Gods Of The Arena- Rise Of The Nightingale Blades (Inactive)

Game Master DM Heterocephalus

A group of slaves purchased by a local Arena Master of the Nightingale Blades seeks to rise in glory to be the best Ludus in Katapesh upon the sands of the arena.


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male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

where is the map? oh and stop rolling max damage :)

Garris smiles at his new cat friend wanting to show him his true power but instead fumbles around with his stick.

1d20 + 8 ⇒ (6) + 8 = 14

1d6 + 10 ⇒ (2) + 10 = 12

you are a fearsome opponent. I hope you don't die quickly in the arena, I would like to study you and your fighting style


map Male Human
Spoiler:
HP 42/51; AC 16, touch 16, Flat Footed 13; CMD 23 (+2 v Trip); Fort +8, Reflex +5 , Will +8 (+1 v Fear, +2 v stun, sleep, paralysis) Perception +7; Initiative +4; Uncanny Dodge; Heel/Berserker; Reputation 9

Please separate your damage by attack as I can negate a single attack when I have had the action to prepare for it. No init on this? Then I will accept the damage since I was not paying attention to the thread to respond in time.

Xem strikes back with a single punch toward Owyn's guts. His fist seem to radiate vibrations as they struck true ripping through his opponent wit unstoppable force, wracking him with more pain then the blow should have possibly been able to inflict. Xem brought his hands back up in a defensive stance.

Unarmed(Fighting Defensively) w/ Domain Strike(Gentle Rest) + Painful Smite + Stunning Fist: 1d20 + 8 - 2 ⇒ (19) + 8 - 2 = 25

If hit Staggered(No Save) for 1 rnd, Fort save DC 15 for Stunning fist, See intimidate attempt below, Fighting defensive increases AC to 20

Damage is all non-lethal: 1d6 + 10 ⇒ (1) + 10 = 11

Free Intimidate to Demoralize from Painful Smite: 1d20 + 18 + 9 ⇒ (3) + 18 + 9 = 30


Homo Sapien Current Arena Map; Current Monster Stats

No Ini on this. first come first serve. However if you can negate one of the attack just write it in, and the blow will be negated. Its not exactly in chronological order as there is no INI rolled for this so its pretty open ended as long as it make sense.

BTW whats painful smite?

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

Chasik will hiss at his opponent before entering some sort of battle stance.

Initiative 1d20 + 7 ⇒ (1) + 7 = 8

Attack 1d20 + 8 ⇒ (16) + 8 = 24

Damage 1d8 + 4 ⇒ (3) + 4 = 7


Homo Sapien Current Arena Map; Current Monster Stats
Chasik"Bash" wrote:

Chasik will hiss at his opponent before entering some sort of battle stance.

Initiative 1d20+7

Attack 1d20+8

Damage 1d8+4

i believe you are grappled by Treiden. So remember to take the penalty.


M Human
Stats:
AC: 23 HP: 12/53 Fort: 9 Ref: 7 Will: -1 CMB 10 CMD 23

Fort save: 1d20 + 10 ⇒ (20) + 10 = 30 I get a bonus from 'Shake it Off', gladiator ability

Shuddering as his guts jumble about inside him and a pang of fear runs through him, Owyn assumes a more defensive stance and makes a single strike with his sword at Xem.

Attack: 1d20 + 7 ⇒ (3) + 7 = 10
Fighting defensively, AC 19


Homo Sapien Current Arena Map; Current Monster Stats

Round 1 summary
Owyn deals 22 damage to Xem
Jobasha deals 14 damage to Garris
Garris retaliates with 21 damage to Jobasha
Xem strikes for 11 damage on Owyn
Breunnor hits Ezer for 17 damage.
Treiden grapples Chasik
Chasik hits Treiden for 7 damage.

Round 2 Summary
Jobasha deals 7 damage to Garris.
Garris missed Jobasha
Owyn misses on Xem.


Ezer picks up 2 whips made of rattan. It is not the eventual weapon he would use but it should suffice.

Breunnor's wooden ball left a bad bruise on the side of his ribs as he lashed out both his whips at Breunnor.

Attack 1: 1d20 + 8 ⇒ (18) + 8 = 26
Attack 2: 1d20 + 8 ⇒ (12) + 8 = 20
Attack 3: 1d20 + 3 ⇒ (3) + 3 = 6

Damage: 1d8 + 5 ⇒ (6) + 5 = 11
Damage: 1d8 + 5 ⇒ (4) + 5 = 9
Damage: 1d8 + 5 ⇒ (6) + 5 = 11


Onimais nods at the 2 claw fighters Garris and Jobasha.

Good you fight on par with each other and with good passion. It will be a battle to watch should you get your claws. Tell me what you need and I will check with Desimo if it helps in your Novitus match, slave. Do not tell me your name for it has no purpose until your survive your first fight.


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

Thank you, Weapon master. I can gather what I need from the garden and the grounds if permitted. I also ask you to tell our master that if he so desires. I possess the unique ability to brew potions. I could supply our ludus with healing both for his gladiators and for sell. If master desires this I will supply him with a list of things to gather from the markets. Thank you, Weapon master. I will not die easily I will gain worth and learn from you and my fellow gladiators.

Garris wonders over to the various flowers and plants on the grounds and starts to gather what he needs to make a mutagen and extracts.

1d20 + 5 ⇒ (10) + 5 = 15 Knowledge Nature

Taking 20 for a 25 on craft Alchemy to make what I find work.


Garris:
It contains date palms, sycamores, and tamarisk a variety of grapevines and hanging plants are also growing on latticework in this area of the ludus. You sense chemical compounds within the plants.

Look around slave, if you do well in your Novitus match I may grant you a small garden to grow your herbs and I will add the cost of acquiring the seeds to your debt.

Onimais nods.

The rest of you continue sparring!!

Onimais shouts at the fighting slaves.

EDIT: Check Spoiler Garris


Male Dwarf Fighter (Unbreakable) 2 / Gladiator 3
Spoiler:
HP 63, AC 21, FF: 19 T: 12, CMD 21, Perc: +1, Init: +2, Fort: +10, Ref: +2, Will: +1, Face/Joker, Rep: 18

Ahhhh ya really expect dat ta be workin? Give ya credit, ya smart nuff ta no be steppin to close.

afte the sharp cuts from the whip Breunnor stares him down My turn

5' step in and attack (10' reach) power attack 1d20 + 9 ⇒ (19) + 9 = 28

damage 1d10 + 10 ⇒ (6) + 10 = 16
current HP: 43 / 63


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

@DM

Spoiler:
there is no set list of what an alchemist uses for extracts and mutagen. As they have knowlege nature as a class skill I assume all things are found naturaly. There is no cost. So how do you want me to go about this if I can't use these plants and things


Homo Sapien Current Arena Map; Current Monster Stats
Garris "The Dragon" wrote:

@DM

** spoiler omitted **

Garris:
Well despite the lush looking map, the arena is pretty much a desert. See if you can find alchemy compounds in the plants I mentioned. Or after your novices match you can try asking for an alchemist bag which contains all that you require.

male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

DM:
does a craft alchemy 25 let me brew the surrounding plants down. Its up to you, but I'm pretty sure thats how the alchemist works its all DM's call. Where is the map? I would like to look at it :)


Homo Sapien Current Arena Map; Current Monster Stats
Garris "The Dragon" wrote:
** spoiler omitted **

Check top post I edited the spoiler. Current Map


Treiden takes a shot to the stomach after he gets his hands on the slippery magus. In response, he deftly grabs the creature's wrist, spins him around and locks him in a choke hold.

Standard Action: Maintain Grapple => Perform Pin Maneuver, Swift: change into Dragon Style
CMB (maintain Grapple): 1d20 + 10 + 5 ⇒ (10) + 10 + 5 = 25 (+5 for controlling grapple)
CMB (Pin): 1d20 + 10 + 5 ⇒ (7) + 10 + 5 = 22 (+5 for controlling grapple)

He forces the creature to the ground and asks in a steady voice, "Do you yield?"

Chasik now has the Pinned condition* and Treiden has the Grappled condition* and is denied DEX to AC.

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

I am unfamiliar with escaping a grapple, I can either escape artist or an opposed cmb vs. cmd check is that correct? And it would be my roll vs. the DC of 25 for which you just rolled is that correct? also mylast action I assume will not require an actual check, just fluff :)

Avoiding pin using CMB method if correct 1d20 + 7 ⇒ (2) + 7 = 9

Using escape grapple as a double move to avoid pin 1d20 + 3 ⇒ (10) + 3 = 13

Give up, NEVER! If I had my spellbook and my spells, this would be a different story. AS such I would rather die then yield to a HUMAN!

Chasik will spit in Treiden's face and hiss.


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

Garris will start to pick what he needs and lay the ingredeiants out on flat stone. He will take the crude wooden sword and start to smash and break the leaves and berries to releae their juices. Assuming there is a cup or a bowl or somthing lying around he will gather what he needs to brew for the mutagen in it. He will then rip off some of his clothes to make little pouches to gather and mix what he needs for his extracts.

Yes Weapon master these will do nicely. I will be ready for the arena in an hours time. Will we have our Novitus match today? Or should I hold off until tomorrow to make my elixir?


I was actually just editing my last post for this reason. The DC to beat is my CMD but since I'm denied my DEX I also lose my dodge bonuses so you need to make an escape artist or grapple check at a DC 20 [10 +4(STR) +4(BAB) +2(imp Grapple)]

The Nagaji wriggles around for a moment but is unable to escape Treiden's grasp. He drives his knee into the creature's ribs and asks again as it's spit slides down his face, "Do you yield?"

Standard Action: Maintain Pin => Unarmed Attack W/ Stunning Fist DC 15
CMB (maintain Pin): 1d20 + 10 + 5 ⇒ (3) + 10 + 5 = 18
[dice=Stunning Fist DC 15]1d20+9-2[/dice]
Nonlethal Damage: 1d6 + 8 ⇒ (1) + 8 = 9
Bleed Damage: 1d4 ⇒ 1

Link for Grapple Stuff

If You Are Grappled:
If You Are Grappled

If you are grappled, you can attempt to break the grapple as a standard action by making a combat maneuver check (DC equal to your opponent's CMD; this does not provoke an attack of opportunity) or Escape Artist check (with a DC equal to your opponent's CMD). If you succeed, you break the grapple and can act normally. Alternatively, if you succeed, you can become the grappler, grappling the other creature (meaning that the other creature cannot freely release the grapple without making a combat maneuver check, while you can). Instead of attempting to break or reverse the grapple, you can take any action that doesn’t require two hands to perform, such as cast a spell or make an attack or full attack with a light or one-handed weapon against any creature within your reach, including the creature that is grappling you. See the grappled condition for additional details. If you are pinned, your actions are very limited. See the pinned condition in Conditions for additional details.

Pinned Condition:
A pinned creature is tightly bound and can take few actions. A pinned creature cannot move and is denied its Dexterity bonus. A pinned character also takes an additional –4 penalty to his Armor Class. A pinned creature is limited in the actions that it can take. A pinned creature can always attempt to free itself, usually through a combat maneuver check or Escape Artist check. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. A pinned character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler's CMB + spell level) or lose the spell. Pinned is a more severe version of grappled, and their effects do not stack.


Your match will be in 2 days time.

Onimais replied.


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

Two days you say souds good to me. I will make my preparations.

Garris will continue to gather and work until the weapon master says otherwise.

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

Escape the pin vs cmd it is then lol. Sorry on phone about to head to work so I can't be very descriptive right now.

1d20 + 7 ⇒ (3) + 7 = 10 vs dc 20


Alright that's enough!

Onimais shouts to the grappled pair.

Another lesson slaves, you may have weapons but weapons are of no use if you cannot use it. And you bald slave! Do not ask for the yield, go for the kill next time. This is not your mother's playyard.

There was a loud crack as Breunnor's ball strike across Ezer's face. He groaned in pain and threw down his weapon running away from Breunnor.

Come back slave!

Onimais cracks his whip around Ezer's throat as he casted him onto the ground.

You disgraced our Ludus!! To the cells you go. Guards!!

2 imposing guards rushed out and drag the screaming and kicking Garundi away before throwing him into the cell

Let this be a lesson to you slaves!! Face your death like gladiators and honor this Ludus!!


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

Garris looks up for a moment. His initial reaction is to help the man, but he lowers his head and goes back to work. Probably better to stay out of others business at this point.


Treiden releases his hold on the Nagaji and steps back quickly allowing him to stand on his own. He keeps a cautious eye on the creature as he awaits further instruction from Onimais.

Readied Action:

*If* Chasik attempts to attack or comes within 5' of Treiden in a threatening manor, Treiden will attack him with nonlethal blows.

Flurry Attack 1: 1d20 + 8 ⇒ (10) + 8 = 18
Nonlethal Damage: 1d6 + 8 ⇒ (5) + 8 = 13

Flurry Attack 2: 1d20 + 8 ⇒ (19) + 8 = 27
Nonlethal Damage: 1d6 + 6 ⇒ (6) + 6 = 12

Bleed Damage: 1d4 ⇒ 1


map Male Human
Spoiler:
HP 42/51; AC 16, touch 16, Flat Footed 13; CMD 23 (+2 v Trip); Fort +8, Reflex +5 , Will +8 (+1 v Fear, +2 v stun, sleep, paralysis) Perception +7; Initiative +4; Uncanny Dodge; Heel/Berserker; Reputation 9
DM Heterocephalus wrote:

No Ini on this. first come first serve. However if you can negate one of the attack just write it in, and the blow will be negated. Its not exactly in chronological order as there is no INI rolled for this so its pretty open ended as long as it make sense.

BTW whats painful smite?

Thank you for the response. Link provided to Painful Smite

Xem finished his final kick upon Owyn.

Unarmed(Fighting Defensively) w/ Domain Strike(Gentle Rest) + Painful Smite + Stunning Fist: 1d20 + 8 - 2 ⇒ (4) + 8 - 2 = 10


Male Dwarf Fighter (Unbreakable) 2 / Gladiator 3
Spoiler:
HP 63, AC 21, FF: 19 T: 12, CMD 21, Perc: +1, Init: +2, Fort: +10, Ref: +2, Will: +1, Face/Joker, Rep: 18

Breunnor is about to move in with his wrecking ball as the fight is called to a halt.

That be good enough fer ya! a shouts to his new owner/ weapon master


RETIRED
Stats:
HP 25/36; AC 19 (T 16, FF 13); CMD 22; Fort +3, Reflex +8 (1/day reroll), Will +3 (+1 v Fear)(+2 shake it off) Perception +7 (Scent); Initiative +4; Uncanny Dodge; Heel/Backstabber; Reputation 15
Catfolk Ninja 2 / Gladiator 3 map

Jobasha watches passively, taking in the situation.


M Human
Stats:
AC: 23 HP: 12/53 Fort: 9 Ref: 7 Will: -1 CMB 10 CMD 23

Deftly dodging Xem's blow, Owyn recovers some of his mettle and strikes out again recklessly.

Power Attack, Imp Two-weapon fighting.
Attack 1: 1d20 + 7 ⇒ (16) + 7 = 23 1d6 + 9 ⇒ (6) + 9 = 15
Attack 2: 1d20 + 6 ⇒ (20) + 6 = 26 1d6 + 7 ⇒ (4) + 7 = 11
Crit confirm: 1d20 + 6 ⇒ (15) + 6 = 21 2d6 + 14 ⇒ (5, 1) + 14 = 20
Attack 3: 1d20 + 1 ⇒ (9) + 1 = 10 1d6 + 7 ⇒ (4) + 7 = 11
2 hits, 1 of them a critical. 15 damage for the first, 20 damage for the second.


Enough!!

Onimais glares at Owyn.

I said 2 attack routines and if you disobey me once more i will throw you in the gallows with that wimpering Garundi!!

Round 1 summary
Owyn deals 22 damage to Xem
Jobasha deals 14 damage to Garris
Garris retaliates with 21 damage to Jobasha
Xem strikes for 11 damage on Owyn
Breunnor hits Ezer for 17 damage.
Treiden grapples Chasik
Chasik hits Treiden for 7 damage.

Round 2 Summary
Jobasha deals 7 damage to Garris.
Garris missed Jobasha
Owyn misses on Xem.
Xem missed Owyn.
Treiden and Chasik relased grip
Breunnor dealt 16 damage to Ezer
Ezer withdraw.

Round 3 Summary
Owyn lashed out at Xem again.


Now get your sorry ass over to the dining table as dinner will be served after which retire yourself in the quarters!1

A boy carrying a large cauldron came to the training ground and started handing out a yellow like rice substance in a wooden bowl with wooden spoons.

Eat now and RP a bit to know each other, after your meals go to the bed room and choose your bed for the night. first come first serve.


RETIRED
Stats:
HP 25/36; AC 19 (T 16, FF 13); CMD 22; Fort +3, Reflex +8 (1/day reroll), Will +3 (+1 v Fear)(+2 shake it off) Perception +7 (Scent); Initiative +4; Uncanny Dodge; Heel/Backstabber; Reputation 15
Catfolk Ninja 2 / Gladiator 3 map

Jobasha will waste no time getting his food, he knows he will need strength in the coming days.

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

Chasik will eat with his hands, taking in the nourishment since he doesn't know if it will be his last.


M Human
Stats:
AC: 23 HP: 12/53 Fort: 9 Ref: 7 Will: -1 CMB 10 CMD 23

With an effort of will, Owyn lowers his weapons and nods to Onimais.

"Apologies, weaponmaster. Won't happen again."

Turning, Owyn heads to get grub.


HP 44/44; AC 20 (T 17, FF 14) +2 vs confirm criticals; CMD 22; Fort +9, Reflex +9, Will +3 ; Perception +0; Init +6; Face/Berserker; Reputation 15

A huge ugly beefcake of a woman comes walking out of the Ludus to join the eating men. She says nothing, simply sneering at everything with testicles. She shoves her way to the food, cracking one of the Garundi slaves in the crotch with her knee and throwing him out of her way. After taking her bowl she sits as far away from the males as possible, and slurps down her porridge quickly like a ravenous sow. Great. More of the inferior sex clogging up this disgusting testosterone pit. If one of them touches me I will feed his nipples to a sand tortoise.


Homo Sapien Current Arena Map; Current Monster Stats
Ariella Moiraine wrote:
A huge ugly beefcake of a woman comes walking out of the Ludus to join the eating men. She says nothing, simply sneering at everything with testicles. She shoves her way to the food, cracking one of the Garundi slaves in the crotch with her knee and throwing him out of her way. After taking her bowl she sits as far away from the males as possible, and slurps down her porridge quickly like a ravenous sow. Great. More of the inferior sex clogging up this disgusting testosterone pit. If one of them touches me I will feed his nipples to a sand tortoise.

Claps...hiding crotch away from her


Ah Ariella good for you to join us...do teach these new slaves a thing or two about manner will ya?

Onimais snickers and shakes his head before retreating to a corner eating what seems to be a roast beef leg.

Current Map


RETIRED
Stats:
HP 25/36; AC 19 (T 16, FF 13); CMD 22; Fort +3, Reflex +8 (1/day reroll), Will +3 (+1 v Fear)(+2 shake it off) Perception +7 (Scent); Initiative +4; Uncanny Dodge; Heel/Backstabber; Reputation 15
Catfolk Ninja 2 / Gladiator 3 map

Jobasha says nothing to anyone unless spoken to. No sense making friends if you don't know if they'll survive the novitus matches, he thinks to himself, and most of them look like they don't even want friends.

After eating, Jobasha will go find a bed in a corner and rest there, thinking on the days events and what will happen tomorrow.


Homo Sapien Current Arena Map; Current Monster Stats

Oh do drag your icon to a bed to indicate you are asleep for the night.


RETIRED
Stats:
HP 25/36; AC 19 (T 16, FF 13); CMD 22; Fort +3, Reflex +8 (1/day reroll), Will +3 (+1 v Fear)(+2 shake it off) Perception +7 (Scent); Initiative +4; Uncanny Dodge; Heel/Backstabber; Reputation 15
Catfolk Ninja 2 / Gladiator 3 map

i dont see a link to the map. can we get that in the campaign tab or something?


Homo Sapien Current Arena Map; Current Monster Stats
Jobasha "The Jaguar" wrote:
i dont see a link to the map. can we get that in the campaign tab or something?

Current map


Onimais Shaoti wrote:

Enough!!

Onimais glares at Owyn.

I said 2 attack routines and if you disobey me once more i will throw you in the gallows with that wimpering Garundi!!

Round 1 summary
Owyn deals 22 damage to Xem
Jobasha deals 14 damage to Garris
Garris retaliates with 21 damage to Jobasha
Xem strikes for 11 damage on Owyn
Breunnor hits Ezer for 17 damage.
Treiden grapples Chasik
Chasik hits Treiden for 7 damage.

Round 2 Summary
Jobasha deals 7 damage to Garris.
Garris missed Jobasha
Owyn misses on Xem.
Xem missed Owyn.
Treiden and Chasik relased grip
Breunnor dealt 16 damage to Ezer
Ezer withdraw.

Round 3 Summary
Owyn lashed out at Xem again.

Onimais did a mental note on today's outcome.


Owyn wins Xem.
Garris ties with Jobasha.
Treiden wins Chasik
Breunnor wins Ezer.

All wounds heal after tonight's rest


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

Garris will take a break and walk over to eat and drink a little. He will sit and chat with some of the Garundi slaves. Small talk just to pass the time.

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

Chasik at first glance thinks that the new person (Ariella) is a guy until he sees her boobs from the side and thinks to himself...a face even a mother couldn't love.. He will eat his food, not talk to anyone, what's the point of making friends in a hellhole like this anyways. (Jobasha's view on it pretty much). After food he'll go straight to bed, he won't sleep until he knows everyone has already fallen asleep, devising a plan should he ever face against either 'monk' again.don't trust anybody


The night passed without much event as they retired for the night.

The next day they were awoken abruptly by the guards that clang their swords against their shields causing a loud din.

Wake up you scrawny worms!! It is a new day for death!!

Onimais screamed at the top of his lungs as he cracked his whip.

Tomorrow is your Novitus match and you better learn whatever you can today for it may just save your sorry neck!!

Onimais then paired the slaves against each other depending on yesterday's results.

2 attack routines!!

At the corner of the slave's eyes they noticed Ezer accompanying Desimo as he leaves the Ludus in a carriage.

Treiden VS Owyn
Xem VS Chasik
Garris VS Jobasha
Breunnor VS Areilla
Similarly combat over 2 rounds with each taking turns attacking.

Current Map

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

Eyeballing his opponent, he thinks Xem may be another pain in the ass who might want to grapple him. Not this time he thinks to himself, this time I come prepared. Holding his staff in one hand, he gestures in the air, making strange symbols.

Learning from last battle with Treiden, Chasik will cast grease on himself giving him a +10 CMD vs. grappling. CMD vs. grapple is now 30. then move back 30' to force Xem to charge if he wants to attack him.


I can't get into Google Docs from work so this is based on last fight's setup. If I can't get a full attack then disregard Attack 2. Thanks!

Treiden steps up against his overbearing opponent and gives a courteous bow before Onimais snaps his whip to signal combat. He studies the weapons Owyn carries and decides that if he could successfully unbalance him, he would be useless without arms.

He steps up cautiously and slams his pointed fingers into Owyn's solar plexus through a gap in his armor then follows up with a palm bash to the nose.

Swift: Change into Dragon Stance; Misc: 5' step to threaten Owyn; Full Attack: Flurry of Blows with UA strike. Using Combat Expertise (-2 attack / +2 dodge AC)

Flurry Attack 1 w/ Stunning Fist DC 15: 1d20 + 8 - 2 ⇒ (16) + 8 - 2 = 22
Nonlethal Damage: 1d6 + 8 ⇒ (6) + 8 = 14
Flurry Attack 2: 1d20 + 8 - 2 ⇒ (19) + 8 - 2 = 25
Nonlethal Damage: 1d6 + 6 ⇒ (6) + 6 = 12
Bleed Damage: 1d4 ⇒ 4


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

Garris stands and stretches. He hears pairings are about to be announced. So he decides to make this shorter than yesterday so he can get some more work done. He drinks down his mutagen and lets out a roar as hair and claws grow and he takes on a more feral look. Garris then 5’ steps up to his cat training partner and unleashes a furry of attacks. All power attacks. Swift action into Dragon Style
1d20 + 11 ⇒ (20) + 11 = 31
1d20 + 11 ⇒ (18) + 11 = 29
1d20 + 10 ⇒ (4) + 10 = 14

Crit conformation 1d20 + 11 ⇒ (20) + 11 = 31

Damage
Crit 2d6 + 30 ⇒ (2, 4) + 30 = 36
1d6 + 12 ⇒ (6) + 12 = 18

Garris claws his feline friend twice but misses with a bite attack as his friend is unconcious and falling to the ground.


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

Weapon master, I broke my partner, I'm going to go pick some more plants now so I can unleash my power in my match tomorrow if that is suiting to you.

Garris wonders over and starts to pick what he needs to form another mutagen for tomorrows match.

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