Iron Lords

Game Master GM Ghost in the Machine


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Male Catfolk Feral Hunter 2| HP 16/16| AC 17 T 13 FF 14 | Fort +4 Ref +6 Will +1| CMD 16 | Init +3 | Perception +8 (+12 Falcon Focus)

Sense Motive: 1d20 + 1 ⇒ (9) + 1 = 10

Suna seemed to believe her after all and the display of .. Society the greyskins displayed caught his attention well. His growls eased up and his deadly stare calmed. He lowered his crossbow and added to the conversation, " She at least.. tells the truth with those words. Take that as you will. Information would still be needed. "


Bob smiled a crafty smile. "That pipe is only of value with the upworld dried leaves to feed the contained fire. But I look forward to continue to share my treasure with you as we meet and learn your ways."

He winks to the head of the other delegation and confides, with a dramatic, conspiratorial manner and tone, as if sharing a great secret...
"I am told I do not fit in upworld. The treasures of the underworld draw me here and the teachings of the Mistress of the Vaults draw some of my companions. I fear these creatures you speak of are a threat to OUR world and the upworld."

Bob thinks a moment to bring up another point of common benefit to both parties.
"Rather than return to the surface for rest and draw continued attention to your world, would it be possible to draw rest and refreshment from your camp down here? It will also minimize the trail we leave to your world, and our prolonged disappearance will discourage others to follow us."

Bob talks to the man who he shared the pipe with. "I have heard of dwarves who grow a mushroom or fungus that, although not as great tasting, leaves the smoker with pleasant and compelling visions. Maybe I can find some for you to grow down here."


Female Android Summoner 2, HP 16/16, AC 14 Fort 0 Ref 2 Will 3, Init +2

Zlota looks at Boba and then to Ksila, her faithful eidolon.

"Besterik gabe jarraitu behar dugu bidean."

Androffan:
"We should simply proceed ahead.

"Boba, we should make camp down here, yes, if such a location presents itself. As for the mushroom or fungus, it sounds like something rather unpleasant and you should avoid it."


Female Human Barbarian (Numerian Liberator) 2 | AC 15/11/14 | HP 28/28 (32/32 while Raging) | F+5, R+1, W+2 | +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. Init.+1 | Percept.+6 | Sense Motive +1 | 8/8 Rage rounds today

"If we were to try to camp down here, how would be able to have enough breath to make the swim after we find the rest of the villagers. If our magic expires, we are done for."


The leader of the Grey Folk (as you are coming to think of them), wathces the exchange between the group with some interest. Her eyes seem to calculate for a moment, but then she shakes her head and continues.

"The Cursed ones are in the naroow tunnels through that pathway", she points as she speaks, indicating one of the passages out of her campsite. "Staying here would not be suitable small man. My folk and upworlders do not....mix"

"We will get your body for you, but it is best you take the cursed ones early. If they catch scent of you in these tunnels, they will work their curses upon you and their defeat will not occur"


Female Android Summoner 2, HP 16/16, AC 14 Fort 0 Ref 2 Will 3, Init +2

Zlota listens to the leader and nods. "We need to find and rescue who we can. But that is our mission first and foremost."

She takes a step closer to the tunnel, as she attempts to look down.

Should I roll a Perception check to see if I see anything?


"We will be fighting the dark ones. Let us do so with surprise on our side. Then we will have many friends to rescue the body."

Proceed to dark ones.

If Bob is upset at being turned down as guests for a sleepover, he does not show it.


Not really. When you move deeper in I'll get that to happen.

These tunnels are very narrow and they branch a lot. Going in single file is actually going to limit you a great deal. Breaking into smaller groups of 2 might be more efficient and prevent ambush situations etc. I'll let you guys think it through.


Female Android Summoner 2, HP 16/16, AC 14 Fort 0 Ref 2 Will 3, Init +2

Zlota and Ksila can go together if we go in twos. Thoughts?


Male Catfolk Feral Hunter 2| HP 16/16| AC 17 T 13 FF 14 | Fort +4 Ref +6 Will +1| CMD 16 | Init +3 | Perception +8 (+12 Falcon Focus)

Suna will go with Bitha if she would have him


Female Human Barbarian (Numerian Liberator) 2 | AC 15/11/14 | HP 28/28 (32/32 while Raging) | F+5, R+1, W+2 | +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. Init.+1 | Percept.+6 | Sense Motive +1 | 8/8 Rage rounds today

If we can proceed in two, how about Bitha and Suna in the first rank, Bob and Alyna, and then Zlota and Ksila?


Female Android Cleric of Brigh 2 (Iron Priest), HP 15/15 AC 14 (13 without armored coat) ; Fort +3, Ref -1, Will +5; Init -1; Channel Energy 1d6 - 4/day (4 left)

Alyna recasts Light on her shield to ensure it lasts while they are exploring the new tunnels. If she isn't in combat when it's duration is up, she will keep recasting it. Cantrips are fun!

Alyna says little as the conversations plays out. She seems focused on the mannerisms as if she were studying them in an analytical and logical basis.


Male Catfolk Feral Hunter 2| HP 16/16| AC 17 T 13 FF 14 | Fort +4 Ref +6 Will +1| CMD 16 | Init +3 | Perception +8 (+12 Falcon Focus)

Sounds good to me

Suna's eyes flicker once again gaining a raptoran feature as he pairs up with Bitha Stalking next to her his crossbow in hand. With a low growl he nods to the Kellid and they move forward in tandem," It seems the Hunt is on. Let's come back with a full satchel Warrior Bitha, I be the eyes and you be our blade " As Suna stayed poised to launch a Crossbow bolt if he caught sight of anything strange.

Falcon Focus for Perception


Female Human Barbarian (Numerian Liberator) 2 | AC 15/11/14 | HP 28/28 (32/32 while Raging) | F+5, R+1, W+2 | +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. Init.+1 | Percept.+6 | Sense Motive +1 | 8/8 Rage rounds today

Bitha wields her greatsword, taking care to not shave her new feline companion. "Let's get rid of some gremlins."

Do not feed them after midnight!


just to clarify - tunnels are narrow and have many branches. Splitting you into three groups to tackle multiple pathways. Bitha and Suna in one. You'll be using the glowing glands for light I'm guessing.

boba and Alyna in another group. Most likely Aluna in front rank at this stage.

Zlota and Ksiliss in the third group. Eidolon to tank.

this will be the fastest way to approach this situation and will allow the whole party to act rather than getting you in a pinch situation where only the front one of two can react and everyone else is stuck in back.

will post update for that in the next two hours or so.


With an accord reached, the two groups went to complete the tasks they had agreed to.

The leader of the Grey Folk took the pipe smoking man and some rope with grapples to retrieve the body from the mould room.

The last remaining male pointed the party to the tunnel entrance through which the Gremlins could be found.

They moved in, finding the tunnels narrowing rapidly and branching in all directions. It quickly became apparent that unless they took multiple paths, whatever creatures were in here could easily move and circle around them, attacking and running as needed.

The group split into three parties, each taking a direction and agreeing to watch the paths for cross overs and double backs.

Zlota and Ksiliss

Spoiler:
The tunnels pressed in and soon both Zlota and Ksiliss were being forced to squeeze through passages in order to progress. Ahead, a hissing noise came from around a bend, followed by the sibilant whispers of a creature making a challenge to them. The words were spoken in broken common. "I see you coming to the tunnels, foolish girl thing. I see you and know that soon I shall feast on your pitiful flesh. Come come come. Come meet your death"

Make a perception check for me please. If you beat 14 you are not caught surprised by the thing when it comes at you from a tunnel to the side. It is using the echoes in here to throw its voice around to try and mislead you. Remember to roll for both you and Ksiliss. If not surprised, you get to act first. It's within reach of you both. Both of you are squeezed so -4 to attacks.


Suna and Bitha

Spoiler:
The tunnels squeezed in on the barbarian and hunter, both of them feeling the pressure of tons of rocks around them. Above ground the landscape allowed you to see for miles, allowed you to track with ease, allowed the air to flow rather than choke you with your own breath.

Down here, nothing moved, even the air. The rocks pressed and both of them had to turn sidewards and press flat to keep moving. Squeezing, -4 to attacks

Suna's noze twitched, and she caught a glimpse of movement in the light of the glowing beetle gland. Ahead she could see a strange beast pressed against the walls of the cavern, using what it thought was shadowy light to hide. It was about 30 feet from Bitha, and stood poised to spring forwards and attack the girl.

Your passive perception picked that one up easily enough Suna. However, can I get each of you to make an additional Perception check for me just in case. You two can act before the gremlin.

Perception check DC 16

Spoiler:
there is a trip wire tied across the ground just in front of the gremlin. Most likely a trap of some sort. Easily avoided now you've seen it.


Alyna and Boba

Spoiler:
The tunnels were lit brightly ahead by Alyna's shield. The spell provided both of them with a great view of the tunnels ahead. The damned things kept twisting and turning. Every once in a while they caught echoes of the other two groups moving though the tunnels as well, only identifiable by the words they spoke and curses being made as they tried to squeeze through the tight gaps.

Suddenly, the tunnel they were following opened into a small room, maybe ten feet across. It had come from around a bend without warning too, catching both Alyna, Boba and the small Gremlin crouched in the room completely by surprise. The thing swore in its own language, then reached for a weapon behind it.

No surprise round, you both go before the gremlin. 10 foot room, its only a five foot step from Alyna


Bob fired a shot from his firearm and there was a huge echo through the tunnels.

Alyna and Bob:
Fire pistol, panache point for +1d6
range touch/damage: 1d20 + 5 ⇒ (15) + 5 = 202d6 ⇒ (4, 4) = 8

His firearm hit the center of the creature as he was taught to do.


Male Catfolk Feral Hunter 2| HP 16/16| AC 17 T 13 FF 14 | Fort +4 Ref +6 Will +1| CMD 16 | Init +3 | Perception +8 (+12 Falcon Focus)

GM:
Perception: 1d20 + 11 ⇒ (20) + 11 = 31
Suna felt the beat of the Hunter's prowess flow through him as he stalked along with Bitha using his keen senses to point out the tripwire to his partner.

As they Squeezed tight coming in and around the bend he noticed the creature poised to strike Bitha and proceeded to strike first when it believed it had the element of surprise, surely to its dismay. Positioning the crossbow at a lower angle, Suna fired and dropped it pulling one of the Kukri's from his leg in the enclosed space. His Strikes Showed especially vibrant at that moment

Tiger Focused Point Blank Squeezing Shot: 1d20 + 1 ⇒ (15) + 1 = 161d10 + 1 ⇒ (10) + 1 = 11

Swift: change to Tiger Focus, gives +2 to Dex. Standard: Fire heavy Crossbow, Move: draw Kukri.

The sound of a heavy Twang comes out in the Direction of Suna and Bitha


Male Catfolk Feral Hunter 2| HP 16/16| AC 17 T 13 FF 14 | Fort +4 Ref +6 Will +1| CMD 16 | Init +3 | Perception +8 (+12 Falcon Focus)

When it said GM I meant Suna and Bitha... curse the one hour edit window.


Female Human Barbarian (Numerian Liberator) 2 | AC 15/11/14 | HP 28/28 (32/32 while Raging) | F+5, R+1, W+2 | +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. Init.+1 | Percept.+6 | Sense Motive +1 | 8/8 Rage rounds today

GM and Suna

Spoiler:

Perception 1d20 + 5 ⇒ (2) + 5 = 7

Bitha moves toward the gremlin, stepping over the tripwire. She swings her heavy blade at the monster.

Attack 1d20 + 4 ⇒ (2) + 4 = 6

Damage 2d6 + 5 ⇒ (6, 1) + 5 = 12


Female Android Summoner 2, HP 16/16, AC 14 Fort 0 Ref 2 Will 3, Init +2

@GM:
Zlota Perception: 1d20 + 2 ⇒ (19) + 2 = 21
Ksila Perception: 1d20 + 4 ⇒ (14) + 4 = 18

Actions:
Zlota uses a move action to pull a dagger free, taking a swipe at whatever is in front of her. Dagger Attack: 1d20 - 4 ⇒ (9) - 4 = 5

Ksila, though, is not too happy being blocked and lunges forward, taking a snapping bite at the creature. Ksila Attack: 1d20 - 2 ⇒ (18) - 2 = 16 Ksila Damage: 1d6 + 1 ⇒ (1) + 1 = 2Bleed: 1d6 ⇒ 4


The sounds of combat suddenly errupted from multiple locations throughout the cavern system. There cries of battle from both Suna and Bitha as they had obviously found something to fight. The echoes from the winding passages meant that when Boba fired his pistol, none of the other groups could reliably tell from where it came.

Suna and Bitha

Spoiler:
The catfolk's eyes were phenominal, even in the dim light of the cavern. Using this natural talent he successfully directed Bitha over the top of the trip wire. His crossbow fired relatively accurately, but still managed to miss the bat faced creature somehow. It screeched as its ambush fell apart around it.

Bitha rushed it, trying her best to maneuvre her greatsword in the cramped conditions of the caverns. She was too hampered though and her swing missed horribly.

The creature panicked none the less. It desperately began to harness some form of arcane power to tis body, the filmy light of magic distorting the air around it like a heat mirage.
Bitha gets an AoO as the thing panics and tries to use a spell like ability. It's AC is 18, and it has DR5. If you hit and damage it, it fails to get the spell off since its caster check is realy bad. If you don't damage it, it disapears from view with slight popping noise.

Zlota and Ksiliss

Spoiler:
Both the android and her eidolon companion saw the creature coming from the side tunnel. It scrambled along on all fours, moving disturbingly fast in the cramped conditions of the tunnel off to the side of them. As it leapt to attack, both companions struck out. Neither managed to land a blow, though Ksilliss came very close. The bat faced creature screamed in anger and struck out with its dagger, aiming for the wierd snake creature which it seemed to take as the biggest threat. Attack vs Ksiliss 1d20 + 6 ⇒ (9) + 6 = 151d6 ⇒ 1. This loooked like turning into a drawn out fight if things didn't go better for either party.

Boba, I'll wait till tonight and give Alyna a chance to post too. If she doesn't manage it then I'll NPC her and resolve your actions. In consolation though, you actually managed to hit and hurt your opponent, though it seems to have resisted some of the bullets force. Also, as a small character, you're the only one not having to squeeze through the narrow tunnels here.


Female Android Cleric of Brigh 2 (Iron Priest), HP 15/15 AC 14 (13 without armored coat) ; Fort +3, Ref -1, Will +5; Init -1; Channel Energy 1d6 - 4/day (4 left)

Seeing the strange creature before her, Alyna immediately moved in and swung her hammer at the gremlin.
Take 5 foot step toward the gremlin.
Attack (light hammer): 1d20 ⇒ 18;
Damage: 1d4 ⇒ 1


Female Human Barbarian (Numerian Liberator) 2 | AC 15/11/14 | HP 28/28 (32/32 while Raging) | F+5, R+1, W+2 | +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. Init.+1 | Percept.+6 | Sense Motive +1 | 8/8 Rage rounds today

DM and Suna

Spoiler:
Bitha keeps attacking the gremlin.

Attack 1d20 + 4 ⇒ (13) + 4 = 17

Damage 2d6 + 5 ⇒ (3, 3) + 5 = 11


Male Catfolk Feral Hunter 2| HP 16/16| AC 17 T 13 FF 14 | Fort +4 Ref +6 Will +1| CMD 16 | Init +3 | Perception +8 (+12 Falcon Focus)

A very intimidating roar echoes out from Suna.

Bitha and GM:
Wow, we got boned, having a squeezing penalty but having to hit AC 18 AND catching him didn't matter.. I would have rather caught him Flat Footed because he didn't know we knew, Or had taken my 20 on That attack as the Trap I could have passively seen. ah well.

Sun starts hunting the little shrimp down.


Sorry for the late post. I marked exams all day then ended up with a migraine <sigh>.

Boba and Alyna

Spoiler:
Alyna managed to strike the creature, but its unaturally tough skin bounced the weapon from it with ease. This thing was tougher than it looked. It snarled and snatched up a dagger like weapon, striking out at Alyna then trying to run back into the tunnels. It had been hurt by Boba's bullet, and wasn't about to take another hit like that. 1d20 + 6 ⇒ (6) + 6 = 12damage =1 if it hits. The Gremlin runs in panic after its inital attack. Since it drew its weapon as move action this turn, that means you both get a full round on it next, then if it survives, any one in base contact also gets an AoO on it.


Bitha and Suna

Spoiler:
Bitha swung hard, her natural prowess with the weapon overcoming the difficulties of the tunnel. The wepon looked as if it was going to hit and hit hard, but at the last minute the creature twisted and the blade slipped past. There was popping noise, and the last thing they saw of the gremlin was its terrified expression at how close it had come to dying in that last few seconds. Both hunters got the impression they wouldn't be seeing that particular beast again.

Yeah Bitha, this is meant to be tough. There's a reason the Grey Folk haven't finished them off. This whole AP is built with tough encounters. This one was written with the gremlins not hanging around if they truly felt threatened though. That last swing from Bitha would have taken its head clean off and it knows it. Its not coming back. As for the rolls, the dice roll as they may, as it has always been. If you hadn't spotted that trap, Bith would be bleeding pretty hard by now.


Zlota, please post your next round actions when possible.


Bob attempts to maneuver past the creature to cut off its retreat. In the close confines. This was quite difficult and would allow an immediate counter attack. Bob draws an AoO to tumble past

acrobatics: 1d20 + 2 ⇒ (20) + 2 = 22
Cutting the creature off with an amazing display of acrobatics, Bob calmly levels his pistol at the creature. He stands on the other side of the creature having squeezed past the gremlin with an amazing leap!
"It is over. You are my prisoner."

Bob readies an attack if the creature tries to escape.

readied attack:
Bob spends his last panache point unless he has performed an act of daring to earn another one readied vs touch AC: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 1d6 ⇒ (4) + (4) = 8


Female Human Barbarian (Numerian Liberator) 2 | AC 15/11/14 | HP 28/28 (32/32 while Raging) | F+5, R+1, W+2 | +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. Init.+1 | Percept.+6 | Sense Motive +1 | 8/8 Rage rounds today

DM and Suna.

Spoiler:
"Maybe we scared that thing off, if nothing else, Suna. Be watchful and let's go help the others!"


Female Android Cleric of Brigh 2 (Iron Priest), HP 15/15 AC 14 (13 without armored coat) ; Fort +3, Ref -1, Will +5; Init -1; Channel Energy 1d6 - 4/day (4 left)

Realizing that her physical attacks may be ineffectual against the gremlin, Alyna instead opts toward a more supporting role.

Moving to within arms reach of Boba she closes her eyes and places her hand on him, asking her Goddess to provide her companion with the guidance needed to aid him in his actions.

Move next to Boba and cast guidance cantrip on Boba. (+1 attack, saving throw, or Skill check for 1 minute). If done before his turn& no movement required hopefully.


Male Catfolk Feral Hunter 2| HP 16/16| AC 17 T 13 FF 14 | Fort +4 Ref +6 Will +1| CMD 16 | Init +3 | Perception +8 (+12 Falcon Focus)

GM and Bitha:
A low growl came from the catfolk's throat as his eyes seemed to focus to a point..breathing heavily.. before sighing and nodding to Bitha. " Fine, Warrior Bitha.. We shall Help the OTHERS! " Moving back and grabbing his crossbow as he pairs up once again with his partner.

Well Yeah both Bitha's sword or Suna's bolt would have killed it then though mine accounted for squeezing effectively making its AC like 22. We basically needed 17, 18's to hit.


Female Human Barbarian (Numerian Liberator) 2 | AC 15/11/14 | HP 28/28 (32/32 while Raging) | F+5, R+1, W+2 | +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. Init.+1 | Percept.+6 | Sense Motive +1 | 8/8 Rage rounds today

DM and Suna

Spoiler:

Bitha headed toward the next closest tunnel, anxious to help out the group against any remaining gremlins.


Alyna and Bobafett

Spoiler:
Things moved rapidly in the little skirmish. Alyna cast hurriedly on Boba, even as he dived past her to flank the gremlin. The creature spun to flee, but found itself face to face with Boba's gun. It seemed to ignore the small mans instructions, or failed to understand them. It may even have thought that its natural protections wouldn't fail it a second time. Whatever the case may have been, Boba's gun roared into life in his grip as the Gremlin began to draw eldritch power to its body.

A look of complete surprise came over its face as the bullet drilled through its forehead. For a moment the body didn't realise the brain had already died, and it staggered to the left slightly. Then the things legs fell out from underneath it. The corpse twitched upon the ground momentarily then lay still.

Bitha and Suna

Spoiler:
Despite missing the Gremlin, it certainly did appear as if they had scared it away. Both hunters looked around momentarily, then another booming shot rang out from Boba's pistol from sowmewhere in the tunnels.

They turned as one and made their way through the tunnels. hoping they were closing in on one of their groups of friends to aid them as best as they could.

It was pure luck that led them to Zlota and Ksiliss. More importantly, it led them directly behind the Gremlin that seemed to be intent on killing the two of them. There was much spitting and hissing from gremlin and eidolon alike, while Zlota seemed to be methodically and calmly trying to stab the gremlin with a knife. While impressively noisy and visual, none of the combatants seemed to be doing much harm to each other.

Actually it was DM discretion that led you here, hehe. Zlota hasn't updated so I moved you two into combat with her beasty. This is a relatively straight tunnel that leads from a small cave directly into a side passage where Zlota and Ksillis got ambushed. The tunnel is a squeeze again, but one of you can stand unhindered in the little cave and target the thing from a distance of 25 feet. It hasn't seen you yet, but is not considered flat footed as its in combat.

Unlike normal combat, Zlota and Ksiliss are standing either side of the passage the gremlin is in and attacking it from cover. There is no chance to hit them so the normal -4 to shoot into combat does not apply here.


Female Android Cleric of Brigh 2 (Iron Priest), HP 15/15 AC 14 (13 without armored coat) ; Fort +3, Ref -1, Will +5; Init -1; Channel Energy 1d6 - 4/day (4 left)

Alyna cautiously approached the downed creature wanting to be sure that it was dead. After verifying it was indeed no more, she began to examine the creature and the surrounding area for anything of use or value.

Perception: 1d20 + 5 ⇒ (14) + 5 = 19


Male Catfolk Feral Hunter 2| HP 16/16| AC 17 T 13 FF 14 | Fort +4 Ref +6 Will +1| CMD 16 | Init +3 | Perception +8 (+12 Falcon Focus)

GM and Bitha:
As they came around the bend Suna noticed the scrap between a Gremlin and the his other allies; Zlota and Ksiliss. He noticed the area was prime for shooting and formulated a plan. Whispering, " Warrior Bitha, the area here is open enough to strike from afar. We should take advantage of that and launch a ranged assault upon the creature. Do you have a bow of some type? Or perhaps a spear? I would step into the spot and fire, then retreat back so that you could do the same, afterward we would flank the creature and rip it apart. How does that sound to you? "

[ooc]IE He shoots, moves back, You shoot, move forward, And while you get in there to fight he provides ranged support or aid anothers.[ooc]


Female Human Barbarian (Numerian Liberator) 2 | AC 15/11/14 | HP 28/28 (32/32 while Raging) | F+5, R+1, W+2 | +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. Init.+1 | Percept.+6 | Sense Motive +1 | 8/8 Rage rounds today

DM Suna and Zlota

Spoiler:

"I have a sling. Let's try your plan, then.". Bitha loads up her sling and fires away at the gremlin.

Attack 1d20 + 2 ⇒ (6) + 2 = 8

Damage 1d4 + 3 ⇒ (2) + 3 = 5

I do add Strength bonus to a sling, don't i?


Alyna+GM:

Bob helps search the creature. perception: 1d20 + 5 ⇒ (16) + 5 = 21


Male Catfolk Feral Hunter 2| HP 16/16| AC 17 T 13 FF 14 | Fort +4 Ref +6 Will +1| CMD 16 | Init +3 | Perception +8 (+12 Falcon Focus)

GM, Bitha, Zlota:

" Good, now let me try "

Suna cast a spell (gravity Bow) first then fired a shot from his crossbow as his Tiger stripes prominently stood.

Point Blank Tiger Gravity Heavy Crossbow Shot: 1d20 + 5 ⇒ (14) + 5 = 192d8 + 1 ⇒ (1, 5) + 1 = 7

As it hadnt seen us we had I assumed a round to prepare and since Suna is gunna be mostly ranged support, might as well make the shot count if it can hit. Also, yes Bitha you add Str.


Female Human Barbarian (Numerian Liberator) 2 | AC 15/11/14 | HP 28/28 (32/32 while Raging) | F+5, R+1, W+2 | +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. Init.+1 | Percept.+6 | Sense Motive +1 | 8/8 Rage rounds today

DM, Suna & Zlota

Spoiler:
On my morning post, I forgot to add that Bitha will move out of the way, so Suna can take a clear shot after I use the sling.


Female Android Summoner 2, HP 16/16, AC 14 Fort 0 Ref 2 Will 3, Init +2

Sorry, life and then my internet failed for a day... Yuck...

Suna, Bitha and Zlota:

Zlota sees her allies assisting. She steps back a bit possibly provoking...

Ksila, though, attempts to attack the beasty. Attack: 1d20 - 2 ⇒ (10) - 2 = 8 However, the wiley little thing avoids it.


Dropping spoiler tags as now only two groups, one of which has removed their threat

Alyna and Boba
The Gremlin was definitely dead. Not many things could walk away from a solid slug through the brain pan, and this gremlin certainly wasn't one of them.

Both of the uplanders checked over the creature, but the only thing it seemed to be carrying was the dagger it was wielding. This small cave it had been in was certainly some type of home, as there was rudimentary bedding in here. However, nothing of value was kept here. Given that gremlins were notorious thieves as well as cursed kin, whatever this thing had been stealing was kept somewhere else. Maybe a central home?

In one of the tunnels nearby, the echoes of combat still rang off the walls. At least one set of their companions where still engaged in a fight here somewhere.

Suna, Zlota and Bitha

Suna's prepared ambush of the creature paid off. His shot from the crossbow took the thing high in the back, penetrating through its unnaturally tough skin and causing orange coloured blood to spray from the wound.

The gremlin screamed and spun around, rushing down the tunnel to attack this new threat, leaving itself exposed to attack from Ksiliss.

As it rushed forwards to get to Suna, Bitha stepped into its road, her greatsword hefted and ready to kill. The creature wasn't ready for that and swung at her instinctively. attack on Bitha 1d20 + 6 ⇒ (1) + 6 = 7. Damage = 1 if it hits.

Ksiliss gets and AoO as it leaves his threatened range. All of you get to act in the new round. Bitha in combat in a squeeze tunnel, Ksiliss 15 feet from the creature in a squeeze tunnel, Suna directly behind Bitha in a non squeeze section.


Male Catfolk Feral Hunter 2| HP 16/16| AC 17 T 13 FF 14 | Fort +4 Ref +6 Will +1| CMD 16 | Init +3 | Perception +8 (+12 Falcon Focus)

Suna roars out as the creature gets close, intercepted by Bitha . He remembers how difficult the creature was before and formulates a plan. How could he help Bitha from here.. as reloading the crossbow was only useful if the creature remained engrossed in fighting Zlota. The area around the catfolk gave a clue. The creature was fast but was quit small... He could exploit that. With a much stranger crouch Suna began to grow a prominent overbite much like a saber-tooth and drew his fetish adorned hammer from his back. His muscles grew much larger and toned as he jabbed forward and pulled to sweep the legs from under the wretch. his voice was much louder and deep. " Warrior Bitha, JUMP! THEN STRIKE! "

Cover Bull Trip: 1d20 - 1 ⇒ (11) - 1 = 10

Dropped Crossbow, pulled out Bec De Corbin (Has Reach) and then made a trip attempt though soft cover included(Bitha). I am tripped myself if I fail by 10 or more. Swift action was to take Bull Focus for +2 Str.


Female Human Barbarian (Numerian Liberator) 2 | AC 15/11/14 | HP 28/28 (32/32 while Raging) | F+5, R+1, W+2 | +2 morale bonus on saving throws made to resist spells, supernatural abilities, and spell-like abilities. Init.+1 | Percept.+6 | Sense Motive +1 | 8/8 Rage rounds today

Bitha keeps attacking as best she can.

Attack 1d20 + 4 ⇒ (12) + 4 = 16

Damage 2d6 + 5 ⇒ (3, 2) + 5 = 10


Female Android Summoner 2, HP 16/16, AC 14 Fort 0 Ref 2 Will 3, Init +2

Ksila AoO: 1d20 - 2 ⇒ (11) - 2 = 9

Though the gremlin left itself exposed, Ksila was still thinking of it's master, missing the little beasty.


Female Android Cleric of Brigh 2 (Iron Priest), HP 15/15 AC 14 (13 without armored coat) ; Fort +3, Ref -1, Will +5; Init -1; Channel Energy 1d6 - 4/day (4 left)

"Mister Aloysius, shall we proceed and explore more, or shall we regroup with our companions once again?" Alyna asked inquisitively. She was eager to get moving as she didn't want to be caught unawares by another gremlin.


Nodding, Bob reloads and continues, looking to find the others.


appologies again. Works killing me at the moment. Will update tonight after I sleep off the headache I've currently got.

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