Kavor Doan
|
Kavor Doan moves to kill one spider, while expecting another to come for him.
Attack: 1d20 + 7 ⇒ (17) + 7 = 24
Damage: 1d10 + 5 ⇒ (4) + 5 = 9
Damage: 1d10 + 5 ⇒ (9) + 5 = 14
"Andracar, your Magic Missiles!" ...are probably the option to end this fastest in real time.
| Shrec the Powerful |
Shrec moves up to them all to Rage, power attack and if I hit cleave
hit: 7 + 1d20 ⇒ 7 + (9) = 16 dmg: 2d8 + 10 + 6 ⇒ (4, 7) + 10 + 6 = 27
cleave hit: 7 + 1d20 ⇒ 7 + (9) = 16 dmg: 2d8 + 10 + 6 ⇒ (3, 7) + 10 + 6 = 26
Andracar
|
"What of them?" Andracar asks, as he does as asked and fires a magic missile one each at two of the spiders.
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
| GM PDK |
Kavor cleaves a spider in two perfect halves with his axe, but Shrec overcompensates his large cleaving swing and misses both spiders. Andracar takes another spider out and seriously singes a second one. Merisiel attempts to squish another bug, but the little red menace nimbly jumps back.
The spiders retaliate and try to climb over the heroes!
Each of you have one spider in your square except Merisiel who has three spiders, as shown on the map. Because the spiders took double moves to get to you in some cases, there is onlyone attack on Shrec and two on Merisiel so far, unless they took care of them with AoO(s)
bite Shrec: 1d20 + 7 ⇒ (20) + 7 = 27 for 1 = 1 plus poison [HIT]
bite Merisiel: 1d20 + 7 ⇒ (10) + 7 = 17 for 1 = 1 plus poison [miss]
bite Merisiel: 1d20 + 7 ⇒ (9) + 7 = 16 for 1 = 1 plus poison [miss]
bite Shrec CONFIRM CRIT: 1d20 + 7 ⇒ (1) + 7 = 8 for 1 = 1 plus poison [miss]
Round 2 [bold may go]
Shrec [AoO; Fort Save required if AoO misses]
Kavor [AoO]
Andracar [AoO]
Merisiel [AoO]
Scarlet Spiders x8
Kavor Doan
|
Already made my AOO in the spoiler and it was a miss.
Kavor Doan steps back and attacks a spider.
Attack, Flanking: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
He misses, but gets ready in case it comes for him again.
Damage: 1d10 + 5 ⇒ (1) + 5 = 6
| Shrec the Powerful |
aoo: 9 + 1d20 ⇒ 9 + (5) = 14 dmg: 2d8 + 10 ⇒ (2, 8) + 10 = 20
fort: 6 + 1d20 ⇒ 6 + (19) = 25
hit: 7 + 1d20 ⇒ 7 + (1) = 8 dmg: 2d8 + 10 + 6 ⇒ (6, 2) + 10 + 6 = 24
cleave hit: 7 + 1d20 ⇒ 7 + (18) = 25 dmg: 2d8 + 10 + 6 ⇒ (1, 2) + 10 + 6 = 19 power attack, rage, cleave.
| GM PDK |
Kavor misses on the spider nipping at his calves and he steps away, regrouping!
Shrec misses the spider attacking him, but obliterates one of the spiders that was attacking Merisiel on the backswing!
Round 2 [bold may go]
Shrec
Kavor
Andracar [AoO]
Merisiel [AoO]
Scarlet Spiders x5
| GM PDK |
Merisiel steps away from the nasty spiders, swatting at them, but they nimbly escape! Andracar dispatches his spider intrusion with a well-placed magic missile!
The spiders attack once more!
AoO for Shrec, Merisiel and Kavor.
bite Shrec: 1d20 + 7 ⇒ (4) + 7 = 11 for 1 plus poison [miss]
bite Shrec: 1d20 + 7 ⇒ (6) + 7 = 13 for 1 plus poison [miss]
bite Merisiel: 1d20 + 7 ⇒ (1) + 7 = 8 for 1 plus poison [miss]
bite Kavor: 1d20 + 7 ⇒ (13) + 7 = 20 for 1 plus poison [miss]
Round 3 [bold may go]
Shrec [AoO]
Kavor [AoO]
Andracar
Merisiel [AoO]
Scarlet Spiders x4
Andracar
|
Hey now... I'm still posting within 24. :(
Andracar once more uses his wand of magic missiles. He casts a missile unerringly at the spider bothering Merisiel.
Missile: 1d4 + 1 ⇒ (1) + 1 = 2
Kavor Doan
|
Kavor Doan's AOO in the spoiler above hit AC 25 for 6 damage.
A housecat-sized spider comes skittering after the wizard, but he cleaves it in two with his axe before it can reach him.
He steps up and attacks one on Shrec, but misses.
Attack: 1d20 + 7 ⇒ (7) + 7 = 14
| GM PDK |
@Andracar: I was on a roll and wanted to do my post; don't worry about the counter it doesn't have a bearing on anything - it's more a reminder to me than to you i.e. if the count goes too high I will scale back on botting
| Shrec the Powerful |
aoo: 9 + 1d20 ⇒ 9 + (10) = 19 dmg: 2d8 + 10 ⇒ (8, 3) + 10 = 21
Then my normal attack hit: 7 + 1d20 ⇒ 7 + (8) = 15 power attack, rage
cleave hit: 7 + 1d20 ⇒ 7 + (14) = 21 dmg: 2d8 + 10 + 6 ⇒ (4, 2) + 10 + 6 = 22 and 2nd hit dmg: 2d8 + 10 + 6 ⇒ (6, 1) + 10 + 6 = 23
Kavor Doan
|
Why is Merisiel using a light mace, and why is her damage so poor? Isn't she 1d6+3 with rapier? And even if using the mace, bludgeoning weapons don't take the -1 damage for being silver.
| GM PDK |
Shrec kills one with the AoO but misses with the normal attack so no cleave hit.
Merisiel manages to kill one after striking it twice.
The remaining spider attempts to bit Shrec:
bite Shrec: 1d20 + 7 ⇒ (19) + 7 = 26 for 1 plus poison [hit]
Shrec: Fort save req'd
Round 4 [bold may go]
Shrec
Kavor
Andracar
Merisiel
Scarlet Spiders x1
Kavor Doan
|
"Get off of him!"
Attack: 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 1d10 + 5 ⇒ (3) + 5 = 8
The wizard's waraxe cleaves the spider that is pestering Shrec.
Kavor Doan
|
Kavor Doan takes a look at the dead man.
How long has he been here?
Is there any religious significance to his robes? Kavor Doan can only get 'common knowledge.' Knowledge (Religion) untrained: 1d20 + 2 ⇒ (13) + 2 = 15
Does he have any items of worth? Checking with Detect Magic.
And, as usual, he will search the room.
| GM PDK |
Shrec Fort: 1d20 + 6 ⇒ (15) + 6 = 21 pass
E5.
Perc.Andracar: 1d20 + 3 ⇒ (8) + 3 = 11
Perc.Merisiel: 1d20 + 10 ⇒ (16) + 10 = 26
Perc.Shrec: 1d20 + 8 ⇒ (8) + 8 = 16
Perc.Kavor: 1d20 + 1 ⇒ (3) + 1 = 4
The dead man was an Asmodean. He still carries a silver unholy symbol
of Asmodeus worth 25 gp, along with a vial of silver dust
worth 75 gp and one scroll each of cause fear, doom, inflict
light wounds, and remove fear. He still wears his +1 breastplate,
and clutched in his hand is the object that lured him to
his doom—a gold-plated “Hocum’s Fantasmagorium”
charm from the gift store that someone accidentally
dropped into the terrarium decades ago. The charm is
worth 25 gp.
E6.
Perc.Andracar: 1d20 + 3 ⇒ (5) + 3 = 8
Perc.Merisiel: 1d20 + 10 ⇒ (3) + 10 = 13
Perc.Shrec: 1d20 + 8 ⇒ (3) + 8 = 11
Perc.Kavor: 1d20 + 1 ⇒ (13) + 1 = 14
A circular alcove off this hallway cradles a lovingly maintained
statue of a regal man, his arms outstretched and his chest
adorned with a carving of a winged eye. Empty picture frames
line the walls.
identifies the statue as a depiction of the dead god
Aroden. This alcove has stood carefully preserved for
years. In the past century, it has become something of a
shrine to the lost god, with inert relics of his faith framed
and preserved. The frames on the walls once displayed
pages from Aroden’s holy texts, but these have been
removed.
E7.
Perc.Andracar: 1d20 + 3 ⇒ (17) + 3 = 20
Perc.Merisiel: 1d20 + 10 ⇒ (4) + 10 = 14
Perc.Shrec: 1d20 + 8 ⇒ (1) + 8 = 9
Perc.Kavor: 1d20 + 1 ⇒ (2) + 1 = 3
Wax replicas of various politicians, folk heroes, deities, and
creatures fill this room, some laughably fake and others
eerily lifelike. One in particular stands out—a depiction of
a man dressed in bloodstained professor’s robes. This figure
wields a bloody surgeon’s knife in one hand, but its face has
been melted away into an unrecognizable waxen mess save
for a single glaring eye.
This gallery displays a variety of local celebrities
and myths alongside plaques describing their legacies.
The defaced statue bears a plaque inscribed as follows:
“Professor Mangvhune—Temple Hill Slasher.”
was executed 116 years ago but whose legacy lives on as an
enduring urban legend.
Kavor Doan
|
If it matters for any of the Perception checks above, Kavor Doan is temporarily at a +3 due to the feat boon we got through the rebellion leveling up - he took Alertness. That would make the highest check in room E6 a 16.
Knowledge (Local): 1d20 + 6 ⇒ (12) + 6 = 18
Appraise: 1d20 + 2 ⇒ (17) + 2 = 19
Kavor Doan shares what he knows.
"Professor Mangvhune. I know the story. 116 years ago. Not looking so good these days... but his eye is worth a pretty penny. Looks like somebody was trying to take it? I wouldn't spend the time to do so now, but I suppose we could take it on the way out. A shuttered museum has no need for such artifacts."
Andracar
|
"We are not looters, we are historians. We do not take, we rescue, or some other fanciful word like recover." Andracar grins, though obviously he's as loot happy as the next gnome.
For an academic, however, he has a dizzying lack of knowledge. Almost as though he just likes being around books much more than reading them.
| GM PDK |
E8.
Perc.Andracar: 1d20 + 3 ⇒ (5) + 3 = 8
Perc.Merisiel: 1d20 + 10 ⇒ (18) + 10 = 28
Perc.Shrec: 1d20 + 8 ⇒ (11) + 8 = 19
Perc.Kavor: 1d20 + 1 + 3 ⇒ (2) + 1 + 3 = 6
This series of open galleries may have once held numerous
paintings and other objects of curiosity in several glass cases,
but today the displays are all empty.
Five zombies stand guard throughout this area, their horribly charred remains leaving no doubt as to the cause of their death: they were burned alive.
Init.Andracar: 1d20 + 1 ⇒ (18) + 1 = 19
Init.Merisiel: 1d20 + 6 ⇒ (10) + 6 = 16
Init.Shrec: 1d20 + 2 ⇒ (11) + 2 = 13
Init.Kavor: 1d20 + 2 ⇒ (9) + 2 = 11
Round 1 [bold may go]
Andracar
Merisiel
Zombies
Shrec
Kavor
Kavor Doan
|
Pre-rolling as advised. I assume the zombies will advance into melee range on their turn.
Kavor Doan relies on his trusty Waraxe to send these poor souls to their rest.
Attack: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d10 + 5 ⇒ (5) + 5 = 10
Merisiel Silthanon
|
"Wow.. signet rings on those two. Victocora, just like Rexus. Maybe we can spare them somehow?" She looks at the rest of the party.
Merisiel draws her rapier and moves to the light blue zombie.
Melee Rapier+1: 1d20 + 8 ⇒ (2) + 8 = 10 Damage: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5 Sneak Attack (flat footed?): 2d6 ⇒ (1, 5) = 6
| GM PDK |
Kavor nearly decapitates a zombie while Merisiel pokes what should have been a vital organ only to find that the zombie no longer really depends on that organ!
The zombies attack!
vs. Merisiel:
slam: 1d20 + 4 ⇒ (17) + 4 = 21 for 1d6 + 4 ⇒ (1) + 4 = 5 dmg.
slam: 1d20 + 4 ⇒ (1) + 4 = 5 for 1d6 + 4 ⇒ (1) + 4 = 5 dmg.
vs. Kavor
slam: 1d20 + 4 ⇒ (17) + 4 = 21 for 1d6 + 4 ⇒ (2) + 4 = 6 dmg.
slam: 1d20 + 4 ⇒ (12) + 4 = 16 for 1d6 + 4 ⇒ (3) + 4 = 7 dmg.
slam: 1d20 + 4 ⇒ (3) + 4 = 7 for 1d6 + 4 ⇒ (3) + 4 = 7 dmg.
Kavor and Merisiel each receive a nasty punch to the mouth! Kavor: your 1-min shield spell expired soon after the first fight and I don't think you renewed it...
All heroes are up!
Merisiel 28/33; Kavor 31/37
Kavor Doan
|
Unsure if these zombies have the tactical intelligence to flank him, Kavor Doan steps back and attacks.
Attack: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d10 + 5 ⇒ (4) + 5 = 9
| Shrec the Powerful |
Shrec moves in, not feeling the need to overkill zombies but does rage to improve accuracy and stuffhit: 9 + 1d20 ⇒ 9 + (5) = 14 dmg: 2d8 + 10 ⇒ (1, 5) + 10 = 16
cleavehit: 9 + 1d20 ⇒ 9 + (1) = 10 hit: 2d8 + 10 ⇒ (3, 2) + 10 = 15 double checking modifiers, please wait. Okay, modifiers corrected.
Andracar
|
Andracar fumes. "You know one of these days we will fight people again, and I will be useful!" Nevertheless, he blesses the entire party.
Kavor Doan
|
He activates his wand of Shield again and follows the tracks to E5.
I had re-upped Shield before the second fight (spiders), but not before this one. But False Life is still active, so HP are 44/37.
| GM PDK |
Kavor misses;
Shrec kills one.
Zombies
vs. Andracar:
slam: 1d20 + 4 ⇒ (3) + 4 = 7 for 1d6 + 4 ⇒ (1) + 4 = 5 dmg.
vs. Shrec
slam: 1d20 + 4 ⇒ (9) + 4 = 13 for 1d6 + 4 ⇒ (6) + 4 = 10 dmg.
slam: 1d20 + 4 ⇒ (8) + 4 = 12 for 1d6 + 4 ⇒ (4) + 4 = 8 dmg.
slam: 1d20 + 4 ⇒ (10) + 4 = 14 for 1d6 + 4 ⇒ (2) + 4 = 6 dmg.
All zombies miss
All heroes are up
Merisiel 28/33; Kavor 31/37
| GM PDK |
The sounds of battle have drawn a new group into the fray! four Asmodean martial artists run in and circle south around the zombies and position themselves near Andracar and Merisiel.
They use double moves so no attacks; they will act after the zombies next round; map updated
Shrec AoO vs one Monk: 1d20 + 9 ⇒ (6) + 9 = 15[miss]
Kavor Doan
|
"Asmodean monks?"
Kavor Doan looks scornful as he takes a two-handed hack at the yellow-robed one.
Attack: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d10 + 5 ⇒ (7) + 5 = 12
HP are 44/37, not 31/37. Cast False Life for +13 before donning armor and heading to the Fantasmagorium, so that 6 damage from before puts him at 44.
Then he steps towards the wall to avoid getting flanked and draws his Wand of Shield as a move action.
Andracar
|
Andracar steps back, somewhat excited that humans had joined the fray! He sprays a myriad of colors at the opponents to overwhelm them!
Color Spray, orange triangle indicated, Will DC 17 Negates
| GM PDK |
Shrec destroys one zombie;
Kavor hurts the yellow monk badly;
Three monks are suddenly submitted to Andracar's extraordinaire light show:
monk will: 1d20 + 5 ⇒ (10) + 5 = 15
monk will: 1d20 + 5 ⇒ (19) + 5 = 24
monk will: 1d20 + 5 ⇒ (20) + 5 = 25
The blue robed monk is unconscious, dazzled and stunned for 2d4 ⇒ (1, 2) = 3 rounds!
Merisiel finishes the yellow monk!
zombie vs. Kavor:
slam: 1d20 + 4 ⇒ (11) + 4 = 15 for 1d6 + 4 ⇒ (2) + 4 = 6 dmg. [miss]
zombies vs. Shrec:
slam,flank: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14 for 1d6 + 4 ⇒ (4) + 4 = 8 dmg. [miss]
slam: 1d20 + 4 ⇒ (13) + 4 = 17 for 1d6 + 4 ⇒ (6) + 4 = 10 dmg. vs. Rage AC 16 --> HIT!
monks vs. Shrec:
flurry of blows,flank,stunning fist: 1d20 + 1 + 2 ⇒ (9) + 1 + 2 = 12 for 1d6 + 2 ⇒ (5) + 2 = 7 plus Fort Save DC 11 or stunned for 1 round [miss]
flurry of blows,flank: 1d20 + 1 + 2 ⇒ (15) + 1 + 2 = 18 for 1d6 + 2 ⇒ (2) + 2 = 4 vs. Rage AC 16 --> HIT!
flurry of blows,stunning fist: 1d20 + 1 ⇒ (6) + 1 = 7 for 1d6 + 2 ⇒ (3) + 2 = 5 plus Fort Save DC 11 or stunned for 1 round [miss]
flurry of blows: 1d20 + 1 ⇒ (15) + 1 = 16 for 1d6 + 2 ⇒ (4) + 2 = 6 vs. Rage AC 16 --> HIT!
All heroes are up!
Merisiel 28/33; Kavor 44/37; Shrec 25/45
Kavor Doan
|
Kavor Doan activates his wand of Shield (now at 31) and then moves around to give both Merisiel and Shrec a flank. Provokes AOOs from Black Zombie, Teal Zombie, and Black Monk, at AC 24.
| GM PDK |
AoOs: 1d20 + 1d20 + 1d20 ⇒ (11) + (5) + (9) = 25 everything bounces off Kavor's armor - well played!
All heroes are up except Kavor
| Shrec the Powerful |
hit: 9 - 2 + 1d20 ⇒ 9 - 2 + (1) = 8 power attack against zombie dmg: 2d8 + 10 + 6 ⇒ (8, 6) + 10 + 6 = 30
cleave hit power attack: 9 - 2 + 1d20 ⇒ 9 - 2 + (20) = 27 dmg: 2d8 + 16 ⇒ (4, 1) + 16 = 21 against monk
| GM PDK |
Merisiel is on vacation and will not post for the next week; I shall bot for the next week, or if one of you volunteers, you can direct the pregen's action. Up to you. I shall bot until I hear otherwise
Kavor casts a protective spell while Roldala cleanly cuts through a zombie AND a monk... both fall to the ground, no longer moving.
Merisiel attempts to flank the zombie:
rapier: 1d20 + 8 ⇒ (11) + 8 = 19 for 1d6 + 3 + 2d6 ⇒ (1) + 3 + (1, 6) = 11 -5 dmg due to DR
Andracar is up
Andracar
|
Sorry, my usefulness is waning. Made it hard to pick action.
Ranged Touch: 1d20 + 2 - 4 ⇒ (1) + 2 - 4 = -1
Andracar fires a ray of celestial fire at one of the undead, but it goes very wide.