Weren Wu Jen |
Rasil Bathbone, Gnome Archaeologist (Bard) 1
Rasil has decided that adventuring in the wild isn't for him, and has turned his attention to the mysteries in Magnimar.
Captain Ilar Percival |
"I've heard of you, Mr. Bathbone, though I'm not sure if we've met or not. I see you mentioned on your application that you've done some work for the Watch already. Tell me, what was your most memorable moment working with the Watch."
Rasil Bathbone |
Rasil dropped his hand to the chair's armrest and leaned forward before continuing, "I really know my way around Magnimar, you see, and so I was brought in to consult.
"Well, it turns out that some local thieves had dug into the warehouse from the sewers, and were using an empty crate--one that they'd cut open the bottom of--to hide that hole."
The gnome leaned back again. "It all came down to noticing the scuff marks around that crate. I understand the thieves were apprehended shortly after.
"It wasn't very exciting, but still, quite memorable for me."
Grigory Reinhold |
Removing his hat and settling into the chair opposite Captain Percival, the ranger begins: "It came to my attention while on a job in Leipstadt that your City Watch was in need of individuals with certain skills, which I just so happen to possess."
Shifting slightly closer to the table,
Perc. check on muffins/pastries 1d20 + 9 ⇒ (17) + 9 = 26, Perc. check on Captain Percival 1d20 + 9 ⇒ (9) + 9 = 18
he continues:
"You see, Captain, life in Ustalav numbs people to what you might consider 'supernatural' occurrences to an extent. I understand that those types of occurrences are precisely the matters for which you're recruiting investigators. I can also assure you my tracking skills will far exceed your expectations. I come from a family of expert trackers, though I've strayed from their path as swamp stalkers and bog walkers in favor of a more cosmopolitan lifestyle. Never could stand the bugs anyway."
"As for my motivations for venturing so far afield? Let's just attribute my presence in your fair city to serendipity and fortunate circumstance. The tales of Magnimar's generous government employee benefits certainly didn't make leaving Ustalav any harder, either." Reinhold chuckles.
Simza Caumlo |
When her name was at last called she stood hurriedly, before taking a moment to settle her heavy clothes around her and walking with a calm grace she didn't feel into the adjoining office. She seated herself lightly on the chair before the stern looking Captain's desk, and then almost fell off of it when he leaped up and bellowed out the door. Her flush was noticeable despite the veils as she settled herself again upon the chair, as was her condition; though fate had at least been kind enough to spare her brow, one of her eyes at times proved slightly lazy, or else developed a tic, which was likely not aided by her nervousness.
"Thank you sir." her soft voice emerged from behind the veils, which disguised, but not quite hid a slight rasp to her voice; a glance to the swiftly arrived assistand she hoped communicated a similar sentiment, and despite that it was hidden an upturning of the eyes showed her smile. She sipped lightly at the water as the Captain set it in front of her, her veils fine enough, and the girl having had enough practice that she was able to drink without shifting the veils at all. Several more sips followed as she sat in silence, nervously waiting as the Captain read her application.
She calmed a bit when the captain started the interview proper, though she was a bit surprised at how blatantly he stated some-or perhaps even most-Varisian's dislike of officials and the watch. "Well Sir, to be perfectly honest, it was not the watch that drew me in at first, so much as it's building. If I may ask a question of you, do you know the history behind the construction of the Arvensoar?" she asked, her tone polite, and while she didn't appear completely relaxed the girl seemed a deal more confident, her voice stronger now that the waiting was done.
Captain Ilar Percival |
Captain Ilar Percival |
He pauses, glancing at some papers, clearly stalling as he figures out exactly how to ask the next question. Finally he looks up and says, "I've already seen some of your skills, and know your tenacity, both good things in this line of work. What I honestly need to know from you, Mr. Orcbane, is if I give you this position, can I trust you to hold to it and the cases put before you, and not go AWOL on me with the single-minded determination to find your uncle? I need to know if I'm going to be putting your team members in danger by having a distracted dwarf with big weapons in their midst."
Captain Ilar Percival |
Captain Ilar Percival |
Rasil Bathbone |
The gnome strokes his mustache again. "Surely even 'unusual' cases must call for both brains and brawn?"
Captain Ilar Percival |
Percival reaches beneath his desk and thumps a rather large crossbow on top. Rasil can't help but notice that it's both loaded and pointed at him. "So I'm curious. What would be your plan to think your way out of stopping me from filling you with holes?" Percival picks up the crossbow, his finger near the trigger.
Barin Orcbane |
Captain Ilar Percival |
"So other than smashing heads, what skills would you bring to a unit such as MSI?"
Rasil Bathbone |
Rasil uses his spell-like ability (as they have no noticeable components) of ghost sound to make a loud cracking noise, like the wall was breaking.
Rasil then dives to the floor in an attempt to put the chair between himself and the crossbow.
Captain Ilar Percival |
Will save: 1d20 + 6 ⇒ (18) + 6 = 24
Percival chuckles, and Rasil hears the sound of the crossbow being put away. "Very nice, indeed, although if I may suggest, next time, something more believable like a knock at the door might be more appropriate. Please forgive my rather unorthodox questioning. I beg of you to return to your seat and I promise no more theatrics."
Grigory Reinhold |
"Benefits of any kind beat scrounging for work tracking down necromancers and investigating mysterious disapperances all over Ustalav," the foreigner explains. The benefit of knowing I have a steady source of work and income centered in Magnimar rather than following rumors and whispers from Vieland to Caliphas would be enough to make my trip worthwhile, not that I wouldn't gladly accept the hyphothetical 'big pay check' you mentioned..."
Grigory Reinhold |
I erroneously used a 25-point buy instead of 20, fixed my stats accordingly by dropping DEX by two points and adjusting associated skills.
"Generally the disappearances were straight-forward enough... 'Little Susie was out playing and wandered into the woods, my husband went looking for her and he's been gone for several days.' Of course Little Susie turns out to be a changeling lured away by hags -- shocker, I know -- and the rescue part of the 'search and rescue' comprises the majority of the mission."
"I still preferred those types of jobs to the alternative," the ranger mutters, his gaze briefly shifting to the floor and his right hand making a subtle spiraling gesture over the left side of his chest. "I don't know how familiar you are with the lore and legends of Ustalav, Captain, but let's just say that by the time I was called in to investigate many of those disappearances there wasn't much left to rescue at the end of my search besides my own hide."
"Luckily I learned early on to sort out the details before traipsing off after my quarry... an approach some of my kin could stand to adopt, but that's really here nor there."
Lady Tracy Shannon |
She studies the captain, then his office as she speaks.
Perception check, the captain 1d20 + 8 ⇒ (13) + 8 = 21
Perception check, the office 1d20 + 8 ⇒ (11) + 8 = 19
Does she know of the captain's family?
Knowledge Nobility 1d20 + 4 ⇒ (6) + 4 = 10
"I am currently studying wizardry, in the military I would not have much time for such studies, however, in the watch I will be able to continue my studies. Besides, this group you are forming will be focused on the supernatural which I find fascinating.
As far as what I can provide, I have already studied much arcane lore and I have quite a talent for noticing things others do not want noticed. I studied leadership and tactics under Former Major Brushgarden. I can also go places where commoners would be unwelcome and I have had plenty of experience dealing with angry merchants, which I suspect is a common thing for the watch.
By the way, you said you know Kendra Deverin? How is she doing lately? It has been a few years since I last spoke with her."
Rasil Bathbone |
"I've also learned some tricks from a 'locksmith' friend of mine, so I understand the basics of putting a trap out of commission--" Rasil paused for a moment before continuing, "or opening a lock. At least in theory."
The gnome stroked his mustache again. "As for prior work? Well, I grew up wanting to be an explorer, but my first time out didn't go so well. So instead, I just stuck to doing odd jobs around town, mostly finding lost items for people, that sort of thing.
"Lately, I've been tapped to help with the Watch, mostly just a few constables that know me, on a freelance basis. The last few times actually scored me some silvers, but I find myself intrigued by the mystery involved. I guess I enjoy puzzles!" he finished with a smile.
Captain Ilar Percival |
"I see," Percival says as Rasil confesses lock-picking knowledge. When Rasil finishes, Percival opens a drawer in a cabinet behind him and pulls out a small chest. Fiddling with a few things out of view behind his desk, he plops the chest down on the desk, and says, "Open that." Fishing inside his own coat, he pulls out a set of masterwork thieves' tools. "In case you didn't bring your own."
Captain Ilar Percival |
Percival looks taken aback by Simza's question, and shuffles papers for a few moments as he formulates a reply. "The Arvensoar? No, sorry, I know some of its history: the stone for its construction had been quarried from the Irespan itself, resting spot of angels, Magnimaran-Varisian unity, stuff like that. But the Arvensoar is not a City Watch building. Sure, we have a garrison of Watchmen there, and use the Summit-Shore shortcut like the army does, but it's mainly a fortress for Magnimar's army. Are you sure it wasn't the military you wanted to apply to?"
Simza Caumlo |
"You see it was my affliction that inspired me to apply, however indirectly. When it first struck I was confined to my bed, and so I spent many hours staring out over the city, and grew curious of it's landmarks of which I had a good view. My brother obtained for me a book about the founding of Magnimar, and in it was the tale about the construction of the Arvensoar." she explained, a bit disappointed when he simply brushed over the story she had found so inspiring. She had been all ready to recount it for him if necessary but she decided to simply push on. ”The story of Ordellia Whilren and the spire inspired in me a desire to one day walk and serve within the walls that grew up there. I’ve learnt since that the watch is based elsewhere but even so, the desire to serve never left me. My body is frail and I am not skilled in fighting, but I think a position in your new unit will provide that opportunity for serving this city, and perhaps a chance to walk the halls of the Arvensoar one day. I have studied hard the last years, learning medicine and alchemy, and have been graced with the divine ability to heal, and experience and interpret visions. I am young but eager and I hope that you will accept my application.” the impassioned young Varisian leant back then, realizing she had been edging forward in her seat, and took several calming breaths, waiting nervously to see what the Captain thought.
Captain Ilar Percival |
Tracy doesn't notice anything about the captain or his office which suggest he's anything but what he seems: a career officer, probably of common birth. She's never heard of the Percival family.
"The same for me. I haven't seen Kendra since she moved to Sandpoint, and the troubles with her town keep her there, unfortunately. I understand the Sandpoint Heroes brought her here with them once last year, for a private conference with the Lord-Mayor, but she didn't have time to reconnect with old friends. I'm told she's well, however."
"So you're studying wizardry. At the Stone itself, or one of the other smaller wizardry schools here in Magnimar?"
Krojun Hora |
Krojun takes a seat after returning the Captain's salute.
After stroking his chin for short while he answers Good question sir, I think I am just tired of being told to leave cases open just because they are "special". After a brief silence he continues, My parents moved here to start their life together, everyone should be safe here. Pausing shortly and winking, Besides it sound fun
Captain Ilar Percival |
Captain Ilar Percival |
Barin Orcbane |
Rasil Bathbone |
Rasil stood and cracked his knuckles, while examining first the chest, and then the tools. He then carefully set to work on the lock.
Rasil uses his Disable Device +6, +2 for masterwork thieves' tools. 1d20 + 8 ⇒ (7) + 8 = 15
Edit: If that wasn't good enough, Rasil will try again. 1d20 + 8 ⇒ (6) + 8 = 14
Edit: That was worse: I'm going to use his racial Eternal Hope ability for an automatic re-roll (must use new result). 1d20 + 8 ⇒ (6) + 8 = 14
Edit: Third time (as the re-roll doesn't count). 1d20 + 8 ⇒ (3) + 8 = 11
I'll stop now... Apparently the dice roller doesn't like me. :P
Krojun Hora |
"Certainly different." Krojun elaborates and continues, "Two cases spring to mind.
The first one was just weeks after I joined the Watch. One of the girls from my former work was killed, sadly it happens in her profession. However it was gruesome she was literately torn to piece, her chamber looked like an animal had been butchered. Her last client had been a minor noble from Vista. We were told that he was ill when we came to ask questions and denied access. The case was closed the same day, however I learned from one of the patrons of "The Salty Rose", a servant, that a cleric had visited a there were rumours about a disease or curse.
The second was more recently. I was approached by a beggar from the shadow, he was clearly frightened, babbling about some sort of monster by his usual sleeping spot. My partner and me decided to give it a look and walked back with him, where we were attacked. At first it looked like humans, but now I can't be sure, perhaps they had the plaque or leprosy, they sure looked sick. One thing is certain that inquisitor sure saved our hides. He ordered us to leave it alone and the brass agreed." Sadden by the memories of his friends demise he paused.
Simza Caumlo |
"I am prepared to fight to defend the city and my fellow watchmen, I have some small skill with a sling and have practiced with a few weapons, mostly simple ones such as a mace and morningstar. I have also mastered a spell to enhance simple stones to strike harder whether thrown or slung."
"My primary contribution however would be more in the nature of magical protection, enhancement, and healing-both magical and mundane, including the ability to channel positive energy similarly to a cleric. As I mentioned before I have some ability as a seer, which can provide me with some incite in battle and out, and though it is currently limited to circumstances in which I will be involved in within the next day, I hope that my abilities will increase as I gain experience with, and grow more accustomed to the duties and tasks required of me."
Grigory Reinhold |
"Growing up near Karcau, I made frequent explorations into the city as a youngster. After leaving home, the majority of my time was spent in Karcau and later, Lepidstadt. Neither city can match Magnimar in size. My travels did occasionally take me to my homeland's larger settlements, Caliphas and Ardis, but never for more than a few weeks at a time. To be honest, it may take me a few days to get my bearings and familiarize myself with 'alternate routes' through the city, but after that initial adjustment period I'm confident I'll be as comfortable here as any native son."
Dwuręczny Wążdrań |
DarkLightHitomi |
She looks around particularly at the desk,, looking not for out of place things but for things that tell her about the captain, does he have family pictures, paintings drawn by a child, particular cigars, display cases, is there a window, etc
perception, doubt I need it but just in case.
1d20 + 8 ⇒ (2) + 8 = 10
Also, she is looking for how well the interview is going(does he seem like he is simply entertaining a noble or is he seriously considering her?)
sense motive 1d20 + 8 ⇒ (3) + 8 = 11