ab: 3, Ench: 2; Male Human Cleric (Crusader) Level 1/Occultist 3 (Ancestral Aspirant) HP 30/30; AC 19; Touch 10, FF 16, CMD 14; Conc +8; Fort +6, Refl +2, Will +8; Init +0 Move: 20' ; Perc +10

Graelem eyes the crowd a bit nervously before turning to his commanding officer. "Perhaps we can take this to a private room, First?" He asks in a low voice.


Stats:
AC 15/14/11 HP 18/18 F+1 R+6 W+0 Init +6 Per +4

Amelisce looks for an innkeeper or other figure of authority in the Inn. "First, perhaps the Pathfinder artificer has a room here? See anyone we could ask?"
Perception 1d20 + 4 ⇒ (4) + 4 = 8


Female High Elf/ PP 13, AC 17, HP 22/21, Action Surge 1/1 Fighter / 2, (Saves) STR +4, DEX +1, CON +4, WIS +1, CHA +0

"Don't be so jittery". "All halflings are friendly and helpful". "Now let's see if the captain of this vessel is willing to transport our group".

Myliv heads towards the ship, halting at the gangplank, and hailing the ship.


Rauvdra hears Mylivanni speak. She simply gives a nod to Mylivanni, though she still keeps an eye on the halfling group as she follows Mylivanni, who has taken the leader role for the three of them. As she comes near the ship she takes a longer look at the figure on the ship's prow. She whispers to Mylivanni, "Just indicate to me if you need help with some persuasion."


Aurelia nods her approval at Amelisce and Graelem

Dark Archive

Guys, I am doing double shifts till the end of the week, so I'll pause the game till Monday.

Dark Archive

Amelisce quickly spots a bald dwarf with his white beard braided in a single thick and long braid, bounded with golden rings. He wears an apron and holds an axe in each hand, seemingly unsure what to think of this latest happening in the inn.


Stats:
AC 15/14/11 HP 18/18 F+1 R+6 W+0 Init +6 Per +4

Looking around, Amelisce spies the dwarf. Looks like the innkeep. Or a bartender at least. Someone who can help us take this private and find our Pathfinder. She moves over by Aurelia and gestures toward the man. "Aurelia. Good fortune. I think the innkeeper is right there. But, he looks a little nervous about our entrance."

Dark Archive

The dwarf seems to hear Amelisce, because he shouts: "Damn right I'm nervous! Who in the Nine Hells are you and what are you doing with that man?"


Stats:
AC 15/14/11 HP 18/18 F+1 R+6 W+0 Init +6 Per +4

I'm going to hang loose for Aurelia, but will post an answer if she doesn't.


Female High Elf/ PP 13, AC 17, HP 22/21, Action Surge 1/1 Fighter / 2, (Saves) STR +4, DEX +1, CON +4, WIS +1, CHA +0

"Captain"! "Captain"! "I have a group wishing to book passage upon your fine vessel".

Dark Archive

Mylivanni wrote:
"Captain"! "Captain"! "I have a group wishing to book passage upon your fine vessel".

An old halfling with white hair and pair of ram's horns curling around his ears shouts at you. "Where to, lizard? We are sailing for Magnimar."


Stats:
AC 15/14/11 HP 18/18 F+1 R+6 W+0 Init +6 Per +4

"We're the Black Company Innkeeper, 101st Squad. And this man is what's left of a unit that just tried to keep us out of here. We came looking for a Pathfinder artificer said to stay here. Sooner we see him, the sooner we're on our way."


Rauvdra simply steps in beside Mylivanni and looks down at the halfling before her, remaining silent with her arms folded as she also continuously scans for any sign of trouble.


Female High Elf/ PP 13, AC 17, HP 22/21, Action Surge 1/1 Fighter / 2, (Saves) STR +4, DEX +1, CON +4, WIS +1, CHA +0

"We need to get to Riddleport". "Can your ship take us there, stopping at Magnimar along the way"? "Or do you have another suggestion"?


Female High Elf/ PP 13, AC 17, HP 22/21, Action Surge 1/1 Fighter / 2, (Saves) STR +4, DEX +1, CON +4, WIS +1, CHA +0

Is this game still alive? or should we just shut it down?

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