| GM IronDesk |
Good luck with the new job!! Always an exciting time( in a stressed, hectic kind of way)
| Rodolpho Santiwale |
Guys, we are getting slammed with a winter snow and ice storm. If the power goes out, I might be really scarce for a few days. Just wanted to let you know up front.
| GM IronDesk |
Yeah, I'm well north of the weather system but I'm watching it on the news and well, you know you're in it when a Canandian living in the snowbelt sees how much snow you're getting and says "dang! that's bad!"
Stay safe and warm.
| GM IronDesk |
On Drills:
[ooc]Morgtii activates Steel Rain Drill as a move action. Allies w/i 15 ft...
My print copy of LIC lists the range on drills and auras as 10ft going up to 15 at lvl 3 +5' every two levels after that. Is that still accurate?
Also, after rereading the sections it seems Drills are centred on a spot rather than moving with the battle lord like auras. Is that correct? If so, I'll start marking the point and radius on the maps for easy reference.
Michael Sayre
|
On Drills:
Morgtii wrote:[ooc]Morgtii activates Steel Rain Drill as a move action. Allies w/i 15 ft...My print copy of LIC lists the range on drills and auras as 10ft going up to 15 at lvl 3 +5' every two levels after that. Is that still accurate?
Also, after rereading the sections it seems Drills are centred on a spot rather than moving with the battle lord like auras. Is that correct? If so, I'll start marking the point and radius on the maps for easy reference.
Whoops! You're correct, it's 10 feet. I have another BL in a Roll20 game and swapped the numbers in my head.
Drills can either move with the battle lord just like the auras, or the battle lord has the option to designate an area of the battlefield to center the drill on (this was revealed to be a really important option to include during the playtest for some of the artillerist and medic builds we wanted to support). When it says "Drills have the same area of effect, but the battle lord may center a drill area anywhere on the battlefield that is within his line of sight", the intent we were trying to convey was that the drills work just like the auras, but have the additional option of being centered at another location (thus the use of the word "may" as an extended permissive). My default assumption is generally that a drill is centered on the BL unless specified otherwise.
| GM IronDesk |
Thanks for clarifying. That makes sense.
@Raidh: Forgot to respond to you request to activate your cast. Yes We will consider Wolf-eyes and Kee-rik in your cast.
| Morgtii |
Slight foggy area in the rules that may be interpreted differently so I'd like to check in here before adding it to my post-
Since Morgtii is in melee range of the giant fly, and wielding his bow, can he make his midleg attacks as secondary natural attacks the same way he could if he had attacked with a melee weapon? I believe this falls within the rules and I would allow it, but I could see a GM ruling differently.
(You know what, just in case it takes a while for someone to see this, I'll include the attacks and you can just veto them later if that's what you decide.)
| GM IronDesk |
Hmm... you're right, that is a little grey. An "attack action" is not called out as specifically either melee or ranged. So I suppose you're good to go.
Using the bow does open you up to an AoO in this case though...
Another rules question I'd like to get out there before it comes up is around buckler use: If you use a weapon in your off hand then you lose the benefit of the buckler until your next turn. Using a two handed weapon ( like a bow) would mean you are using your off hand, so no buckler bonus correct?
| Morgtii |
Hmm... you're right, that is a little grey. An "attack action" is not called out as specifically either melee or ranged. So I suppose you're good to go.
Using the bow does open you up to an AoO in this case though...
Another rules question I'd like to get out there before it comes up is around buckler use: If you use a weapon in your off hand then you lose the benefit of the buckler until your next turn. Using a two handed weapon ( like a bow) would mean you are using your off hand, so no buckler bonus correct?
Bucklers work differently with bows.
"This small metal shield is worn strapped to your forearm. You can use a bow or crossbow without penalty while carrying it. You can also use your shield arm to wield a weapon (whether you are using an off-hand weapon or using your off hand to help wield a two-handed weapon), but you take a –1 penalty on attack rolls while doing so. This penalty stacks with those that may apply for fighting with your off hand and for fighting with two weapons. In any case, if you use a weapon in your off hand, you lose the buckler's AC bonus until your next turn. You can cast a spell with somatic components using your shield arm, but you lose the buckler's AC bonus until your next turn. You can't make a shield bash with a buckler."
Emphasis mine.
I've always interpreted that to mean you retain your shield bonus while wielding a buckler with a bow or crossbow, but I'll roll with whatever ruling you decide on.
| GM IronDesk |
Right, I interpreted that as you can use the bow without the -1 penalty you would normally take when using a melee weapon in the off hand. The In any case in the next sentence separates the idea of the shield bonus and strongly suggests you don't get the bonus if you off hand is in use at all.
| Morgtii |
Right, I interpreted that as you can use the bow without the -1 penalty you would normally take when using a melee weapon in the off hand. The In any case in the next sentence separates the idea of the shield bonus and strongly suggests you don't get the bonus if you off hand is in use at all.
I will assume that interpretation for now then. I did start a thread in the Rules forum to see if this has come up for anyone else, please don't interpret that as disrespect for your ruling (it has some bearing on game design that I'm curious about as well).
| GM IronDesk |
No worries. I'm open to having my mind changed. Discussion of rules ( in the discussion thread) are always welcome.
| GM IronDesk |
well that's frustrating. I've double checked the settings and it is showing as editable by everyone. Let me fiddle with it some more.
And yes, Morgtii will be next to start off rnd 5 ( After the giant of course, but you can go ahead and post now..)
| GM IronDesk |
Anyone else having trouble moving tokens on the map?
| Morgtii |
Morgtii, I think the dice roller hates you....
Oh, it totally does. Or maybe it hates longbows... For my next attack, I'm calling my longbow a "pointy death launcher" and seeing how that goes.
| Kee-rik |
Kee-rik leaps off the roof, spring-boards off the ground and lands squarely on the giant's face.
Y'know, this is almost exactly what I wanted Kee-rik to do; I was just afraid a botched Acrobatics roll would mess it up. :-)
| GM IronDesk |
It was too cool a visual to pass up :>
| Raidh Angharad |
Ok, back on board now. Note to self - previous tenants who have three territorially pissing cats are baaaaaaad for carpets, underlay and chipboard. And walls. And moving in before the bug spray smell that masked the catpiss odor disappears....And....
| GM IronDesk |
Damn those thrives! Once you pass the thawn stage, you become a thrive right? ;)
lol, and this is why I don't usually post from my phone - darned auto-correct < shakes fist in air>
| GM IronDesk |
Okay, I would really like to pick up the pace here, but I don't want to leave anyone behind...
Any objections if I start botting and pushing action forward after 24hrs of inactivity?
| Kee-rik |
In general, no; in this case, I was waiting to see if any specific response came from Rodolpho's comments, just in case new and surprising information came up.
| GM IronDesk |
Alright! We've got a plan for picking up the pace!
...Just in time to slow it down for Easter. I will be out of town for most of Friday and Sunday but will check for and reply to posts on Saturday and Monday.
Have a great holiday all!
Michael Sayre
|
Alright! We've got a plan for picking up the pace!
...Just in time to slow it down for Easter. I will be out of town for most of Friday and Sunday but will check for and reply to posts on Saturday and Monday.
Have a great holiday all!
Just as a heads up, my wife and I will be celebrating our 1st anniversary with a trip to Las Vegas from April 6th through the 11th, so I may be largely unavailable from the 5th to the 12th. I'll trust you all to take care of Morgtii during that block of time :)
| GM IronDesk |
@Ssalarn: Happy Anniversary!
@ Zack: Good luck with the house.
Thanks all for letting the group know of possible delays. We had an ice storm here Thursday night that knocked out power to, like, 11,000 houses in the area - just getting back online now.
| Raidh Angharad |
GM
* - are there more than one kind of zombie - the map shows two different icons.
* - does it look like it would it be possible to push the posts at B (and thus) logs over on to the zombies?
Folks -
Raidh is all for moving straight up the path toward the zombies to draw them toward her, and thus open them up to enfilade from either side from Wolf/Morgtii on one side and Kee-rik on the other.
Other options:
Climb up onto A to shoot the zombies
Set fire to the straw/hay on the ground, but that is problematic - we may set fire to EVERYTHING, which may not be what we want.
| IronDesk |
Yes, some of the zombies look positively shabby - badly rotted and mouldered.
Yes, the posts holding the logs could be pulled likely causing quite a bit of chaos.
I've been a bit generous with the info considering the current range. No one is lose enough to the barn right now to make out any of the voices within.
| Morgtii |
Should I try and peek into the house before we kick things off and the s+!~ hits the fan? If for no other reason than to make sure there's not something really bad in there we might want to be aware of?
| Raidh Angharad |
If you like!
Can Raidh actually see the zombies on the other side of the logs? If not, it wasn't her idea!
Ok, I think I'll personally wing it. Luckily I'm in armor, keeping me slow and far from doing anything rash...
| GM IronDesk |
Sorry, been slammed at work last couple of days. Will get a post up tomorrow
| Wolf-Eyes |
| GM IronDesk |
By my reckoning, Wolf-Eyes can make it to at least the house door with one move action, then take a 5-foot step to stand in the threshold.
Remember that the second diagonal you take costs 10' instead of 5', so a 30' move does not get Wolf-eyes to the house - check the map, I've labeled Wolf-eyes potential route. You could double move to get there, or take a single move and still have a std action ( crossbow shot?) and get Dewal to the house threshold ( 40' move on the dog)
Also note you only get a 5' step if you take no other form of movement during your turn. So you do not get a 5' step if you take a move action to move any distance, iregardless of what you do or don't do with your std action.
| GM IronDesk |
Is dying a full-round action?
Ha! An intriguing question...
A dying creature is unconscious and near death. Creatures that have negative hit points and have not stabilized are dying. A dying creature can take no actions.
So, on his initiative count, Kee-rik is dying and can take no actions. He stabilizes, replacing the dying condition with the unconscious condition (still no actions). Raidh goes next and grants him temp HP, which brings him over 0 hp and wakes him up, but he has already missed his turn for the round, so no actions until round 3, when he will start from prone.
| GM IronDesk |
Hi all, sorry for dropping off the map for a week - Family member with a health scare - all good now.