Kingmaker PbP

Game Master Egoish

Five brave souls attempt to tame the wilderness and forge a kingdom.


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How do you want to handle making camp with the mites on your tails?


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

Since we are mounted, can we force an encounter with them? A show of force might both thin their ranks and deter a nocturnal visit.


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)
Maksim Zavid Radoslavov wrote:


Sorry having some Computer issues, maybe a bit slow.

Maksim sees the little sign of the mites withdrawing but continues to have that feeling of being watched.

"The mites have mostly left but I think a few are still scouting us."

Maksim prepares to bury the body of the unfortunate victim, saying a few prayers over the body when done. "I know not your beliefs, that amulet suggests you were a servant of the bandit leader, it no longer matters to earthly folk. You met your end alone, without friend or family, may that be sufficient atonement. May your journey to Pharasma's judgement go swiftly and true. May Erastil and all the gods show you mercy."

"Maybe, Egan, if this unfortunate soul, came to this place directly, those hills there are the likely area, such a distinctive tree, up high, should be easy to spot. Or we could just go the way we intended. Wherever we go, we need to be very wary."

Egan helps Maksim with the body, removing the armor and gold before he is prepared to bury. We should be away from here quickly and find a defendable camp for tonight. I can imagine its going to be a long night. How long til dark?


There are around five hours of light left. Trying to run them down might work but they will probably scatter and hide, you might be best off riding at top speed and attempting to outdistance them. You could complete mapping this area on the way back..


AC17/Touch14/Flatfoot13/CMD 17||HP12/[12]| Fort:+4 ;Ref:+4 ;Wil+1|Percept +1/Sense Motive +1|Init+6 Male Skald Human Fighter (Aldori Archetype)/1 *Favoured Class

Andrej looks at the amulet.

Did the others we captured and offered amnesty to and the ones we hung when we first started this all have these as well?


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Didn't Happs have one that you could have described to Maksim (since he wasn't there for that)? I can't see a mention of it with the forest camp leader but I could have over looked it.

"I thought ye mentioned such but I may be mistaken." Maksim rubs his beard thoughtfully.

"Out running or riding the mites might work but I have no skill at riding, bit o' a gamble."


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

Leaders did if I recall correctly. Egan offers. Lets ride and put some distance between us and these varmints.

If we ride our group speed should be 40, which is the speed of the dogs. Maybe we can loose the Mites with the daylight we have left.


Paladin of Erastil-3/ Init:+1, Perception:-1, AC:18/11/17, CMD:19, HP:28, Fort:6 (11 vs cold), Ref:4, Will:4

Silva rides along quietly.


AC17/Touch14/Flatfoot13/CMD 17||HP12/[12]| Fort:+4 ;Ref:+4 ;Wil+1|Percept +1/Sense Motive +1|Init+6 Male Skald Human Fighter (Aldori Archetype)/1 *Favoured Class

Might want to collect these then...


Folowing the afternoons hard ride you feel comfortable that you have lost you fae following and set up camp in the low hills, the last watch see eyes reflected in the fire towards the early morning but no attack comes.

The sun crests over the horizon and Anza will check ariund the camp, coming accross some tracks. They appear to have abondoned their chase overnight and continued to the south. "Their den should be somewhere near here according to the other fae, do you wish to hunt them down? They may be ready for you."


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

Egan looks to his group. I say yes. Time to end this threat.


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Storms and internet don't mix well :)

"If it be done best done quick. They are ready for us, and know our numbers at least, and saw us use magic. I'd like a night's rest if possible to regain favor used, it may take all we have to win. Also know that we go after their home, to slay all, be prepared for what needs be done." Maksim gives his dark warnings with a grim face but determined to end evil.

Perception:1d20 + 4 ⇒ (3) + 4 = 7 See anything about?


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

Ego says we already rested.


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Sorry read that as setting sun not rising for some reason. So we are good to go then.


AC17/Touch14/Flatfoot13/CMD 17||HP12/[12]| Fort:+4 ;Ref:+4 ;Wil+1|Percept +1/Sense Motive +1|Init+6 Male Skald Human Fighter (Aldori Archetype)/1 *Favoured Class

I'm for it but beware of hit and run tactics that lead us into further traps such as that spiders lair.


You mount up and ride further into the hills, reaching the crest of the tallest hill nearby the vista opens and you can see in the distance to the south a huge tree. Standing over 100ft tall the ancient grey sycamore clings to its last years of life, from your conversations with Tig and Perlivash you know this is where the mites make their den.

Anza looks around thoughtfully from her horse, [/b]"If we stay here for a few hours Arielle and I can probably map most of this area without the need to ride around, perhaps some lunch while you plan your approach?"[/b]


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

Agreed Anza. What do you all think for a plan to remove this treat?


Female Changeling (Green Widow) Bard / 1 ||HP: 8, AC: 13/11/13, Saves: W+2/R+4/F+0, CMB/CMD: +2/+14, Init: +2, Perc: +4

"Well, we could try fire. Though we would have to be careful not to let it spread to the other trees."


Do you want to send a scout out?


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

If Andrej wants to scout that would be fine with Egan. I think he is the only one qualified to do so. But we might be better off just heading for the tree together. Andrej


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Perception:1d20 + 4 ⇒ (4) + 4 = 8 See anything about? This roll is a cut and paste error but if you want to use it instead of the other I understand.

Wierdly enough Maksim is slightly a better scout than Andrej.

Maksim dismounts and hands the reins of his horse to Anza.

Maksim looks over the area grimly. "I do not see a fire outside doing much harm to them, they live under the tree not in it, it's not large enough. So, if they live in a large burrow, really a cave under the tree, they'd be protected. They are small, but about your size I think Arielle, if they have any numbers it must be a large area."

"I think I'm the best to scout it out, see if they have any sentries that I can spot."

Unless otherwise disuaded Maksim slowly and alone walks toward the sycamore. He is looking for sentries or traps. He also checks for tracks trying to tell numbers, and to trace for the enterance. He is trying not to be noticed himself.

Perception:1d20 + 4 ⇒ (19) + 4 = 23 What's there?
Survival:1d20 + 6 ⇒ (16) + 6 = 22 Who, how many, and where is the enterance?
Stealth:1d20 + 4 ⇒ (18) + 4 = 22 Move half-speed.


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

Very nice. Sorry for my incorrect assumption.

As Maksim prepares to leave Egan asks How long should we give you?


AC17/Touch14/Flatfoot13/CMD 17||HP12/[12]| Fort:+4 ;Ref:+4 ;Wil+1|Percept +1/Sense Motive +1|Init+6 Male Skald Human Fighter (Aldori Archetype)/1 *Favoured Class

Its the armour and the re-build...


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Maksim replies to Egan, "Not sure, have to go slow, one-half hour seems about right."


From here it will take Maksim about 2 hours on foot to get to a point where he can overlook the tree, 4 hours if he is stealthy all the way. I'll assume he is aware of his surroundings from the start but only begins stealth movement for the last section so it will take him 3 hours there and back. Factor in half an hour of observation time, if you want to advance a little up behind him you could wait a little back but you would still be a long way off.

Yes the tree really is that far away, obviously at a flat out run you could advance or retreat 4x faster. I'll use the bottom group of rolls Maksim but just confirm that you go ahead with your actions now your aware of the times and distance involved.


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Maksim continues with "That's after a 1 or 2 to get there and same back, of course." I'm good to go.


Maksim leaves alone with a light pack, you can see him for a while wakking before he drops below the next rise.

Maksim:
As you draw closer you see tens of trails leading to and from the tree, setting up in some brush halfway down a nearby hill you settle in to watch. Over a half hour you see two mites leave and head north together as well as three mites returning from the south, one alone and then two about ten minutes late. The two mites are carrying an unconcious black scaled kobold with them, they struggle to get him down the hidden entrance among the trees roots but eventually disappear from sight.


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Maksim notes the activity, He looks around briefly and silently to see if any spotters are around the area to warn the den of trouble. He then returns to the others, quietly, and reports all he learned.

Perception:1d20 + 4 ⇒ (3) + 4 = 7 Any guards/spotter?
Survival:1d20 + 6 ⇒ (7) + 6 = 13 Any more info?
Stealth:1d20 + 4 ⇒ (2) + 4 = 6 Move half-speed.

Not the best rolls. :(


After doing a quick circle of the area you are nearly sure that some of the mites who used to live here are gone, there are tracks from weeks ago with many mites moving at once but the recent tracks show groups no larger than four or six.


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Maksim notes interesting tracks, then winces as is foot steps on a branch which snaps loudly. After a quick look around to see if he was noticed he slithers off to rejoin the main group.

Maksim will avoid any further encounters, if he can, till he rejoins the others.


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

Egan paces as he waits. How long has he been gone? We'll give him another hours and then we should go after him.


Maksim will arrive back to camp forty minutes later than expected after taking a detour to avoid two mites throwing stones at each other a couple of miles from the tree, he appears unruffled but weary from his long walk.


AC17/Touch14/Flatfoot13/CMD 17||HP12/[12]| Fort:+4 ;Ref:+4 ;Wil+1|Percept +1/Sense Motive +1|Init+6 Male Skald Human Fighter (Aldori Archetype)/1 *Favoured Class

Soooo... I am guessing your average frontal isn't going to work?


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Maksim gives a weary sigh as he see the others come into view. He explains all that he has seen. At Andrej comment he replies, "Don't know warrior matters but it might, tracks seem to say a large bunch went off somewhat and never came back, groups were small after that, so who knows? And they have a kobold captive hard to say what that means."


Paladin of Erastil-3/ Init:+1, Perception:-1, AC:18/11/17, CMD:19, HP:28, Fort:6 (11 vs cold), Ref:4, Will:4

Well...let's go rescue the kobold then.


AC17/Touch14/Flatfoot13/CMD 17||HP12/[12]| Fort:+4 ;Ref:+4 ;Wil+1|Percept +1/Sense Motive +1|Init+6 Male Skald Human Fighter (Aldori Archetype)/1 *Favoured Class

Andrej thinks for a moment then nods... A good move considering what we hope to accomplish.

What way did you travel to arrive back here unseen? Lets take that route to get as close as possible.


Its currently late afernoon, about an hour before sunset. Do you want to go now or tomorrow? Its about an hour and a half ride.


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

I say lets go now. That kobold might not make it til morning.


AC17/Touch14/Flatfoot13/CMD 17||HP12/[12]| Fort:+4 ;Ref:+4 ;Wil+1|Percept +1/Sense Motive +1|Init+6 Male Skald Human Fighter (Aldori Archetype)/1 *Favoured Class

Agreed.


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

Egan looks to the others but begins saddling up Sparky.


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

"Aye, if it be done, best done quickly." Maksim wearly mounts up and prepare to do it all over again.

Perception:1d20 + 4 ⇒ (6) + 4 = 10
Survival:1d20 + 6 ⇒ (16) + 6 = 22


Anza stays back with your heavier gear as Maksim leads you across the grassy hills to the old sycamore, as the sun sets you have not come across anything but faded tracks and the tree looms nearby.

You dismount and approach, and begin searching among the trees large solid roots to find the hidden enterance Maksim saw the mites coming from earlier.

Perception checks


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Maksim leads the way, noting old track but nothing else. Upon arrival he checks out for the enterance as quickly as possible.

"Should be right around here."

Perception:1d20 + 4 ⇒ (18) + 4 = 22


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

Perception: 1d20 + 1 ⇒ (14) + 1 = 15 plus low light vision..

I think I can see it..


Paladin of Erastil-3/ Init:+1, Perception:-1, AC:18/11/17, CMD:19, HP:28, Fort:6 (11 vs cold), Ref:4, Will:4

Perception: 1d20 - 1 ⇒ (10) - 1 = 9


AC17/Touch14/Flatfoot13/CMD 17||HP12/[12]| Fort:+4 ;Ref:+4 ;Wil+1|Percept +1/Sense Motive +1|Init+6 Male Skald Human Fighter (Aldori Archetype)/1 *Favoured Class

Perception 1d20 + 2 ⇒ (6) + 2 = 8

Andrej seems a bit disorientated and spends a lot of his time darting his gaze back and forth looking for threats.


Egan finds a deep hole under a huge root but it does not lead into the mites lair, Maksim however finds a lump of turf which lifts to reveal a small but deep hole leading into the tangle of roots below ground.

The chute is rarely more than 5ft wide and further constricted by the tangle of roots poking from the walls, 20ft down there is a tunnel heading east and west. Not much light penetrates the hole.

Medium creatures take a -2 on attack rolls inside the confined space of the tunnels and it takes a dc5 climb check to make it down safely.


Cleric / 3 (Per:+4, Init+3, HP 18, AC: 14/13/11 F:+3 R:+4 W:+5)

Maksim's careful search reveals the concealed enterance to below. Stareing down into the inky blackness, Masikm says, "That'll be not a good place to go, it's small for us bigguns, and little light, we cannot sneak. I'll make a light for us but we'll be easy to see and target." Maksim picks up a small stone and cast a spell causing it to shine brightly. "I'm not sure should I call for Erastil specific aid now, or wait till we see what's down there?"

Buff now or buff later? That is the question...


If you have buffs which are 10 min/lvl durations or longer i'd cast them early. I need a "marching order" so i know who's where in your climb down into the lair.


M Gnome - Alternalte Racial Traie Pryomaniac Oracle of Fire / 3 (Per: +1 Init:+1 HP 21/21 AC: 20/12/18 F: +1 R: +1 W: +2)

Egan can go first but would prefer to be lowered down. This armor is too restrictive to climb in. he explains.

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