[GM Striker's The Ruins of Azlant] Table 2

Game Master JankInTheTank

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Female Human (Taldan) Bard 8 (archaeologist) Portrait

Are we still hasted? If not, Lara will cast haste again.


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

Alyn double moves into poition.


Ruins of Azlant Maps and Info

you do still have haste, added it to the tracker under Lara

Derym shoots forward, stabbing one of the skum you didn't specify which one I don't think, but it sounded like the spear was your focus. if you meant ot hit the bow instead let me know

Alyn moves up, and Lara delays slightly

the spear-weilding skum move to attack

Black moves to flank Derym, and his blow is parried by the Black Blade
spear: 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17

The blue spear skum 'steps' back and also stabs Derym, breaking an image
spear: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
mirror image, highest is derym: 1d6 ⇒ 4
anyone know the interaction between parry and mirror image? the first attck would have broken an image, but with a parry I am assuming the auto-miss makes it not count as a close enough miss to break one? that's what I'm going with unless someone has a better explanation

Yellow moves to attack Kragg, but the giant-sized dwarf has too many buffs for the strike to land
spear: 1d20 + 8 ⇒ (17) + 8 = 25

The final spear hangs back slightly not having any close targets

The larger skum swims on top of one of the half-gear platforms and fires a bolt at Lolito, then reloads with the pulls of a level on the bottom of the crossbow
crossbow: 1d20 + 14 ⇒ (11) + 14 = 25
damage: 2d8 ⇒ (5, 2) = 7

Lara, Kragg, Lolito, crossbows, Derym, Alyn, spears, giant

GM Strikes Back wrote:


Stat Tracker
Global Condition: underwater, dark|

Derym HP: 38/47 - AC: 22/14/18 Status: 4 images
Lara: HP: 47/47 - AC: 17/12/15 Status: haste (3 rounds left)
Kragg HP:61/61 - AC: 26/11/26 Status: barkskin, circle of prot evil, shield, bull’s strength, enlarge person (AC 30)
Lolito HP: 41/68 - AC: 25/20/22 Status:
Alyn HP 43/58 - AC: 22/11/19 Status: -3 CON
Trick HP 41/41 - AC 18/11/15 Status:

NPCS:
Red Skum HP: | AC: 17 |
Black Skum HP: | AC: 17
Yellow Skum HP: | AC: 17 |
Blue Skum HP: -32 | AC: 17 |
Green Skum HP: | AC: 17|
purple Skum HP: | AC: 17|
Giant Skum HP: | AC: ??|


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

The intent was to attack an archer (but get inside the reach of a longspear) -- I might have accidentally removed that in editing the post if so, apologies


Female Human (Taldan) Bard 8 (archaeologist) Portrait

Lara invokes a defensive spell, and a number of illusory copies appear around her.

Mirror Image: 1d4 + 2 ⇒ (2) + 2 = 4


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

Flatfooted, Lolito fails to dodge the two bolts that strike him "*Humm, should have payed more attention to my master lessons on how to deflect arrows!*"

Swim (autosuccess): 1 + 11 = 12
The man swims forward to engage the spearskum, trying to dodge his attacks, and trying a stunning fist to make Kragg's work on the skum easier.
Hammatulatsu strike (for Penetrating damage)+haste: 1d20 + 14 + 1 ⇒ (6) + 14 + 1 = 21
Penetrating/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d10 + 5 + 5 ⇒ (1) + 5 + 5 = 11
Stunning fist Fort DC 18

HP 41/68 AC 26 TAC 21
Speed 80' (50' + 30' from haste) = 20' on a move action
stunning fist (7/8)
haste (+1 AC included) 3 rounds
barkskin 80 min


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Kragg tries to thin the number of attacks against Derym with a carefully placed calm emotions spell. Hopefully at least 2 of the 4 skum fail their save. Especially the big one. Abadar protect us by calming the hearts of our foes. Bring peace into the minds of our adversaries for this brief period of time.

Targeting the 4 skum west of Derym. 20ft radius means I should get all 4. Will save dc 17


Ruins of Azlant Maps and Info

no worries, it's why i asked, I couldn't find where you said your target. moving the damage to the green archer.

Lara adds mirror images of herself.

Lolito moves up and punches a skum
It takes a stab at him with the longspear, missing the shifty old man
spear: 1d20 + 8 ⇒ (6) + 8 = 14

Lolito's fist hits with a thud, but doesn't quite stun the creature
fort save: 1d20 + 6 ⇒ (12) + 6 = 18

Kragg asks Abadar for a wave of calming emotions over the larger grouping of enemies

will giant: 1d20 + 9 + 3 ⇒ (11) + 9 + 3 = 23
will purple: 1d20 + 5 ⇒ (10) + 5 = 15
will green: 1d20 + 5 ⇒ (17) + 5 = 22
will black: 1d20 + 5 ⇒ (19) + 5 = 24

One of the archers (purple) lowers his hands, holding his crossbow down at his side.

the other crossbow pulls back slightly (5 ft step with swim speed) and shoots a bolt at Derym point blank
crossbow: 1d20 + 7 ⇒ (18) + 7 = 25
mirror images, highest is Derym: 1d5 ⇒ 3

another image shatters

Derym, Alyn, giant, spears, Lolito, Lara, Kragg

GM Strikes Back wrote:


Stat Tracker
Global Condition: underwater, dark|

Derym HP: 38/47 - AC: 22/14/18 Status: 3 images
Lara: HP: 47/47 - AC: 17/12/15 Status: 4 images haste (2 rounds left)
Kragg HP:61/61 - AC: 26/11/26 Status: barkskin, circle of prot evil, shield, bull’s strength, enlarge person (AC 30)
Lolito HP: 41/68 - AC: 26/21/22 Status: barskin, haste
Alyn HP 43/58 - AC: 22/11/19 Status: -3 CON
Trick HP 41/41 - AC 18/11/15 Status:

NPCS:
Red Skum HP: | AC: 17 |
Black Skum HP: | AC: 17
Yellow Skum HP: -11 | AC: 17 |
Blue Skum HP: | AC: 17 |
Green Skum HP: -32 | AC: 17|
purple Skum HP: | AC: 17| calmed
Giant Skum HP: | AC: ??|


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Derym drifts forward, closing once more with the crossbowman, and lashes out quickly with the blade in his hand.

Antipatharian: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26 for 1d6 + 6 + 2 + 2 ⇒ (6) + 6 + 2 + 2 = 16 Black Blade and Arcane Strike
Antipatharian (Haste): 1d20 + 12 + 1 ⇒ (15) + 12 + 1 = 28 for 1d6 + 6 + 2 + 2 ⇒ (6) + 6 + 2 + 2 = 16 Black Blade and Arcane Strike

I *like* this spell... You should cast it.
You like every spell, and I can't cast all of them every day. Remember the fireball?
Oh, right. Yeah, that was fun too. Still, this lets me stab them more often.
Which is clearly more impressive than hurling an exploding ball of fire..

Parry (no riposte), if needed: 1d20 + 12 + 2 ⇒ (3) + 12 + 2 = 17


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

Alyn finds himself far away from any targets again so he moves NE toward the enemies.


Ruins of Azlant Maps and Info

Alyn moves up, Derym chases down and kills the green crossbow.

The two long spears continue to harass Derym. first one moves up and attacks, setting a flank for the other who follows

longspear: 1d20 + 8 ⇒ (20) + 8 = 28
crit??: 1d20 + 8 ⇒ (6) + 8 = 14
mirror image, highest is derym: 1d4 ⇒ 3

longspear flank: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
mirror image, highest is derym: 1d3 ⇒ 2

Derym's mirror images are taking almost all the damage for him, but he's running out! There's now only one left.

the other two do a similar manuever against Lolito. one steps close to Kragg in order to get a line, the other swims up over the altar

longspear: 1d20 + 8 ⇒ (12) + 8 = 20

longspear flank: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24

The old monk is very hard to hit and dodges both spears

The big one swims forward, shooting another bolt at Kragg, then reloads
underwater crossbow: 1d20 + 14 ⇒ (16) + 14 = 30
damage: 2d8 ⇒ (6, 3) = 9
The bolt hits, even with the buffs stacked up on the giant dwarf

The purple skum just sits back peacefully watching the festivities. will just delay this one for the round to get all the monsters on to the same section of the initiative, but it will continue to chill out until the spell is broken

the party may act and if you could would someone do Alyn's actions for him?

GM Strikes Back wrote:


Stat Tracker
Global Condition: underwater, dark|

Derym HP: 38/47 - AC: 22/14/18 Status: 1 image
Lara: HP: 47/47 - AC: 17/12/15 Status: 4 images haste (2 rounds left)
Kragg HP:52/61 - AC: 26/11/26 Status: barkskin, circle of prot evil, shield, bull’s strength, enlarge person (AC 30)
Lolito HP: 41/68 - AC: 26/21/22 Status: barskin, haste
Alyn HP 43/58 - AC: 22/11/19 Status: -3 CON
Trick HP 41/41 - AC 18/11/15 Status:

NPCS:
Red Skum HP: | AC: 17 |
Black Skum HP: | AC: 17
Yellow Skum HP: -11 | AC: 17 |
Blue Skum HP: | AC: 17 |
Green Skum HP: -49 | AC: 17| dead
purple Skum HP: | AC: 17| calmed
Giant Skum HP: | AC: ??|


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

Lolito swims forward 5' to get into reach with the spear and tries to render him out of combat with a penetrating unarmed strike.
Hammatulatsu strike (for Penetrating damage)+haste: 1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28
Penetrating/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d10 + 5 + 5 ⇒ (7) + 5 + 5 = 17
Stunning fist Fort DC 18

HP 41/68 AC 26 TAC 21
Speed 80' (50' + 30' from haste) = 20' on a move action
stunning fist (6/8)
haste (+1 AC included) 3 rounds
barkskin 80 min


Female Human (Taldan) Bard 8 (archaeologist) Portrait

Her bow still useless, Lara advances on the skum that is engaged with Kragg, and slashes at him with her sword.

Longsword +1: 1d20 + 9 ⇒ (1) + 9 = 10
1d8 + 2 ⇒ (1) + 2 = 3


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Very disappointed that he was only able to get one of the skum to succumb to his spell Kragg lets his concentration on it lapse as he focuses on the rest of the skum attacking him. Using Abadar's ability to push off the stairs he steps back east and north to get in range of the large skum and the skum in red with his longspear. Thrusting forward he tries to stab the big guy that just shot him.

large longspear reach with haste and buffs 1d20 + 12 ⇒ (11) + 12 = 23 for 2d6 + 7 ⇒ (6, 5) + 7 = 18
hasted attack 1d20 + 12 ⇒ (20) + 12 = 32 for 2d6 + 7 ⇒ (1, 2) + 7 = 10
threat confirm 1d20 + 12 ⇒ (20) + 12 = 32 for 4d6 + 14 ⇒ (5, 5, 6, 6) + 14 = 36
iterative 1d20 + 12 - 5 ⇒ (17) + 12 - 5 = 24 for 2d6 + 7 ⇒ (3, 4) + 7 = 14

Should the large skum leader or the one wearing red move or fire while in reach of his spear Kragg will take full advantage of the chance to stab again.

AOO 1d20 + 12 ⇒ (5) + 12 = 17 for 2d6 + 7 ⇒ (1, 1) + 7 = 9


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Alyn uses all the speed his has thanks to the haste spell as he charges forward to attack the black skum flanking Lolito. Trick stays right on his heels protecting Alyn's flank.

Charge! 1d20 + 15 ⇒ (3) + 15 = 18 for 1d10 + 15 ⇒ (10) + 15 = 25


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Derym shifts forward, going inside the reach of a longspwar as he quickly slashes twice with Antipatharian, the blade's magic mixing with his own as he does.

Antipatharian v. Black: 1d20 + 12 + 1 ⇒ (15) + 12 + 1 = 28 for 1d6 + 6 + 2 + 2 ⇒ (3) + 6 + 2 + 2 = 13 (2 Black Blade Strike, 2 Arcane Strike)

Antipatharian v. Black (Haste): 1d20 + 12 + 1 ⇒ (5) + 12 + 1 = 18 for 1d6 + 6 + 2 + 2 ⇒ (2) + 6 + 2 + 2 = 12 (2 Black Blade Strike, 2 Arcane Strike)

Parry (no riposte): 1d20 + 12 + 1 ⇒ (5) + 12 + 1 = 18 Ugh.


Ruins of Azlant Maps and Info

Lolito gets a punch in on the red spear
fort: 1d20 + 6 ⇒ (7) + 6 = 13
The hit is enough to stun the creature

Alyn and Derym work together to kill the black skum.

Lara misses her stab with her sword.

Kragg gets close enough to stab with his very long spear, and hits the larger skum with every attack! It is looking bloodied.

the blue spear moves up to try to stab Derym
longspear: 1d20 + 8 ⇒ (2) + 8 = 10

yellow stabs at Kragg
longspear: 1d20 + 8 ⇒ (4) + 8 = 12

Neither one is able to do anything to the heroes. It is not even enough to break the last mirror image.

The larger skum retreats from a one-on-one with the equally-sized dwarf and instead moves to attack Alyn.
Kragg tries to get one more stab in, but misses his AoO

The skum tries to bite Alyn
bite: 1d20 + 15 ⇒ (13) + 15 = 28
damage: 1d8 + 10 ⇒ (1) + 10 = 11
it lands a glancing wound on Alyn

the party is up!

GM Strikes Back wrote:


Stat Tracker
Global Condition: underwater, dark|

Derym HP: 38/47 - AC: 22/14/18 Status: 1 image
Lara: HP: 47/47 - AC: 17/12/15 Status: 4 images haste (2 rounds left)
Kragg HP:52/61 - AC: 26/11/26 Status: barkskin, circle of prot evil, shield, bull’s strength, enlarge person (AC 30)
Lolito HP: 41/68 - AC: 26/21/22 Status: barskin, haste
Alyn HP 32/58 - AC: 22/11/19 Status: -3 CON
Trick HP 41/41 - AC 18/11/15 Status:

NPCS:
Red Skum HP: -17 | AC: 17 |
Black Skum HP: -50 | AC: 17 | dead
Yellow Skum HP: -11 | AC: 17 |
Blue Skum HP: | AC: 17 |
Green Skum HP: -49 | AC: 17| dead
purple Skum HP: | AC: 17| calmed
Giant Skum HP: -78 | AC: 23|


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

With the large skum retreating away from him Kragg was left with just the little skum pestering him. Using Abadar's blessing again to move back 5ft he thrusts his spear forward impaling the yellow one. If that one should fall then he will look to engage the red one with his remaining attack(s).

spear attack 1d20 + 12 ⇒ (7) + 12 = 19 for 2d6 + 7 ⇒ (5, 4) + 7 = 16
haste 1d20 + 12 ⇒ (17) + 12 = 29 for 2d6 + 7 ⇒ (6, 6) + 7 = 19
iterative 1d20 + 7 ⇒ (10) + 7 = 17 for 2d6 + 7 ⇒ (2, 5) + 7 = 14

Haste over for Kragg


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

Alyn accepts the larger creature's offer of battle.

Fauchard (15-20): 1d20 + 13 ⇒ (11) + 13 = 241d10 + 16 ⇒ (6) + 16 = 22
Haste Fauchard (15-20): 1d20 + 13 ⇒ (5) + 13 = 181d10 + 16 ⇒ (7) + 16 = 23
Fauchard (15-20): 1d20 + 9 ⇒ (8) + 9 = 171d10 + 16 ⇒ (10) + 16 = 26
Trick Bite: 1d20 + 10 ⇒ (8) + 10 = 181d6 + 16 ⇒ (2) + 16 = 18


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

With the skum fixed on place, Lolito can finally launch his meteor punches over the stunned creature looking to end him here and now.
Defensive Spin+haste: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
Penetrating/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d10 + 5 + 5 ⇒ (8) + 5 + 5 = 18

If first attack lands red, he swims forward towards the purple archer.

Flurry of blows attack+haste: 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 19
Penetrating/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d10 + 5 + 2 ⇒ (8) + 5 + 2 = 15

Iterative attack+haste: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
Penetrating/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d10 + 5 + 2 ⇒ (3) + 5 + 2 = 10

Haste attack+haste: 1d20 + 14 + 1 ⇒ (9) + 14 + 1 = 24
Penetrating/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d10 + 5 + 2 ⇒ (5) + 5 + 2 = 12

Lolito attacks using Hammatulatsu for his palm to pierce the water for total effect.

If not enough to land it down:

Ki extra attack: 1d20 + 14 + 1 ⇒ (9) + 14 + 1 = 24
Penetrating/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d10 + 5 + 2 ⇒ (7) + 5 + 2 = 14

HP 41/68 AC 26 TAC 21
Speed 80' (50' + 30' from haste) = 20' on a move action
stunning fist (6/8)
haste (+1 AC included) 2 rounds
barkskin 80 min


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Which one of us dropped the skum? Asking for panache-y reasons

Derym swims over to the other spear-skum, getting inside his reach before striking out with the black blade.

Antipatharian v. Blue: 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 24 for: 1d6 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11(2 Black Blade Strike, 2 Arcane Strike)

Antipatharian v. Blue (Haste): 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14 for: 1d6 + 6 + 2 + 2 ⇒ (3) + 6 + 2 + 2 = 13(2 Black Blade Strike, 2 Arcane Strike)

Parry (if needed, no riposte): 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25


Ruins of Azlant Maps and Info

Derym, I usually go by posting order if it makes a difference on when blows are struck unless it is really disadvantageous for the party. so in this case Derym would have gotten the final hit in on that skum.

Kragg impales the yellow skum, killing it.

Lolito takes advantage of the opening his stunning fist created, beating down the red skum repeatedly. It dies.

Derym hits blue once for moderate damage

Alyn has some trouble hitting the larger skum but gets one good hit in.

The giant skum looks very bloodied, and seems to be looking for a route to escape. However he is pretty penned in so he fights on, a crazed look in his eyes.

He makes a series of attacks against Alyn.
bite: 1d20 + 15 ⇒ (1) + 15 = 16
claw: 1d20 + 15 ⇒ (17) + 15 = 32
damage: 1d6 + 8 ⇒ (1) + 8 = 9
claw: 1d20 + 15 ⇒ (13) + 15 = 28
damage: 1d6 + 8 ⇒ (3) + 8 = 11
gore: 1d20 + 15 ⇒ (11) + 15 = 26
damage: 2d6 + 8 ⇒ (3, 1) + 8 = 12
Alyn is disabled, barely able to move after the force of those attacks.

It then steps back out of Alyn's reach

The remaining spear skum steps back and tries to stab Derym
spear: 1d20 + 8 ⇒ (17) + 8 = 25
mirror image: 1d2 ⇒ 2
damage: 1d8 + 4 ⇒ (7) + 4 = 11
Derym almost parries the attack, but the force behind it is too much and Derym takes a hit for the first time in a while.

The party may act, Lara has an extra turn from the last round

GM Strikes Back wrote:


Stat Tracker
Global Condition: underwater, dark|

Derym HP: 27/47 - AC: 22/14/18 Status: 1 image
Lara: HP: 47/47 - AC: 17/12/15 Status: 4 images haste (2 rounds left)
Kragg HP:52/61 - AC: 26/11/26 Status: barkskin, circle of prot evil, shield, bull’s strength, enlarge person (AC 30)
Lolito HP: 41/68 - AC: 26/21/22 Status: barskin, haste
Alyn HP 0/58 - AC: 22/11/19 Status: -3 CON
Trick HP 41/41 - AC 18/11/15 Status:

NPCS:
Red Skum HP: -72 | AC: 17 | dead
Black Skum HP: -50 | AC: 17 | dead
Yellow Skum HP: -60 | AC: 17 | dead
Blue Skum HP: -11 | AC: 17 |
Green Skum HP: -49 | AC: 17| dead
purple Skum HP: | AC: 17| calmed
Giant Skum HP: -100 | AC: 23|


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Out of haste Kragg has no choice but to slog through the water to get closer to Alyn and the giant skum. Alyn, move behind me for protection. I will heal you as soon as I can.

AOO on Gaint if it moves at all 1d20 + 11 ⇒ (9) + 11 = 20 for 2d6 + 7 ⇒ (1, 6) + 7 = 14


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Derym scowls at the wound, and gives the mental equivalent of a harsh glare at his blade before it can start with any clever comments, saying, Don't start.. it's fighting desperately, now - stronger and harder to predict.
True, but the day one of my wielder falls to a Skum...
Is the day you get a new wielder? Seems fair. Besides, if you were something more substantial than a rapier, like say a cutlass, we'd have turned away the spear instead of just tapping it..
The resulting harumph lets Derym smile through the pain as he closes to finish off his desperate dance partner.

Antipatharian v. Blue: 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20 for: 1d6 + 6 + 2 + 2 ⇒ (6) + 6 + 2 + 2 = 16 (2 Black Blade Strike, 2 Arcane Strike)

Antipatharian v. Haste: 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 24 for: 1d6 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11 (2 Black Blade Strike, 2 Arcane Strike)

Parry (if needed, no riposte): 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 24


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

With the haste dwindling, Lolito swims through the water trying to avoid the attacks of the oversized skum.
Acrobatics (tumble): 1d20 + 13 ⇒ (11) + 13 = 24

Reaching out, he goes for another stunning attack at the central nervous system of the skum.
Stunning fist: 1d20 + 14 + 1 ⇒ (6) + 14 + 1 = 21
Penetrating/Magic/Cold iron/Silver damage+Dragon Ferocity: 1d10 + 5 + 5 ⇒ (8) + 5 + 5 = 18
Fort DC 18 vs stunned

HP 41/68 AC 25 TAC 20
stunning fist (5/8)
barkskin 80 min


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Female Human (Taldan) Bard 8 (archaeologist) Portrait

Last round:Lara advances closer to her comrades.

This round: Lara burbles out another haste spell, and Lolito, Kragg, Alyn, and Trick all feel much lighter on their feet.


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

Alyn will step back.

However, Trick will attack.

Trick Bite: 1d20 + 10 ⇒ (17) + 10 = 271d6 + 16 ⇒ (1) + 16 = 17


Ruins of Azlant Maps and Info

Lolito tries to tumble through but isn't slippery enough
AoO: 1d20 + 15 ⇒ (5) + 15 = 20
Luckily the old man is still pretty hard to hit. it is enough to keep Lolito from hitting the big Skum, though.

After that showy exchange, it is Trick that ends it. The companion critter slips in and gets a good bit on the giant's neck, putting it down for good.

Derym gets a few more good hits in, and the final spearman is heavily injured

the soothed crossbowman and the spear both see that things are looking hopeless and they begin to retreat!

Both withdraw, heading back for the stairs that you came in on. Alyn can aoO the spear.

the party is up


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Derym swims to close with the fleeing spear-skum, trying to finish the job.

Antipatharian v. Blue: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21 for: 1d6 + 6 + 2 + 2 ⇒ (6) + 6 + 2 + 2 = 16 (2 Black Blade Strike, 2 Arcane Strike)


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

"*Aw! We got him!*" Lolito swims as fast he can to try close the way out of the room for the retreating skums, but there is not much he can do to pursue them if they do not block them this turn.


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Was not expecting the rest to retreat and the giant to drop. Can Kurag apply his aoo to the spear?

With his 20ft reach Kurag finds that he is still within range of the remaining spreamskum. Stabbing forward he impales that one on the longspear before moving to block the stairs for the crossbow wielder.

all the good things attack 1d20 + 12 ⇒ (3) + 12 = 15 for 2d6 + 7 ⇒ (2, 6) + 7 = 15

AOO on either spear or crossbow 1d20 + 12 ⇒ (1) + 12 = 13 for 2d6 + 7 ⇒ (1, 6) + 7 = 14

Horrible dice rolls


Ruins of Azlant Maps and Info

Kragg and Derym finish off the spear. the crossbow who is still under Kragg's calming spell is still fleeing.

Lara, Alyn, crossbow, Kragg, Lolito, Derym


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

crossbow wouldbe able to act normally since Kragg has not been concentrating on the spell and taking other actions.


Female Human (Taldan) Bard 8 (archaeologist) Portrait

Lara swims closer to one of the skum and slashes at it with her sword.

Mithral longsword +1: 1d20 + 9 ⇒ (19) + 9 = 28
1d8 + 2 ⇒ (8) + 2 = 10
Crit threat: 1d20 + 9 ⇒ (17) + 9 = 26
Crit dmg: 1d8 + 2 ⇒ (8) + 2 = 10


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

Alyn is going to stay back and make sure he does not get killed.


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Dont worry Alyn, you are up next for healing with a channel to hit everyone.


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Ruins of Azlant Maps and Info

going to shortcut things a bit here

Lara strikes a critical blow on the fleeing skum.

Alyn hangs back, badly wounded and waiting for some help.

the final skum tries to escape, but is quickly cut down by the party.

the standard skum don't have much of interest on them, just masterwork weapons (underwater crossbows and long spears)

The giant skum has a good handful of magical items on him
4 potions
large-sized repeating crossbow
Amulet
2 rings

The room is still now, dominated by the altar and odd metalic devices that don't seem to be working. possibly because they are underwater?

perception DC 40:

you find a small compartment in the mechanical workings of the machine. sliding the cover back you see what looks (based on all the experience you've had so far on these islands with similar tech) like a slot sized to fit an Ioun stone.


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

Lolito swims back with the others while appreciating the items in the body of the skum boss "*Wow! That was something!*"

His voice reverberates in the water while he observes the strange room "*This is a weird device here, I wonder what it serves for*"
Perception: 1d20 + 14 ⇒ (4) + 14 = 18 Can't do that one without help

HP 41/68 AC 25 TAC 20
barkskin 80 min


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Female Human (Taldan) Bard 8 (archaeologist) Portrait

Can I take 20 on the Perception check? If so, I can hit a 41 after casting Heightened Awareness on myself.


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

You can get a guidance from Kragg to help as well.

With the threats removed Kragg goes about healing the party once they all gather near.

Channel 4d6 ⇒ (2, 1, 1, 5) = 9
last channel 4d6 ⇒ (4, 3, 6, 6) = 19

The last channel was divinely inspired as a surge of healing washed over the party removing the last damage dealt to everyone except to Alyn. Pulling out his wand he taps the valiant fighter 5 times with it.

cure light wounds 5d8 + 4 ⇒ (6, 1, 3, 8, 7) + 4 = 29


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

Lolito will help Lara thoroughly check the strange device.

As his wounds close up under Kragg's blessings, the man sighs relieved "Thanks once more Kragg. You are our support column."

HP 68/68


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Your welcome, but it is not to me, Lolito, but to Abadar that you should direct your thanks. I am merely a conduit for his works here. By myself I could accomplish nothing. It is only through his grace and richness that he bestows upon me these gifts. Unfortunately I do not have the ability to harness more of his gifts. I am out of his divine channels to restore the body.

The miracles I have cast earlier are still active for a short time still thanks to the wondrous ability of that rod. Once we identify these items we should continue our search for the Aboleth.


Ruins of Azlant Maps and Info

Kragg heals the group, especially Alyn who took the brunt of the last fight.

Meanwhile Lolito and Lara examine the machine in detail, Lara taking the time to very carefully examine it from many angles.

Lara can read the spoiler from the previous post after taking 20 and with Lolito's aid.


Female Human (Taldan) Bard 8 (archaeologist) Portrait

After examining the device and opening it to reveal a small slot, Lara looks to the others. “I think this fits an ioun stone. Do we have one on hand? Or did that overgrown skum?


Skills:
(Acro +15[+20]; Appr: +9; EscArt +4; Know(Arcana) +12; Know (Dung/Planes) +11; Know(Hist/Local/Nat/Rel) +10; Ling: +10; SMotive: +4[+6]; Spellcraft +16; Stealth: +4; Swim: +12)
Male Undine (Rimesoul) Swashbuckler (Inspired) 1/ Arcanist (Blade Adept) 6/Eldritch Knight 1
Vitals:
(HP: 54/54 AC: 22/14/18; Percep: +11[+13]; Init: +4; Fort +5, Ref: +8, Will: +5; CMD: 19; CMB +5; Speed: 30 {Swim: 30}; Resist Cold: 5)

Derym says, "Are we sure we want to empower something when we don't know what it does?"

Spellcraft or Arcana or something to get an idea what this will do if we *can* slot a stone?


HP 61/68 AC 25 TAC 20 FF 22 | CMD 33 (35 vs grapple) | F +10 R +10 W +9 (evasion; im. disease; +2 enchant., DS: +2 sleep, paralysis, stunning) | Ki: 6/10 SF: 4/8 (DC 18) EF: 4/8 (2d6 cold) FoM: 0/1 | Ini: +2 | Senses: +14 |
Skills:
Acrobatics+13/+21,Climb+8,Prof.carpenter+8,Esc.Art+6,Diplomacy-1,Intimidate +3,H.animal+0,Heal+4,K.history+11,K.nature+7,K.religion+4,Linguistics+4,P.O ratory+4,Ride+6,SenseMotive+9,SoH+3,Stealth+7,Survival+10,Swim+11
Wandering Elder Monk (unchained) 8 | barkskin 80m

"I actually have this one..." Lolito takes the ioun torch orbiting over his hand and hands it to Lara "Will it suffice?"

As for Derym's question, the man shrugs "Perhaps the caster ones can use some divination to tell if doing so would be positive"


Female Human (Taldan) Bard 8 (archaeologist) Portrait

Lara shrugs and takes the ioun torch. “Probably not.” She sticks the ioun torch in the slot anyway.

Use Magic Device +10 or Disable Device +20: 1d20 ⇒ 5


Notes AC:22 T:11 F:19| HP 76/76 | CMD:23 | F:+10 R:+7 W:+7 | Init:+1| Perc: +17 | Trick AC:18 T:11 F:16| HP 64/64 | CMD:22| F:+8 R:+7 W:+3 | Init:+1| Perc: +15 |

"Thank you for the healing. Without you, I would be chum. I say this after each water fight. I hate fighting in the water."

I have a wand of infernal healing for those not opposed and if folks are willing to spend the minute after future combats.


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

If others use the wand go for it but Kragg will not touch the wand at all.

I do not have any ioun stones on me. Be careful though as we do not know what activating this may do. It may send an electrical shock through the water frying is all!

Know engineer 1d20 + 9 ⇒ (11) + 9 = 20

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