Mummy's Mask

Game Master Samy

GM Samy's Mummy's Mask Campaign --- Day 26 --- Google Drive Folder --- Experience --- Treasure --- Relationships --- Maps (Empty Graves)
Panic Level: 13

Party Inits:
[dice=Initiative Aleris]1d20+7[/dice]
[dice=Initiative Deseri]1d20+2[/dice]
[dice=Initiative Harmose]1d20+11[/dice]
[dice=Initiative Kito]1d20+0[/dice]
[dice=Initiative Polux]1d20+3[/dice]
[dice=Initiative Qari]1d20+2[/dice]
[dice=Initiative Ra-Khefer]1d20+1[/dice]
[dice=Initiative Turel]1d20+2[/dice]

[dice=Perception Aleris]1d20+9[/dice]
[dice=Perception Deseri]1d20+1[/dice]
[dice=Perception Harmose]1d20+9[/dice]
[dice=Perception Kito]1d20+2[/dice]
[dice=Perception Polux]1d20+10[/dice]
[dice=Perception Qari]1d20+6[/dice]
[dice=Perception Ra-Khefer]1d20+0[/dice]
[dice=Perception Turel]1d20+9[/dice]


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HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

You won't drag me down that path... Nononono....

*Shakes head*


Inactive

Well I'd thought about posting about trying to a grapple check on whoever she (randomly) caught up to first...then maybe doing a post about crashing into Deseri...but if the magic's worn off Deseri then it's worn off the others and if she has enough time to stop and call out to the others then Aleris has enough time to stop and not run into her. So I'll have to save my hijinks for another time :P


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Aww man :(


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Also my first instinct to answer you with was Crypt runs. Clearly


Inactive

It's a bit late, but if there are any dads here among us then I hope you had a great Father's Day :)


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

There are dads among us :D

Liberty's Edge

Female Human Commoner 1

The experience table is now up to date. You are 85% of the way to level 3.

The treasure table is now up to date. You have found treasure equivalent to 124% of 8 level 3 characters' wealth by level, so you are outpacing the wealth by level curve so far. If everything was distributed equally to all characters, of course. And assuming no usable items get sold, which drops such items' value by half.


Inactive
Samy wrote:
You are 85% of the way to level 3.

Woo! Onward and upward we go :D


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Will there be down time to let me retrain my trait so that Appraise is a class skill for me?

Liberty's Edge

Female Human Commoner 1

How much down time does the retaining need again?


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Team,

I wanted to let you guys know I am going on vacations from next Sunday onward, for about two weeks.

I'm travelling with the family tomorrow, before the vacations start proper, so I should be able to keep up the posting until Sunday, but after that I cannot guarantee it since I will probably be immersed in tepid sea or pool water, hopefully with some sort of alcoholic beverage closeby :D

As always, bot me as needed - go GANG!


Inactive

Retraining Rules - Basically it depends on what the person is looking to retrain.

@Polux - Have fun and enjoy your vacations! :)


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

Also, a note. I'm fighting a stomach thing yet again. I'm going to have to get doctored for this at some point when I get some time. But, it usually take 2-3 days to get back to normal, so I'll be a bit scarce until I'm right again!


1 person marked this as a favorite.
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Oh, get better Gerald. I'm so sorry that you've had so many gut issues lately.

:(

Hmm


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

The only trait that page mentions is racial traits and that is 20 nonconsecutive days.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Samy, both Bret and I have gone through the House of Pentheru gameplay taking notes. It's taking us a while to process, and it will likely take me a bit to compose.

However, I think that I have now realized that we have missed stuff. There's haunts we need to take care of, a temple to consecrate, and quite possibly an entire other tomb to find. We found Penthuru the Younger's tomb. But the Crypt has pictures and images of both Pentheru the Younger and the Elder. Where is the Elder's tomb?

My post won't happen today, but I'm processing it now.

Harmose

Liberty's Edge

Female Human Commoner 1

I actually thought pretty much everything was done. Link me to posts that make you think there's undone stuff and I'll check if we missed anything.

Liberty's Edge

Female Human Commoner 1

Hmm, the retraining rules mention alternate racial traits but that's a race customization thing, it's not the same thing as traits. Interesting that traits aren't mentioned at all, considering they came into play as early as the APG. Still, since they are essentially half-feats, I think it's fair to retrain them in half the time it takes a feat. A feat takes 5 days, so a trait would take 2.5 days, rounded up to 3. And I think we will have upcoming 3 days downtime before the next dungeon, but don't take that as confirmation yet. I'll get back to you on when the 3 days is, but keep in mind the retraining for when I give info on that.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Ok that works for me. Just let me know when I can get to the retraining so I can be a little more helpful.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
Samy wrote:
I actually thought pretty much everything was done. Link me to posts that make you think there's undone stuff and I'll check if we missed anything.

We had found a key in the office that we never used, and we never buried the guards in order to settle the haunt at the guardhouse.

Mainly, it was the realization that the Crypt was covered with statues and pictures of Pentheru the Elder, but we never found his body. Surely Pentheru the Younger would have had time to inter it, as the elder predeceased him?

Also looking at the map, there were unfinished side passages that we never examined. There may have been secret doors that we missed. I was going to load Kito up with Detect Secret Doors and have her walk through that whole area again in case there's another sub floor not on the map.

On the other hand, if the GM says we're done, all we have to do is settle the haunt and makes sure that the church knows the temple needs to be reconsecrated.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Wasn't there a collapsed hallway too? On a side note Hamy have you not gotten enough drama out of this place? Just so you know I am not poking at you and I support more drama. You are fun to read. So much angst! My favorite genre and I sincerely mean that.

Liberty's Edge

Female Human Commoner 1

I won't mind spoiling that the key was to something you already opened in another manner. I don't think it would enhance the game for you to keep trying the key in every lock you encounter in the future. ;)

You're right about the haunt in the first floor foyer still regenerating if the guards are not buried respectfully. I'd forgotten that, good memory. So that one is still open to do, if you choose to do so.

Doing some research, you discover that Pentheru the Elder passed while the estate was still being built, and thus he had to be interred elsewhere (the crypts of the estate had not yet been dug at that point). I had to go and check, but yes, admirably enough, the adventure writeup actually does address this detail.

Let's say that you checked the estate with a final once-over with Detect Secret Doors before departing. Nothing further turned up. The side passages in the crypt are dead ends. The crypt was unfinished and likely would have been larger had the Plague not interrupted things.


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Alright, then it is just the clean up on the haunt in the foyer that needs to be done.

Nothing interesting about that, so I would be willing for you to just say we did it, after which Mr. And Mrs. Asp snuck back in to start their happy life together.

No need to roleplay through that.

Liberty's Edge

Female Human Commoner 1

If somebody feels like they want to milk some RP out of finding a burial for the foyer skeletons, it's free game. If nobody does anything about it, I'm gonna assume it got taken care off off-screen in some suitable way. Up to players.


Inactive

I'm good to either do some flashback RP or to handwave putting that last haunt to rest; whatever folks want :)


1 person marked this as a favorite.
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

If no one else speaks up in our rather active group of players about this, handwave the scene.

__

I can even paint it for you. The scene: The gatehouse. Focus in on the faces and sweaty backs of Turel, Polux and Ra-Khefer shovel with looks of determination. Pan to Deseri, who's stopped spinning and looks on with a sad expression on her face, and Aleris, who is deep in prayer. Show Qari watching from the sidelines, and looking around nervously for whatever monster has newly moved into the neighborhood. Throughout the whole scene, there is a voiceover by Harmose, commenting on the cycle of life and death, and how sometimes good people can get swept up onto a dark path not of their choosing. But now these men have been laid to rest and their souls can find peace again.

End of voiceover. Pan in on Harmose, holding Wenet, scratching her behind the ears, and then smiling at Aleris.

The voiceover comes up one last time. "Maybe peace is within all of our grasp, if you just stay on the right path long enough."


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Huh... Maybe I should post that!


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

looks good to me, Harmose. I am back on the mend, so I'll be jumping back in for our next scene! Thanks for your patience.

Liberty's Edge

Female Human Commoner 1

Yeah just put it in gameplay and that wraps it. If anybody wants to add something in they surely can.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Hey Samy et al. --

I'll be at a con from Wednesday through Sunday, and I'll be GMing most of that time. Feel free to bot me.

Hmm


Inactive

Enjoy your time at the con! :)


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

I am so jealous!


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Samy,

I will be at the same con as HMM and GMing almost as much. Feel free to bot me as well.

Liberty's Edge

Female Human Commoner 1

I think since we're not in any plot-critical combat scenario going on, it's fine if Harmose and Kito are just off somewhere and not present. Taking care of their Relationship roll stuff for example. The other six can keep RPing in the meantime.

I echo Aleris' "enjoy your time!"

I also added some XP for Day 8. I had forgotten to give you XP when Polux and Deseri reached Relationship 6 thresholds with Velriana and Farhaan. You're getting very close to level 3 now.


Inactive

Yeah, this is a good point for some downtime RP for whoever is inclined and free to post (Polux is still on vacation if I remember right, so I think it's just five of us for the most part).

I'll try and get a post up soon but since I'm working tonight it may not be until sometime tomorrow. I'll also try and at least get the ball rolling regarding figuring out what we want to sell and keep and stuff then, too.


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Have fun with the downtime. Rest of today I've got to spend on convention preparation, after that I'm at the convention.

Hopefully I got everything in that last post. Talk again after the convention!


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

What are you going to GM Kito?

Polux is just a curious fella ya know... :D


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Sun Orchid Scheme and Traitor's Lodge. I've GMed both of them in the past, which helps a lot.


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

Qari was more interested in the total of the gold they had warned so far. She looked at all the items that were considered to be sold. She agreed with all of the calls, but hesitated when she saw the flail made out of that strange fancy metal. "Ive heard rumors about certain monsters being vulnerable to particular kinds of metal. I say someone keeps that flail because, when we need it, we will really need it!"

Before heading into the next area, she wanted a full accounting to see if she might be interested in doing a bit of shopping for herself. "I don't want to spend all of my shares on alcohol with Farhaan," she grins.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

He didn't ask me what I was GMing. This amuses me.

Stolen Heir -- "Die, 'ounds of the aristocracy!"
Overflow Archives -- "Wait. Where's the leak?"
Consortium Compact -- "Don't just think outside the box..."
Way too many quests.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
Qari Falexia wrote:

Qari was more interested in the total of the gold they had warned so far. She looked at all the items that were considered to be sold. She agreed with all of the calls, but hesitated when she saw the flail made out of that strange fancy metal. "Ive heard rumors about certain monsters being vulnerable to particular kinds of metal. I say someone keeps that flail because, when we need it, we will really need it!"

Before heading into the next area, she wanted a full accounting to see if she might be interested in doing a bit of shopping for herself. "I don't want to spend all of my shares on alcohol with Farhaan," she grins.

Posted in the wrong place! Hope you can catch it, Gerald!

Hmm


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

Lol, aww fudgesicles! Didn't catch it in time! Doh!


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Qari just wiggle your tail and all will be forgiven. Also I love that you said fudgesicles. That is an awesome word :D


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Bah! It ate part of my post. My phone hates this website.

Anyways. Harmose don't be jealous Polux is just trying to steal your woman ;)


Inactive

Just wanted to say Happy 4th (if you're in the US) and Happy Monday (if you're the rest of the world)! :)


Resources:
Ki Pool 5/5
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]

Happy Independence Day!...for all USA players only he he.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Kito and I are back, sort of, but it's a holiday and both of us are unpacking and decompressing. Happy holidays to the others in the US!

Hmm


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

Happy holidays to the US peeps! Happy Monday to everyone else!

Liberty's Edge

Female Human Commoner 1

Won't be making a post tonight, but barring anything unforeseen, I should be moving us forward tomorrow a little bit.


Inactive

No worries Samy, thanks for checking in!

Finally getting a chance to try and look over the treasure list; I believe Ra-Khefer claimed the adamantine heavy flail and Deseri was interested in taking the Scarab Shield from him, correct? I think she's the only other one in the party who could use it anyway.

Other than that, it looks like most of the magical items we found have already been claimed except for the Dead Man's Headband. Unless Polux or someone else really wants it, I think we could probably sell it. I also see some Scale Mail +1 on the list that hasn't been claimed; where did we find that?

Everything else on the list appears to be jewelry and other things that could be sold. The silk wedding dress, the hope chest, and the self-portrait of Ariseti might need to go to specialized buyers, but the other items should be easy enough to find a buyer for unless someone wants to keep something purely for aesthetic reasons :)

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