GM supervillan's 9-07 Salvation of the Sages (low tier) (Inactive)

Game Master supervillan

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The Waking Rune

Discussion thread for all things out-of-character.

Please post the following details:

Player name:
Character name:
PFS#:
Day Job roll:

There's also a bunch of background prep work in this scenario, and I'll be asking you additional questions about your previous adventures and other fun facts.

Scarab Sages

Male
Skills:
Diplomacy +12, Knowledge (arcana) +10, Knowledge (local) +9, Knowledge (nature) +11, Knowledge (planes) +11, Knowledge (religion) +11, Spellcraft +10 (+12 to identify magic item properties), Survival +9, SM +11
Elf Druid 9 (HP:52/52)(AC:18 (w/MA) FF:14 T:17//AC:22 with DW shield)(F:+8 R:+7 W:+12)(Init:+5)(Perception:+16)(CMD:20)

Player name:Qwerty1971
Character name: Nithrandyl Eikrekkr
PFS#: 114768-28
Day Job roll:Herbalist: 1d20 + 9 ⇒ (16) + 9 = 25

Halcyon Druid=no animal companion, no wildshape, choice arcane spells cast as divine.

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

Player name: SodiumTelluride
Character name: Vordrek
PFS#: 89635-3
Day Job roll: Heal: 1d20 + 15 ⇒ (4) + 15 = 19
Reroll, 1 GM star: Heal: 1d20 + 15 + 1 ⇒ (17) + 15 + 1 = 33


The Waking Rune

In addition to the usual info needed for reporting and chronicles, would you please post to say if you have played any of the following scenarios with this character:

#14: The Many Fortunes of Grandmaster Torch
#2–07: Heresy of Man, Part 2: Where Dark Things Sleep
#5–12: Destiny of the Sands, Part 1: A Bitter Bargain
#6–04: Beacon Below
#9–04: The Unseen Inclusion

If you have played 9-04:
Do you have the Debt to the Scarred Sage boon? Please reply in a spoiler.

if you have played 5-12:
Do you have the Reckless Revenge boon? Please reply in a spoiler.

if you have played 6-04:
Do you have the Honoured Acolyte boon? Please reply in a spoiler.


The Waking Rune

Before I forget, I want to acknowledge that I have lifted all of the slides and handouts for this game from GM Hmm, which has saved me a lot of work. Thanks GM Hmm :)

Liberty's Edge

Male Aasimar Inquisitor 7 / Gunslinger 1 - HP 53/53 - AC 20 /T: 14/FF: 16 - Perception +15 - F: +11/ R: +12/ W: +12 - CMB: +7 - CMD: 22, Speed: 30 , Init. +9

Introduction:
Name: Karos Valdian
Player: Tarondor (Scott Nolan)
PFS Number: 2405-8
Faction: Liberty's Edge
Day Job (Craft (alchemy)): 1d20 + 4 ⇒ (11) + 4 = 15

Of the scenarios listed, Karos played through #2–07: Heresy of Man, Part 2: Where Dark Things Sleep and #5–12: Destiny of the Sands—Part 1: A Bitter Bargain.

I have played 5-12 and 6-04, but not 9-04:
To the best of my knowledge, I have none of the boons you mentioned.

Scarab Sages

Male
Skills:
Diplomacy +12, Knowledge (arcana) +10, Knowledge (local) +9, Knowledge (nature) +11, Knowledge (planes) +11, Knowledge (religion) +11, Spellcraft +10 (+12 to identify magic item properties), Survival +9, SM +11
Elf Druid 9 (HP:52/52)(AC:18 (w/MA) FF:14 T:17//AC:22 with DW shield)(F:+8 R:+7 W:+12)(Init:+5)(Perception:+16)(CMD:20)

Nithrandyl has not played any of those scenarios mentioned.

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Beacon Below:
I have played it, but do not have the honored acolyte boon

Scarab Sages

Male Dwarf Bard 7 | HP: 58/58[22/53] | AC: 21 (13 Tch) | CMB: +7, CMD: 20 | F: +5, R: +8, W: +7 (Dwarf +3, Bard+4, heroism +2) | Init: +3 | Perc: +9, SM: +18, Diplo: +18 (heroism+2) | Speed 20ft | Spells: 1st: 1/5, 2nd: 0/4, 3rd: 1/1 | Dailies: 12/21Bardic Performances | Active Conditions: heroism, height awareness

9-04:
yes i have debt

Player name: aj torgerud
Character name: Rogar hammertale
Pfs number: 59286-12
perform: 1d20 + 19 ⇒ (16) + 19 = 35


Player name: noral
Character name: Enora (Credit to: Setare Katsu)
Faction: Scarab Sages
PFS#: 314670-3
Day Job roll: None

Played with this character: None of the adventures

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

Vordrek has not played any of those scenarios.


The Waking Rune

More questions for you all! (There's a lot of background information feeding in to this scenario).

How many Scarab Sage boons do you have? (Obviously if you're not a Scarab Sage the answer should be zero).

How many feats, traits, or class features do you have that impose a code of conduct on you?

Do you speak Draconic? Do you have any other dragon-themed feat, trait, or class feature? (If so how many?)

How many languages do you speak, not counting your racial languages?


How many Scarab Sage boons do you have?
The character that receives credit for this scenario is a scarab sage but has not played any scarab sage specific scenarios.

How many feats, traits, or class features do you have that impose a code of conduct on you?
None.

Do you speak Draconic?
NO

Do you have any other dragon-themed feat, trait, or class feature? (If so how many?)
NO

How many languages do you speak, not counting your racial languages?

6: Ancient Osiriani, Elven, Goblin, Jistkan, Osiriani, Polyglot

Scarab Sages

Male
Skills:
Diplomacy +12, Knowledge (arcana) +10, Knowledge (local) +9, Knowledge (nature) +11, Knowledge (planes) +11, Knowledge (religion) +11, Spellcraft +10 (+12 to identify magic item properties), Survival +9, SM +11
Elf Druid 9 (HP:52/52)(AC:18 (w/MA) FF:14 T:17//AC:22 with DW shield)(F:+8 R:+7 W:+12)(Init:+5)(Perception:+16)(CMD:20)

Nithrandyls info:

1. 0
2. 1= Bonded Mask, like Bonded Wizard item.It is is antler helm.
3. Nithrandyl speaks Draconic.
4. Sylvan, Draconic, Elven, Commom, Druidic.


The Waking Rune

I advise thorough preparation for your expedition, folks!

Also, feel free to use this Discussion thread for table talk, tactics and so forth. (Reasonable limits apply during combat).

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

How many Scarab Sage boons do you have? (Obviously if you're not a Scarab Sage the answer should be zero).
None.

How many feats, traits, or class features do you have that impose a code of conduct on you?
None. (As a neutrally-aligned cleric of a neutrally-aligned god, no restrictions on conduct or spellcasting.)

Do you speak Draconic? Do you have any other dragon-themed feat, trait, or class feature? (If so how many?)
Yes, Vordrek speaks Draconic. No other dragon-themed class features.

How many languages do you speak, not counting your racial languages?
4 - Abyssal, Draconic, Goblin, Orc. Vordrek understands all languages, thanks to an eastern star ioun stone.

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

Before we go any further (read: Before I forget), Enora and I should sit down and compare spellbooks. I'd be happy to lend you mine for copying, if you'll do the same. It would take quite a bit of time, probably the better part of a day, if we have a day to spare.

Here's a refresher on those rules, since I always forget what they are:

Copying spells into a spellbooks:

Time
The process takes 1 hour per spell level. Cantrips (0 levels spells) take 30 minutes to record.

Space in the Spellbook
A spell takes up one page of the spellbook per spell level. Even a 0-level spell (cantrip) takes one page. A spellbook has 100 pages.

Materials and Costs
The cost for writing a new spell into a spellbook depends on the level of the spell, as noted on the following table. Note that a wizard does not have to pay these costs in time or gold for spells he gains for free at each new level.

0th - 5 gp
1st - 10 gp
2nd - 40 gp
3rd - 90 gp


@Vordrek: Feel free to check her spell book (see my profile). But Enora only has 247 gp so if you have suggestion on spells she should copy please feel free to tell me. I would definitely take magic missile. ;-)

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

It's up to you-- evocations don't seem to be Enora's forte, which rules out most of Vordrek's spellbook. She might like twilight knife though, it's both offense and support.


The Waking Rune

Enora is an iconic, and thus unable to add anything to her spellbook :(

However, Vordrek is free to peruse Enora's spellbook and scribe anything new, subject to the usual Spellcraft checks (which I hope he'd succeed at by taking 10). You will not have time to do so before departing for Resa though. But should you survive, you are all good!

Vordrek code of conduct:
I don't quite agree with you on the code of conduct question. Cleric prd entry under "Ex-clerics" says: "A cleric who grossly violates the code of conduct required by her god loses all spells and class features, except for armor and shield proficiencies and proficiency with simple weapons. She cannot thereafter gain levels as a cleric of that god until she atones for her deeds (see the atonement spell description)." Nethys can strip you of spells and powers if you act in a way that grossly violates his wishes. I should think it is highly unlikely that a mystic theurge would do so, since Nethys is all about the magic. But if you did, well your god is plenty capable of withdrawing his favour from you. In any event you may be assured that my opinion in this matter does not disadvantage you right now, and if I happen to think you are proposing an action that might "grossly violate" Nethys' wishes I will let you know and ask you if you want to confirm or otherwise explain to me how Nethys would be perfectly happy.


Enora will copy

30 gp: 3 x 1st: burning hands, feather fall, magic missile
40 gp: 1 x 2nd: aggressive thundercloud

Enora will additionally purchase:
50 gp: Potion of 'touch of sea'
25 gp: Scroll of grease
25 gp: Scroll of true strike
50 gp: 2 x Scroll of shield
25 gp: Protection from evil

245 gp spent

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

GM:
Yes, fair point. I was going off of the mechanics perspective that Vordrek is not prohibited from any specific actions (like casting evil-descriptor spells, like a cleric of a goodly god, or using poisons, like a paladin). And since Nethys is neutral but described as not especially concerned with morality (unlike, say, Gozreh), I would say there's very little he's opposed to. But you're right, I guess that is a restriction.

Ok, cool. Vordrek can definitely take 10 on Spellcraft for each of those, but I'll wait until the end of the adventure.

I'd like to copy color spray, ear-piercing scream, expeditious retreat, grease, liberating command, mount, obscuring mist, reduce person, unseen servant, vanish, alter self, bear's endurance, false life, glitterdust, invisibility, knock, mirror image, pyrotechnics, fly, and haste for a total of 32 hrs of work and 600 gp.

Liberty's Edge

Male Aasimar Inquisitor 7 / Gunslinger 1 - HP 53/53 - AC 20 /T: 14/FF: 16 - Perception +15 - F: +11/ R: +12/ W: +12 - CMB: +7 - CMD: 22, Speed: 30 , Init. +9
GM supervillan wrote:
How many Scarab Sage boons do you have? (Obviously if you're not a Scarab Sage the answer should be zero).

None.

GM supervillan wrote:
How many feats, traits, or class features do you have that impose a code of conduct on you?

None, but I am an inquisitor, which imposes an alignment restriction (within one step of Cayden's alignment).

GM supervillan wrote:
Do you speak Draconic? Do you have any other dragon-themed feat, trait, or class feature? (If so how many?)

Nope!

GM supervillan wrote:
How many languages do you speak, not counting your racial languages?

Two (Common and Celestial).


The Waking Rune

Enora, sadly there isn't time before you set out for your destination for you to copy spells. And afterwards there will be no benefit in doing so, because as an Iconic pre-gen Enora's sheet resets between adventures. Your scroll and potion purchases are fine though.

Rogar and Kramac, just need your answers now.


Thanks, then she will buy another two scrolls of protection from evil! ;-)

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

How many Scarab Sage boons do you have?

Zero

How many feats, traits, or class features do you have that impose a code of conduct on you?

He is an inquisitor of Kurgess, so whatever code comes along with that. I don't think its as strict as the Paladin code, but the Paladin code for Kurgess is:

Fairness and good sportsmanship are testaments to one’s virtue. I must set the finest example of what it means to be sporting and noble in challenges of strength and honor.
A challenge that is won unfairly is not a challenge won. I am no cheat, and I will lose any contest of brawn, honor, or mettle rather than resort to knavery or trickery.
Frauds have no place among true competitors. In contests of import and high-stakes trials, I will unrelentingly reveal the untruthful and deliver them to their proper justice.
Winning and losing are two sides of the same coin, and both are worthy of acknowledgment. I treat champions with respect, but honor losers for their courage and willingness to challenge themselves.
I respectfully seek tutelage from my betters, give honest guidance to the less accomplished, and cherish most of all my friendships with rivals whose skill matches my own.
Every day is a contest to better oneself, and every deed undertaken is an opportunity to condition my allies and myself for the trials ahead.

Do you speak Draconic? Do you have any other dragon-themed feat, trait, or class feature? (If so how many?) No, no dragon related class features or feats

How many languages do you speak, not counting your racial languages?

Just Common and Polyglot

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Player name: yogadragon
Character name: Kramac
PFS#: 239325-1
Day Job roll:None

Scarab Sages

Male Dwarf Bard 7 | HP: 58/58[22/53] | AC: 21 (13 Tch) | CMB: +7, CMD: 20 | F: +5, R: +8, W: +7 (Dwarf +3, Bard+4, heroism +2) | Init: +3 | Perc: +9, SM: +18, Diplo: +18 (heroism+2) | Speed 20ft | Spells: 1st: 1/5, 2nd: 0/4, 3rd: 1/1 | Dailies: 12/21Bardic Performances | Active Conditions: heroism, height awareness

How many Scarab Sage boons do you have? (Obviously if you're not a Scarab Sage the answer should be zero).
4
Scarab Sages Scribe: +1 saves versus Death effects
Scarab Sages Planar Sage: Kn: History/Planes +2
Debt to the Scarred Sage
Secrets beyond Sight: Single use benefit

How many feats, traits, or class features do you have that impose a code of conduct on you?
None.

Do you speak Draconic? Do you have any other dragon-themed feat, trait, or class feature? (If so how many?)
Yes Draconic, no other feature

How many languages do you speak, not counting your racial languages?
Languages: Common, Dwarf, Gnome, Orc, Draconic, Goblin, Sasquatch, Giant, Terran, Celestial


The Waking Rune

You should all now be able to see simplified character sheets for the five Jeweled Sages in the slides and handouts (link is above my avatar and at the top of the page; see slides 6-10).

At various stages during this adventure one or more Sages may be available to you. The character sheets describe what they can do. Each has a melee attack and/or a ranged attack. If a Sage attacks, he or she does the damage listed. Sages don't make full attacks and don't roll to hit.

Each sage also has a number of special abilities, with check-off boxes. Each use fills a box, and when all the boxes are filled the ability is no longer available during the adventure.

You will notice the Torch has an ability called "well prepared" - this is in addition to the goods he already brought you. When Torch is with you, you can ask him for any potion or scroll (but not other consumables) until the 1500gp limit has been reached.

Each Sage also has a number of modifiers listed under "Investigation": at relevant points of the adventure if a Sage is with you, you can add those modifiers to any skill checks you attempt. The Sages do not roll separate skill checks themselves.

If you have any (out of character) questions about the Sages or their sheets, post here.


The Waking Rune

And now, more questions!

How many Mendevian Commendation boons do you have?

How many bonus combat feats do you have?

How many mutually exclusive boons do you have? These are boons that result in another boon being crossed off a chronicle - either you made a choice on the chronicle sheet or the party made a choice during the adventure.

How much gold and/or Prestige have you spent in order to heal other Pathfinders?

What colour outfit/robes/armour are you wearing on your expedition?


For me this is really easy as I am using a pregen and the character in question is low level. :-)

How many Mendevian Commendation boons do you have?

None

How many bonus combat feats do you have?

None

How many mutually exclusive boons do you have? These are boons that result in another boon being crossed off a chronicle - either you made a choice on the chronicle sheet or the party made a choice during the adventure.

None

How much gold and/or Prestige have you spent in order to heal other Pathfinders?

None

What colour outfit/robes/armour are you wearing on your expedition?

Blue

Scarab Sages

Male Dwarf Bard 7 | HP: 58/58[22/53] | AC: 21 (13 Tch) | CMB: +7, CMD: 20 | F: +5, R: +8, W: +7 (Dwarf +3, Bard+4, heroism +2) | Init: +3 | Perc: +9, SM: +18, Diplo: +18 (heroism+2) | Speed 20ft | Spells: 1st: 1/5, 2nd: 0/4, 3rd: 1/1 | Dailies: 12/21Bardic Performances | Active Conditions: heroism, height awareness

How many Mendevian Commendation boons do you have?

This character.. none

How many bonus combat feats do you have?

None

How many mutually exclusive boons do you have? These are boons that result in another boon being crossed off a chronicle - either you made a choice on the chronicle sheet or the party made a choice during the adventure.

1 (trouble in tamran)

How much gold and/or Prestige have you spent in order to heal other Pathfinders?

800

What colour outfit/robes/armour are you wearing on your expedition?

Silver mithral chain and green tunic

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

How many Mendevian Commendation boons do you have?

1

How many bonus combat feats do you have?

3 ( 1 from Brawler level 2, 2 from 2 levels of fighter)

I also have 2 bonus teamwork feats, both of which I selected combat teamwork feats (one from Inquisitor 3, one from Tactician class feature from Drill Sergeant Archetype with my fighter levels)

How many mutually exclusive boons do you have? These are boons that result in another boon being crossed off a chronicle - either you made a choice on the chronicle sheet or the party made a choice during the adventure.

3

How much gold and/or Prestige have you spent in order to heal other Pathfinders?

A few wand charges here or there, but thats it

What colour outfit/robes/armour are you wearing on your expedition?

Metallic Silverish (Mithril Full plate)

Scarab Sages

Male
Skills:
Diplomacy +12, Knowledge (arcana) +10, Knowledge (local) +9, Knowledge (nature) +11, Knowledge (planes) +11, Knowledge (religion) +11, Spellcraft +10 (+12 to identify magic item properties), Survival +9, SM +11
Elf Druid 9 (HP:52/52)(AC:18 (w/MA) FF:14 T:17//AC:22 with DW shield)(F:+8 R:+7 W:+12)(Init:+5)(Perception:+16)(CMD:20)

How many Mendevian Commendation boons do you have? None

How many bonus combat feats do you have? None

How many mutually exclusive boons do you have? These are boons that result in another boon being crossed off a chronicle - either you made a choice on the chronicle sheet or the party made a choice during the adventure. 4

How much gold and/or Prestige have you spent in order to heal other Pathfinders? None

What colour outfit/robes/armour are you wearing on your expedition? Green/Brown robes and tunics, DW shield, protective spells.

Liberty's Edge

Male Aasimar Inquisitor 7 / Gunslinger 1 - HP 53/53 - AC 20 /T: 14/FF: 16 - Perception +15 - F: +11/ R: +12/ W: +12 - CMB: +7 - CMD: 22, Speed: 30 , Init. +9
GM supervillan wrote:

And now, more questions!

How many Mendevian Commendation boons do you have?

None.

GM supervillan wrote:
How many bonus combat feats do you have?

None.

GM supervillan wrote:
How many mutually exclusive boons do you 0? These are boons that result in another boon being crossed off a chronicle - either you made a choice on the chronicle sheet or the party made a choice during the adventure.

All my player's PFS stuff is in storage pending a move, so I can't answer this one.

GM supervillan wrote:
How much gold and/or Prestige have you spent in order to heal other Pathfinders?

None. But many people contributed to bring -him- back from the dead.

GM supervillan wrote:

What colour outfit/robes/armour are you wearing on your expedition?

Here is a picture of Karos. So mostly beiges and browns with a red bandana.


The Waking Rune

Thanks Karos. Do you know when you will be moving? It's not critical, but if it's in the next few weeks then I might ask that question again.

Liberty's Edge

Male Aasimar Inquisitor 7 / Gunslinger 1 - HP 53/53 - AC 20 /T: 14/FF: 16 - Perception +15 - F: +11/ R: +12/ W: +12 - CMB: +7 - CMD: 22, Speed: 30 , Init. +9

No. We packed everything up and then found we had mold in the new house. It's been months now. My stuff is in boxes in storage and we're still living in the old house until the new one get remediated.


The Waking Rune

Oof, that's unpleasant. I hope it gets sorted soon. I'll make an estimate based on the boons I can see on your pbp sheet.


The Waking Rune
nithrandyl wrote:
"These foul hands coming up from the ground are called Grasping Graves... tis a hazard to us since they will grab at us as we try to walk by... they will squeeze and tear at you if they get a hold of you...best destroy the ones that get a hold of you to break free...positive energy will also destroy them, but more hands will spring up..." he tells the others wondering why none of the sages, who are far smarter and more knowledgeable said nothing...

They must have assumed that their "scholarly" pathfinders knew what they were up against ;)

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

I'll try and get answers tonight. Most of Vordrek's Chronicles are physical but not virtual.


The Waking Rune

Managing immediate actions like Liberating Command in a pbp can be tricky. I'll be flexible as much as possible, but I want you to know in advance that there are parts of this scenario that are extremely complex and retconning may not always be practical if you miss an opportunity. Best solution: check in often! ;)


Thanks so much GM for clarifying and Rogar for spending your spell on me!!!

;-)


The Waking Rune
noral wrote:
GM supervillan wrote:
Enora, Prescience is not a reroll. You choose to use the Prescience number instead of rolling the die.
Hi GM, that is what I did. :-) I rolled 12 as a result of my prescience on my turn. I used the 12 instead of the 7 and just indicated that with my +6 fort mod. this is an 18 result.

You rolled a 7 first, then decided to use your Prescient 12 instead of your initial die result. That's effectively a reroll, and isn't how Prescience works.

Enora's character sheet wrote:
Prescience 6 times per day, at the beginning of her turn, Enora can roll a d20 and then use that dice result instead of rolling any time until her next turn.

Emphasis is mine.

A quick search of the forums for Prescience shows that the "reroll" interpretation is a minority position. A search of the campaign threads for "Enora prescience" shows only one example of a player using Prescience as a reroll, with all the other instances using it by making their decisions before rolling.

I can see how the minority position was arrived at. But it is an incorrect position.

Incidentally, Enora should have 8 uses of Prescience per day (INT 20). ;-)


You are completely right! Thanks

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

GM, preemptive question to save time when my turn comes up again - can Kramac make an attack to destroy the claws holding Jino, thus allowing Jino to move and attack?


The Waking Rune

You could do that Kramac, yes. At present there are no claws hindering Jino because the positive energy wave destroyed them, but they return at the start of next round (round 4). This will mean that at the end of your turn on round 4 the grasping graves make attacks against you (well, you and/or Jino depending whether either of you is on the ground).

You'd only need to free Jino if he starts your turn grappled.


The Waking Rune

Enora you appear to have swapped character sheets. It's good to have a dedicated alias profile, but your new alias pbp sheet has the wrong hit point maximum, and you've reverted to the default spell load-out. Could you correct those please? Also, it will be very handy to keep track of your Prescience uses and arcane reservoir in your "banner" lines (class, race etc).

There are some pre-gens I really wouldn't want on this scenario, but Enora is pretty well put together.


Oh sorry!!! :-( I did not want to swap! Will be consistent now!


The Waking Rune

Karos, your Determination ability doesn't appear to give you saving throw rerolls. You can reroll an attack, gain +4 to your ac vs an attack, or force an enemy to reroll an attack. None of these abilities would help against a troop, because a troop does automatic damage and does not roll to hit..

Liberty's Edge

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Male Aasimar Inquisitor 7 / Gunslinger 1 - HP 53/53 - AC 20 /T: 14/FF: 16 - Perception +15 - F: +11/ R: +12/ W: +12 - CMB: +7 - CMD: 22, Speed: 30 , Init. +9

Don't listen to him, Precious. If we doesn't listen, it isn't true. :-)

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