GM Tarondor's Emerald Spire Campaign

Game Master Tarondor

MAP OF THE EMERALD SPIRE

Emerald Spire Documents and Images

Perception Skills:

[dice=Lilika Perception ]1d20+14[/dice]
[dice=Marcel Perception ]1d20+10[/dice]
[dice=Nycholas Perception ]1d20+10[/dice] +2 Initiative.
[dice=Wymond Perception ]1d20+11[/dice]

HERO POINTS
Lilika: 2
Marcel: 2
Nycholas: 2
Wymond: 3


1,751 to 1,800 of 1,881 << first < prev | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | next > last >>

Nycholas Hyll wrote:

[dice=Reflex vs the worlds smallest lightning bolt]1d20 + 12

Because of the Bulwark Trait on his plate armor, Nycholas adds +3 to his reflex saves to avoid damage, instead of adding his Dex mod (0).

This should be in the Gameplay tab.


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

So who's the creep followin' Marcel around?


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

I didn't realize I had 3 hero points. May I spend one to reroll that will save?


Skills:
Academics 1 | Alertness 1 | Awareness 2 | Expression 2 | Etiquette 2 | Finance 3 | Investigation 1 | Law 2 | Leadership 1 | Melee 2 | Occult 3 | Politics 2 | Science 1 | Streetwise 1 | Stealth 1 | Subterfuge 2
Attributes:
Strength 2 | Dexterity 2 | Stamina 2 | Charisma 3| Manipulation 4 | Appearance 3 | Perception 2 | Intelligence 4 | Wit 2
Human Banker | 0/0 BP | 5/5 WP

No idea, but I ignored him for now.


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

So your solution was to leave Nycholas alone with him.

Cold, man. Cold.

:P


Skills:
Academics 1 | Alertness 1 | Awareness 2 | Expression 2 | Etiquette 2 | Finance 3 | Investigation 1 | Law 2 | Leadership 1 | Melee 2 | Occult 3 | Politics 2 | Science 1 | Streetwise 1 | Stealth 1 | Subterfuge 2
Attributes:
Strength 2 | Dexterity 2 | Stamina 2 | Charisma 3| Manipulation 4 | Appearance 3 | Perception 2 | Intelligence 4 | Wit 2
Human Banker | 0/0 BP | 5/5 WP

If it makes you feel better, I did keep you in the Bless.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

So is that a "no" on the hero point? It's too late?


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Did I do my post right this time? I was nervous for a bit because I'm realizing I'm still thinking very much in terms of 1e tactics and that's part of why we failed the first time.


Skills:
Academics 1 | Alertness 1 | Awareness 2 | Expression 2 | Etiquette 2 | Finance 3 | Investigation 1 | Law 2 | Leadership 1 | Melee 2 | Occult 3 | Politics 2 | Science 1 | Streetwise 1 | Stealth 1 | Subterfuge 2
Attributes:
Strength 2 | Dexterity 2 | Stamina 2 | Charisma 3| Manipulation 4 | Appearance 3 | Perception 2 | Intelligence 4 | Wit 2
Human Banker | 0/0 BP | 5/5 WP

I think your post is fine. I think you could have made it easier on yourself by doing a single ooc statement with each of the actions you plan to do instead of new statements for each action. That is what Lilika and I did. I went super easy and did not even note that Haste is cast 2, which I probably should do in the future.


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

In retrospect, knowing a boss fight was coming up I should have enlarged either Wymond or his puper too. Sorry
:(


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Pupper? Triath is a piggy!


I’m back. It was a difficult week. And then I couldn’t log in for a while. But I’m back.


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

I think our fuzzy dwarf is done?
Stride, Command Animal Companion, Stike, Strike. 4 Actions.
If he wanna strike again though I won't protesteth.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0
Marcel DuBouis wrote:

Wymond did four actions. Stride, Command, Strike, Strike. I am not sure what Command is.

I just thought I had to take an action to have Triath do stuff, otherwise he'd have just sat at the door. I know I have to spend an action to get his companion benefit (which wouldnt have helped this round anyway because all I did was disperse his mirror images), but I wasn't sure if he could actually do that in this round because he had to get over to the bad guy first.


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

AON sayeth "An animal companion is a loyal comrade who follows your orders. Your animal companion has the animal and minion traits, and it gains 2 actions during your turn if you use the Command an Animal action to command it; this is in place of the usual effects of Command an Animal, and you don't need to attempt a Nature check. If your companion dies, you can spend a week of downtime to replace it at no cost. You can have only one animal companion at a time."

So I think it is an action to command it, but I've never used an AC before so IDK.

I believe the Support action is taken by the companion with one if its two action.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Huh. So Triath could have done his support move...I won't do it now, it wouldn't have helped anyway like I said. But good to know!


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

If he still had an action left after moving, I think he can strike on his own.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Would you be okay with that GM?


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

You could always make the attack and our lovely GM can just ignore it if they want.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

I could, but I'd prefer to be polite.


Yes. If you spend one action commanding Triath, the boar gains two actions, one of which could be the support action. You may do that now, if you wish.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Does Triath count as an ally for my Retributive Strike?


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

No Triath hates you


Yes! (to the question, not Nych's answer).


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1
Wymond Dwerryhouse wrote:
Retributive Strike triggers only once per round, right?

Looks like it's a reaction, so generally only once per round. I think there's a higher level feat that let's you use it more often.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Thanx!


Nycholas Hyll wrote:
Wymond Dwerryhouse wrote:
Retributive Strike triggers only once per round, right?
Looks like it's a reaction, so generally only once per round. I think there's a higher level feat that let's you use it more often.

This is correct.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Thank you for the correction. Sorry, I thought we'd moved to the next round. *sweatdrop*


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1
GM Tarondor wrote:

Nycholas! Cool visual! Also, even though only one of those was a crit, it was still 96 points of damage! Dang!

Woah, are these guys super weak to acid or something? I count 16S + 1A damage from the first attack, 34S + 2A + 7S (Deadly D8) on the AoO as the snek retreated for 60 damage total.

Also, that has to be the most value anyone has ever gotten out of Mirror Image lol


Yeah, I screwed up. The first hit did 17 damage (16+1). The second hit was a crit (only because it was a Nat 20). It did 43 damage. Total damage was 60, not 96. Thanks for keeping me straight.

We'll say Sanaz hid because he didn't like taking 60 points of damage. Perhaps he'll be back...


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

I can't believe the big snake abandoned the little snake like that.

Also someone gave me loaded dice.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Well that went MUCH better!


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

I forgot to bring it up last time, but Nycholas has +2 initiative from the Incredible Initiative General Feat. I've got +2 init next to Perception, but I wanted to ask if you wanted me to format it differently so it's easier for you to see.


Nope. Thanks for the notice. I'll add it from now on.


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

Also, doth Wymond want enlarge person for this fight?


Ask him in character?


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Who's Toragh Madh?


Wouldn't you like to know?


Hey, put Dragon on the bench. Just lurking for now.

Obviously would get to level up, but sounds like fun.


Okay!


PLAY IN TARONDOR’S HOME GAME!

This message is going out to everyone I play with. Or really, anyone who happens to see it. Don’t be shy.

I’m a long (really long) time GM and my home game has been online since 2020. But it has also dwindled in size and I’d really like to have more great players! So, since we play online that means anyone could potentially play with us. Interested? Just drop me a Private Message!

DETAILS
My players and I are in the last book of an Adventure Path (Age of Ashes) and we’ll be wrapping it up in the next 2-3 months. When that’s over, we’d really like to have more players. 6 to 7 players would be ideal. Right now we are 3 players plus me.

We play every other Sunday from 12-6 Eastern time. We -don’t- use any VTT’s (your GM finds them distracting). We just talk over Discord and use Google slides for images and maps. Works great and there’s zero learning curve.

PLAYER’S CHOICE
One thing I’ll be doing differently this time is that instead of me telling the players what we’re going to play, I’m going to offer the players a choice of 5 or 6 potential campaigns I’d be willing to run (including a few different game systems) and let the players tell me what they want to play. I expect we’ll be playing Pathfinder 2e, but if the players prefer sci-fi or superheroes we might be using a different system.

So anyway, if you’d like to join us and want to have some input in what we play, now’s your chance to get involved!

WHO I AM
I’m Tarondor. My real name is Scott Nolan and I’m a lawyer, a dad, a husband and a big ol’ nerd whose RPG credentials go back to the 1970's. I love pretty much every style of gaming from “kick in the door” to deep roleplaying. I don’t care if you’ve got forty years of experience or if you’ve never played the game, so long as you’re good at getting along with others and don’t think that “what? It’s what my character would do!” is an excuse for screwing your party.

My own style leans towards epic quests. You can get an idea of my GMing style from the many games I run here on the Paizo boards. You can also check out my various guides to character classes and whatnot by clicking on my Profile.

Ooh. Everyone is welcome, but leave your baggage and agendas at the door. We’re just here to sling dice and have fun.

If you’re interested, let me know!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Shall I make an extra post for the hasted attack? I've been doing that thing where I just do Strike for every action, and I feel like that's playing 2e wrong...


You can do an extra post if you have an extra action, sure.

Sometimes its hard to know what to do if you're a warrior and have extra actions, but don't need to raise a shield. The one I think would be most useful right now is "Take Cover". Big bonus to your AC if you use the doorway for extra cover above and beyond its static bonus to your cover.

Intimidate is another one not to forget.

Don't forget you can command Triath as an action, too (you really have got to get him some barding.)


Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1

Yeah Intimidate is great. You'll generally want to intimidate first though, so they have the AC penalty for your following attacks.


1 person marked this as a favorite.

CONGRATULATIONS!

You've cleared the Shrine of the Awakener and have achieved 7th level! Please level up and let me know when you're ready to proceed!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Woot!

EDIT: I'm almost done, but I'm a little confused about my AC. I got the Armor Expertise feature at this level, which means my proficiency bonus jumps from +2 to +4. That's good!

But from what I'm seeing, AC is base 10 plus DEX (which is 0 in my case), whatever bonus the armor itself gives (6, since it's full plate), proficiency bonus and then bonuses from things like runes. If I'm right, that only adds up to 10+6+4+1, which adds up to 21. It reads 22 and 23 on my sheet. Have I had my AC wrong this entire time?!


Proficiency Bonus is LEVEL + Bonus. So if you're Expert in Armor and 7th level (and have +1 plate armor), it's 10+7+4+6+1=28.


Skills:
Academics 1 | Alertness 1 | Awareness 2 | Expression 2 | Etiquette 2 | Finance 3 | Investigation 1 | Law 2 | Leadership 1 | Melee 2 | Occult 3 | Politics 2 | Science 1 | Streetwise 1 | Stealth 1 | Subterfuge 2
Attributes:
Strength 2 | Dexterity 2 | Stamina 2 | Charisma 3| Manipulation 4 | Appearance 3 | Perception 2 | Intelligence 4 | Wit 2
Human Banker | 0/0 BP | 5/5 WP

Marcel has leveled up. Go 4th level spells!

I am assuming that we rest and regain our spell slots before we move on, but I will wait to ensure that before I regain used slots.


You fine folks may want to consider doing a more thorough job of looting. I've been watching for years as you tend not to pick up stuff and sell it if it isn't on the bodies of your foes.

Just sayin'. You're behind on loot.


Female Half-elf Druid 7 | HP: 85/85 | AC 25 (Shield: +2 AC; hardness 3; HP 12) | F:+12 R:+14 W:+15 | Perc +15 | Acrobatics +12, Athletics +10, Cave Lore +10, Crafting +10, Nature +17, Stealth +10, Survival +13 | Speed 30 ft. | Spells: 4th: 0/2, 3rd: 3/3, 2nd: 3/3, 1st: 2/3 | Heal Wand: 1/1, Healer's Gloves: 1/1, Staff 3/3, LSt. Wand: 0/1 | Focus Points: 2/2 | Hero Points: 0/3 | Active Conditions: longstrider (+10 ft., 8 hours)

Lilika's levelled up and ready. Noticeable changes are access to 4th level spells, expert spellcasting, and master proficiency in Nature. For her general feat, she chose ancestral paragon, to take the elf feat forlorn.

1,751 to 1,800 of 1,881 << first < prev | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Tarondor's Emerald Spire Campaign Discussion All Messageboards

Want to post a reply? Sign in.