GM Foxy's Carrion Crown

Game Master Foxy Quickpaw

Gameplay for the Carrion Crown AP
Stairs of the Moon


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Sense Motive: 1d20 + 10 ⇒ (13) + 10 = 23
So that is why he always gives her such a hard time. She probably has no idea, he hides it well. Vauran thinks to himself as the penny finally drops. Perhaps I should speak to him at some point.
"We are making progress, but it is rather dangerous and I would prefer we didn't add more bones to the ruins." Grimburrow says


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"If you'd excuse me, I'll get the light." Jominda tells looking at Kendra and then goes in a straight line to the general store. There she buys two sunrods and a rope. Which is done quickly but she stays there chatting with Marta Avanaki until the Sheriff is gone.


male Human Ranger 2

"So we get another night we're in danger of something bad to happen?" the Sheriff asks. The dark under eye circles telling what he thinks of having another night watch before him. "I'll go prepare for the night then. Best of luck to you." He lifts his hat and returns to his office.


"That man can be irritating sometimes. He cares about the town, and it's people but it can still be grating." Vauran says under his breath


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"See you." Jominda tells Marta Avanki and leaves the shop once she notices that the Sheriff is gone.

"I got rope and two sunrods. Where do we go to eat?" she asks.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"I believe we are making some headway, Sheriff. Some important lynchpins of the undead threat have been cleared, to our understanding." Kendra says.

"Once we've finished there, we might be able to help you patrol the streets, see which miscreants are responsible for defiling the monument."


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"I guess the one responsible is that Splatterman. Don't you think?" Jominda asks Kendra.

"But you said you packed lunch. What is it?"


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra just stares at Jominda, mouth agape. "Of course, why did I not think of that?"


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"I don't know. But I wonder how he does it? I thought Mrs. Hawkran holds them all in the prison." This is followed by a grumble of Jominda's stomach.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra laughs. "Let's first find a good place to sit and eat, and we can discuss this a bit further. I would invite you to my place, if you would find that agreeable?"


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"Yes, sure. It's probably a lot easier to find clean dishes there." Jominda replies and follows Kendra to her home.


Female Dwarf Fighter(2)/Expert(3) - AC 17/10/17 Save +6/+2/+5 Ini+6 Perc.+10 HP 43

"I wouldn't need that ghost hunt, but being in good company is a nice perk of this." Jorfa tells and follows too.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra leads the group to her house, invites them in, and stalls out the lunch she packed earlier.
"It does feel a bit weird eating a lunch I packed and lugged all over with me, just at home." she jokes.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"Not to me." Jominda replies with a full mouth. "Itsh delishous."

Knowledge(Local) to identify the food: 1d20 + 3 ⇒ (8) + 3 = 11


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Some simple bread and cheese, an assortment of sandwiches, cold pies, and a bit of fruit
Kendra smiles warmly. It almost feels as if she has a family again. "I'm glad you enjoy it, Jominda."


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

As her first hunger is satisfied Jominda asks "With the Splattermann - shall we investigate or simply continue with the prison and hope it ends then?"


"I think we should investigate the memorial tonight, if only to help the townsfolk feel safer."


Female Dwarf Fighter(2)/Expert(3) - AC 17/10/17 Save +6/+2/+5 Ini+6 Perc.+10 HP 43

"What do you mean investigate? Set up a watch?" Jorfa asks.


"Exactly."


Female Dwarf Fighter(2)/Expert(3) - AC 17/10/17 Save +6/+2/+5 Ini+6 Perc.+10 HP 43

"But then let's hurry and go back to the Harrowstone. So we can get a few hours rest before the night watch." Jorfa suggests.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"So what do we need there? A long length of rope, perhaps some more light... Anything else?"


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"A big cart to carry out all the treasures from this treasure hunt." Jominda suggests not being really serious.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Hah! I think most treasures we find there will be cursed." Kendra answers Jominda. "I'm quite intrigued by your idea that the Splatterman might be the one defiling the monument though... Perhaps we can discover more if we knew what he writes down. I originally thought maybe the Whispering Way might've been the ones defiling it."


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"Then let's go and check it out. It's just a small detour to the memorial." Jominda suggests. She takes the last sandwich as provisions for the journey as she gets up.

"Would you take this rope? It is rather heavy." she asks Jorfa. Then she help Kendra to put the dishes together.


Narrator

The group takes their equipment, leaves Kendra's house and walks the sort way to the memorial. (O on the map)

Other than the looming ruins of Harrowstone on a nearby hill, Ravengro’s most distinctive landmark is this 25-foot-tall, moss-covered stone statue that overlooks the river. The statue depicts a proud, muscular human man dressed in leathers and wielding a truncheon — a depiction of Warden Lyvar Hawkran.

The text chiseled into the statue’s stone base reads:

In remembrance of the good men that died in the fire at the Harrowstone Prison, 4594 AR

Warden Lyvar Hawkran

James Smith, John Anderson, Robert Clark, Michael Wright, William Mitchell, David Johnson, Richard Thomas, Charles Williams, Joseph Jackson, Thomas Lewis, Christopher Hill, Daniel Roberts, Paul Jones, Mark White, Donald Scott, George Turner, Kenneth Brown, Steven Harris, Edward Walker, Brian Green, Ronald Phillips, Anthony Davis, Kevin Martin, Jason Hall, Gurtis Vorch

Vesorianna Hawkran.

Also the stone base is smeared with blood. It looks like the Sheriff and his deputies gave up on cleaning it. The letters written in blood read VES


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Ves... Vesorianna?" Kendra muses


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"You know, Vesorianna told that the Splatterman is slowly eating away her resolve. That would match your description of what he did while he was alive. Spell out his victims names and then kill them. Maybe he is even better as a ghost and the spelling is enough to kill? At least for other ghosts. I still feel pretty alive and not gnawed at." Jominda spills out her thoughts.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Very true. At least we got the others off her back. Well, apart from onyxcudgel." Kendra offers.

"Let's head on to Harrowstone. Father Grimburrow, I expect you remember where you saw the presence of the other undead? We should still be careful, they can walk around of course, but I feel that as long as they're not disturbed, they seem to be quite confined to their area of... well, the area which they are haunting."


Narrator

The group heads back to the Harrowstone. It is nothing you get used to even with the third visit. That constricting feeling on the chest when approaching and entering the building. Everything is still in place and you can descend into the basement.

The portcullis to the nevermore is down and the winch in the room before it (U10) is heavily damaged and not usable.

So you decide to go to the other room Father Grimburrow detected evil in (U6). This guardroom contains a single large table with two chairs astride it and a single sagging cot pushed up against the eastern wall. Several battered cabinets line the northern wall, with a few arrows and bits of chainmail lying scattered on the floor nearby, yet the most eerie sight are the three fractured skulls sitting on the table next to a heavy hammer. It looks as if someone has arranged the fragments of the skulls in some sort of pattern, as if an attempt had been made to construct a fourth skull from the broken fragments of the trio on the table. The leathery body of a long-dead dwarf, his wiry red hair and beard still strangely vibrant in death, lies slumped on the ground behind the table.

Only one perception roll and then look in all spoilers where you beat the DC

Perception DC 15:
You notice the haunt by feeling a sudden splitting headache while at the same time noticing the fragments of skull on the table begin rattling and shaking. You're not surprised and may act before the haunt if you have an initiative > 10

Perception DC 20:
You notice a secret door in the southern wall

The Mosswater Marauder’s spirit seems to rise up from his bones, appearing as a sobbing dwarf wielding a ghostly hammer. A ghostly skull (identifiable as the skull of a female dwarf with a DC 20 Heal check) floats in the air nearby, its cranium laced with cracks and missing a knife-shaped shard of bone along the side.

The skulls fragment on the table reassemble themselves and take off into the air.


Perception: 1d20 + 9 ⇒ (8) + 9 = 17
Init: 1d20 - 2 ⇒ (8) - 2 = 6


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Perception: 1d20 + 1 ⇒ (1) + 1 = 2
Initiative: 1d20 + 1 ⇒ (5) + 1 = 6
ugh... my dice rolls!
"This is Ispin Onyxcudgel." Kendra warns, instantly recognizing everything as having a connection with him. She adresses the ghost. "None of this will get your wife back, Ispin. But with the help of the Father here, we can get you to her instead. Please listen!" she pleads.


Female Dwarf Fighter(2)/Expert(3) - AC 17/10/17 Save +6/+2/+5 Ini+6 Perc.+10 HP 43

Perception: 1d20 + 10 ⇒ (4) + 10 = 14
Initiative: 1d20 + 6 ⇒ (17) + 6 = 23
"Another one of those ghosts." Jorfa sighs.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Perception: 1d20 + 5 ⇒ (5) + 5 = 10
Initiative: 1d20 + 2 ⇒ (12) + 2 = 14
"What?" Jominda asks not noticing what is going on until it is too late.


Narrator

Jominda, Jorfa, Kendra, Vauran: 1d4 ⇒ 1
Attack: 1d20 + 3 ⇒ (19) + 3 = 221d6 ⇒ 3

The sobbing dwarf swoops toward Jominda and attempts to strike her on the head with the hammer. She suffers a horrific headache as if his skull had been struck by a hammer and is staggered by the pain as what appears to be a ghostly fragment of her own skull flies out of her head, attempts to fit into the ghostly skull near the marauder, then fades away into nothingness.

Will save DC 13 to stop the staggered condition


Female Dwarf Fighter(2)/Expert(3) - AC 17/10/17 Save +6/+2/+5 Ini+6 Perc.+10 HP 43

Jorfa steps towards one of the skulls and swings her hammer at it.
Attack: 1d20 + 8 ⇒ (15) + 8 = 231d8 + 4 ⇒ (8) + 4 = 12


Narrator

The head is shattered into pieces again.
1d6 ⇒ 6
But strangely also the ghostly figure of the dwarf is shaken by the hit.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda sees the effect and decides to throw her last bomb at the skulls.
Bomb: 1d20 + 5 ⇒ (6) + 5 = 112d6 + 3 ⇒ (2, 2) + 3 = 7
But she misses
Fail: 1d8 ⇒ 8
and it lands at the feet of Jorfa instead.


Female Dwarf Fighter(2)/Expert(3) - AC 17/10/17 Save +6/+2/+5 Ini+6 Perc.+10 HP 43

Reflex Save: 1d20 + 2 ⇒ (18) + 2 = 20
Jorfa Jumps away to not get burned. With mixed results. She avoids some but not all of it.


Narrator

Reflex Save: 1d20 + 2 ⇒ (10) + 2 = 12
The skull caught in the splash doesn't manage to evade it and is destroyed.
1d6 ⇒ 1
And again the ghostly dwarf is shaken by the hit.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra also noticed the effect, and decides to aim for a skull before she goes for Ispin himself.
Disrupt Undead Ranged Touch: 1d20 + 1 ⇒ (3) + 1 = 4 Damage: 1d6 ⇒ 2
The loud explosion in confined quarters throws off her aim and she misses generously.
"Jorfa, try telling him what I just said in Dwarven!"


Narrator

The dwarven ghost moves on to Jorfa.
Hammer: 1d20 + 3 ⇒ (16) + 3 = 191d6 ⇒ 3
Hitting her on the head a ghostly piece of skull leaves her head leaving her with a bad headache. And also this one is no match for the skull in the Mosswater Marauder's hand.


Female Dwarf Fighter(2)/Expert(3) - AC 17/10/17 Save +6/+2/+5 Ini+6 Perc.+10 HP 43

Will Save: 1d20 + 5 ⇒ (1) + 5 = 6
"Aaaaah, my head." Jorfa says and swings her hammer at the last skull.
1d20 + 8 ⇒ (3) + 8 = 11
But her aim is off.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda is out of bombs and thinks about what to do now. She facepalms herself as she realizes she could have thrown holy water all this time without hurting Jorfa.
Will Save: 1d20 + 3 ⇒ (5) + 3 = 8
She searches through her backpack but she can't concentrate due to her headache.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra tries again
Disrupt Undead Ranged Touch: 1d20 + 1 ⇒ (17) + 1 = 18 Damage: 1d6 ⇒ 1

This time, her ray just hits the skull.


Female Dwarf Fighter(2)/Expert(3) - AC 17/10/17 Save +6/+2/+5 Ini+6 Perc.+10 HP 43

"I don't think he is a good listener." Jorfa replies to Kendra's request. But seeing her determination to try she repeats what Kendra said in dwarven.


Narrator

The Dwarven ghost simply continues on to Kendra.
Hammer: 1d20 + 3 ⇒ (9) + 3 = 121d6 ⇒ 6
And also Kendra gets a headache with the same show of a piece leaving her skull.


Narrator

The skull lets out a scream.
DC13 will or shaken


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Will Save: 1d20 + 6 ⇒ (7) + 6 = 13
Kendra grits her teeth, and decides to keep going for the floating skull.
Disrupt Undead Ranged Touch: 1d20 + 1 ⇒ (19) + 1 = 20 Damage: 1d6 ⇒ 4

And she hits again! The ghostly skull bursts apart in the same shards as were displayed in real on the table.

1d6 ⇒ 3
And again the ghost of Ispin staggers as the skull is destroyed.


Female Dwarf Fighter(2)/Expert(3) - AC 17/10/17 Save +6/+2/+5 Ini+6 Perc.+10 HP 43

Jorfa stand there with her hammer and doesn't know what to hammer at.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Will Save: 1d20 + 5 ⇒ (9) + 5 = 14
The headache gone Jominda throws the holy water at the dead body of the dwarf.
Splash: 1d20 + 5 ⇒ (9) + 5 = 142d4 + 3 ⇒ (1, 3) + 3 = 7

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