| Mikael de Triana |
Mikael feels his temperature rise as Sabine is manhandled, clearing his throat. "Look, this fella-" He jerks his thumb back at Luke "-has the right of it. We all have work to do, and for my bit, your meals aren't gonna cook themselves. So how about you just step aside, we all pretend this never happened, and we go about our business?"
Worth-a-shot Diplomacy: 1d20 + 7 ⇒ (2) + 7 = 9
I get the feeling that's not gonna cut it.
| Xavdeyr Dlarenddar |
"Mickey? Really? That's what you're going with, Mr. Illuminating-Light-et-cetera?"
Xavdeyr shrugs and lets a small silent smile glance his lips momentarily. He follows the rest of the group out and stops abrubtly when confronted. Xav would rather be doing pretty much anything else except trying to talk his way out of trouble.
Words are not my specialty.
Recognizing this he decides instead to do something that could be beneficial. He turns his back briefly to the petite woman and looks back to his newly formed group of friends. He mouths,Her first. silently as he then walks towards the starboard side of the group.
Frebooter's Bane on the woman.
Freebooter's Bane: +1 to hit & +1 damage vs. chosen target.
| GM Choon |
The thugs laugh at Mikael. You're right, we do have work t' do. Says Fipps Chumlet, then they all attack you, one per person. Aretta attacks Sabine, Fipps attacks Mikael, Jaundiced Jape attacks Ausk, Maheem attacks Xav, and Syl attacks Luke.
They come in fists flying and leave their saps hooked to their rope belts.
1d3 + 2 ⇒ (1) + 2 = 3
Sabine and Xav take a hit for 3 non-lethal damage each.
Party up
| Ausk Goruzka |
Ausk grins and cracks his knuckles at the poor excuse trying to hit him. The half orc pulls back his fist to sucker punch the crazy guy, grinning like a madman, still singing away and letting the others deal with the woman.
Inspired Rage: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d3 + 4 ⇒ (3) + 4 = 7
The sucker punch lands squarely, just avoiding the poor mute's nose, but still leaving a fair bit of damage. One can only imagine what would've happened if the brute of a half breed would have hit on target.
Round 2/6 raging song.
If Ausk drops his target, he'll try to get into flanking position.
| Mikael de Triana |
"Well, it was worth a shot," Mikael mutters, before ducking under Fipps' fist as it comes flying at his face. He dodges around the large man, lashing out with a kick to the shin, but his balance is off.
"Come on, folks! We've got some fish to fry!" he calls, grinning broadly despite his predicament.
Unarmed strike: 1d20 + 5 ⇒ (4) + 5 = 9
Damage if that hits, which seems unlikely: 1d3 + 2 ⇒ (1) + 2 = 3
Unarmed strike on Fipps, taking Ausk's raging song into account.
Using Encouraging Roar maneuver as a swift action - all allies get a +2 morale bonus to attack and damage rolls for one round.
With raging song and without my armour, my current AC is 13.
| Luke Kawaii Caine |
As Luke was near the ladder leading to the main deck, He tries to take advantage of the uneasy footing his opponent may have.
the attempted punch went wide leaving an opening for Luke to strike,
trip: 1d20 + 2 + 4 ⇒ (10) + 2 + 4 = 16 -- (+2 more if Encouraging Roar adds to CMB)
Brawlers Attitude maneuver for the +4 to the trip attempt
still not using the rageing song
current AC is now 16 (+4 Dex, +2 shield/stance)
| Xavdeyr Dlarenddar |
"OW!"
DAMN!
Xavdeyr has a lot of pent up frustration and anger given the recent events and he was just provided the perfect opportunity to release it.
Xavdeyr is about to make Maheem his b!+*&.
"Fine, FINE!."
After she lands a blow on the back of his head he spins and with all of his strength and expertly places his fist square into her nose. As he feels the cartilage cracking under the weight of his fist he prepares for her retaliation and next move.
If she's down I will move into flanking with someone else.
Unarmed strike: 1d20 + 4 + 1 + 2 ⇒ (18) + 4 + 1 + 2 = 25 Freebooters + Encouraging Roar
Damage: 1d3 + 3 + 1 + 2 ⇒ (3) + 3 + 1 + 2 = 9 Freebooters + Encouraging Roar
| Sabine Finn |
Gah. My post got eaten.
Sabine had spent enough time creeping around this ship like a mouse. Now was the time for the shark. Finding nothing suitable for a club, Sabine turns and swings a fist at the woman's nose. The druid's fury got the better of her and she swung short.
Attack: 1d20 + 5 ⇒ (1) + 5 = 6 Dice: 1d3 + 5 ⇒ (2) + 5 = 7
-Posted with Wayfinder
| GM Choon |
Xav and Ausk both get good hits in, but everyone's still standing after a few seconds. The brawl continues as the pirates counter attack!
5d20 ⇒ (6, 17, 15, 7, 14) = 59
1d20 ⇒ 9
1d3 + 2 ⇒ (2) + 2 = 4
1d3 + 2 ⇒ (3) + 2 = 5
Their second attacks are far more effective than their first. Ausk, Xav, and Mikael all take a good shot (for 4 damage each). From up on deck, an avian head peeks down. Archipex screeches and swings down the hatch. His assault on the pirate's back line is furious. His wings spread to help him keep his balance as he leverages every bit of his strength.
His fist drives into the small of Aretta's back and drops her to the deck just as Luke's maneuver does the same to Syl.
Party up. Sabine and Luke's foes are currently prone.
| Ausk Goruzka |
4 non lethal? Not bad, considering I've got 6 more before I hit problems. And with maintaining 3rd round of my song, I've got fast healing 2, so I'm assuming that I'm only at 2 non lethal now.
Ausk laughs as his skin bruises from the solid punch. His bare chest shows a solid bit of bruising but as the brute continues his song, the bruising seems to fade unnaturally fast.
He cracks his knuckles and swings again.
Attack: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d3 + 6 ⇒ (3) + 6 = 9
| Mikael de Triana |
"Oof! Alright, fatty, let's see what you can do!" Mikael takes a moment to rub his bleeding nose, before dropping into a roll past Fipps, attempting to move swiftly and out of the large man's reach. Springing to his feet behind him, he kicks out and drives his heel into his foe's liver with a satisfied grunt.
Using my offensive roll manuever to move around Fipps, attempting an acrobatics check to avoid provoking, then making a second check. If my second acrobatics check beats his AC, he's considered flat-footed and my attack deals an extra 1d6 damage.
Here goes!
Acrobatics vs. CMD: 1d20 + 8 ⇒ (15) + 8 = 23
Acrobatics vs. AC: 1d20 + 8 ⇒ (2) + 8 = 10
Attack!: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d3 + 2 ⇒ (1) + 2 = 3 nonlethal, with an extra 1d6 ⇒ 5 if by some miracle I'm successful in my maneuver.
| Xavdeyr Dlarenddar |
Xav grunts from the retaliation.
I need to put her down and help some of the others.
The ranger swings with a left hook aimed at her head, hopefully enough with enough force to send her to the ground.
Atttaaccckkk: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
NL Damage: 1d3 + 3 + 1 ⇒ (1) + 3 + 1 = 5
@6/13 HP
| GM Choon |
Two more thugs hit the deck and fipps is suddenly the only one left standing. He opens his fists and steps out of your way, clearing the path to the deck.
Scourge looks rather annoyed that you have arrived on time, but says nothing while handing out assignments.
Ausk: 1d6 ⇒ 5= Lookout – 60ft climb + Perception DC 10
Mr. Plugg orders, Get up the mainmast, Tattoo boy! I don't want to loot at yer ugly t'day.
Mikael: 1d6 + 1d2 ⇒ (2) + (1) = 3=Cooking: Sober = autopass. You may take two ship actions today.
You walk into the disaster of a galley to find Fishguts merrily stirring a large pot of broth. G'mornin'! Ye must be me new mate! he says with a gap-toothed grin.
Xav: 1d6 ⇒ 5=Runner: Acrobatics DC 10/CON DC 10 to avoid fatigue
Ye look sprightly, elf! Deliver messages today!
Luke: 1d6 ⇒ 4=Hauling Rope/Knot Work – Profession Sailor/STR DC 10 + CON DC 10 to avoid fatigue
You. Get to the ropes. They're still a gods forsaken mess!
Sabine: 1d6 ⇒ 2=Rat Catcher – Stealth/Survival/DEX DC 10
You, Shark Bait, There be some rats in d'hold. Go catch some n'put some meet on yer bones!
Archipex: 1d6 ⇒ 6=Repairs – Profession Sailor/DEX DC 10
Bird man! See Stitchman. He wants some wood help.
| Archepex Ravenborn |
You can hear Archipex growl under his breath as he is ordered about by Scourge. You get the feeling that he was imagining turning the Master at Arms inside out, but he turns and proceeds to his assignment anyway.
| Ausk Goruzka |
The half orc just grunts and nods at the orders and notion of "Tattoo Boy" but goes about the work, rather than risking the ire of the whip. At least yet.
Fast climb, so DC 15
Climb: 1d20 + 10 ⇒ (7) + 10 = 17
Climb: 1d20 + 10 ⇒ (15) + 10 = 25
Climb: 1d20 + 10 ⇒ (5) + 10 = 15
Climb: 1d20 + 10 ⇒ (6) + 10 = 16
Work diligently, on the Perception
Perception: 1d20 + 3 + 4 ⇒ (3) + 3 + 4 = 10
The singing rager makes his way up with practiced ease for the first half of his speedy climb, moving with almost monkey like agility. Halfway through, his efforts leave him a bit winded and he has to fight to gain ground. Even with the setback, he seems to be in good spirits, humming to himself as he goes along.
He puts his full focus into looking about, as the group has drawn so much attention that morning, best to lay low until evening.
Definitely will have to be deciding in the evening whether to influence Grok or Conchobar. Or maybe try performing again.
| Sabine Finn |
Sabine accepts her role without a word, but she couldn't keep from smirking. Was there ever a more effective hunter than the shark? Catching rats was surely beneath her, but Sabine had no illusions that she would be effective. She spends the day easily catching vermin, making sure to visit the quartermaster when she has a free moment.
My action for the day is "Shop."
Survival: 1d20 + 8 ⇒ (17) + 8 = 25
| Sabine Finn |
"Do you have the possessions of the newest recruits here? I'd like to buy my things back." Despite the dismissal way the half-orc was treating her, Sabine kept her voice as cool as possible. She didn't need to mess with the quartermaster.
"My clothing, a driftwood staff, shark's hide armor, a backpack with its contents, and a wooden aspect of Gozreh. If I can, I want to buy some of the others' gear as well."
| Sabine Finn |
Thanks. :)
Sabine thanks Grok and goes to stow her regained possessions in the spot she had hidden her gathered stuff. She'd like to get them back to her companions, but she had already spent enough time away from work. She had no desire to feel Mr. Scourge's displeasure.
| Mikael de Triana |
Mikael looks ready to lunge at Fipps again on his way up to the deck, but he apparently thinks better of it. He does, however, grimace and tenderly rub his aching nose as he goes, cleaning the drying blood away with a handful of water from a swabbie's bucket on his way to the galley.
He raises an eyebrow when Fishguts greets him. Well, at least he looks relatively sober today. "Uh, yeah. We met yesterday, remember?" he asks hesitantly, stepping over a chicken on his way in. "I'm Mikael. I caught the fish in last night's stew." Shaking his head, he gets to work. At least cooking was relatively easy.
As the day progresses, he attempts to make small-talk with Fishguts, asking him about life at sea, and exchanging his own tales about life on the roads and waters.
Working dilligently for my first action so I don't autofail. For the second, I'll attempt to influence Fishguts, since I can't exactly shirk my duties.
Influence (diplomacy): 1d20 + 7 ⇒ (13) + 7 = 20
| GM Choon |
Mikael - Fishguts turns out to be a friendly man if a bit forlorn. He is originally from Port Peril, though he has been on this ship many years. Harrigan's a terror, lad. Be glad you're just a flea t' 'is gaze.
The day is warm and the wind sharp against the rigging as the Wormwood turns south. The day's work is over soon enough, and the crew gathers for Bloody Hour. Scourge struts to the mainmast and announces, Today, well, this mornin', we had a fight, as you might 'ave herd. Some new folk 'ere don't really appreciate their lot, as it'were, and roughed up some of our dear brethren on the way to congregation at da first bell.
For this transgression, Three Lashes!
You find yourselves easily identified and being jostled forward toward the mast by the crew.
| Xavdeyr Dlarenddar |
Xav crosses his arms, infuriated.
That is NOT how this is going down.
He wants to speak up. INTENDS to speak up. He looks to his companions to see if any of them are going to say anything when Ausk steps forward to take his lashes.
The ranger lowers his head, defeated and sighs heavily but resists being pushed forward and does not make attempts to move up or take his shirt off for lashes.
| Sabine Finn |
Sabine is incredulous. She had worked so hard to stay beneath notice, just to result in lashes for a fight she didn't start. Her fury comes bubbling out in a snarl. "Are you kidding me? They attacked us! For nothing!"
| GM Choon |
Did I ask for your version of events, Shark Bait? NO.
Scourge flicks his whip and strong hands grab Sabine. Narwhal Tate and Jaundiced Jape hold her to the nat while Scourge goes to work.
nonlethal: 3d4 ⇒ (1, 2, 4) = 7
After the last lash lands Sabine is unceremoniously tossed side onto the deck.
Xav is next. Scourge waits with a, cruel grin sitting comfortably on his leathery cheeks.
| Mikael de Triana |
Mikael's jaw sets firm, his eyes ablaze as he steps forward to receive his lashes. He spares a glance for Sabine on the way, raising an inquiring eyebrow with a sympathetic expression, and silently mouthing, You ok?
| Sabine Finn |
Sabine nods slowly to Mikael, anger in her eyes. Her back ached from the lash's touch, three angry red lines on the skin. She was thankful that she wasn't bleeding and that she hadn't fainted. When Mikael takes his place on the mast, Sabine glares at Mr. Scourge.
| Luke Kawaii Caine |
hey all, got side tracked some time to make up the lost luke...sorry
prof sailor: 1d20 + 9 ⇒ (17) + 9 = 26
con check: 1d20 + 2 ⇒ (8) + 2 = 10
Luke managed to continue his daily task with ease, he started to get a little winded but the work day was over before he realized it.
well of course the little surprise at bloody hour did not help the situation any.
Luke tried to keep a low profile, hoping that his presence would be unnoticed. still he wondered if this is what his brother endured, and what happened to him?
stealth to hide among the crowd?: 1d20 + 10 ⇒ (15) + 10 = 25
| Archepex Ravenborn |
Last to Tate the lash is the bird man. He strides forward and accepts his lashes, but he is clearly heaping furious hatred upon the officers, and especially Scourge, he just isn't saying it.
3d4 ⇒ (3, 4, 4) = 11
His large wings do him no favors under the lash. The three lashes nearly knock him out, but he manages to keep his feet and slowly climb the rigging up to the crow's nest.