Leinathan's Legacy of Fire PbP AP (Inactive)

Game Master leinathan

Will the PCs be able to restore order and balance to a world forever altered by a war of wishes?

Magical Loot Spreadsheet

Map of Kelmerane

Map of the House of the Beast


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What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Zayifid simply stands in silence as Dmitri gives his ultimatum and his massive speech, and turns slowly and politely to Brek as the little ifrit man asks his questions.

"I don't know a lot, truly. I only know that the Carrion King is a terrible and dangerous warlord, and that he's set his sights here, for you daring to kill his subjects. I know that he and his subjects follow Rovagug, rather than Lamashtu like most gnolls do, and they travel to convert other gnoll populations. This is also a frontier town, on the bare edge of the line of Battle Market towns. The nearest town is days away."

Almah isn't there. She sent this Zayifid to meet you while she made other preparations.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

As he listened to Dmitri's passionate speech, Apollo swung his legs back and fourth, arms by his side, supporting his body as he sat up, somewhat chilled now that the undignified women had left the area. Sure, it's true. I like killing Gnoll's. I love killing them in fact, but that's because with each Gnoll life I take, I can rest knowing that one more of my kin will rest in peace, knowing their slayer is dead!

Exhaling a considerably deep breath, Apollo continued. He didn't feel the need to justify his actions, but rather air his own thoughts on the matter. To be honest...I don't like killing. I just see that the only possible way I can redeem the honour of my people, is by wiping out Ghartok and his hounds that brutalised them. When I see those overgrown pets, I just kind of let myself go. Sure, I could choose to hate myself with each life I take.....OR I can embrace the cause and revel in blood, fur and bone, as I club those worthless wretches to death in the name of those I loved.

Forcefully pushing his hands backwards, the man vaulted himself off the table and squared up to Dmitri with a smile on his face.

Evil is a matter of perception. See, you and I are different. If you crossed me, I'd be hesitant in fighting you, but only because I consider you a friend and someone who hasn't yet wronged me. You, I know would find almost any excuse to cut me down and yet, here we are, talking to one another instead of exchanging blows.

Apollo laughed, not nastily, but more for the fact he saw a part of himself in Dmitri.

You honour your Deity and live by a certain code. I honour my people and live by a self-proposed code. Though, I can see your views will conflict most likely at some point with my own. As such, we may find ourselves in disagreement with one another, and for both of our sakes, I hope that doesn't happen.

Clicking his knuckles, Apollo kind of just glared at Dmitri for a moment as he listened to Kori's opinion and watched carefully for any change in Dmitri's expression.

So far, the only Dog's I've put down have been male. If we came across a group of female Gnoll's, I'd still not hesitate in killing them. This may go against your God, but I need to set an example. Ghartok's tribe didn't have any hang ups with who they killed. Men and women of all ages, children, newly born children...they all left this world whether armed or not, andddddd as destructive as my path is, I won't be happy until the Carrion King and all of his relations are absent of life.

Still said the man as Dmitri turned away from him, Kori has a point.

We lead by example. The Monastery was a little bigger than you seem to remember, but moving the residents is time consuming and would likely draw unnecessary dangers. I did kind of like the idea of turning this place into a huge trap filled maze, but that would require a lot of work, and on a limited timescale, perhaps you're all right.

Speaking up, Apollo made an announcement to all in attendance.

As Kori says! We are all champions and conqueror's. We cleared out the Monastery. We killed creatures not of this plane, and our biggest achievement was rebuilding Kelmerane as our own!

Looking around the room he said excitedly; We grow in numbers every day. Our economy thrives and our residents love us!

Quickly glancing at Zayifid, Apollo explained; I have my lead to Ghartok and now I need to prepare myself for my ultimate showdown with the King of all dogs himself. There's no beating around the bush anymore. Ghartok's going down, and I'm ready to bring joy to my people and the residents of this town one more time.

Turning himself, he then made his way to the door, speaking one last time before he made his way out.

I hope you're all ready for adventure, because these filthy, diseased fleabags aren't gonna know what hit'em!

The man was clearly pumped up, and left The Enchantress to grab his weapon back at the Battle Market, before heading to the bar once more, this time for some blood orange juice as he waited for the word to leave.

I've been waiting a long time for this chance, and now that it's finally here, am I ready?

Taking a swig of his blooded juice, Apollo looked at himself in the bar mirror.

Guess I'll find out in due time.


Male Human Sorcerer () 10 | HP: 85/85| AC: 14/13/11|Init: +6| Perc: +12| Fort: +7| Ref: +8| Will: +11| CMB: +5| CMD: 16| Ray:+7;1d3| Dagger: +4;1d4| +2 Keen mage's crossbow:+9;1d8|
Skills:
Acro:+5|App:+15|Bluff:+10|Clim:+0| Diplo:+19|Disguise:+4|E.A:+2|Fly:+7|H.A:+14|Heal:+2|Inti:+10|K.Arc:+15|K.Lo c:+10|K.Pla:+3|K.Reli:+3|Ling:+11|Ride:+2|SM:+2|Sleight:+2|Spell:+21|Stealt h:+4|Sur:+2|Swim:+0|UMD:+15|

Brek frowns at Zayfid's words.

"This may change things somewhat. We're going to need more information if we're going to be storming the Gnoll's king fortress. Have your vision given you any other sign? Any hint that they have given could be a great help to our quest."
Brek continues asking.
Diplomacy, improve attitude 1d20 + 10 ⇒ (14) + 10 = 24

Ignore requst with Almah then. Brek uses his own contact to purchase things like Rations, Waterskins and other supplies.
Knowledge (local) 1d20 + 8 ⇒ (8) + 8 = 16


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Seeing what Brek is trying to do, Dmitri follows suit and attempts to get the man in his good graces as Apollo storms out of the room. Walking up to him, he looks up to the man, something he's not particularly proud of. He does a number of things, as a few things peak his curiosity. This man is too convenient... and the last time a man was too convenient, he brought a group of gnolls to kill every person in the monastery... and he smelled. Truly a dog, to say the least.

Dmitri's gaze falls on the sun spread across his head. It didn't seem as if it were the usual symbol of Sarenrae, but he wasn't particularly... invested... in them. He inquires further into it as he tries to recall anything that may have to do with it. "Pardon the riff raff, it can get quite rowdy when it's allegiance and beliefs and self worth is called into question. Merely ignore it. We've more important matters to discuss... Such as the gnolls themselves. I am not a fool like the man that left, and I am not so easy to trust a random barbarian such as yourself. The sun atop your head is... curious. I doubt it is merely for aesthetics." he said as he sort of traced its shape in the air.

"The last time we trusted a man, he was far less clean than yourself, and he routed the camp we'd made in the Monastery despite my threats. I was happy when he was cut down... You? We've only just learned your name, and while we will inevitably kill this gnoll leader, I would know why a man such as yourself is so interested in this little hunting party..."

Knowledge Religion: 1d20 + 12 ⇒ (11) + 12 = 23

He tilts his head back a bit as the thoughts of the sun atop his head swim around his mind. A callous whisper fills his ear, forcing him to raise a brow in surprise. Dmitri hadn't heard his deity speak to him since his wedding night, and he somewhat took the hint, though he wasn't sure if he'd just been hearing things.

"While I do not trust you, Zayifid, our goals are inevitably the same. I say this with a smile, and with plenty of secrets, but I can see the big picture." he said as the sound of Abyssal caressed from his lips as he chanted under his breathe.

At Will: Detect Good

"I had the pleasure of coming to words with a paladin of Sarenrae over the year. He disapproved of my den of Debauchery, and claimed that I was an evil cretin. Right as he was, I've done nothing wrongs, and in the annals of this kingdoms history I will be jotted down as it's savior. I Possess the ability, much like them, to see into the hearts of man and beast alike, and I have no qualms forcing you to bear it upon your wrist." he said, somewhat proud of his abilities.

"If you are of good heart, I will not worry about you. I was foolish enough to never question Dashki's alignment with the forces, and he betrayed us. This is me taking care that that doesn't happen again, and I frankly don't care if you're going to forgive me for invading your privacy of soul."

"If we are to work together, I would let you know me as friend, but should you betray us, I will see your head roll." he said with a smile and a chuckle, but all too reassuring.

Diplomacy: 1d20 + 17 ⇒ (19) + 17 = 36 Improve attitude by 2 levels because of silver tongue


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

At Brek, the immense Zayifid simply shakes his head. "I'm sorry, I don't have any more knowledge. Visions, so I'm told, are often quite vague."

Dmitri, examining the sun atop his head, as well as his general iconography in clothing and symbolism, notices that they're somewhat...off. His experiences with the many clerics of Sarenrae that have come and gone and stayed through his town have informed him of what Sarenraen icons SHOULD look like, and these are...almost there.

His spell-like ability also doesn't reveal the man to be Good.

"You wonder why I came to you with my vision? It is because I am concerned about the spread of this warlord and the devastation that he may cause."

"You may divine my morality if you can, but know that regardless of my beliefs and desires, it is difficult to erase sin when the Heavens are watching." the large man smiles down at Dmitri. "I'm sure you know that."

Sense Motive DC 36:
He is only telling half-truths. He may be concerned about the warlord, but he is hardly concerned for altruistic reasons and likely has some sort of ulterior motive. He is also lying about his morality - he knows he is immoral and foul and doesn't particularly care.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Dmitri smirks wide, absolutely giddy with the fact that this man isn't good... That means he can't be trusted, which is frankly just fine by him.

Even on a Nat 20 I can't make that roll, but the fact that a non-good worshipper of Sarenrae is giving advice kind of unsettles me.

Throwing his hair back a bit, Dmitri smiles a bit wide. If diplomacy wouldn't work, he had other options. "Please don't leave, I need to go retrieve something important." he said with a bit of a grin. As he walks away back to his room to retrieve Tempest, he dwelt on it aloud. "You're attire isn't of the normal member of Sarenrae. It's got a... peculiar feel to it. Usually they like their flowing robes and whatnot. Quite divine, ironically. Whoever designed the silky attire made it a point to show off a lady's finer points, but the men dress... how would I put it. Gaudy? Regardless, it's nothing major."

Dmitri could feel something wrong about this. As per usual, the events didn't make much sense and it bothered him almost as much as that strange Huecava 1 year ago. At that time a Daemon they'd not been informed about made it a point to be pulling the strings. Dmitri most definitely didn't enjoy being on puppet strings, or being ill-informed, and this time a woman wasn't in charge so he could ask questions... or, he could give orders.

He walked into his room and grabbed Tempest, before turning about. This thing always did have a knack for being useful, and he figured it would help with his impending intimidation. That's the great things about strangers. This man was in his home and there was no one that disliked him around, so he could do as he pleased...


He might not be an Aura class or 5th level, you know, Dmitri.

Je'grik joins them not long after, departing from the room the ladies had practically dragged him too, that looking more... relaxed, perhaps. He stays a fet paces away, deciding to just listen for now and get filled in on what he missed out on during the earlier conversation.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

The old man's eyes dart to Dmitri's scythe as he retrieves it and returns to the common room of his whorehouse. He smiles. "You would do well not to threaten or attack me, boy. You never know what you might find about an old man." His hand travels to a scimitar that rests on his hip.

Dmitri's scimitar thrums in his hand as soon as the man's hand touches the hilt of his weapon.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Returning to the room with his scythe This Tempest is a scythe thank you :3 Dmitri looks at the weapon and feels of it, rather surprised. Walking back in and seeing the man with his hand on his weapon, he smiles wide. "Oh come on, I have a few measly suspicions and you decide to put your hand on a weapon?" he says as the humming within the weapon gets a bit louder in his mind.

He tosses the weapon on his shoulder, mildly disappointed. I don't tend to make threats of those I respect or confirm as being the righteous type, but you, my friend, to the powers that be, are not that sort... he says with a bit of a low-tone laugh. That scimitar on his hip doesn't look like much, but, Dmitri wasn't about to make a stir in his own home if he actually was telling the truth.

Placing the scythe's head on the floor and balancing it playfully, Dmitri made a simple request. "Zayifid, Zayifid, Zayifid..." he said over and over before pulling his hair back entirely, and draping it behind the horn that had grown around his head as a result of his new eye. "This is a Lilithaian Mark of Evil." he said as it seethed with unholy energy, with a deep red burning in his iris, glaring at the man.

"You are in my house, my den of debauchery and lust, ad you rub me in every wrong way imaginable, which just isn't good manners. You are not a man of good heart, and if I've learned anything about those, it's that they're unpredictable, and should they consort with us? Usually violent and foolish..." he said, presenting the scythe to him.

"I unfortunately have a reputation to uphold, and if we're being completely honest, your blood might be difficult to get out of the wood floor... and we've enough red in here... I cannot discern your intentions, and I do hate the secretive type. Well will march onward to the pale mountain, and I will kill Ghartok, but we've no need of assistance from you. We've no need of your visions. We were going to march there without your warnings, and I frankly can't stand your presence."

"My blade, Tempest, as it is called, hums in my hand at your presence. It hasn't done so since I slew that fool, Kardswann a year ago. That bothers me."

He points the weapon, upside down and underhanded with the sickle end a foot from his chin.

"Get out of my house."

Intimidation Check: 1d20 + 15 ⇒ (12) + 15 = 27 Mark included in the roll.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Zayifid's face breaks into a wide, wicked smile, his lips splitting from ear to ear with pleasure. "That's all I needed to hear..." he says, before he vanishes from sight completely. "Heed my warning. I do not jest about Ghartok coming to kill you all."

After that, nothing more can be seen or heard of the mysterious old man.


Male Human Sorcerer () 10 | HP: 85/85| AC: 14/13/11|Init: +6| Perc: +12| Fort: +7| Ref: +8| Will: +11| CMB: +5| CMD: 16| Ray:+7;1d3| Dagger: +4;1d4| +2 Keen mage's crossbow:+9;1d8|
Skills:
Acro:+5|App:+15|Bluff:+10|Clim:+0| Diplo:+19|Disguise:+4|E.A:+2|Fly:+7|H.A:+14|Heal:+2|Inti:+10|K.Arc:+15|K.Lo c:+10|K.Pla:+3|K.Reli:+3|Ling:+11|Ride:+2|SM:+2|Sleight:+2|Spell:+21|Stealt h:+4|Sur:+2|Swim:+0|UMD:+15|

Brek could have done a about face but knowing Dmtri's disposition, there wasn't anything else he could do to disuade the man. Zayifid's reaction though was more than mysterious.

This man had come to bring warning but wasn't who he said he was? He also seemed to have some really hiden skills like that teleportation.
Spellcraft 1d20 + 7 ⇒ (19) + 7 = 26 using the scant knowledge he had at hand, Brek attempts to figure out what that man had done.

Going over to the Gnoll Chief was really part of their aims. He suspected that both Apollo and Dmtri just wanted to kill more gnolls and claim bragging rights.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Brek, it looks like the man just cast invisibility - nothing staggering or terribly impressive like a teleport or dimension door spell. Then it seems like he probably just walked away.


Male Human Sorcerer () 10 | HP: 85/85| AC: 14/13/11|Init: +6| Perc: +12| Fort: +7| Ref: +8| Will: +11| CMB: +5| CMD: 16| Ray:+7;1d3| Dagger: +4;1d4| +2 Keen mage's crossbow:+9;1d8|
Skills:
Acro:+5|App:+15|Bluff:+10|Clim:+0| Diplo:+19|Disguise:+4|E.A:+2|Fly:+7|H.A:+14|Heal:+2|Inti:+10|K.Arc:+15|K.Lo c:+10|K.Pla:+3|K.Reli:+3|Ling:+11|Ride:+2|SM:+2|Sleight:+2|Spell:+21|Stealt h:+4|Sur:+2|Swim:+0|UMD:+15|

A simple Invisibilty? Maybe I should check him out. A curious Brek excuses himself to leave the The Enchantress.

Perception 1d20 + 7 ⇒ (2) + 7 = 9
Cast Detect Magic

Brek attempts to trace where the man could have gone, paying close attention to where the man would have to weave his way through the crowd and satin curtains in this place.

A fiery glow outlines his eyes as he mutters about flames burning out his eyes and giving him a burning sight. Using his magical ability to see if if he could detect the traces of magic on that mysterious man.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Sitting at the bar, Apollo raises a hand as the barman passes.

A bowl of cashew nuts, please!

With that, the bartender came over and handed the man some nuts to help pass time while Apollo waited for the rest of the party to ready themselves for their departure.

Leaning over and picking up a handful of nuts at a time, the man threw them back into his mouth, thinking about what was to come.

If I fight alone, there's a good chance I won't be walking away from this. If I fight with Nom, there's a good chance we both won't be walking away from this. Still, I have to avenge all those I knew and cared for, and Nom deserves his chance to get back at the leader of Gnoll's who killed his parent. There's a lot in store for me today, that's for sure.


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Kori just watches the exchange with Dmitri and the prophet with confusion, and after all is said and done, with a puzzled look on her face she asks "So.... is there still a dog-man chief to kill or not? If there is, are we still going? I'm ready when you are."


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Dmitri stood there as the man disappeared, baffled, and worse, bothered. He didn't like that wicked grin, and he didn't like how the man had suddenly changed entirely. Holding his scythe Dmitri gave a quick, playful slash where the man had been before hoisting the weapon on his shoulder once more with an unamused face before looking to Brek. "He will be gone by the time you find a trace, Brek." he said as he turned around.

Slowly walking back to his room with his scythe equipped. "His ilk is not the type to fight with such a numerical disadvantage. He is most definitely gone, but we should be wary." he said.

Hearing Kori ask her question he stopped and looked at her to answer her question. "We are, Kori. We should leave tomorrow morning, or, we could prepare and leave today, but camp somewhere. Our fight left me with less unholy strength than I'd like to have, honestly... I'll retrieve my shield for this venture as well." He said with a shrug, rather upset that he was going to actually need it.

"Tomorrow, we spill blood. No small amount of it, either. I must admit I'm actually rather excited." he said with a laugh. "So what will it be? Today and camp, or tomorrow morning?"


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

The Pale Mountain is more than a week's journey away, by foot. You also don't know, precisely, where you're headed, so it might take some searching. Do preparations and such, make purchases if you'd like to, and then I'll move you forward to traveling.


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

"We can leave in the morning. That way I can rest a little too. I am still injured from our fight." With that resolved she leaves the business, having already put up with the very idea of it longer than she would have liked.


Nodding, Je'grik leaves the business and heads back to the temple to pray and practice with his blades for tomorrow. He already knew his teeth were up to snuff, but he wanted to shake off any rust to his skills from a year of little fighting.


Male Human Sorcerer () 10 | HP: 85/85| AC: 14/13/11|Init: +6| Perc: +12| Fort: +7| Ref: +8| Will: +11| CMB: +5| CMD: 16| Ray:+7;1d3| Dagger: +4;1d4| +2 Keen mage's crossbow:+9;1d8|
Skills:
Acro:+5|App:+15|Bluff:+10|Clim:+0| Diplo:+19|Disguise:+4|E.A:+2|Fly:+7|H.A:+14|Heal:+2|Inti:+10|K.Arc:+15|K.Lo c:+10|K.Pla:+3|K.Reli:+3|Ling:+11|Ride:+2|SM:+2|Sleight:+2|Spell:+21|Stealt h:+4|Sur:+2|Swim:+0|UMD:+15|

Brek gives up searching for the man as a lost cause. Heading back out he wonders if he should go out and purchse more rations and water.

Wondering if he should ask around for more information on the Pale Mountains. Brek decides it couldn't hurt to try to sniff out some information on those mountains.
Diplomacy, Information gathering 1d20 + 10 ⇒ (11) + 10 = 21


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

What kind of information are you looking for? Specific questions, please. Also, Je'Grik, I have something for you when I have the energy to write it out.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Je'Grik,

Practicing alone in the wide and empty monastery, the tiefling warrior swings his new magical scimitar around in an attempt to shake off the rust from his tired joints. It had been a year since he had a proper fight, and the battle with the gnolls, earlier that day, had barely warmed him up, even though he had been injured and had killed multiple gnolls.

While he is practicing, Albor approaches through the pews. A large and dark-skinned man, Albor retains a physically intimidating presence despite his advanced age and calm demeanor. He is also a very respectable person, keeping the faith with the people of Kelmerane and dispensing much wisdom whenever it is requested. He speaks as he draws nearer, "So, you are to go on a long journey, are you? Perhaps it is for the best, despite my sadness in seeing you go. Perhaps I can offer you some protection and guidance." He holds out a small strand of beads, each glowing with an inner fire. "Please, take this. It should serve you better than it does me."

It is a lesser strand of prayer beads with an extra bead of summons.


Male Human Sorcerer () 10 | HP: 85/85| AC: 14/13/11|Init: +6| Perc: +12| Fort: +7| Ref: +8| Will: +11| CMB: +5| CMD: 16| Ray:+7;1d3| Dagger: +4;1d4| +2 Keen mage's crossbow:+9;1d8|
Skills:
Acro:+5|App:+15|Bluff:+10|Clim:+0| Diplo:+19|Disguise:+4|E.A:+2|Fly:+7|H.A:+14|Heal:+2|Inti:+10|K.Arc:+15|K.Lo c:+10|K.Pla:+3|K.Reli:+3|Ling:+11|Ride:+2|SM:+2|Sleight:+2|Spell:+21|Stealt h:+4|Sur:+2|Swim:+0|UMD:+15|

Brek is looking for the following answers;
What kind of weather does the Pale Mountains have?
Are there any setllements there?
Creatures that dwell there?
Has anyone made a map of that place?
What's the surrounding Terrain like?
Game plentiful?
ANy News or rumors about that place?


The scaled Tiefling sheaths his blade and bows slightly to the aged man, a rare gesture for anyone indeed.

"Thank you, ssir. I know these are treasures of the church, and to give them to a demon kin like myself.. I am honored to have proven myself worthy, Albor. I will use them as wisely as I can." He takes the beads carefully and places them around his neck.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Brek travels around the town, searching for 1d4 ⇒ 1 hour, asking mapmakers, trackers, travelers, locals, and mystics to get information on the Pale Mountain, and he comes up with the following tidbits:

The Pale Mountain basically has the same climate as the rest of Katapesh, hot and arid, although it grows colder much quickly during the night, depending on how high up in the mountains you are. There are no permanent human settlements on the Pale Mountain, primarily because it is infested with monsters. It is known that hundreds of gnolls, over a dozen different packs, make their home in the Pale Mountain and the surrounding area, and it is for that reason that nobody but the occasional foolhardy Pathfinder makes their way in there to try and map or even explore it. The surrounding terrain is low foothills, ascending into the massive mountain itself. The ground is dry, although it supports fairly frequent shrubbery and even the occasional tree. Game is indeed plentiful, although not exactly the kind of game you might want - rocs and bulettes and other such large, dangerous magical beasts are common in the area.

Nothing has been heard of the Pale Mountain for a long time that wasn't more of the same - gnolls being gnolls, basically. It's expected that the gnolls are the most prevalent intelligent force in the region.

To Je'Grik, Albor simply nods, "One's heritage does not a person make. You have shown yourself devout and dedicated to the faith, and I know that your role in the coming conflict will keep Kelmerane safe."


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

So, Dmitri's undecidedness be damned, I'm gonna post us forward.

The trip to the Pale Mountain begins the very next day, with a purchasing a bunch of trail rations and an outfitting of the armor and the weapons and the everything else. The desert beckons at them, and the Pale Mountain looms in the background. The trek through the desert is slow and hot, and filled with complaints and sand in the shoes and sunburns (especially for Dmitri, whose black plate armor is a scaldingly hot layer all around him.

To make long things short, after about five days, the sands of the desert make way for the rough ground of plateaus, sparse shrubbery, and the increasingly large Pale Mountain ahead. Camping out in the open becomes much less common as camping underneath cliff faces and inside caves become easier.

One day, getting very close to the Mountain, the group sees something very odd. A pale, thin man wearing robes floats in the air about fifty feet up. He's got a piece of paper in his hand and a quill in the other, and he's frantically trying to keep the paper still in the whipping wind, writing something on the paper. He's so focused on his work that he doesn't notice that just a few moments of flight away are a mated pair of giant eagles. The pair look to be hunting for easy prey - a humanoid, already in their favored territory (the air) and not paying attention.

Aeris, feel free to make your first post. The rest of y'all feel free to join up. We'll be at the House of the Beast soon.


Male Sylph Air Wizard 5 | HP: 9/9 | AC 11 (+2 Deflection vs. nonmagic ranged)| Flatfooted 10 | Touch 11 | CMB: +2 | CMD: 13 | Fort: +2 | Reflex: +2 | Will: +5 | Init: +2 | Lightning Flash: 9/day |
Skills:
Appraise +6| Fly+12| K.(Arc) +14| K.(Geo) +14| K.(Loc) +14| K.(Nat) +14| K.(Pla) +14| Perception +3| Sense Motive +13| Spellcraft +16| UMD +17|

Aeris was desperate to prove himself to be a Pathfinder. After years of being an initiate, he journeyed to the Pale Mountain to be the first to map it. After arriving a few days prior, he began mapping out the terrain. His typical day consisted of predicting the weather then floating into the air and attempting to map the mountain from an aerial view. He would spend his nights with Boreas in the extra-dimensional space created from rope trick to avoid the nasty monsters that lived in the area.

Aeris is about 6'1" and 115 lbs which is fairly tall and light for a Sylph. He has blue markings all across his skin and flowing white hair. Clearly visible on his forehead is a third eye, it is usually kept closed as it tends to unsettle most people. A being made of a mix between living air and flesh accompanies him.

Aeris hears the caw and flapping wings of the creatures much too close for comfort. Looking up from his work, he spots the eagles approaching. Something about the thought of being eaten by eagles stirs a reaction within him and his eyes widen in surprise, all three of them. He readies himself mentally for what could be described as an ambush. As quickly as Sylphly possible, he calculates what he can do. He seems to begin gesturing and speaking in Auran in an attempt to cast a spell and descends 20 ft in the air.

Attempt to cast invisibility on himself and descend 20 ft. Boreas is floating with him.


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Kori looks at the floating man quizzically, not for the floating as her people are known to levitate, but for the notion that it may not be real. "I know the desert will trick the eyes, it happened on my trip a few times, but do you guys see that man or is it just desert tri... oh. He vanished, so it is desert tricks." She draws her bow, which she had become more used to having out when she was alone. It is nice to be able to shoot something before it knows you're there, mainly when trying to find game to feed yourself. It's not easy to run up on a hare or lizard and punch it to death before it outruns you, especially since she never recovered from the dream injury to her leg.

She nocks an arrow, and looks around once more to ensure the man was a vision, before deciding that one of the eagles would make for a good meal over the rations they've brought.

She will draw her bow and shoot at the nearest eagle.
(-2 if they are 115' to 220', -4 at 225' to 330', beyond that she won't shoot until they are closer)
Attack 1d20 + 8 ⇒ (20) + 8 = 28, confirm 1d20 + 8 ⇒ (19) + 8 = 27
damage 3d8 + 9 ⇒ (6, 6, 6) + 9 = 27

There you go, Dmitri should be pleased by what she rolled for damage.


Male Human Sorcerer () 10 | HP: 85/85| AC: 14/13/11|Init: +6| Perc: +12| Fort: +7| Ref: +8| Will: +11| CMB: +5| CMD: 16| Ray:+7;1d3| Dagger: +4;1d4| +2 Keen mage's crossbow:+9;1d8|
Skills:
Acro:+5|App:+15|Bluff:+10|Clim:+0| Diplo:+19|Disguise:+4|E.A:+2|Fly:+7|H.A:+14|Heal:+2|Inti:+10|K.Arc:+15|K.Lo c:+10|K.Pla:+3|K.Reli:+3|Ling:+11|Ride:+2|SM:+2|Sleight:+2|Spell:+21|Stealt h:+4|Sur:+2|Swim:+0|UMD:+15|

:Nice shooting Kori." Brek compliments her even as he's sure he's seen another elemental touched like himself.

"I think I did see someone there."
Spellcraft, to identify spell. 1d20 + 7 ⇒ (10) + 7 = 17

Perhaps it might be best to call out to the floating man instead.

"Hey man up in the air? Look Out!!" Brek proceeds to shout out at the man.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Walking along with his scythe on his back, Dmitri can't help but notice the animals as well, but before even that he couldn't help but notice the strange invisible man as well. Just as he's about to comment on it, the arrow that Kori shoots is maddeningly on-target. The arrow flies and clips one of the beasts rather perfectly, if he had to say!

"Constriction, vicious punches, more than 1 weapon used at a time, and now you're an archer." Dmitri says rather proudly before a sigh. "Impressive feat, Kori, but I believe the other won't be as happy, though we've certainly gained their attention!" he says as he runs as far as he can with his Scythe unsheathed.

He tightens the weapon in his hands, before shouting gibberish at the creatures. While he didn't make it a point to enjoy the company of animals, he did figure that a target away from a group was always a welcome source.

Ready Action: Attack it when they get into range. Brace, basically, if I can.

1d20 + 7 ⇒ (8) + 7 = 15
2d4 + 2 + 1d6 ⇒ (1, 2) + 2 + (3) = 8

As he braces, he looks about at the others. "And no, not all of you are seeing things." he said with the grip. "I saw it too... Brek! Would you know anything about these?"


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Aeris notes the approaching giant eagles and begins to hurriedly roll up his half-completed scroll and stuff it into a case so that he can cast a spell, with the hunting eagles drawing ever closer. He finally puts the scroll on its holster at his belt, but the eagles are nearly upon him. In that moment, two things happen - Aeris casts invisibility (which Brek recognizes as such) and Kori shoots one of the eagles down from below. Her arrow pierces the thing right in the heart, and with a shrill cry it begins to fall.

The sudden vanishing of its target and the sudden death of its mate confuses the other one immensely, and it wheels around Aeris, its wings outstretched, and begins to flap away to safety.


Male Sylph Air Wizard 5 | HP: 9/9 | AC 11 (+2 Deflection vs. nonmagic ranged)| Flatfooted 10 | Touch 11 | CMB: +2 | CMD: 13 | Fort: +2 | Reflex: +2 | Will: +5 | Init: +2 | Lightning Flash: 9/day |
Skills:
Appraise +6| Fly+12| K.(Arc) +14| K.(Geo) +14| K.(Loc) +14| K.(Nat) +14| K.(Pla) +14| Perception +3| Sense Motive +13| Spellcraft +16| UMD +17|

Aeris floats down to hover about 10 feet above the ground, remaining invisible as he descends. Thank you for your assistance, you may call me Aeris. Who might you be? He looks with suspicion as there are quite a few people in the mountain. Aeris' eyes fixate on the drow as he thinks That Drow female is very...dangerous. But what about the others? Boreas circles overhead waiting for Aeris to reappear. I am curious, what you might be doing at the mountain? I do not see many people around here. His eyes scan the group as he speaks. This is an interesting bunch, no ordinary townspeople. All of them seem far too interesting to be commoners. And the gear they carry is not that of a commoner either. This is an interesting bunch indeed. Aeris sits cross legged as he continues to float 10 feet in the air. He speaks to a Boreas in a way only they can understand. Boreas flies down as Aeris reappears and floats beside him. This is my friend Boreas, he does not speak Common so I am afraid it would be difficult for you to speak to him. Boreas tilts what seems to be his head as he recognizes his name and flutters in response to the feelings of nervousness but also curiosity coming from Aeris' end of their empathic link. A Drow, an Ifrit, a Tiefling, and two Humans. What could bring together such indiviuals?


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Kori whirls at the voice, spinning this way and that looking for the speaker. She doesn't say anything, hoping that he will keep talking to allow her to pinpoint him. Instead he appears and presents himself, but instead of her most likely reaction, she lowers her weapon arm. "I didn't save you, I'm catching dinner. We got the numbers, you answer the questions. ....." She pauses a bit, looking side to side, thinking hard before asking, "Oh! Yeah! What are YOU doing here?"

GM Lein:
She readies Faerie Fire. If he he tries casting any spell she uses it on him. Doesn't want him disappearing again.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Putting away his scythe, Dmitri tilts his head in unsurprise as the eagle flees. "Well, I don't blame him, given the odds." he says as he walks towards the strange new individual. [i]White skin, blue marks, and platinum hair... a Sylph. Is everyone out here flirting with the planes?"[i] he muses. He somewhat laughs at the thought. The elementally touched had their benefits, of course.

Dmitri doesn't know anything about this new person he's just met, and as such, doesn't waste much time discerning a new possible threat. As he walks towards the man he whispers underneath his breathe and his eye glows with a dark fire as he peers into the goodness that the man may possess.

Cast Detect Good

When he doesn't find any semblance, he raises a brow. The last man that didn't register as good disappeared with an evil cackle, and the sins of the few reflected upon the sins of the many. The last man also turned invisible before he fled...

"Sylph, you've exactly 10 seconds to tell me where you've been in the last week." he says abruptly, presenting the scythe towards him.

Sense Motive: 1d20 + 5 ⇒ (12) + 5 = 17

"No hard feelings of course, It's just the last man that controlled his visibility left me in a very foul mood."


Male Sylph Air Wizard 5 | HP: 9/9 | AC 11 (+2 Deflection vs. nonmagic ranged)| Flatfooted 10 | Touch 11 | CMB: +2 | CMD: 13 | Fort: +2 | Reflex: +2 | Will: +5 | Init: +2 | Lightning Flash: 9/day |
Skills:
Appraise +6| Fly+12| K.(Arc) +14| K.(Geo) +14| K.(Loc) +14| K.(Nat) +14| K.(Pla) +14| Perception +3| Sense Motive +13| Spellcraft +16| UMD +17|

Aeris tilts his head at the reactions of both the Drow and one of the Humans before responding.
To identify Dmitri's spell Spellcraft: 1d20 + 16 ⇒ (5) + 16 = 21
Aeris glances down at the scythe a good distance below him and begins to speak. I have been here, mapping out the Pale Mountain for the past week or so. And while I understand that there are those who wield magic and use it for malicious intent, I am not one of them. This is also the first time I have seen any of you so I couldn't be the one you met before, assuming that is why you asked. Aeris then turns his head to look at the Drow woman At least she is not going to kill me right now he thinks as she lowers her weapon. I am a Pathfinder Initiate trying to prove himself a full-fledged Pathfinder. I thought I might be able to do that by successfully mapping the Pale Mountain. It is more dangerous than I previously anticipated though. He looks back at the entire group again to address them as a whole. I have answered some of your questions, would you folks be kind enough to at least tell me what I may call you?

Dmitri:
He seems to be telling the truth


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Listening to him, he smiles and shrugs. "Sounds truthful enough to me. You're also not holding that Scimitar..." he says as he looks down at the blade of his scythe. Gripping it tightly, he looks back up. "We've come from Kelmerane. We intend to kill Ghartok, the ruler of the Pale Mountain's Gnolls." he says.

Taking a proper bow with scythe in hand, putting on his more appealing airs, Dmitri smiles. "My name is Dmitri Mavis. I am a devout of Lilith, the Fallen Angel. I own a boudoir in Kelmerane which doubles as a temple and church." he says, putting as much silver on his tongue as physically possible.

Sell it: 1d20 + 17 ⇒ (8) + 17 = 25

He stops for a moment, watching the others come up behind him as he'd ran so far ahead to prepare to cleave the other eagle down. "Mapping the mountain, you say...?" he asks, getting a rather good idea.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Sitting at the bar, the excitement soon turns to boredom as it becomes apparent that nobody else would show up.

Sighing, the man got up and made his way back home for a night shared with just he and Nom, for Almah was up to other business and had a lot of book-keeping to do. That and several meetings with Garavel and the town guard needed to be attended. It was pretty much standard practice.

The next morning, Apollo got up and prepared Nom for the trip ahead, but with none of the others about, the man asked guards and townfolk in passing, which direction it was to the pale mountain, at which point he made his way out alone.

It seemed Brek, Dmitri, Kori and Je'Grik had left without him, which didn't come as a surprise to him, following the conversation he had the previous day with Dmitri.

What if you're not the one to kill Ghartok? Well, if I'm not the one to do it, I'm not going to give anyone else the satisfaction. Ahhhh, Dmitri. No doubt leaving without me to take my glory away from me. We were once friends or at least civilised to one another, but I guess I shouldn't expect any less from one who worships an evil god.

Turning to Nom, Apollo just nodded in the direction they were headed, to which the 7 foot tall T-Rex stopped trying to bite low flying birds and picked up the pace a little.

In this desert there was no point trying to track others, for the wind on this morning was strong enough to cover all traces of movement. Instead, Apollo just kept walking in the direction he was guided, in hope that he'd reach Ghartok before the others. Still, he wasn't familiar with the area and didn't really know what to expect.

As time passed, the man found shelter in caves and under the faces of cliffs at night, while during the day he looked for any food or water he could take.

Several days into his journey, he made his way across one god forsaken sand plain, holding his hand in front of his face to prevent any sand from entering his eyes or mouth, as the rags he'd wrapped around his head desperately tried to blow away as the wind seemed to get stronger and stronger by the second.

By this point he'd already covered Nom's face and was guiding the overgrown lizard by a small leash.

Now what the hell is that? he thought to himself as he saw a man hovering above.

Moving a little closer he could see several Eagle's surrounding the airbourne man, though they soon fled after an arrow went straight through one of them.

Glancing back at the ground for a moment or so, in the distance several figures were present. All of which he knew.

Kori...so you've now taken to archery? I guess that's better than trying to grapple a flying opponent, haha!

As the man made his way to the group, he could see Dmitri chatting with the new guy a little further back, shortly after the unknown man had descended from the sky.

Well guys? he said as he approached the group.

Thought you'd leave me behind on this one? The man sighed and lowered the rags around his face.

I've been searching for this damn Pale Mountain for days now and seeing as I've only just caught up with you lot, I guess you were given better directions.

Glaring at Dmitri, a little aggrevated by the whole situation, Apollo shook his head as he looked to those closest to him.

Next time, let me know before you go anywhere! We've all got a past together and for good or bad, it's nice to feel included ya know?


Male Human Sorcerer () 10 | HP: 85/85| AC: 14/13/11|Init: +6| Perc: +12| Fort: +7| Ref: +8| Will: +11| CMB: +5| CMD: 16| Ray:+7;1d3| Dagger: +4;1d4| +2 Keen mage's crossbow:+9;1d8|
Skills:
Acro:+5|App:+15|Bluff:+10|Clim:+0| Diplo:+19|Disguise:+4|E.A:+2|Fly:+7|H.A:+14|Heal:+2|Inti:+10|K.Arc:+15|K.Lo c:+10|K.Pla:+3|K.Reli:+3|Ling:+11|Ride:+2|SM:+2|Sleight:+2|Spell:+21|Stealt h:+4|Sur:+2|Swim:+0|UMD:+15|

In response to Dmtri's question, Brek replies calmly.
"Invisibility Spell."

Seeing that the newcomer wasn't about to relinquish his spell, Brek stands where he is and speaks to the air literally.

"Well met Aeris and Boreas. I am Brek and like what Dmtri said we're also about Pale Mountains to off the Gnoll King. You seem proficient in the arcane arts but alone in this place without anybody else with you is a dangerous attempt. I don't suppose you'll be casting the spell of Invisibility every single time?" Pausing a moment.

"Map making? From Kelmerane, I've haven't found much maps to mark the Pale Mountains and since you're a map maker of this place, would you like to sell us copies of your maps that you have mae so far?" Brek continues.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

"Better." Dmitri said openly. "There's no sense in going straight to Ghartok, wouldn't you think?" he asks Brek as he sees Apollo in the distance out of the corner of his eye. "Aeris? Was it? Ghartok will likely not go after Kelmerane while he knows we're at his doorstep... no, I feel he's the type to revel in his lordly might." he says, imagining himself at that peak of power.

"I've a suggestion for you, Sylph. Traversing this area alone is deadly and stupid. Simple as that. Our group would be willing to have you tag with us for this little endeavor and you can map as much as you want." he says as he plants the scythe in the soft earth/sand. "You can map the fancier nooks while we raid the place. Hell, if you want you can even take your share. That said, we'd request to make use of your maps." he says, presenting a hand.

"Speaking of which. Have you seen any Gnolls? Our friend there in the distance-" pointing to Apollo "Is probably suffering convulsions from his lack of killing them lately." he says with a smile.

As Apollo arrives and makes it a point to complain, Dmitri rolls his eyes openly. "You're Tardiness is what you get for breaking off. Though it has been some time... I believe the last time you did something so foolish stirges nearly drank you up, didn't they? Honestly, do you ever learn? You're inability to see the big picture will be the death of you yet."


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

As Dmitri's arrogance and lack of compassion comes through, Apollo does what anyone else would probably do in his situation.

He reacts.

Really? It's me you have the issue with? I was ready to leave the day we met in your w****house and waited for several hours at the bar and yet, nobody showed. It's your inability to inform others that's the issue here Dmitri. If travelling alone is deemed foolish by you, perhaps you should have used that brain of yours to let me know we were leaving in the first place, so I wouldn't have had to travel alone!

His words are undoubtedly aggressive, but it seems his anger is directed at Dmitri over anyone else.

Me, foolish? Whenever have you cared about my presence? I'm here to kill Ghartok and whether I have to do that alone or not, Dmitri's beginning to annoy me. Maybe, just maybe I'll kill some Gnoll women in front of him. See how he likes it then. He doesn't want harm to come to women and I want Ghartok to myself. Seems like a good deal to me, leaving the women alone for Ghartok. All depends on how antagonising he wants to be...


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Kori looks to Dmitri, following his lead of being more hospitable, as it is something she has a hard time gauging when to do. "You may call me Kori. No more, no less, no matter what some fool others call me with their fat human tongue." She sneers at Dmitri, his habit of her full name being one she could never get him to drop. "You are stupid to think you could handle this place alone. I thought you spell users were supposed to be smarter than that?"

As Apollo approaches in a huff Kori looks at him confused, "I thought you left before us, or decided not to come. We all were able to meet up and leave together the next morning. I didn't know you didn't know we left. You should pay more attention. No one had to fetch me, Dmitri, Fire-top, or Snake-eyes." Kori considers everything said that needs to be, and goes off after her kill, knowing that at the very least she will eat well tonight.


Je'grik stays near the back of the group, hand on the hilt of his blade in case the pale blue man decides to try anything. He smiles a bit at the thought of such a foolish decision. Kori and Dmitri and Apollo could match him when it came to strength, and Brek was a fine spellcaster in his own right. Unless this man proved to be an Archmage or high priest, it would be a slaughter.

"I enjoyed the company of Dmitri's ladies, Apollo, and I still managed to be with this ragtag group whe. It left." He adds, voice low. "You owe them gold by the way, Dmitri." He adds with a toothy grin.


Male Human Sorcerer () 10 | HP: 85/85| AC: 14/13/11|Init: +6| Perc: +12| Fort: +7| Ref: +8| Will: +11| CMB: +5| CMD: 16| Ray:+7;1d3| Dagger: +4;1d4| +2 Keen mage's crossbow:+9;1d8|
Skills:
Acro:+5|App:+15|Bluff:+10|Clim:+0| Diplo:+19|Disguise:+4|E.A:+2|Fly:+7|H.A:+14|Heal:+2|Inti:+10|K.Arc:+15|K.Lo c:+10|K.Pla:+3|K.Reli:+3|Ling:+11|Ride:+2|SM:+2|Sleight:+2|Spell:+21|Stealt h:+4|Sur:+2|Swim:+0|UMD:+15|

Brek grins.
"Not even a day since we left and already they're at it once more." he chuckles.

"In case you're wondering Aeries, No it's pretty normal with us here. I've found it's unhealthy to get in between the two of them and no sometimes it's better not to ask." Shaking his head as he address the surrounding air.

"It might be best to drop that spell so I don't come across as delusional talking to empty air." adding the last as an afterthought.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1
Aeris Eteri wrote:
Boreas flies down as Aeris reappears and floats beside him. This is my friend Boreas, he does not speak Common so I am afraid it would be difficult for you to speak to him.

He did drop the invisibility spell. Italics mine. Careful reading is important, Brek, but so is clarity, Aeris.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Well I guess you're all mind readers because there wasn't even a designated meeting place. he says, shaking his head in disapproval.

If I'd have left before you, I'd either be dead or in battle with those stupid mutt's, which brings fourth my next concern... WHERE THE HELL ARE THE DAMNED GNOLL'S? I'VE SEEN NONE FOR MY ENTIRE TIME TRAVELLING!

Everyone can see Apollo has his bow in his hand and not his hammer for once. It looks like he's been cautious for the past few days.


Male Human Sorcerer () 10 | HP: 85/85| AC: 14/13/11|Init: +6| Perc: +12| Fort: +7| Ref: +8| Will: +11| CMB: +5| CMD: 16| Ray:+7;1d3| Dagger: +4;1d4| +2 Keen mage's crossbow:+9;1d8|
Skills:
Acro:+5|App:+15|Bluff:+10|Clim:+0| Diplo:+19|Disguise:+4|E.A:+2|Fly:+7|H.A:+14|Heal:+2|Inti:+10|K.Arc:+15|K.Lo c:+10|K.Pla:+3|K.Reli:+3|Ling:+11|Ride:+2|SM:+2|Sleight:+2|Spell:+21|Stealt h:+4|Sur:+2|Swim:+0|UMD:+15|

Brek Chuckles.
"They heard you were outside of Kelmerane and maybe decided that they were outnumbered." Saying it with a straight face.

Sigh I need a bigger phone screen. Now at home and it seems as clear as day in his post and your highlighting.


Male Sylph Air Wizard 5 | HP: 9/9 | AC 11 (+2 Deflection vs. nonmagic ranged)| Flatfooted 10 | Touch 11 | CMB: +2 | CMD: 13 | Fort: +2 | Reflex: +2 | Will: +5 | Init: +2 | Lightning Flash: 9/day |
Skills:
Appraise +6| Fly+12| K.(Arc) +14| K.(Geo) +14| K.(Loc) +14| K.(Nat) +14| K.(Pla) +14| Perception +3| Sense Motive +13| Spellcraft +16| UMD +17|

Greetings Dmitri, Kori, Brek, and...friends. I indeed have seen a fair number of Gnolls nearby. I was trying to map the area when I was chased away. My maps wouldn't help you find them, but I can. Aeris says as he lands. He feels less comfortable on the ground than in the air, but he needs to show the group a little faith so that they might return the favor. It seems the two humans don't get along too well, hmph. A shame. Maybe the Ifrit and I will get along better. The Drow woman scares me too much for me to get close. Aeris glances around the group and returns his gaze to Dmitri, I would like to take you up on your offer Dmitri. I can show you where the Gnolls are and in return I would like to travel with you. What say you? Boreas feels a large amount of tension coming from their link, as well as a fair bit of excitement.


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

"What can you do of worth, Eagle-bait? You look scrawny and frail, and I don't want to have to save you from the first time one of the dog-men hits you too hard." Kori looks like she doesn't have much faith in him bringing anything to the group that she would consider useful.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Dmitri shrugs, completely ignoring Apollo's accusations and lamentations. "I'd say we have an agreement, then. How far away are they?" he asks, walking forward and sheathing his scythe as a show of good faith. "And more importantly how many?" he asks with a raised brow.


Male Sylph Air Wizard 5 | HP: 9/9 | AC 11 (+2 Deflection vs. nonmagic ranged)| Flatfooted 10 | Touch 11 | CMB: +2 | CMD: 13 | Fort: +2 | Reflex: +2 | Will: +5 | Init: +2 | Lightning Flash: 9/day |
Skills:
Appraise +6| Fly+12| K.(Arc) +14| K.(Geo) +14| K.(Loc) +14| K.(Nat) +14| K.(Pla) +14| Perception +3| Sense Motive +13| Spellcraft +16| UMD +17|

Turning to look at Kori, Aeris responds I may not be great in a fistfight, but I can assist in problems that don't involve direct violence. And if it comes to violence I can definitely sling spells from the air. In addition I am more than capable of increasing your fighting ability. If all goes well they won't even hit me. He then turns back to Dmitri and Aeris' face takes on a worried expression as he continues They are not too far away, however their numbers are fairly staggering. I didn't get to stay long enough to count, but it is definitely somewhere between 60 and 150. Is the plan to meet head on?

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Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Dmitri, you're just going to have to wait and see how she acts in character for the slug she gave. We'll see if she's impressed or not.... ;) Dmitri's a masochist, he should enjoy the torture of not knowing what she thinks of him.

So, for the Str check, she JUST made it. With her 23, the 2 +2's putting them at 27.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Fine by me. Dmitri's hard to kill. If he complains about it saying "I'm not going to heal you" I'm just going to take off my coat and show him the cannonball wound I got from Kori earlier, and say "If I wanted it. I'd have asked."

He's only a masochist in the physical sense XD


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Haha!

Yea, I've gotta have a look at the rules for Boon Companion more, because you can only select it for one Animal Companion at a time, but as it effectively means my Druid Level is 5 for him (but capped at Character level), I'm wondering if it will leave me with a Druid Level left for another Companion, as this build was built with 2 companions in mind, but might just be amusing to get Apollo an army of exotic beasts. :p


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Boon Companion increases your effective druid level by 3, right? So doesn't that mean when you hit level 4, it modifies your effective druid level as it relates to animal companions from 1 to 4, no? I'm not seeing the extra level.

Also, I'm pretty sure that you need to get a special ability to have more than one animal companion. I'm pretty sure that even if you took a level of druid or something, the levels would just stack for Nom, no?


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Freak ;.;?


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I was feeling mean :D


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

No, Beast Master Ranger allows you to have as many animals as you wanted, divided by your effective druid level, and Boon Companion increases your Druid levels by 4 (up to your effective character level), so when I get to level 4, it should in fact mean I have 5 Druid levels, but as I'd be level 4, it only allows for 4.

However, if I got myself another companion at 1st level, Nom would still remain at 4th level because of this.

Link to Boon Companion.

That's why I chose Beast Master.

I can have any type of Animal Companion and can have as many as I wanted divided by my effective Druid levels.

so, if I wanted a herd of Aurochs, I could stampede everyone with say a herd of 15 level 1 Aurochs at level 15. :p


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Oh, that is EXCELLENT and incredibly overpowered haha. You can just keep taking it and keep applying it to all of your different animals, too. At 7th level you can have two 6th-level companions, for instance. (by dedicating two effective druid levels and assigning one feat to each companion).
Hostile druids might be a problem for you though XD


male Dwarf Inquistor 6 Initiative: +5 (roll twice) ; Perception +12, Darkvision AC: 20 FF 18 T 14 HP 60/60; CMD: 19; CMB: 7 Wil: +8 Ref: +4 Fort: +8 (All saves at +5 vs. Magic and poison +1 for each ajacent ally)

Actually the interaction of boon companion and Beast master ranger is subject to considerable debate.

Clicky, clicky.

If you look at it strictly from a RAW perspective you prolly can only apply boon companion once and not to each separate animal companion. Makes a certain amount of sense as animal companions are intended to be swapped out as the controller wishes...


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Although that part is in huge debate, I only have one Boon Companion feat in my build.

I could take more, but it's not what I have in mind for the build, and will water what I'm doing with Apollo down considerably.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

I'm still considering what I should do about this Halfling.

The fire will be out soon enough, and it won't be spreading thanks to Kori.
The animals are knocked out.
The woman in question I just dealt with is ok, and hopefully thankful. I do intend to tell her that the half-ling was going to let her die.

I'll just do another internal monologue about my opinion of Nethys later. Spoiler alert, he doesn't think highly of him.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I am sensing page after page of roleplay in the near future XD


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Oh, feel free to respond to any of those posts separately at your leisure. I separated them so that people could have separate conversations without bogging each other down with a slow response time or pushing them ahead with a fast one.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Kori! 2 damage! NOOOOOOOOOOOOOOO! Anything but 2 damage! That's like a 4th of your hp D:

TASTE MY SARCASM


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Just lettin' you know, Sabeen, the tree isn't on fire. One of the caravan's wagons is, and now it's out due to heroic firefighting efforts.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

AKA A 0 level spell.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Well, sure, but also six people and buckets and a lot of running XD


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Just to let you guys know, as I've said to Leinathan via PM, I'm happy for characters to act exactly as they would.

For example, if a character decides he wants to kill another character and a fight to the death initiates, whether it's me or someone else, I'm happy to accept the consequences because unlike most PF players, I actually hate safety nets.

If things like this happen in game, Apollo will act accordingly, leaving characters to it, stepping in or whatever he sees fit to do at the time.

I'm not sure what everyone elses opinions are on this, but I'm going to assume they're heavily against conflict.

I don't see it as a problem as such, but if a player purposely creates conflict, then obviously that's an issue, but for in character reasons, I'm more than happy to have my character killed off by another PC, if a fight broke out and my guy failed to deal with it. :)


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

As the only LE in the group, I feel like this might be leveraged toward me XD


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Haha. Yea, if Kori doesn't kill you first, by punching your head clean off!


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

That was youuuuuur faaaauuuuult.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Hey, I'm not the one openly telling her to hit me. XD

You asked for it. :p


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

In my defense, I didn't expect her to both rage (your part) and crit (my bad luck)

Regardless it was hilarious, and I'm all better, and she'll eventually not hate my guts. So yay.


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Who says she'll eventually not hate your guts? ;P

EDIT: Oh, it was totally Apollo that made her decide to swing. She wasn't going to, because she figured he wanted her to. While I was writing the post and previewing you posted the 'flirting' comment that upset her enough to rage and punch him regardless if it was what he wanted or not.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

I can dream, dammit.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

You guys are silly XD


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Haha!

Well like Apollo said; The lengths people will go to prove or disprove something. :p


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Oh, by the way, 135 EXP for successfully controlling the spread of the fire.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Yaaaaay :D


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Our first bit of experience. :p


Male Oread Desert Druid 1
Gear:
scythe, hide armor, sling, sling bullets (10), druid's kit, 203gp
Stats:
Speed 15ft. Initiative +1, AC 15, touch 11, flat-footed 14, BA +0, CMB +1, CMD 12, Knowledge (Nature) +7, Handle Animal +3, Heal +9, Perception +9, Survival +11
-[<3 <3 <3 <3 <3 <3 <3]-

woot! Sorry i have been gone but I'm back now


male Dwarf Inquistor 6 Initiative: +5 (roll twice) ; Perception +12, Darkvision AC: 20 FF 18 T 14 HP 60/60; CMD: 19; CMB: 7 Wil: +8 Ref: +4 Fort: +8 (All saves at +5 vs. Magic and poison +1 for each ajacent ally)

Gotta say I'd prefer if we stayed away from PvP action. To me once you start picking up dice against each other that's stepping over a line that reads "stupidity begins here."
Why? This is a team game. And once you take it to dice you are no longer roleplaying either...


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

That's not entirely true. As long as it's for in game reasons, it's still roleplaying and acting how your character would (providing you don't let it get personal and take it as a personal real life insult, like so many people on here do). It's not stupid, just realistic, unless you go out of your way to fight team mates over all else, but it simply wouldn't happen if everyone's able to roleplay in a mature manner.

The idea is to work together and if a few PVP fights break out, fair enough, but you've got to remember, we're technically hired Mercenaries and we all know our responsibilities, so whether we like each other or not, we would have time to deal with our differences and time to continue on with our mission.

If a character insults another character enough to dishonour them, then I feel the dishonoured character has every right to punch the one who insulted him, but past this point is where some players say "right, I'm full attacking with my Greatsword!", which would be taking it too far in this exampled situation.

If Apollo saw a woman being forced upon by a man, team mate or not, he'd swing his hammer at their head.

Player conflict is fully acceptable for certain situations, and I'm not one to have my character physically pushed around and just stand there. I don't believe in safety nets. I believe in reacting to every situation accordingly, exactly how my character would.

Say I had a bullied halfling...if people kept knocking him out the way, kicking him, pushing him over etc, I would roleplay his feelings and sorrow, but if it kept happening, one day he'd eventually flip and fight back, and I would roleplay that too.

Apollo here is a little less forgiving however. If someone made him their enemy and challenged him, he would swing his hammer at them without even thinking about it, laughing at their attempts to harm him.


male Dwarf Inquistor 6 Initiative: +5 (roll twice) ; Perception +12, Darkvision AC: 20 FF 18 T 14 HP 60/60; CMD: 19; CMB: 7 Wil: +8 Ref: +4 Fort: +8 (All saves at +5 vs. Magic and poison +1 for each ajacent ally)

My point was that it's fine to RP player friction I think you have to realize that there's an invisible line. Crossing that line for whatever reason makes no sense as a) you are obviously no longer roleplaying cause you need dice to sort it out b) you are automatically weakening the party.


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Not sure what started the talk of PvP, but I'm kind of with Apollo here. But, if it comes to PvP between the PC's, there were deeper issues that led to it beyond that.

If something is happening within the party, that one feels they need to fight another PC over, then there should be some ooc discussion going on as to what led up to it in the first place.

In the same aspect of playing in character, there are some allowances you make. Kori, is an abused Drow woman, that generally hates men and non-drow. For the sake of cohesion, and progress, I have tamped down her hatred to ensure that she can function in a party. Is it out of character for her, not-quite, just not as intense as she could be as a character.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Yea, though I'm pretty sure if she saw a PC forcing themselves upon either an NPC or other PC, she'd go for them, so again, it's roleplay.

Before we began this campaign, there was a guy who wanted to play with a Gnoll who dislikes his own kind, so I said rather than hating them, Apollo dislikes them...to make the party work, when really if it was in real life, he'd probably just attack outright, unless the Gnoll proved himself to be trustworthy.

Still, that character didn't make it, and here we are enjoying a so far Gnoll free adventure. :p


male Dwarf Inquistor 6 Initiative: +5 (roll twice) ; Perception +12, Darkvision AC: 20 FF 18 T 14 HP 60/60; CMD: 19; CMB: 7 Wil: +8 Ref: +4 Fort: +8 (All saves at +5 vs. Magic and poison +1 for each ajacent ally)

I recall being in a PbP once where we didn't get past the tavern scene cause two characters were killing each other... in RL games this kind of thing is less likely to happen but I think we all now how miscommunication can work online.
Also talking about realism in fantasy RPGs is always iffy. In RL your never gonna meet a Gnoll and your never gonna be a barrel chested dude with a greatsword...


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

I meant for if the world of Golarion was real, and this was the way characters acted.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

I still feel like, and this is coming from the only lawful evil in the group, I'm probably never going to want to significantly wound anyone in this party.

Dmitri may be Extremely biased, but he doesn't really register insults from men, and even more, doesn't mind being insulted by women.

The only way my character would go out of his way to kill a PC is if a woman who hadn't done anything had something bad to them, hence the reason he was so aggressive towards the halfling a moment ago.

I'd rather avoid fighting among PC's, save for those "Hit me" moments.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I have a question for a couple of you guys.

Apollo...under what circumstances would a sane player make their character rape someone? Or do other things that they knew that, say, your character was against? Sure, it's fine to have character friction, but all of the situations you bring up seem to be purposefully instigated by players for the purpose of causing PvP.

Also, Dmitri...Would your character fight back against a woman that was trying to kill him?


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Haha, yea I know. They're just extreme examples, but they prove the point I'm making.

As it stands, Apollo has only become friendly with Keth and an elderly couple, and as his personality is cocky, funny and friendly towards those he likes or has no issues with, it's unlikely any of the above would happen, but he's slightly Barbaric by nature, so it's hard to see how he'd react to certain things that may insult him (hence the Chaotic Good alignment).

I think Dmitri is the only evil character in our group, and Apollo's not a Cleric or Paladin, so all he knows is that Dmitri enjoys pain, not of his intentions...well, aside from wanting to bed Kori. :p

If a PC really tried to annoy Apollo, he'd go after them, but not with his weapon (unless the other PC actually attacked him with their own weapon) because he has his own things to worry about. He'd cockily beat down the other guy with his unarmed strikes and leave him to it when he's out cold, and if a woman would strike him unarmed, he'd pin her down to the ground until she's cooled off.

That also probably gives you a sense of Apollo's morality.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Hey Apollo, you seen Les Mis? Almah singin' "Oh God, for shame! I do not even know your name." and then Garavel all bein' like "Every word that he says is a DAGGER in me."

We've got a really unpredictable party here, don't we? XD Yeah, we've got two CG, two CN, one LN, and one LE.

So what would happen if Apollo started to beat on a guy with unarmed strikes, but was losing? Would he back off, keep fighting till he lost, or would he bring out his weapon in an attempt to keep his pride?


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Assuming the other guy was also unarmed, he'd probably provoke some AoO's by trying to trip them to gain the advantage. Against a monk that deals lethal damage, he'd hit them hard in the face with his hammer.

If pushed to that level though, he'd fight until one of the two of them were knocked out cold. He wouldn't stop.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

No I meant against a guy that you thought was equally matched, but just turned out to be stronger than you. (also Apollo, you wouldn't be able to take those AoOs cause you don't have Improved Unarmed Strike).


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

No, as in AoO's against me, lol. That's what I was saying. I don't have and never will have improved AoO, so I was saying I'd eat those AoO's and hope the opponent missed, while I attacked him on the ground.

Like I said though, Apollo would fight until one of them either had enough or was knowcked out cold. :)


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Gotcha. NO RETREAT, NO SURRENDER!


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

knocked, not knowcked, haha. Yea, that's pretty much it.

In a real fight with weapons, if he knew he was fighting a losing battle, he'd most likely retreat to fight another day, but it would take a lot to make him swallow his pride.

He's a pretty simple guy as far as agenda's and motives go though. He never lies.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Oh and I can't recall how you're going to do combat, but if you'd like me to create maps in Photoshop for you, I can do that without an issue. :)


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Dmitri would most definately fight back, but he wouldn't be aiming to kill. He'd pull his blows, but he'd ultimately enjoy it.

He'd try to avoid confrontation, prior, though. However he's not stupid enough to let a woman kill him. He'd fight and probably enjoy his wounds, but he'd wound himself later as apology to his deity for laying a hand on a woman.

Also Dmitri is rather predictable as a result of his laws. He's focused primarily on women.

He would, however, not take kindly to apollo's advances on Almah if he kept trying after Apollo flat out told him no. Then again, who wouldn't?


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Dmitri, generally I like to try and just be as descriptive as possible with the combats, but if the rest of y'all would prefer solid maps, that'd be cool. I mean, I'm not entirely sure how to use mapping tools that I've seen a few DMs use.

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