Ironperenti's Skull and Shackles

Game Master Ironperenti

Character Treasure Tracker

S&S on roll20

Disrepute 3 Infamy 3

Crew Perilous Pearl 28 of 20 (Guillaume, Orslaw, Beket) Goblin's Prize 28 of 20 (Bessie, Bleepos, Nasifi)


1,901 to 1,950 of 2,319 << first < prev | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | next > last >>

CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Bleepos stays near the door, but tries to hide behind a wall to assess the situation before entering the room.

Stealth: 1d20 + 18 ⇒ (19) + 18 = 37

Finally back! This was quite a week on the Paizo site!


Male Tiefling Bloodrager 4 (Primalist, Steelblood)

Guillaume keeps quiet, directing the others with hand signals and head motions, in case anyone's awake on the other side of the door. He stays toward the back so that he can provide covering fire. Err, water. Whatever.


DM / GM / The man behind the curtain

Beket opens the door quietly and sees two men playing cards a table. The door to the outside is on the far wall and each of the interior doors has a wall. Neither man seems to have noticed the druid.


M Human Fighter (Corsair) 5 | HP 31/49 | AC 20 TO 13 FF 17 | F +6 R +3 W +2 | CMB +9 (11 Overrun) CMD 21 | Init +2 | Perc +1

Seeing the basic layout of the room from beside Beket, Orslaw follows Guillaume's example and tries to indicate they need to stop them from getting to the doors when they move in and strike.


Male Tiefling Bloodrager 4 (Primalist, Steelblood)

Guillaume gestures to Orslaw, then the nearer man. Then he gestures to Bleepos and the other man. Finally, he gestures for Beket to cover the right side door, and that he'll cover the left door.

I'll ready an action to use my Slick infusion in front of the other door if someone tries to run.

Slick: As a standard action, you call forth slippery water or ice, creating any of the effects of the grease spell for 1 round. You can accept 1 point of burn at the start of your next turn to extend the duration to 1 minute per kineticist level you possess. DC 15


F Human Cleric of Besmara 5 | HP 28/28| AC 13 TO 11 FF 10 | F +4 R +2 W +8 | CMD 15 | Init +1 | Perc +5

I will make sure nobody makes it out the remaining door then. Bessie watches as Guillaume targets the guards and is ready to act as soon as they go.


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

As Guillaume gestures, the Goblin silently assumes Crane Style and advances on all fours towards the enemies; he hopes to catch the enemy flat-footed with his surprising movements and sneak some blood out of him as he bites his leg.

Attack: 1d20 + 11 - 2 ⇒ (8) + 11 - 2 = 17 Fighting Defensively
Damage: 1d4 + 10 ⇒ (1) + 10 = 11
Sneak: 3d6 ⇒ (4, 5, 1) = 10

AC is currently 20+5 = 25. If the enemy is flat-footed and suffers the sneak damage, Bleepos will try to hamper him with debilitating injury: "Foe who takes sneak attack damage has speed halved (and can't 5 ft step) for 1 rd."


DM / GM / The man behind the curtain

The man gives out a scream as the goblin sinks in his teeth. Bleepos must have hit the man's femoral artery as he makes an initial jump and then collapses unmoving.

roll initiative


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Initiative: 1d20 + 6 ⇒ (18) + 6 = 24

GM, in the future, please feel free to roll for Bleepos on initiative!


F Human Cleric of Besmara 5 | HP 28/28| AC 13 TO 11 FF 10 | F +4 R +2 W +8 | CMD 15 | Init +1 | Perc +5

Initiative: 1d20 + 1 ⇒ (1) + 1 = 2
Bessie marvels at the little goblin's ferocity, Truly, he is a blessing from Besmara!
Bessie smiles with pride, so impressed she forgets for a moment to act.


DM / GM / The man behind the curtain

Everyone in the crew gets a surprise round action. Initiative will merely set the order in the regular round. As for me rolling init? That's extra typing or maintaining a script elsewhere. My intrinsic laziness says I need to leave that decentralized.


F Human Cleric of Besmara 5 | HP 28/28| AC 13 TO 11 FF 10 | F +4 R +2 W +8 | CMD 15 | Init +1 | Perc +5

As she regains her sense of battle, she moves to block the outer door, hoping the crafty little goblin and the rest of the boys might take down both guards without too much noise.


| Speed 30ft | Active conditions: None | HP: 12/12 | AC: 17 (13 Tch, 14 Fl) | CMB: +5, CMD: 17 | F: +4 R: +2 W: +2 | Init: +2 | Perc: +2, SM: +2 | Combat Stamina: 3/3 |

Initiative: 1d20 + 2 ⇒ (7) + 2 = 9

Beket follows suit, charging in with shield, club, and tentacles. He charges the other man, bringing the weapon down swiftly and violently.

Power Attack Charge: 1d20 + 8 ⇒ (18) + 8 = 26Damage: 2d6 + 8 ⇒ (2, 3) + 8 = 13


DM / GM / The man behind the curtain

Beket's blow lands true knocking the man and his chair backward. The fellow apparently has a pretty hard head and looks as if he may scramble up and run for it.


Male Tiefling Bloodrager 4 (Primalist, Steelblood)

Initiative: 1d20 + 4 ⇒ (13) + 4 = 17

Guillaume goes ahead and drops an ice slick in front of the unguarded door. As Grease, DC 15, in front of the door Bessie isn't guarding.


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Bleepos does a small sidestep, and then tries to bite the other enemy as well, before it has a chance to act.

Attack: 1d20 + 11 - 2 ⇒ (9) + 11 - 2 = 18 Fighting Defensively
Damage: 1d4 + 10 ⇒ (4) + 10 = 14
Sneak: 3d6 ⇒ (6, 1, 6) = 13

AC is currently 20+5 = 25. If the enemy is flat-footed and suffers the sneak damage, Bleepos will try to hamper him with debilitating injury: "Foe who takes sneak attack damage has speed halved (and can't 5 ft step) for 1 rd."


M Human Fighter (Corsair) 5 | HP 31/49 | AC 20 TO 13 FF 17 | F +6 R +3 W +2 | CMB +9 (11 Overrun) CMD 21 | Init +2 | Perc +1

Initiative: 1d20 + 2 ⇒ (9) + 2 = 11
Orslaw quickly runs in and chops his falchion downward across the downed man's neck putting his full momentum into the swing.

Falchion: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 2d4 + 12 ⇒ (4, 1) + 12 = 17


DM / GM / The man behind the curtain

Both men are down but the one did cry out. You hear no immediate reaction to the noise.


M Human Fighter (Corsair) 5 | HP 31/49 | AC 20 TO 13 FF 17 | F +6 R +3 W +2 | CMB +9 (11 Overrun) CMD 21 | Init +2 | Perc +1

Orslaw points to the man furthest from him and says, "Let's get them out of sight, just in case." He then grabs the feet of the man closest to him and drags him back into the privy room. "Better to have them hidden from sight to make sure an alarm isn't raised behind us."

After the few seconds of moving the bodies, he looks to which door the Captain wants to take first.


DM / GM / The man behind the curtain

As Orslaw and the others are moving bodies, the western door opens. A fellow pops his head around the door and asks, "What's all the fuss about?"

Init of looker: 1d20 + 2 ⇒ (10) + 2 = 12

Roll init, if you beat him, take an action if no one beats him, he retreats from the door closing it behind him.


F Human Cleric of Besmara 5 | HP 28/28| AC 13 TO 11 FF 10 | F +4 R +2 W +8 | CMD 15 | Init +1 | Perc +5

Init: 1d20 + 1 ⇒ (3) + 1 = 4

Bessie hears the voice behind her, as she continues to watch the boys work with admiration.


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Initiative: 1d20 + 6 ⇒ (16) + 6 = 22

Bleepos sees the enemy and instinctively runs on all fours. He closes up and jumps with his mouth open - and for a fraction of a second, the man can see a human finger from the previous fight going down the goblin throat, before he closes his mouth against his shoulder.

Attack: 1d20 + 11 - 2 ⇒ (8) + 11 - 2 = 17 Fighting Defensively
Damage: 1d4 + 10 ⇒ (1) + 10 = 11
Sneak: 3d6 ⇒ (1, 4, 1) = 6

AC is currently 20+5 = 25. If the enemy is flat-footed and suffers the sneak damage, Bleepos will try to hamper him with debilitating injury: "Foe who takes sneak attack damage has speed halved (and can't 5 ft step) for 1 rd."


| Speed 30ft | Active conditions: None | HP: 12/12 | AC: 17 (13 Tch, 14 Fl) | CMB: +5, CMD: 17 | F: +4 R: +2 W: +2 | Init: +2 | Perc: +2, SM: +2 | Combat Stamina: 3/3 |

Initiative: 1d20 + 2 ⇒ (9) + 2 = 11

Beket is hauling a body when the door opens and a man steps in. The pirate drops the body but moves too slowly to step up towards him before he moves.


M Human Fighter (Corsair) 5 | HP 31/49 | AC 20 TO 13 FF 17 | F +6 R +3 W +2 | CMB +9 (11 Overrun) CMD 21 | Init +2 | Perc +1

Initiative: 1d20 + 2 ⇒ (5) + 2 = 7

Orslaw hears the man before he sees him. He was making sure the making sure the two men got hidden. Turning his head he shrugs as he gets ready to start moving, "I guess west it is."


DM / GM / The man behind the curtain

Bleepos gets as much neck as he does shoulder and the man goes down. Other men in the room beyond get to their feet and draw swords.

Other players take actions to close out the round, the door is still mostly closed obscuring the other room.


| Speed 30ft | Active conditions: None | HP: 12/12 | AC: 17 (13 Tch, 14 Fl) | CMB: +5, CMD: 17 | F: +4 R: +2 W: +2 | Init: +2 | Perc: +2, SM: +2 | Combat Stamina: 3/3 |

Beket watches as the goblin scurries over towards the man before erupting into a flurry of teeth, blade, and violence. It brings a grin to the seascarred's face as he watches the man be taken down with that single strike. Yet even as the body hits the ground, Beket can hear the sound of more threats beyond, the sound of blades leaving sheaths. His imposing figure sways over towards where the goblin was, standing on the opposite side of the door with club, shield, and tentacle in hand.

Beket will take a double move to end up on the other side of the door across from Bleepos


Male Tiefling Bloodrager 4 (Primalist, Steelblood)

"At them! They'll be sending a messenger we need to be close behind!" Guillaume says, moving toward the door. If I can open the door as part of my movbemen I'll take a shot at whoever's closest. If not, I'll get the door for the others. I'll put the roll below, just in case.

Attack: 1d20 + 9 ⇒ (11) + 9 = 20
Damage, Bludgeoning: 2d6 + 9 ⇒ (1, 4) + 9 = 14


DM / GM / The man behind the curtain

Guillaume crosses the room, flings open the door and blasts one of the four men who just rose from their seats. The man takes the shot and stumbles but does not fall.


M Human Fighter (Corsair) 5 | HP 31/49 | AC 20 TO 13 FF 17 | F +6 R +3 W +2 | CMB +9 (11 Overrun) CMD 21 | Init +2 | Perc +1

With the door open, Orslaw rushes through the gap and slashes the closest man cleanly in half as he rises from the table.
Falchion: 1d20 + 11 ⇒ (20) + 11 = 31
Damage: 2d4 + 12 ⇒ (2, 2) + 12 = 16
Crit confirm: 1d20 + 11 ⇒ (18) + 11 = 29
Extra crit damage: 2d4 + 11 ⇒ (3, 1) + 11 = 15


DM / GM / The man behind the curtain

Bessie is up

Round 2
Bleepos
Guillaume
Defenders
Beket
Orslaw
Bessie


F Human Cleric of Besmara 5 | HP 28/28| AC 13 TO 11 FF 10 | F +4 R +2 W +8 | CMD 15 | Init +1 | Perc +5

With the boys having cleared a path, Bessie squirms by Guillaume and over the fallen foe and breaking to her right.

Rapier: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

She resists the urge to invoke Besmara's name in a battle cry, and simply tries to run the man through.


DM / GM / The man behind the curtain

Bessie fails to draw blood but gives the man's leather studded armor a good scratch.

Round 2
Bleepos
Guillaume
Defenders
Beket
Orslaw
Bessie


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Bleepos advances near Bessie and tries to bite the one by her, but unfortunately his attack comes out without much direction.

Attack: 1d20 + 11 - 2 ⇒ (2) + 11 - 2 = 11 Fighting Defensively
Damage: 1d4 + 10 ⇒ (3) + 10 = 13
Sneak: 3d6 ⇒ (5, 3, 4) = 12 Not sure if they're still flat-footed for not having yet acted

AC right now should be 25


Male Tiefling Bloodrager 4 (Primalist, Steelblood)

Guillaume steps through the door and blasts the man in the back of the room, nearest the door.

Attack: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 2d6 + 9 ⇒ (3, 3) + 9 = 15


DM / GM / The man behind the curtain

They were not flatfooted though their actions consisted of standing and drawing weapons.

"We're being attacked!" the man beset by Bessie and Bleepos cries out before swinging at the more vicious of the pair. The other steps up to Orslaw and calls, "Have at the scoundrel!" and slashes.

Sailor 3 vs B: 1d20 + 3 ⇒ (13) + 3 = 161d6 + 2 ⇒ (4) + 2 = 6

Sailor 4 vs O: 1d20 + 3 ⇒ (9) + 3 = 121d6 + 2 ⇒ (6) + 2 = 8


F Human Cleric of Besmara 5 | HP 28/28| AC 13 TO 11 FF 10 | F +4 R +2 W +8 | CMD 15 | Init +1 | Perc +5

[ooc]@Iron: Which B does this guy think is more vicious, a female pirate or a goblin? I know who actually is more dangerous, that would be Bleepos by a nautical mile... but would this guy assume Bessie the bigger threat vs a goblin?[ooc]


DM / GM / The man behind the curtain

Bleepos is a nasty feral creature that must be destroyed. He missed Bleepos.


F Human Cleric of Besmara 5 | HP 28/28| AC 13 TO 11 FF 10 | F +4 R +2 W +8 | CMD 15 | Init +1 | Perc +5

That is what Bessie likes best about him!


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

I can see how he would think only on... Short term. Bleepos can be dangerous in the short term. But in the long term... I'd go for the healer/caster without thinking twice! Lol

Bleepos kept viciously biting at the enemy. His style was mostly to catch people with their defenses low while the goblin kept his own defenses high - and of course it didn't help that he got distracted with a piece of cloth stuck on his lower teeth.

Attack: 1d20 + 11 - 2 ⇒ (4) + 11 - 2 = 13 Fighting Defensively
Damage: 1d4 + 10 ⇒ (1) + 10 = 11

He kept trying to take the cloth by licking with his tongue, and the bite came out quite without direction.


F Human Cleric of Besmara 5 | HP 28/28| AC 13 TO 11 FF 10 | F +4 R +2 W +8 | CMD 15 | Init +1 | Perc +5

Bessie continues to attack the man in the corner, nearly skewering Bleeopos in the process.

Rapier: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d6 + 1 ⇒ (6) + 1 = 7


| Speed 30ft | Active conditions: None | HP: 12/12 | AC: 17 (13 Tch, 14 Fl) | CMB: +5, CMD: 17 | F: +4 R: +2 W: +2 | Init: +2 | Perc: +2, SM: +2 | Combat Stamina: 3/3 |

Beket's strange and towering form steps into the room, passing by his captain to attack the man beside Orslaw. Muscles rippled under his shapeshifted form as he brought down the club hard upon the man.

Power Attack: 1d20 + 6 ⇒ (11) + 6 = 17Damage: 2d6 + 6 ⇒ (4, 3) + 6 = 13


DM / GM / The man behind the curtain

The man his hammered by Beket's attack but after stumbling he manages to keep his feet.


M Human Fighter (Corsair) 5 | HP 31/49 | AC 20 TO 13 FF 17 | F +6 R +3 W +2 | CMB +9 (11 Overrun) CMD 21 | Init +2 | Perc +1

Still standing over the previously cloven man, Orslaw brings his blade around from the opposite shoulder and finishes the man standing there.

Falchion: 1d20 + 11 ⇒ (7) + 11 = 18
Damage: 2d4 + 12 ⇒ (2, 2) + 12 = 16


DM / GM / The man behind the curtain

Round 3
Bleepos <=
Guillaume
Defenders
Beket
Orslaw
Bessie


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

@Iron, are you sure it's Bleepos? I didn't see the result of the last action, neither saw any new attacks after Bleepos acted


DM / GM / The man behind the curtain

@Bleepos: I see what you did, snuck one in on me. You are correct.

Round 3
Bleepos
Guillaume <=
Defenders
Beket
Orslaw
Bessie


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics
Ironperenti wrote:
Bleepos is a nasty feral creature that must be destroyed

Nasty, nasty goblin


Male Tiefling Bloodrager 4 (Primalist, Steelblood)

Guillame strides rapidly across the room, blocking the remaining enemy's exit. Then he fires a blast of water at the man.

Attack: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 2d6 + 9 ⇒ (4, 5) + 9 = 18

Crit?
Attack: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 2d6 + 9 ⇒ (4, 6) + 9 = 19


DM / GM / The man behind the curtain

Guillaume blows the man apart leaving Bessie and Bleepos covered in ichor and water.

More to follow.


F Human Cleric of Besmara 5 | HP 28/28| AC 13 TO 11 FF 10 | F +4 R +2 W +8 | CMD 15 | Init +1 | Perc +5

After whatever Iron throws at us next - we need to take a moment and check theses guys - including the two from the first room for keys, or other useful stuff.

1,901 to 1,950 of 2,319 << first < prev | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Ironperenti's Skull & Shackles Gameplay All Messageboards

Want to post a reply? Sign in.