Kicking It In Kaer Maga (Inactive)

Game Master GM Idyll

A city of outcasts. A city of strangers. Welcome to Kaer Maga.


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I just assumed we'd take him back up to the surface when we take the necroalchemist (assuming we don't end up having to fight him anyway) and then maybe come back down to clear out whatever we missed. You know Bastarger has a lot more tombs to loot down here. ;)


Male Gnome Fighter (Mobile), HP23/23, AC 20 (24), FF 18 (22), Touch 13, CMD 16, F +4, R +1, W +0, Init +3, Perception +3, AOO +6 (+4)

I had actually written off the rest of the dungeon, figuring that the group would see the job as complete and we'd be done with it.


He's not dead, but he's not "playable" right now. He'd have to be carried out.

As for the rest of the Ossuary, the priestess did offer an additional bounty for clearing out the rest of the space, but that's an optional quest.

Do you guys want to recruit another rogue to accompany you? If so, do any of you have a friend you'd like to invite to the game? I'd rather get a player that you know and like - and that you're pretty sure will stick around - rather than open up recruitment again.


Male Human Admixture Wizard1/Crossblooded Tatooed Sorcerer

I have a 2 people in mind. One is twigs who I play with and another is DM waife who gm's the same game. Both have great roleplaying chops. I will wait for your word to PM them.

Also do we want to 'encourage' any particular role for them to fill?


Most of the people I play with are pretty much at their PbP limit right now and aren't looking for another game.

Kenji Jehu wrote:
Also do we want to 'encourage' any particular role for them to fill?
GM Idyll wrote:
Do you guys want to recruit another rogue to accompany you?

Honestly, I'd as soon play with 5 if we couldn't really use someone with Disable Device. Six is a pretty big party to compensate for from the DM side of the screen and tends to allow PCs to get sidelined in certain encounters with such overwhelming numbers. Don't suppose anyone was considering a rogue dip at level 2? :)


It really depends. I have story ideas for what will happen after we leave the Ossuary, but no real overarching plan for how those will be played out - namely what traps and locked doors you'll face on your way to your goals. So I'm not actually sure how important a skill monkey is at this time. If you come back down to clean out the Ossuary, I can tell you that it would be helpful to have one.

Honestly, I'd prefer to have someone who fits in with the group and has a passing knowledge of Kaer Maga than find a specific role, though.


Male Human Admixture Wizard1/Crossblooded Tatooed Sorcerer

No worries. There are other ways to get trapfinding. Dips. Urban Rangers. Loreseeker sorcerers etc.
Still wait for your go ahead before PM.
Both my guys are frequent posters so won't slow stuff down.


Male Gnome Fighter (Mobile), HP23/23, AC 20 (24), FF 18 (22), Touch 13, CMD 16, F +4, R +1, W +0, Init +3, Perception +3, AOO +6 (+4)

Finding traps, anyone can do. Rogues only there to disarm and there are plenty of ways around that (Summoned fodder trigger for one).


Male Human (Ulfen) Occultist

Stirgen is happy with five also, and I don't think we need a trap disarmer. As Bastarger suggests, there are multiple ways to skin a cat.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I got no problem with 5.


"Don't make the Lilley angry. You wouldn't like it when it's angry." They gently admonish the foolish necromist.

Just letting you know that your audience appreciates the Hulk references. ;)

Sovereign Court

Is the Advanced Race Guide going to be an allowed source? Will any retcons be allowed?

Not necessarily wanting any. Just want an FYI request.


Yes - to a point. I'd prefer to avoid any radical character overhauls (not that any of you would), merely tweaks to enhance aspects of your character or improve your build.

I don't have the book yet, personally, so I don't know much about the additions it brings. Anything interesting? Is it worth picking up?


Only fair, I think, to allow Rajah and Bastarger a reaction before moving forward. It amuses me, btw, that Stirgen is looking to Lilley for guidance, her instincts in this situation having obviously been so spot on thus far. ;)


Male Human (Ulfen) Occultist

Well more Lilley and the others :P


Male Human Admixture Wizard1/Crossblooded Tatooed Sorcerer

Kill her!!


Male Gnome Fighter (Mobile), HP23/23, AC 20 (24), FF 18 (22), Touch 13, CMD 16, F +4, R +1, W +0, Init +3, Perception +3, AOO +6 (+4)

Her CMD is 28? ... what? That seems a little over the top for a static defence.

Your not making some opposed grapple check or whatnot are you? CMD is 10 + BAB + Strength mod + Dex mod in PF.

Regardless, this has gone far enough. Into initiative I go.


Oh - I was using her escape artist check + grease, not CMD. So, technically, she could get grappled, but then on her turn she would be able to escape.


Male Gnome Fighter (Mobile), HP23/23, AC 20 (24), FF 18 (22), Touch 13, CMD 16, F +4, R +1, W +0, Init +3, Perception +3, AOO +6 (+4)

If she made the successful roll, yes. Its not an auto-escape. Also, Kenji greased the ground, not her. I don't think falling over on it means she gets coated sufficiently for the bonuses in grapples.

The previous scene with the throat slitting... i'm not going to ask to retcon it but the mechanics of it were a little off to me. Or just not there at all. Sorry to complain, I just like in-game versimilitude; it played out like a cinematic scene from CotCT, and although I appreciate we got perception rolls to act in the surprise round, even Kenji's action was assumed to only be able to happen after she'd cut his throat, without actual initiative rolls.

Without looking at his spoiler, it looked to the rest of us like his throat just magically got opened; not even a mention of her drawing a knife etc.- when all eyes were on them.

Even if her husband was considered helpless, a coup-de-grace is a full round action, so would require two standard actions to pull off. If she'd got the surprise round off without Kenji stopping her and then beat everyone in initiative, she could have pulled it off. Otherwise, doubtful.

Edit: Not to mention, her surprise round action was to draw her dagger and that's all she could do in a normal surprise round- unless she has quick draw.

I don't really like it when player agency seems to be removed in favour of a narrative. Sorry to be a pain Idyll, not looking for conflict :(. *Big man hugs*.


We're good. I understand the tension and would be open to retconning. I did fudge in favor of narrative, but definitely don't want to be unfair at all.

Shall we rewind to before the throat was opened?

EDIT: Also, I have a rogue in need of a party. He's a frequent poster and wants to stay in Kaer Maga (the other game stalled quite a bit).

You can see his profile here: Minwae

Would you guys want to add him to the group? No pressure either way, just wanted to throw it out there.

Sovereign Court

I'm open to the idea of a 5th but i'm easy either way.

I'd honestly rather not retcon, I think it would be awkward now. I just wanted my issues with said cinematic scenes out in the open for future reference.


Male Human Admixture Wizard1/Crossblooded Tatooed Sorcerer

I'm cool with a 5th. No need to retcon. We gonna kill her and take her stuff now ;)


Male Gnome Fighter (Mobile), HP23/23, AC 20 (24), FF 18 (22), Touch 13, CMD 16, F +4, R +1, W +0, Init +3, Perception +3, AOO +6 (+4)

Actually, Bastarger was going to strike with non-lethal once he has her in his net. Can't speak for the rest of you of course.


Ok - can you roll your attack roll for the net? I've rolled your initiative.


Male Human Admixture Wizard1/Crossblooded Tatooed Sorcerer

Undead are immune to non lethal


Male Gnome Fighter (Mobile), HP23/23, AC 20 (24), FF 18 (22), Touch 13, CMD 16, F +4, R +1, W +0, Init +3, Perception +3, AOO +6 (+4)

Good point. Wasn't sure about THIS weird alchemical undead though.


Male Human (Ulfen) Occultist

Idyll - can I change up my Intense Artist trait from Painting to Stone-carving?... seems to be about all he wants to do. Stirgen can be a performance artist - kind of like the guys that cut up big blocks of wood with a chainsaw... just with a greataxe instead...

5th person I'm happy to welcome if it's group consensus, and I'll add an echo to AK's words on the cinematic stuff. Was a little more so for Stirgen as he didn't get a chance to state whether he allowed her past or not. But agree with not retconning.


Well, the person decided to stick with the original group. He heard you guys are really tough on the GM and didn't want to participate in that. ;) (I'm kidding. Seriously. You guys have been great and patient with me.)

Are you serious about changing your trait? Because I think it would be funny - and give inspiration for all of your dice rolls...


Male Human (Ulfen) Occultist

Deadly serious :)


Male Gnome Fighter (Mobile), HP23/23, AC 20 (24), FF 18 (22), Touch 13, CMD 16, F +4, R +1, W +0, Init +3, Perception +3, AOO +6 (+4)

Is she still getting grease bonuses or is her dex/escape artist just that high? It affects my next action, thanks.


She is not covered in grease - she appears to be exceptionally dexterous.


Male Gnome Fighter (Mobile), HP23/23, AC 20 (24), FF 18 (22), Touch 13, CMD 16, F +4, R +1, W +0, Init +3, Perception +3, AOO +6 (+4)

Roger. Pretty sure she still ends up grappled. Although with that crazy high +10 (escape artist a class skill for zombie? ;) ) her chances of escaping are also good.

Though the entangled penalty should apply to escape artist too, as a dex penalty :). And grappled includes a dex penalty too, down to +6. Odds looking better all the time :P.

Or, +8 if entangled was already figured in.


Should we just go ahead and add a 1 in front of whatever Stirgen rolls from now on?

Seriously, buddy, you must be killing it one of the other games you're playing - I'm so sorry the dice hates you so much in this one.


Male Human (Ulfen) Occultist

It's all good :) - and to be honest... I've had a worse streak on the boards before and it eventually came good. (highlight then was triple snake eyes :)


Male Human (Ulfen) Occultist

Grumble grumble - why are people so desperate to humanize the murderer... Stirgen gagged her so we wouldn't have to put up with her poisonous tongue...

Whatever fallacious arguments she uses it doesn't excuse the act performed in front of us. We can RP it out, but Stirgen will be strident on this.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Maybe Rajah's too nice for his own good. Poisonous tongue or not, if she can kill Rajah with her words, then so be it. If you notice, he's done nothing about her bonds and won't.

And strictly in my opinion(and that's all that it is), I don't see her words as poisonous. She speaks as if what she's done is perfectly alright. Utterly blind to the fact that her actions are far from that.

Rajah is well aware of her crime and has no intention of releasing her of her bonds, regardless of what her reasoning is.


Male Human (Ulfen) Occultist

I was more referring to her taunting of Stirgen as to You will sleep well tonight and the You are guilty. You are condemned. There is harm in those words.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Ah. Gotcha. Fair enough.


Hey all. Sorry for the absence.

You ready to head up to the cathedral?


Male Human (Ulfen) Occultist

Stirgen is. He's not averse to coming back down - but would prefer to de-Esme now.


But I've made her so likable!

How would you like to exit? Via the way you came in? Or the stairway Svillenius mentioned?


Male Human Admixture Wizard1/Crossblooded Tatooed Sorcerer

Stairs!


Another vote for stairs. Part of our mission was to find out how the graverobber was getting in the crypt in the first place, so we'll have to show the Pharasmins where they are so they can block them.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Stairs. It's a different way.


Male Gnome Fighter (Mobile), HP23/23, AC 20 (24), FF 18 (22), Touch 13, CMD 16, F +4, R +1, W +0, Init +3, Perception +3, AOO +6 (+4)

Stairs. And the problem with looting appears to have come and gone after seeing Stirgen and Kenji scooping stuff up, so lets get back down here afterwards.


Male Human (Ulfen) Occultist

Stairs it is.


Male Human Admixture Wizard1/Crossblooded Tatooed Sorcerer

Kenji will embrace his sorcerous bloodline and take a level in Tattooed, Crossblooded (Orc/Draconic-Red dragon) Sorcerer.

He gains both the Orc and Draconic bloodline Arcana. And the Tattoed Familiar Trait to Chatterbeak. Varisian Tattoo (evocation)

Roll for HP
1d4 ⇒ 3

Sorcerer spells learned:
3 cantrips
1 1st level spell.


Male Gnome Fighter (Mobile), HP23/23, AC 20 (24), FF 18 (22), Touch 13, CMD 16, F +4, R +1, W +0, Init +3, Perception +3, AOO +6 (+4)

So- are we expected to include Rhen in the wealth share or not?

1d10 ⇒ 9 HP roll


No, you don't have to include Rhen in the loot distribution.

Also, you guys have good rolls, but if anyone isn't as fortunate, you may take the average or the dice roll - whichever is higher.

Sovereign Court

P.S- Kenji, Wizards and Sorcerors roll D6, this isn't 3.5.

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